unit title animated cultures unit code fani5008 cyprus
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UNIT TITLE ANIMATED CULTURES Unit Code FANI5008 Location Farnham Level 5 Duration (number of weeks) 28 weeks Credit Value 30 Total Learning Hours for Unit 300 Date of approval of this version March 2017 Course(s) to which this unit contributes
List any other Institutions which franchise and deliver this unit:
Name of Institution: UCA unit code: Cyprus Academy of Art IANI5008
CONTENT This unit explores the diverse cultures of animation through key debates, and the work of key practitioners. Technological, social and aesthetic innovations will be explored in relevant critical contexts. We will also consider animation’s wider contexts in moving image, media culture and the visual arts. We will examine the ways in which animation can explore and represent contemporary social, ethical and aesthetic concerns. A recurring theme in this unit is how these discussions and discourses relate to your own evolving animation practice. Finally, we will undertake a series of workshops and lectures in preparation for the dissertation. You will produce a dissertation proposal which identifies a relevant research topic and set of methodologies for you to carry forward into your final year of study. Indicative syllabus content:
• Narrative, documentary, adaptation and audience engagement • Identity, representation, otherness and ‘personal’ filmmaking • Innovation, technique and technology in production, distribution, exhibition • Contemporary issues and themes in animation • Critical and contextual debates in relation to your own practice as an animator • Research methods, critical analysis, reading and writing • Writing a dissertation proposal.
AIMS The aims of this unit are to: A1 Explore animation through the discussion of key historical, aesthetic and theoretical
concepts and contexts A2 Provide a context to examine critical approaches to current and historical forms and
practices A3 Introduce and consider issues of contemporary production and distribution in animation A4 Further develop and consolidate critical methods and conventions in your academic research
and writing
A5 Help you identify a suitable topic and relevant research methodology for the formulation and
proposal of a dissertation. LEARNING OUTCOMES On satisfactory completion of the unit you will be able to: LO1 Engage with key historical/ aesthetic/ theoretical concepts and contexts, and apply these in
your own written analysis and discussion LO2 Demonstrate independent research in the analysis of specific issues, debates, and themes;
and to articulate these successfully in written essay form LO3 Articulate relevant critical approaches to contemporary animation themes, forms and
practices LO4 Apply critical methods and conventions of academic research and writing LO5 Identify a research topic and research methodology suitable for a dissertation project
appropriate to your own interests and/or animation practice. INDICATIVE TEACHING & LEARNING METHODS No. of hours of scheduled activity 50 No. of hours of independent activity 250 No. of hours of placement activity 0 This will comprise: Lectures, seminars, screenings, essay workshops, group tutorials, independent study and research. ASSESSMENT REQUIREMENTS Table A1- Assessment Components
Assessment Component
List all separate components
Weighting (%)
Typical Indicative Assessment tasks
Where the component
comprises more than one assessment task
Assessment Type For each component
double click in the box to see options.
The options equate to the assessment types
in table A2
Word Count Approx word count where applicable
Written Assignment
50% 1 Essay 2000-2500 words
Written Assignment (including essay)
2000-2500
Written Assignment
30% 1 Essay 1500-2000 words
Written Assignment (including essay)
1500-2000
Written Assignment
20% 1 Dissertation Proposal 1000 words
Written Assignment (including essay)
1000
Table A2 – KIS Categories for Assessment
Assessment Type % of assessment Category
Written exam Written
Set exercise (under exam conditions but not testing practical skills)
Written
Written assignment, including essay 100% Coursework
Report Coursework
Dissertation Coursework
Portfolio Coursework
Project output (other than dissertation) Coursework
Set exercise (not under exam conditions, e.g. critiques)
Coursework
Oral assessment and presentation Practical
Practical skills assessment (including production of an artefact)
Practical
Set exercise testing practical skills Practical Table A3 – Summary KIS data Assessment Category Total % for Unit Written Coursework 100% Practical Table A4 – Assessment Criteria CRITERION There should be at least one criteria against each learning outcome for the unit
MAPS TO LEARNING OUTCOME
Engagement with relevant key historical/ aesthetic/ theoretical concepts and contexts of animation production and practice, and appropriate application of these in written analysis and discussion.
LO1
Independent research in analysing and discussing specific issues, debates and themes using appropriate methods and tools.
LO2, LO4
Deployment and discussion of relevant critical approaches to themes, forms and practices in animation.
LO3
Appropriate academic essay-writing conventions, including structure, written language, argument,
LO4, LO5
referencing and bibliographies. Identification of a suitable research topic, research methodology and resources for the dissertation.
