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    FLEETCOM

    For too Long

    Humanity has been

    on the back foot,

    reacting to

    threats instead of

    preventing them,

    the rest of thegalaxy was bigger

    then us, stronger

    then us, we

    suffered defeat

    after defeat saw

    our worlds burn a

    thousand times,

    but humanity is no

    longer on the

    defence, we are

    the giants now

    Fleet Admiral Lord

    Hood

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    United Nations

    Humanity first reached the stars in the mid 21st

    century, during this time political powers changed

    rapidly from divided national Governments. Too a

    global United Nations leading Humanity to a golden

    age of peace and prosperity, but this peace did not

    last by 2160 the threat of an interplanetary war was

    imminent with the rise of rebels who didnt wish to stand

    with the UN, War soon broke out and for the first time the UN was

    forced into a military action. During this time the UNSC was pushed

    back to earth due to the UN having nearly no

    military forces in this age of peace. finally in the

    year 2162 the UN deployed Blitzkrieg tactics andNuclear weaponry to crush the rebel forces. At the

    end of the war the UN had decided that to protect

    earth and her colonies required a dedicated military force

    beginning the United Nations Space command (UNSC)

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    United nations Space Command

    During this time the newly formed UNSC held great

    trust and Awe with the citizens it had to protect the UNSC

    grew with power and man strength at an extraordinary rate.

    With the newly achieved shaw-fujikawa slip-space

    drive humanity expanded outside the sol system by

    2490 the UNSC had over eight hundred worlds in its

    charge. in 2517 the UNSC was threatened by a second civil

    war on a much larger scale starting the Spartan programs, his soon

    proved to be the least of there worries. In 2525 a colony on the edge of

    UNSC controlled space. The UNSC sent a force to

    investigate they uncovered a non human enemy force

    known as the covenant. This alien races technologyseriously outmatched the UNSC . Humanity entered a war

    were they where on the back foot humanity suffered

    defeat after defeat and lost world after world

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    UNSC Special RulesArcher Missile Pods:The UNSC standard antiship weaponry is the Archer

    missile capable of semi active

    tracking and being fired over an

    incredibly large distance dealing

    devastating damage.Archer missiles function as weapons

    batteries in all respects.

    Mass Linear Accelerators (MLA):

    MLAs lunch solid projectiles at .4 the

    speed of light although not with the

    power of a MAC gun,.

    MLAs count as Lances in all respects.

    Rapier Missiles: Rapier Missiles are

    the UNSCs Equivalent of torpedos,

    and even have limited tracking

    capabilities. They count as torpedoes

    for the strength listed in a given ships

    profile they have a movement of 20-

    30cm and may once turn up to 45

    Degrees in mid-flight.

    Mass Accelerator Cannons (MAC):

    MAC gun are the most Devastating

    anti-ship weapons in the UNSC

    capable of crippling enemy ships inone shot. Mac guns fire a 500 tonne

    projectile at .4 the speed of light. For

    each point of strength a mac gun has

    roll a D6 on a roll of 4+. The targeted

    ship takes D3+1y hits of damage for

    each point of damage taken roll

    another D6 each roll of 4+ the enemy

    ship also suffers critical damage (whenshields are down). MAC guns are line

    of sight weapons except they can

    travel through blast markers.

    Shields: shield technol0ogy is a recent

    addition to UNSC forces they function

    as normal.

    Teleport Attacks: the UNSC cannotmake any Teleport attacks due to their

    lack of Teleporter technology !!!

    Leadership: UNSC ships roll on the

    following table for leadership

    1-3=Ld8 4-5=Ld 9 6=Ld 10

    Ordinance

    Longswords: Longsword:

    the Longsword is the UNSCs

    commonplace Fighter

    Interceptor and is very

    effective in this role it may

    move 30cm in the

    Ordinance phase and when

    placed in contact with

    Ordinance they gain a 4+save

    Broadsword: the Broadsword is the UNSCs

    commonplace Bomber, the reason for the classes

    success is its speed it may move 25cm in the

    ordinance phase

    Assault Pelicans: these modified Pelicans are a

    experimental design intended to get boardingpartys on broad enemy ships they count as assault

    boats and have a movement of 20cm

    Other Notes:

    Spartans: Spartans are the Best the UNSC has to

    offer. any ship Equipped with Spartans adds 2+ to

    its boarding Actions and 2+ to any hit and run

    attacks it makes.

