unit a563: responding to a design brief

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Unit A563: Responding to a design brief Learning objectives To know that products are designed for a specific purpose or audience in mind To to be able to give the audience an overview of what your project is about and what you are setting out to achieve To understand the requirements of your target market / end users To be able to form a design brief based around the OCR exam board themes

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Learning objectives To know that products are designed for a specific purpose or audience in mind To to be able to give the audience an overview of what your project is about and what you are setting out to achieve To understand the requirements of your target market / end users - PowerPoint PPT Presentation

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Page 1: Unit A563: Responding to a design brief

Unit A563: Responding to a design brief

Learning objectives

• To know that products are designed for a specific purpose or audience in mind

• To to be able to give the audience an overview of what your project is about and what you are setting out to achieve

• To understand the requirements of your target market / end users

• To be able to form a design brief based around the OCR exam board themes

Page 2: Unit A563: Responding to a design brief

Unit A563: Making Quality Products

Coursework theme

For this piece of coursework you will be required to design something different for what you did in your previous coursework

Page 3: Unit A563: Responding to a design brief

Unit A563: Making Quality Products

Coursework theme

Page 4: Unit A563: Responding to a design brief

Criteria 1 Responding to a design brief and producing a specification 4 marksPage 1 to include the following:

• IntroductionExplain what and why you are researching the information on this page

• Design BriefExplain the objective of the project, briefly mentioning the main criteria involved

• Situation/ NeedsYou must set your project in a real life situation making it as realistic as possible i.e. promoting a local small business. The Situation links in with your design brief and user needs

• NeedsIdentify the needs for both your product and your user. Link this closely with your Questionnaire. User needs to be linked to industry or the end user for the evaluation.

• User Group Give a description of who the product is being designed for and the key characteristics

• Spider diagramCreate a spider diagram to identify key areas of concern and research

• Image/photographInclude an image which is relevant to your project i.e. target market, promotion of a small business

• ConclusionExplain what you have found and how you are going to implement / Use this information

Page 5: Unit A563: Responding to a design brief

IntroductionThis project is going to be about designing and making a steady hand game suitable for a young child with the aim of improving their hand-eye coordination skills. Before beginning research and getting information on what we will be actually making, we need to decide what information we will need. To help me gather info, I will split this page into sections and talk about the situation linked to the steady hand game, my design brief and initial specification. I will also need to do a brainstorm which is made up of questions relating to this project I will need to answer. Finally, I will do a section on the needs of this game; why it needs to be developed.

SituationResearch has been carried out to see if toys that improve a child’s hand-eye coordination could actually help develop a child’s brain during childhood when they can acquire a condition like Cerebral Palsy. This is one of the reasons why the steady hand game will be made to be sold in shops like ‘The Early Learning centre’ and other stores in the U.K similar to this one.

The Steady Hand game will also be produced to mark the release of Walt Disney’s brand new film, “Peter Pan 3– Captain Hook’s Return”. This toy will therefore also be sold to all shops relating to Disney. This widens the target market meaning more toys will be sold.

Initial Specification·The material used must be safe to use and look appealing to the target market. The metal around the wire used to activate the sound output, must be a good conductor of electricity.·All materials used must be recyclable and methods used to obtain them must be environmentally friendly.· The target market will not only be the children but also the adults because they are buying the product. Therefore they must be familiar with the toy’s theme; it has to be popular.·As the toy is serving two purposes, improving a child’s hand-eye coordination as well as an entertaining game to mark the release of the new film, this toy will be quite expensive as the materials used might be.·The toy’s control will be semiconductors which is a bit like an Integrated Circuit. The output will be sound and light. The toy will need a thristor and resistors.·The toy must be aesthetically pleasing; it must feel smooth and look good. The designer must incorporate colours which are bright and appealing. ·The toy must serve its function, which is to improve the hand-eye coordination for a young child aged 4-6years. Its secondary function is to entertain the child using noise, light and theme.·The toy must be ergonomically sound. It must be user friendly; simple to use and the objective of the game understandable. The game must serve its purpose and be 100% efficient. This means it must be effective with a waste of time or effort. The simplicity of the product raises the efficiency as you are considering the needs of the target market.·The size of the handle which the child will hold will be in the shape of a cylinder with a diameter of 2cm and a length ranging from 6-10cm. Further research is needed to find the exact hand size a of a child aged 4-6.·This game must be checked and all health and safety hazards identified before being sold. The product must be tested by various test users and safety precautions must be identified before purchase.