LO5
READING LISTS Essential Beckman, K (ed) (2014) Animating Film Theory Duke University Press Furniss M (ed) (2009) Animation: Art and Industry London, John Libbey Robinson, C (2010) Animators Unearthed: A Guide to the Best of Contemporary Animation New York, Continuum Press Recommended Buchan S (ed) (2013) Pervasive Animation New York & London Routledge Crafton D (2012) Shadow of a Mouse: Performance, Belief, and World-Making in Animation Oakland, University of California Cholodenko, A (ed) (2007) The illusion of life 2: More essays on animation. Sydney: Power Publications, Gehman, C & Reinke, S. (eds) (2005) The Sharpest Point: Animation at the End of Cinema. Canada. YYZ Books Hoeness Roe, A (2013) Animated Documentary London, Palgrave MacMillan Kitson, C (2008) British Animation: The Channel 4 Factor. London: Parliament Hill Publishing Leslie, E (2002) Hollywood Flatlands: Critical Theory, Animation and the Avant- Garde London: Verso
UNIT TITLE ADVANCED DIGITAL TECHNIQUES Unit Code FANI5006 Location Farnham Level 5 Duration (number of weeks) 29 weeks Credit Value 30 Total Learning Hours for Unit 300 Date of approval of this version March 2017 Course(s) to which this unit contributes
List any other Institutions which franchise and deliver this unit:
Name of Institution: UCA unit code: Cyprus Academy of Art IANI5506
CONTENT This unit explores advanced 2D and 3D computer animation concepts and methodologies. In part one of the unit, through a series of seminars and workshops, you will look beyond the tools of the software and explore their creative use within the context of your own animated sequences. In part two of the unit you will work in small production teams, where roles and responsibilities reflect that of industry practice. Each team will produce an animated piece using a combination of 2D and 3D software. It is encouraged that the industry standard practices and skills accrued in this unit inform your practice within the other film units on the course. Indicative syllabus content:
• Researching • Storyboarding & animatics • Advanced computer animation practices and workflows • Advanced technical terminology • Either: Techniques of animation in 2D or Techniques of animation in 3D • Professional and best practice • Production Methods • Critical analysis of animated characters and assets
AIMS The aims of this unit are to: A1 Introduce you to, and provide an informed insight to the specialisms of computer animation A2 Introduce advanced technical terminologies common in computer animation production A3 Introduce key software tools and workflows to enable you to generate creative advanced
digital content
A4 Introduce you to methodologies for both best and professional individual and group
production. LEARNING OUTCOMES On satisfactory completion of the unit you will be able to: LO1 Distinguish between the key characteristics of the specialist pathways in the context of
computer animation LO2 Develop and articulate your understanding of technical terminologies current within
animation production LO3 Identify and employ relevant software techniques and workflows to produce creative digital
animation LO4 Define the means by which you can assess your own skills levels within digital animation and
the means by which these skills can be improved. INDICATIVE TEACHING & LEARNING METHODS No. of hours of scheduled activity 144 No. of hours of independent activity 156 No. of hours of placement activity 0 This will comprise: Screenings, seminars, technical workshops (including set exercises), tutorials (group and individual), studio work, VLE (MyUCA). Independent study. ASSESSMENT REQUIREMENTS Table A1- Assessment Components
Assessment Component
List all separate components
Weighting (%)
Typical Indicative
Assessment tasks
Where the component
comprises more than one
assessment task
Assessment Type For each
component double click in the
box to see options.
The options equate to the
assessment types in table A2
Word Count Approx word count
where applicable
Practical Skills assessment
50% Finished Animated sequence delivered to a specified format. PDF
Practical skills assessment (including production of an artefact)
Document containing specified supporting material.