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    Trafalgar Class Super Carrier370pts

    Type/hits Speed turning shields Armour Turrets

    Super

    Carrier/12

    15cm 45 degrees 3 6+ 5

    Armament Range/Speed Firepower/STR Fire Arc

    Prow MAC 60cm 2 front

    Starboard Archer

    pods

    45cm 5 right

    Port Archer pods 45cm 5 left

    Prow Archer Pods 45cm 10 Left/front/right

    Port launch bay Longswords

    broadswords

    3 squads n/a

    Starboard Lunch

    bay

    Longswords

    broadswords

    3 squads n/a

    Rapier Missilepods

    20cm-30cm 6 front

    The Trafalgar class is the largest

    ships in the UNSC, its armour andweapons dwarf even the

    marathon class cruiser, the class

    was designed to take on any

    threat .

    Famous ships: UNSC Trafalgar

    The Trafalgar class is a large and slow vessel it may not make come to new heading

    orders. The Trafalgar may carry Spartans for 25pts. Be equipped with assault pelicans

    for 5pts. And carry up too three Shiva tactical missiles for 25pts each

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    Marathon Class Heavy cruiser360pts

    Type/Hits Speed Turning Shields Armour Turrets

    Heavy

    Cruiser/10

    20cm 45 degrees 3 6+ 4

    Armament Range/Speed Firepower/STR Fire Arc

    Prow MAC 60cm 2 Front

    Port MLA 30cm 2 Left/front

    Starboard MLA 30cm 2 Right/front

    Port Archer pods 45cm 10 left

    Starboard Archer

    pods

    45cm 10 right

    Papier missile

    pods

    20cm-30cm 6 front

    Dorsal Lunch bays Longswords 2 squads n/a

    The marathon class is almost 1200

    meters long, and is known for its

    ability to dish out and take massive

    amounts of damage, Marathon class

    cruisers are often reserved for

    Admirals to use as command ships

    Famous ships: UNSC Leviathan UNSC

    Marathon UNSC Hannibal

    The Marathon class is a large vessel it may not make come to new heading orders. The

    Marathon class may carry Spartans for 25pts. Be equipped with assault pelicans for 15pts.

    And carry up too two Shiva tactical missiles for 25pts each

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    London class carrier260pts

    Type/Hits Speed Turning Shields Armour Turrets

    Carrier/8 20cm 45 degrees 2 6+ 4

    Armament Range/speed Firepower/STR Fire arc

    Prow Mac 60cm 1 Front

    Port Archer Pods 45cm 4 Left

    Starboard Archer

    Pods

    45cm 4 Right

    Prow Archer Pods 45cm 4 Left/Front/Right

    Port Lunch Bay Longsword

    Broadsword

    3 squads n/a

    Longsword

    Broadsword

    3 squads n/A

    London class carrier is a very

    large and powerful vessel in

    the UNSC and is entirely

    dedicated to ship to ship

    engagements . The London

    class sacrifices offensive

    weaponry for enhanced

    speed and fightercapabilities.

    Famous ships: UNSC All

    Under Heaven UNSC

    Magellan UNSC Stalingrad

    UNSC Atlas UNSC Musashi

    The London class may carry Spartans for 25pts. Be equipped

    with assault pelicans for 15pts. And carry up too two Shiva

    tactical missiles for 25pts each

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    Halcyon Class Cruiser145pts

    Type/Hits Speed Turning Shields Armour Turrets

    Cruiser/8 15 cm 45 degrees 1 6+ 3

    Armament Range/speed Firepower/STR Fire arc

    Prow Mac 60cm 1 Front

    Port Archer Pods 45cm 4 Left/front

    Starboard Archer

    Pods

    45cm 4 Right/front

    Port Lunch Bay Longswords 1 squads n/a

    Rapier Missile Pods 20cm-30cm 4 front

    Halcyon class is a very costly class

    to biuld and had many flaws inincluding its lack of heavy

    armament , but it had one

    massive bonus the ships were

    near indestructible the ships

    could still fight and win in

    engagement where over 90% of

    its compartments wherebreeched and destroyed .

