united states joint forces command ground based simulation in support of small unit training...

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United States Joint Forces United States Joint Forces Command Command Ground Based Simulation Ground Based Simulation in support of Small Unit in support of Small Unit Training Training UNCLASSIFIED//FOUO Future Immersive Training Environment Future Immersive Training Environment (FITE) (FITE) Joint Capability Technology Joint Capability Technology Demonstration (JCTD) Demonstration (JCTD)

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Page 1: United States Joint Forces Command Ground Based Simulation in support of Small Unit Training UNCLASSIFIED//FOUO Future Immersive Training Environment (FITE)

United States Joint Forces CommandUnited States Joint Forces CommandGround Based Simulation Ground Based Simulation

in support of Small Unit Training in support of Small Unit Training

UNCLASSIFIED//FOUO

Future Immersive Training Environment (FITE)Future Immersive Training Environment (FITE)Joint Capability Technology Demonstration (JCTD)Joint Capability Technology Demonstration (JCTD)

Page 2: United States Joint Forces Command Ground Based Simulation in support of Small Unit Training UNCLASSIFIED//FOUO Future Immersive Training Environment (FITE)

Joint Operational Problem

• Insufficient enablers to provide an immersive environment with adequate decision-making stimuli for repeatable and rapidly reconfigurable scenarios

• Lack of an adaptable, integrated home station training capability that can be modified based on Joint Operational Environment (JOE) changes

• Lack of high-fidelity virtual entities to provide resource-effective, complex “population-based” training environment to observe, orient, decide, act (OODA) under the conditions of sensory overload

Military trainers have insufficient enablers to train to close combat tasks in a realistic, fully immersive training environment that creates and reinforces

complex (tactical and human dimension) decision making skills

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Page 3: United States Joint Forces Command Ground Based Simulation in support of Small Unit Training UNCLASSIFIED//FOUO Future Immersive Training Environment (FITE)

IW Site Survey Key Findings

• Lacking a common authoritative source of terrain and weather data

• Extend Combat Hunter-like skills to joint community• Need for greater General Purpose Forces/Special

Ops Forces (GPF/SOF) integration• Greater demand for Joint Intelligence, Surveillance,

and Reconnaissance (ISR) products down to company level

• Substantial, unsustainable reliance on role-players• Seek opportunities for greater cultural immersion• Opportunities for common Master Scenario Events

List (MSEL) /Scenario Management tools• Greater fidelity needed for training facility

instrumentation

Incorporated into Joint Training Environment Requirements Conference process

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Page 4: United States Joint Forces Command Ground Based Simulation in support of Small Unit Training UNCLASSIFIED//FOUO Future Immersive Training Environment (FITE)

Desired Capabilities by FY10

• Training capability with integrated, interoperable, immersive elements

– Replicates elements of the visual, audio, tactile, olfactory effects and conditions of the battlefield across the full spectrum of operations in order to improve cognitive skills

– Provides culturally realistic, reactive, dynamic synthetic entities that allow realistic interaction within JOE (team members, higher headquarters, adjacent units, supporting arms, civilians and Opposing Forces (OPFOR))

– Allows team members to exercise complex kinetic and non-kinetic, tactical and human dimension decision making under stressful conditions

– Repeatable and rapidly reconfigurable scenarios and environment to include home station

– Real-time, physically accurate representation of effects

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Page 5: United States Joint Forces Command Ground Based Simulation in support of Small Unit Training UNCLASSIFIED//FOUO Future Immersive Training Environment (FITE)

Desired Capabilities by FY10(cont’d)

• Trainee Feedback– Instantaneous and in-stride– Responsive to interactions with entities through lethal and non-lethal

effects

• Joint Enabler Integration– Request, control and coordination of supporting arms and ISR

within the training scenario– Joint Intelligence, Surveillance and Reconnaissance (JISR), Joint

Close Air Support (JCAS), Joint Unmanned Aerial System (JUAS)

• Collective After-Action Review– Record and be able to playback each entity’s movements,

orientation and communications– Rapid trend analysis capability– User friendly interface– Real time exercise monitoring

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Page 6: United States Joint Forces Command Ground Based Simulation in support of Small Unit Training UNCLASSIFIED//FOUO Future Immersive Training Environment (FITE)

FITE JCTD Spiral 1 ActivitiesFY09

• What the Warfighters experience• Selected scenarios based on Concept of Operations

(CONOP) / Training Procedures • In a Virtual Environment

• Demonstrate a Joint Solution to an individually worn system • Head Mounted Display• High performance body-worn computer• Individual position / weapon tracking system• Game engine• Multifunction Workstation prototype

• Assessed and Measured Performance• Of the technology• Of the ability to improve decision making• Of Spiral 1 Desired Capabilities

• Transition enhanced Technologies / Capabilities:• Programs of Record• Extended Use• Capability Development Centers 6

Page 7: United States Joint Forces Command Ground Based Simulation in support of Small Unit Training UNCLASSIFIED//FOUO Future Immersive Training Environment (FITE)

FITE JCTD Spiral 2 Activities, FY10(Facility-based Mixed Reality)

• What the Warfighters experience• Live training venue Military Operations on

Urban Terrain (MOUT) Immersive Infantry Trainer (IIT)

• Integrated virtual entities• Enhanced sensory application

• Demonstrate a Joint Solution to a Facility-based Small Unit training system

• Facility-based tracking system• Improved simulated weapons effects• Improved virtual entities• Networked with Joint Enablers

• Assessed and Measured Performance• Of the Technology• Of the ability to improve decision making• Of Desired Capabilities

• Transition enhanced Technologies / Capabilities:• Programs of Record• Extended Use• Capability Development Centers

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Page 8: United States Joint Forces Command Ground Based Simulation in support of Small Unit Training UNCLASSIFIED//FOUO Future Immersive Training Environment (FITE)

FITE JCTD Spiral 2 Activities, FY10(Individually Worn Augmented Reality)

• What the Warfighters experience• Location independent• Augmented reality entities and effects

• Demonstrate a Joint Solution to a individually worn augmented reality system • See-through Head Mounted Display (HMD)• Position tracking through multi-sensor integration

• Assessed and Measured Performance• Of the Technology• Of the ability to improve decision making• Of Desired Capabilities

• Transition enhanced Technologies / Capabilities:• Programs of Record• Extended Use• Capability Development Centers

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Page 9: United States Joint Forces Command Ground Based Simulation in support of Small Unit Training UNCLASSIFIED//FOUO Future Immersive Training Environment (FITE)

FITE JCTD Organizational Structure

Training

CONOP & Trng Procedures

Operational Demonstration

Architectures

Technical Demonstration

S/W & H/W Integration

Extended Use

Follow-on Development Acquisition, Fielding, & Sustainment

OperationalManager

Jay ReistUSJFCOM

Technical Manager

Clarke LethinONR

Transition Manager

Rick Dunlap PEO STRI

Oversight GroupDUSD(AS&C); USJFCOM; JIEDDO; USMC;OSD P&R;

USN; USSOCOM Training Transformation Senior Advisory Group (T2)

SAG

Assessments

Integrated Management TeamUser Sponsor: USJFCOM

Lead Agency: JIEDDOOperational Manager/Deputy: USJFCOM

Technical Manager/Deputy: ONRTransition Manager: PEO STRI

Oversight Executive: ODUSD (AS&C)

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JIEDDO