Portfolio 50% Group Project: Finished Animated sequence delivered to a specified format. PDF document containing specified supporting material
Portfolio
Table A2 – KIS Categories for Assessment
Assessment Type % of assessment Category
Written exam Written
Set exercise (under exam conditions but not testing practical skills)
Written
Written assignment, including essay Coursework
Report Coursework
Dissertation Coursework
Portfolio 50 Coursework
Project output (other than dissertation) Coursework
Set exercise (not under exam conditions, e.g. critiques)
Coursework
Oral assessment and presentation Practical
Practical skills assessment (including production of an artefact)
50 Practical
Set exercise testing practical skills Practical Table A3 – Summary KIS data Assessment Category Total % for Unit Written Coursework 50 Practical 50 Table A4 – Assessment Criteria CRITERION MAPS TO LEARNING OUTCOME
There should be at least one criteria against each learning outcome for the unit
Knowledge of advanced principles, components and properties of digital content creation and advanced creative computer design
LO1, LO3
An understanding of the terminology of advance digital content creation
LO2
The application and full use of a range of technical skills, and an understanding of available tools and workflows and transfer of knowledge
LO3, LO4
READING LISTS Essential Bean, Andy. (2012) 3D Animation Essentials. John Wiley and sons. Beauchamp, Robin (2013) Designing sound for Animation. (2nd edition) CRC Press. Meyer, Chris and Trish. (2010) Creating Motion Graphics with After Effects: Essential and Advanced Techniques 5th Edition. Focal Press. Rodriguez, David (2013) Rigging made easy! Rig Your First 3D Character in Maya. Createspace Shaw, Austin. (2016) Design for motion: fundamentals and techniques of motion design. Focal Press Recommended Brinkman, Ron. (2008) The Art and Science of Digital Compositing 2nd edition. Morgan Kaufmann. Osipa, Jason. (2010) Stop Staring: Facial Modeling and Animation Done Right. (3rd ed.) Sybex Roberts, Steve. (2011) Character Animation: 2D Skills for Better 3D, Second Edition. Focal Press Online Resources www.linkedin.com/learning (Online Video Tutorials) e-stream (Accessed via myUCA) http://www.videocopilot.net/ (Video tutorials and Forums) http://tv.adobe.com/product/after-effects/ (Video tutorials and Forums) http://area.autodesk.com/ (Video tutorials and Forums) http://www.stashmedia.tv/ (Available on campus via online library resources)
UNIT TITLE SHORT FILM Unit Code FANI5003 Location Farnham Level 5 Duration (number of weeks) 12 weeks Credit Value 30 Total Learning Hours for Unit 300 Date of approval of this version March 2017 Course(s) to which this unit contributes
List any other Institutions which franchise and deliver this unit:
Name of Institution: UCA unit code: Cyprus Academy of Art IANI5003
CONTENT “Film provides an opportunity to marry the power of ideas with the power of images.” Steven Bochco In this unit you are asked to produce a professionally finished film with the aim of having it screened at a competitive International Animation Festival before the end of your second year. In order to have your film accepted into a Festival it will need to demonstrate a high level of creativity, technical competence and originality whilst communicating a clear idea. All films will be prepared for entry into one or more Festivals. In this project, you can also choose to create work in response to an appropriate external commission or competition. Your work will need to be highly innovative and imaginative and be produced to the professional standards clients demand. During the project you will pitch your film idea at a crit, follow an individual production schedule, develop designs, produce a synopsis, treatment and presentation storyboard and then produce a finished, fully animated short film with sound. AIMS The aims of this unit are to: A1 Understand and apply standards which meet the demands of Festival exhibition and external
clients A2 Recognise the importance of design in relation to creative and original visual communication
and apply the lessons effectively A3 Appreciate specific modes of animation production and apply them to a production
schedule.
LEARNING OUTCOMES On satisfactory completion of the unit you will be able to: LO1 Demonstrate your understanding of and ability to apply a range of specialist skills and
external critical principles to a short film or commissioned piece of work LO2 Identify and utilise your skills to interpret a brief and produce a creative, and inventive
outcome for an identified audience LO3 Reflect on and evaluate the effectiveness of your response to a brief, and your ability to
manage your time effectively to meet the brief requirements.
INDICATIVE TEACHING & LEARNING METHODS No. of hours of scheduled activity 156 No. of hours of independent activity 144 No. of hours of placement activity 0 This will comprise: Screenings, tutorials, crit presentations, workshops, seminars, studio work and self-managed study. ASSESSMENT REQUIREMENTS Table A1- Assessment Components
Assessment Component
List all separate components
Weigh-ting (%)
Typical Indicative Assessment tasks
Where the component comprises more than one assessment task
Assessment Type For each component
double click in the box to see options. The options equate to the assessment types in table A2
Word Count Approx word count where applicable
Portfolio: The Crit 30 • A presentation or ‘pitch’ of your film proposal at the crit. This will include a minimum of a ten second animated test with guide soundtrack delivered on the specified format.
• A printed synopsis and annotated presentation storyboard plus
Portfolio
other relevant supporting material.
Portfolio: The Short Film
70 • A fully animated finished film with soundtrack titles and credits. A minimum of one minute and a maximum of two minutes, delivered on the specified format.
• A printed treatment and synopsis.
• An industry standard presentation storyboard and portfolio of supporting work.
• A research folder showing all current festival details to include completed application forms and proof of posting certificates.