    Famous ships: UNSC Dawn under

    Heaven UNSC Apollo

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    Halcyon class Cruiser (refitted) 185pts

    Type/Hits Speed Turning Shields Armour Turrets

    Cruiser/8 20 cm 45 degrees 2 6+ 3

    Armament Range/speed Firepower/STR Fire arc

    Prow Mac 60cm 1 Front

    Port Archer Pods 45cm 5 Left/front

    Starboard Archer

    Pods

    45cm 5 Right/front

    Rapier Missile Pods 20cm-30cm 5 front

    The Halcyon class cruisers

    where put back into service as

    the UNSC Grew ever more

    desperate, the refitted Halcyon

    had a total over haul with its

    reactor greatly enhancing its

    shield s and speed it also had

    extra archer pods put in placein place of a lunch bay.

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    Phoenix class Cruiser110pts

    Type/Hits Speed Turning Shields Armour Turrets

    Cruiser/6 15 cm 45 degrees 1 5+ 3

    Armament Range/speed Firepower/STR Fire arc

    Prow MLA 30cm 2 Front

    Port Archer Pods 45cm 4 Left

    Starboard Archer

    Pods

    45cm 4 Right

    Rapier Missile Pods 20cm-30cm 2 front

    Refitted Ships: Phoenix Classes are Refitted civilian Ships in

    service with the UNSC. for 30pts the Prow MLA may be

    Replaced with a Range 20-60 STR 1 fire Arc :front MAC Gun. Or

    it may add two lunch bays capable of launching three squadrons(Longswords and Broadswords only) For 45pts

    Phoenix class Colony ships

    where used by the UNSCbefore the war to colonise

    new worlds when the war

    broke out many of the

    Phoenix where modified

    to serve in a combat

    capability, and to carry

    surplices for UNSC

    warships.

    Famous ships UNSC

    Phoenix UNSC Spirit Of

    Fire

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    Lord Hood Class Light Cruisers140pts

    Type/Hits Speed Turning Shields Armour Turrets

    Light

    Cruiser/6

    25 cm 90 degrees 2 5+ 2

    Armament Range/speed Firepower/STR Fire arc

    Prow MLA 30cm 3 Front

    Port Archer Pods 45cm 4 Left/front

    Starboard Archer

    Pods

    45cm 4 Right/front

    Rapier Missile Pods 20cm-30cm 2 front

    The Lord Hood Class cruiser

    were put in service near theend of the war, the class

    was different to any other

    cruisers in the fleet

    sacrificing armour and

    weapons in exchange for

    speed the class were

    designed to get behind

    enemy carriers and hit

    there week spots.

    Famous ships: UNSC Hood

    UNSC Rocket

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    Montana Class Heavy Destroyer70pts

    Type/Hits Speed Turning Shields Armour Turrets

    Escort/2 20 cm 45 degrees 1 6+ 2

    Armament Range/speed Firepower/STR Fire arc

    Prow MLA 30cm 2 Front

    Archer Pods 45cm 3 Left/front/right

    Rapier Missile Pods 20cm-30cm 2 front

    The Montana class destroyers can take a large

    Amount of damage for a Escort, they are not

    automatically destroyed by critical damage like other

    escorts.

    Montana class Destroyers

    are designed solely for thepurpose of escorting capital

    ships and commanding

    frigate forces, the class can

    take massive amounts of

    damage before being

    destroyed. They are alsoheavily armed making them

    the most deadly non-Capital

    ship in the UNSC..