Portfolio
Table A2 – KIS Categories for Assessment
Assessment Type % of assessment Category
Written exam Written
Set exercise (under exam conditions but not testing practical skills)
Written
Written assignment, including essay Coursework
Report Coursework
Dissertation Coursework
Portfolio 100 Coursework
Project output (other than dissertation) Coursework
Set exercise (not under exam conditions, e.g. critiques)
Coursework
Oral assessment and presentation Practical
Practical skills assessment (including production of an artefact)
Practical
Set exercise testing practical skills Practical Table A3 – Summary KIS data Assessment Category Total % for Unit Written Coursework 100 Practical Table A4 – Assessment Criteria CRITERION There should be at least one criteria against each learning outcome for the unit
MAPS TO LEARNING OUTCOME
Knowledge of the relationship between the animation industry and festivals and the context of a brief.
LO1, LO2
Understanding of the accepted standards and constraints of contemporary animation production, presentation for exhibition and industry and a creative and imaginative use of the medium.
LO1, LO2, LO3
Application of external critical standards to personal work and the potential and constraints of different methods of production.
LO1, LO2, LO3
READING LISTS Essential Bass, Jennifer. Kirkham, Pat. (2011). Saul Bass: A Life in Film & Design. Laurence King Publishing.
Culhane, Shamus. (1990). Animation: From Script to Screen. St. Martin’s Press.
Heit, Laura. (2013). Animation Sketchbooks. Thames & Hudson
Kitson, Clare. (2009). British Animation: The Channel 4 factor. Indiana University Press.
Priebe, Ken A. (2010). The Advanced Art of Stop Motion animation. Thomson Course Technology PTR.
Purves, Barry. (2014). Stop-Motion Animation: Frame by Frame Film-making with Puppets and Models. (2nd ed.) AVA Publishing.
Robinson, Chris. (2010). Animators Unearthed: A Guide to the Best of Contemporary Animation. Continuum Publishing Corporation
Robinson, Chris. (2005). Unsung Heroes of animation. John Libbey Cinema and Animation.
Scott, Jeffrey. (2002). How to write for animation Overlook Press
Recommended Amidi, Amid. (2006). Cartoon Modern Style and Design in Fifties Animation. Chronicle Book LLC.
Cook, Benjamin. and Thomas, Gary. (2006) The Animate! Book. LUX.
Beauchamp, Robin (2013) Designing sound for Animation. (2nd edition) CRC Press.
Beck, Jerry. (2003). Outlaw Animation: Cutting-Edge Cartoons from the Spike & Mike Festivals. New York: Harry. N. Abrams.
Faber, Liz and Walters, Helen. (2004). Animation unlimited: Innovative Short Films since 1940. Laurence King Publishing.
Selby, Andrew. (2009). Animation in Process. Laurence King Publishing.
Sullivan, Karen. Alexander, Kate. Mintz, Aubry. Besen, Ellen. (2013). Ideas for the Animated Short: Finding and Building Stories. Focal Press
Wells, Paul. (2015). The Fundamentals of Animation. (2nd ed.) Bloomsbury. – newer edition Wells, Paul with Quinn, Joanna and Mills, Les. (2008) Drawing for Animation. AVA Publishing.
UNIT TITLE RESEARCH & CONCEPT Unit Code FANI5004 Location Farnham Level 5 Duration (number of weeks) 16 weeks Credit Value 30 Total Learning Hours for Unit 300 Date of approval of this version March 2017
List any other Institutions which franchise and deliver this unit:
Name of Institution: UCA unit code: Cyprus Academy of Art IANI5004
CONTENT “An idea put in a time frame.” Aline Hemke This unit starts with the declared belief that Research is a practical activity which will further your creative, technical and critical abilities. The research you will undertake will be a continuation of the film making skills you acquired in the unit ‘Short Film’ and through feedback and tutorials, individual strengths, weaknesses and interests will be identified and students will be guided towards an individual course of study. In this unit you will further explore the relationship between sound and image. Your soundtracks are a vital component of your films and this is where you will be required to develop a high quality soundtrack from a variety of appropriate sources. Your research may include expanding your existing technical skills or experimenting with new techniques and to this end, a wide range of approaches to animation production will be examined. Through a series of screenings, popular themes within animation will be identified and analysed. Particular emphasis placed on the communication of meaning and the importance of sound within the structure of the film. As in the unit ‘Short Film’, you will be required to produce a completed film on which you can work individually or as part of a group. There is also an opportunity to undertake a self-generated work placement. Indicative syllabus content:
• Research techniques • Writing treatments and synopsis • Storyboard and layout • Presentation techniques • Technical workshops • Production methods • Scripts and soundtracks • Drawing
AIMS
The aims of this unit are to: A1 Enable you to critically evaluate your work and define an individual course of further
development and study A2 Enable you to produce an original, creative body of work that considers the concept,
meaning and production of animation A3 Enable you to research effective and professional methods of animation production either
individually or within a group A4 Develop your skills to design and produce a soundtrack and to analyse and edit sound to
image. LEARNING OUTCOMES On satisfactory completion of the unit you will be able to: LO1 Define your research objectives and apply relevant research methods LO2 Produce a finished piece of work that considers the concept, meaning and production of
animation LO3 Working either individually or in a group to select and use methods of production that are
effective and professional LO4 Visualise, design and create soundtracks in relation to the moving image. INDICATIVE TEACHING & LEARNING METHODS Option 1 – with work placement No. of hours of scheduled activity 90 No. of hours of independent activity 170 No. of hours of placement activity 40 This will comprise: Screenings, tutorials, crit presentations, workshops, seminars, studio work and self-managed study. Work placement, as appropriate.
Option 2 – without work placement No. of hours of scheduled activity 102 No. of hours of independent activity 198 No. of hours of placement activity This will comprise: Screenings, tutorials, crit presentations, workshops, seminars, studio work and self-managed study. ASSESSMENT REQUIREMENTS Table A1- Assessment Components
Assessment Component
List all separate components
Weigh-ting (%)
Typical Indicative Assessment tasks
Where the component comprises more than one assessment task
Assessment Type For each component
double click in the box to see options. The options equate to the assessment types in table A2
Word Count Approx word count where applicable
Portfolio: The Crit 30 A presentation of your film proposal at the crit. This will include a minimum 20 second sequence of animation with guide soundtrack, the title and synopsis of your film and an industry standard ‘pitch’ storyboard
Portfolio
Portfolio: The Film 70 • A two minute fully animated film with finished soundtrack and titles, delivered on the specified format.
• A portfolio of supporting work and presentation storyboards and sketchbooks
• A synopsis and treatment
• A statement of intent for third year study
Portfolio
Table A2 – KIS Categories for Assessment
Assessment Type % of assessment Category
Written exam Written
Set exercise (under exam conditions but not testing practical skills)
Written
Written assignment, including essay Coursework
Report Coursework
Dissertation Coursework
Portfolio 100 Coursework
Project output (other than dissertation) Coursework
Set exercise (not under exam conditions, e.g. critiques)
Coursework
Oral assessment and presentation Practical
Practical skills assessment (including production of an artefact)
Practical
Set exercise testing practical skills Practical Table A3 – Summary KIS data Assessment Category Total % for Unit Written Coursework 100 Practical Table A4 – Assessment Criteria CRITERION There should be at least one criteria against each learning outcome for the unit
MAPS TO LEARNING OUTCOME
• Knowledge of the need for reference and research within animated filmmaking and appropriate content for synopsis and treatment.
• Knowledge of sound visualisation, design, editing and recording relating to the animated sequence.
LO1, LO2, LO4
• Understanding of research as a practical activity and the importance of clarity when communicating ideas
• Understanding of the relationship between research, development and methods of production.
• Understanding the potential and constraints of individual and group working roles.
LO1, LO2, LO3
• Application of creative and experimental concepts and approaches with regard to
LO3, LO4
production processes. • Applied technical competence through use
of recording equipment and software applications evident in the production of a soundtrack.
READING LISTS Essential Beauchamp, Robin (2013) Designing sound for Animation. (2nd edition) CRC Press. Beck, Jerry. (2004) Animation art: from pencil to pixel, the history of cartoon, animé & CGI. Flame Tree. Cartmell, Deborah, Whelehan, Imelda. (1999) Adaptations: from text to screen, screen to text. Routledge. Hart, John. (2007). The Art of the Storyboard: a filmmaker’s introduction. (2nd ed.) Oxford: Focal Press. Hilty, Greg. (2011). Watch me move: The Animation Show. Merrell. James, David E. (2005) Stan Brakhage: filmmaker. Temple University Press Pilling, Jayne. (2001). Animation: 2D and beyond. RotoVision. Theme Ament, Vanessa. (2014). The Foley Grail: The Art of Performing Sound for Film, Games, and Animation. (2nd ed.) Focal Press. Webster, Chris. (2005). Animation: The Mechanics of Motion. Focal Press Visual Effects and Animation Series Elsevier. Wells, Paul. (2007). Scriptwriting. AVA Publishing. Recommended Brierton, Tom. (2006) Stop-motion filming and performance: a guide to cameras, lighting, and dramatic techniques. McFarland. Dreamworks Animation artists. (2011). Moonshine : Dreamworks artists after dark! Titan Books. Heit, Laura. (2013). Animation Sketchbooks. Thames & Hudson
Krasner. Jon S. (2004). Motion graphic design & fine art animation: principles and practice. Gulf Professional Publishing.