    Famous Ships: UNSC

    Montana UNSC Sovereign

    UNSC Washington

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    Gorgon Class Destroyer50pts

    Type/Hits Speed Turning Shields Armour Turrets

    Escort/1 15 cm 90 degrees 1 6+ 2Armament Range/speed Firepower/STR Fire arc

    Prow MLA 30cm 1 Front

    Archer Pods 45cm 2 Left/front/right

    Rapier Missile pod 20cm-30cm 1 front The Gorgon-class comprised the firstthree "heavy destroyers" of the

    United Nations Space Command, and

    dramatically changed warship design

    and the conduct of space combat in

    human space.[note 1] Armed with

    the first shipboard magnetic

    accelerator cannon, over two

    hundred missiles, and a dozen point-defense guns, and equipped with

    vastly tougher armor than previous

    designs, the Gorgon-class rendered

    all prior destroyers effectively

    obsolete.

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    Type/Hits Speed Turning Shields Armour Turrets

    Escort/1 30 cm 90 degrees 1 5+ 1

    Armament Range/speed Firepower/STR Fire arc

    Prow MLA 30cm 1 Front

    Rapier Missile pod 20cm-30cm 2 front

    Daring Class Light Destroyers45pts

    The Daring class is unlike

    other destroyers in the

    UNSC as it sacrifices

    Armour and Weaponry

    in exchange for speed

    and movability .Famous Ships: UNSC

    Anzac

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    Charon Class light Frigate40pts

    Type/Hits Speed Turning Shields Armour Turrets

    Escort/1 30 cm 90 degrees 1 5+ 1

    Armament Range/speed Firepower/STR Fire arc

    Prow MLA 30cm 1 Front

    Lunch Bays Assault pelican 1 squad n/a

    Charon Class frigates are

    primarily used for ferryingtroops into the field and for

    strikes by ODSTs , in a space

    engagement the ships normally

    try to get close to the enemy

    and deploy ODSTs to board the

    target vessel

    The Charon class frigates carry a platoon of

    ODSTs they add 1 to any boarding or hit and run

    attack they make.

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    Stalwart Class Frigate

    Type/Hits Speed Turning Shields Armour Turrets

    Escort/1 30 cm 90 degrees 1 4+ 1

    Armament Range/speed Firepower/STR Fire arc

    Prow MLA 30cm 1 Front

    Prow Archer Pods 30cm 2 front

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    Paris class Heavy frigate

    Type/Hits Speed Turning Shields Armour Turrets

    Escort/1 25 cm 90 degrees 1 5+ 1

    Armament Range/speed Firepower/STR Fire arc

    Prow MLA 30cm 1 front

    Archer Pods 45cm 3 left/front/right

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    Your fleet may include

    A Admiral in your fleet

    To lead it (all admirals

    come with one reroll)

    Vice Admiral (Ld8): 50pts

    Admiral (Ld9): 100pts

    Fleet Admiral (Ld10): 125pts

    Your fleet may include one

    advanced AI (60pts) for every

    750pts

    This AI is then assigned to a

    ship giving it the listed

    bonus(u may not give the sameship more then one AI)

    Defence AI: gives the shop the

    ability to reroll failed turret

    hits

    Offensive AI: gives the ship the

    ability to go left one on the

    weapons battery table.Emergency AI: the ship may

    reroll damage control roles

    CAPITAL SHIPS

    Battleships

    You may include up to one

    Capital ship in your

    fleet for every three cruisers in

    your fleet. Trafalgar class Super carrier

    370pts

    Marathon Class Heavy Cruiser

    365pts

    London Class Carrier 260pts

    CRUSIERS: you may

    Include any amount of cruisers

    in your fleet.

    Halcyon class cruiser 145pts

    Halcyon class cruiser

    (refitted) 185pts

    Lord Hood Class light cruiser140pts

    Phoenix Class Cruiser 110pts

    Escorts: you may include

    any number of escorts

    Montana class heavy

    Destroyer 70pts

    Gorgon class Destroyer50pts

    Daring class light

    Destroyer 45pts

    Charon class light

    Destroyer 40pts

    Stalwart Class frigate

    35pts Paris class Heavy

    destroyer 40pts

    Ordinance:

    You may include up to

    three Shiva warheads per

    2000pts.