Roberts, Steve. (2011). Character Animation Fundamentals: Developing Skills for 2D and 3D Character Animation. Focal Press. – newer edition
Weis, Elisabeth and Belton, John (eds.) (1985). Film Sound Theory and Practice. Columbia University Press White, Tony. (2006). Animation from pencils to pixels: classical techniques for digital animators. Elsevier Yewdall, David Lewis (2011). Practical art of motion picture sound. (4th ed.) Focal Press
UNIT TITLE ANIMATED CULTURES: STUDY ABROAD OPTION
Unit Code FANI5009 Location FARNHAM Level 5 Duration (number of weeks) 12 weeks Credit Value 10 Total Learning Hours for Unit 100 Date of approval of this version March 2017 Course(s) to which this unit contributes CONTENT This unit explores the diverse cultures of animation through key debates, and the work of key practitioners. Technological, social and aesthetic innovations will be explored in relevant critical contexts. We will also consider animation’s wider contexts in moving image, media culture and the visual arts. We will examine the ways in which animation can explore and represent contemporary social, ethical and aesthetic concerns. A recurring theme in this unit is how these discussions and discourses relate to your own evolving animation practice. Indicative Syllabus Content:
• Narrative, documentary, adaptation and ‘personal’ filmmaking • Innovation, technique and technology in production, distribution, exhibition • Identity, representation and contemporary issues and themes in animation • Critical and contextual debates in relation to your own practice as an animator • Research methods, critical analysis, reading and writing
AIMS The aims of this unit are to: A1 Explore animation through the discussion of key contemporary, historical, aesthetic and
theoretical concepts and contexts A2 Provide a context to examine critical approaches to current and historical forms and
practices A3 Further develop and consolidate critical methods and conventions in your academic research
and writing LEARNING OUTCOMES On satisfactory completion of the unit you will be able to: LO1 Engage with key historical/ aesthetic/ theoretical concepts and contexts, and apply these in
your own written analysis and discussion LO2 Demonstrate independent research in the analysis of contemporary animation themes; and
to articulate these successfully in written essay form
LO3 Apply critical methods and conventions of academic research and writing INDICATIVE TEACHING & LEARNING METHODS No. of hours of scheduled activity 20 No. of hours of independent activity 80 No. of hours of placement activity 0 This will comprise: Lectures, seminars, screenings, essay workshops, group tutorials, independent study and research. ASSESSMENT REQUIREMENTS Table A1- Assessment Components
Assessment Component
List all separate components
Weighting (%)
Typical Indicative Assessment tasks
Where the component comprises more than one
assessment task
Assessment Type For each component
double click in the box to see options.
The options equate to the assessment types
in table A2
Word Count Approx word count where applicable
Written Assignment
100% 1 Essay 1500-2000 words
Written Assignment (including essay)
1500-2000
Table A2 – KIS Categories for Assessment
Assessment Type % of assessment Category
Written exam Written
Set exercise (under exam conditions but not testing practical skills)
Written
Written assignment, including essay 100% Coursework
Report Coursework
Dissertation Coursework
Portfolio Coursework
Project output (other than dissertation) Coursework
Set exercise (not under exam conditions, e.g. critiques)
Coursework
Oral assessment and presentation Practical
Practical skills assessment (including production of an artefact)
Practical
Set exercise testing practical skills Practical Table A3 – Summary KIS data
Assessment Category Total % for Unit Written Coursework 100% Practical Table A4 – Assessment Criteria CRITERION There should be at least one criteria against each learning outcome for the unit
MAPS TO LEARNING OUTCOME
Engagement with relevant key historical/ aesthetic/ theoretical concepts and contexts of animation production and practice, and appropriate application of these in written analysis and discussion.
LO1
Independent research in analysing and discussing specific issues, debates and themes using appropriate methods and tools.
LO2, LO3
Appropriate academic essay-writing conventions, including structure, written language, argument, referencing and bibliographies.
LO3,
READING LISTS Essential Beckman, K (ed) (2014) Animating Film Theory Duke University Press Furniss M (ed) (2009) Animation: Art and Industry London, John Libbey Robinson, C (2010) Animators Unearthed: A Guide to the Best of Contemporary Animation New York, Continuum Press Recommended Buchan S (ed) (2013) Pervasive Animation New York & London Routledge Crafton D (2012) Shadow of a Mouse: Performance, Belief, and World-Making in Animation Oakland, University of California Cholodenko, A (ed) (2007) The illusion of life 2: More essays on animation. Sydney: Power Publications, Gehman, C & Reinke, S. (eds) (2005) The Sharpest Point: Animation at the End of Cinema. Canada. YYZ Books Hoeness Roe, A (2013) Animated Documentary London, Palgrave MacMillan Kitson, C (2008) British Animation: The Channel 4 Factor. London: Parliament Hill Publishing Leslie, E (2002) Hollywood Flatlands: Critical Theory, Animation and the Avant- Garde London: Verso
UNIT TITLE ADVANCED DIGITAL TECHNIQUES : STUDY
ABROAD OPTION Unit Code FANI5010 Location Farnham Level 5 Duration (number of weeks) 12 weeks Credit Value 20 Total Learning Hours for Unit 200 Date of approval of this version March 2017 Course(s) to which this unit contributes CONTENT This unit gives you the option to explore advanced computer animation concepts and methodologies via either a 2D or 3D pathway. Through a series of seminars and workshops, you will look beyond the tools of the software and explore their creative use within the context of your own animated sequences. You will produce an animated piece using either 2D or 3D software according to your chosen pathway. It is encouraged that the industry standard practices and skills accrued in this unit inform your practice within the other film units on the course. Indicative Syllabus Content:
• Concept design and development • Advanced computer animation practices, terminology and workflows • Either: Techniques of animation in 2D or Techniques of animation in 3D • Professional and best practice • Production Methods
AIMS The aims of this unit are: A1 Introduce advanced technical terminologies and specialisms common in computer animation
production A2 Introduce key software tools and workflows to enable you to generate creative advanced
digital content A3 Introduce you to methodologies for both best and professional production practice. LEARNING OUTCOMES On satisfactory completion of the unit you will be able to:
LO1 Develop and articulate your understanding of technical terminologies current within
animation production LO2 Identify and employ relevant software characteristics, techniques and workflows to produce
creative digital animation LO3 Define the means by which you can assess your own skills levels within digital animation and
the means by which these skills can be improved. INDICATIVE TEACHING & LEARNING METHODS No. of hours of scheduled activity 72 No. of hours of independent activity 128 No. of hours of placement activity 0 This will comprise: Screenings, seminars, technical workshops (including set exercises), tutorials (group and individual), studio work, VLE (MyUCA). Independent study. ASSESSMENT REQUIREMENTS Table A1- Assessment Components
Assessment Component
List all separate components
Weighting (%)
Typical Indicative
Assessment tasks
Where the component comprises
more than one assessment
task
Assessment Type For each component
double click in the box to see options.
The options equate to the assessment types in
table A2
Word Count Approx word count where applicable
Practical Skills assessment
100% Finished Animated sequence delivered to a specified format. PDF Document containing specified supporting material.
Practical skills assessment (including production of an artefact)0F
1
Table A2 – KIS Categories for Assessment
1 Manually type the correct selection from the list available on double clicking in the box
Assessment Type % of assessment Category
Written exam Written
Set exercise (under exam conditions but not testing practical skills)
Written
Written assignment, including essay Coursework
Report Coursework
Dissertation Coursework
Portfolio Coursework
Project output (other than dissertation) Coursework
Set exercise (not under exam conditions, e.g. critiques)
Coursework
Oral assessment and presentation Practical
Practical skills assessment (including production of an artefact)
100 Practical
Set exercise testing practical skills Practical Table A3 – Summary KIS data Assessment Category Total % for Unit Written Coursework Practical 100 Table A4 – Assessment Criteria CRITERION There should be at least one criteria against each learning outcome for the unit
MAPS TO LEARNING OUTCOME
Knowledge of advanced principles, components and properties of digital content creation and advanced creative computer design
LO2
An understanding of the terminology of advance digital content creation
LO1
The application and full use of a range of technical skills, and an understanding of available tools and workflows and transfer of knowledge
LO2, LO3
REFERENCE MATERIAL Essential Bean, Andy. (2012) 3D Animation Essentials. John Wiley and sons. Beauchamp, Robin (2013) Designing sound for Animation. (2nd edition) CRC Press.
Meyer, Chris and Trish. (2010) Creating Motion Graphics with After Effects: Essential and Advanced Techniques 5th Edition. Focal Press. Rodriguez, David (2013) Rigging made easy!: Rig Your First 3D Character in Maya. Createspace Shaw, Austin. (2016) Design for motion: fundamentals and techniques of motion design. Focal Press Recommended Brinkman, Ron. (2008) The Art and Science of Digital Compositing 2nd edition. Morgan Kaufmann. Osipa, Jason. (2010) Stop Staring: Facial Modeling and Animation Done Right. (3rd ed.) Sybex Roberts, Steve. (2011) Character Animation: 2D Skills for Better 3D, Second Edition. Focal Press Online Resources www.linkedin.com/learning (Online Video Tutorials) e-stream (Accessed via myUCA) http://www.videocopilot.net/ (Video tutorials and Forums) http://tv.adobe.com/product/after-effects/ (Video tutorials and Forums) http://area.autodesk.com/ (Video tutorials and Forums) http://www.stashmedia.tv/ (Available on campus via online library resources)
UNIT TITLE Study Abroad Exchange
Generic Unit Code XXXX5060
Location Overseas
Level 5
Duration (number of weeks) As indicated in LEARNING AGREEMENT
Credit Value 60 UK credits (30 ECTS)
Total Learning Hours for Unit 600
Date of approval of this version Academic Board – June 2019
Note: Taken as part of the Study Abroad Exchange Scheme and assessed on a pass/fail basis
CONTENT This unit is undertaken as part of Study Abroad Exchange during Level 5. The purpose of the unit is to enable students to engage with overseas study. Students follow an agreed schedule of learning at the host institution, as articulated in their LEARNING AGREEMENT. AIMS The aims of this unit are: A1 To enable overseas study. A2 To promote personal development within an international study context. A3 To communicate overseas study experience to a diverse audience. LEARNING OUTCOMES On satisfactory completion of the unit you will be able to: LO1 Manage the process of securing overseas study. LO2 Negotiate and implement a LEARNING AGREEMENT for overseas study. LO3 Embrace a broader overseas cultural context to optimise integration and support study. L04 Reflect critically on overseas study and effectively communicate its value.
INDICATIVE TEACHING & LEARNING METHODS
No. of hours of scheduled activity Dependent on host institution
No. of hours of independent activity Dependent on host institution
No. of hours of study activity 600
This will comprise:
• Overseas study in line with LEARNING AGREEMENT
• Preparation of reflective journal on the experience of studying overseas
ASSESSMENT REQUIREMENTS
Table A1- Assessment Components
Assessment Component
Weight (%)
Typical Indicative Assessment tasks
Assessment Type
Word Count (where applicable)
Reflective journal
20
Either:
Oral presentation with accompanying slides/notes
OR
Written or multimedia journal of studies identifying personal and academic development over the period of studies (challenges, development and resolution)
Practical
n/a
Portfolio 80 Transcript of marks from host institution identifying learning outcomes related to the agreed LEARNING AGREEMENT
OR
Portfolio of work demonstrating engagement with learning as required in the LEARNING AGREEMENT
Portfolio n/a
Table A2 –Categories for Assessment
Assessment Type % of
assessment Category
Written exam Written
Set exercise (under exam conditions but not testing practical skills) Written
Written assignment, including essay Coursework
Report Coursework
Dissertation Coursework
Portfolio 80 Coursework
Project output (other than dissertation) Coursework
Set exercise (not under exam conditions, e.g. critiques) Coursework
Oral assessment and presentation 20 Practical
Practical skills assessment (including production of an artefact) Practical
Set exercise testing practical skills Practical
Table A3 – Assessment Criteria
CRITERION MAPS TO LEARNING OUTCOME
Knowledge of:
overseas study opportunity
LO1
the operational and cultural requirements of an overseas study environment
LO2, LO3, LO4
Understanding through:
effective participation in an overseas study environment
LO2, LO3, LO4
evaluation and communication of overseas study experience to a diverse audience
LO4
Technical and Applied Skills through:
project work within the overseas study environment
LO2, LO3
READING LISTS
Essential
Go International (n.d.) Pre-departure guide. Available from: http://go.international.ac.uk/going-abroad/pre-departure-guide-students UCA Study Abroad (n.d.) International Year- Available from: http://www.uca.ac.uk/study-abroad/outbound-students/international-year/
Recommended
British Council (n.d.) Study Work Create. Available from: https://www.britishcouncil.org/study-work-create
Global Graduates (n.d.) Study and work abroad: Advice, answers and opportunities for young people with global skills. Available from: https://globalgraduates.com/
Go International (n.d.) Pre-departure guide. Available from: http://go.international.ac.uk/going-abroad/pre-departure-guide-students
Additional texts may be listed within the LEARNING AGREEMENT, recommended by the Department of International Studies (UCA) or required by the host institution.