Needs

Baby toys that encourage the brain to perfect hand to eye coordination can lead to baby having excellent physical skills and balance. The ability to control our muscles underlies every move we make. Repetitive practice is what helps the brain and the hand link together which in turn leads to improved hand to eye coordination. Good hand-to-eye coordination also benefits general physical coordination, balance and confidence.

As it happens, the U.K is Europe’s country with the second highest rate of Cerebral Palsy in children. Cerebral palsy (CP) isn't a particular disease or illness. The term simply means a physical condition that affects movement, and the coordination of the brain. There is no cure for this conditions but there are many ways of helping the child or treating this condition.

To help the brain develop, the steady hand game can be used to improve your body’s hand-eye coordination and also hand muscles. To understand better, the specific needs of the user, I will carry out a questionnaire.

Healson Ihuoma, February 2007—February 2008, Steady Hand Game, Systems and Control 1974, Centre No. 13337, Candidate No.

Conclusion·From the information on the Needs section, I can do further research on my next pages into how exactly the steady hand game improves a child’s muscle performance.·The questionnaire I will conduct will also tell me further information that I will need about the specific needs of my user, i.e., hand size of children aged 4-6. ·Questions on brainstorm will also be answered through the course of this project.

1-20

Design BriefThe objective of my project is to design and make a toy for a young child to improve their hand eye coordination, (decreasing levels of Cerebral Palsy in the U.K). This toy will be chiefly sold to nurseries and will be available in Early Learning Centres, or shops selling products for growing children. This toy will be for children aged 4-6 because this is the period they can use the steady hand game effectively. All precautions will be taken to achieve a safe product. The theme of the toy will be related to Disney’s Peter Pan because of the launching of the new film “Peter Pan 3”. Therefore this toy can be purchased in any Disney related shop.

Brainstorm

What materials can I use that is safe and appealing to user?

Which metals can be recycled?

What is the main target market and who are the main users of Walt Disney?

What is the ideal price of toys promoting upcoming Disney Films?

What will be the input in the steady hand game’s circuit?

What main colours does Disney use to make their toys appealing?

What sound or light inputs will make the toy entertain children?

What sound or light outputs will make the toy entertain children?

Page 6: Unit A563: Responding to a design brief

AIMS· Identify the needs for my product

·Develop detailed specification and criteria for my product

I will design and promote a prototype of the packaging of a toiletries range. I will design the logo, packaging and point of sale display for this product. This range of toiletries will include, a shampoo and bubble bath. My target market for this range will be 7-11 year old l girls. I chose to design a range for this target market as I believe, little girls are becoming more independent than in previous years. I believe little girls will soon be able to buy or at least chose their own toiletries so I believe there would be a big demand for my product as not many products on the shelves are targeted at my target market. Therefore I do not share my target market with any other competitors. The theme I will have to decide must appeal to my target market and persuade them to buy the product. I have decided to base my toiletries range on is a princess theme. Bearing in mind that my target market are still quite young the product has to appeal to the parents as well, as they could also purchase the product on behalf of the target market..

There is a big need for my product on the market as not many toiletry ranges are aimed at my target market. I believe there is a gap on the market and with my unique product I will be able to sell my product efficiently. The need for the logo is to promote, advertise and make the target market more aware of the product. The need for the packaging is to hold, protect, advertise and promote the product whilst the need for the point of sale display is to advertise, promote and increase the awareness as well as the number of sales of the product..

CONCLUSIONI have found out that :

· There is a great need for my product, logo and point of sale display·There are several factors that I need to take into consideration when designing my product e.g. environment

I am now going to analyse and evaluate my brief below so I can carry out my research and write my specification.

· Competition ·Materials·Safety·Anthropometrics·Environment·Social and Ethical Issues

· Theme·Target Market·Function and Use·Ergonomics·Logo and Name

TERM EXPLANATION

Target Market My target market is young girls aged between 6 – 12. The design of my packaging and point of sale display must be suitable and appropriate for the target market and because of my young target market , it should also appeal to the parents in order for them to purchase the product.

Logo and Name My logo has to appeal to the parents so they can buy their children the gift set, and also has to be attractive to younger girls as they can then persuade their parents to buy them the product. The name of the product has to be unique, suitable and memorable so that my target market will be attracted to the product. By making the product name memorable the product would be advertised through word of mouth

Anthropometrics This involves taking into account the size of the average young girls hand in order to ensure it is easy to grip and hold.

Environment The packaging of my product has to be environmentally friendly. I will have to research what cardboard types are manipulative and are biodegradable.

Social and Ethical Issues

I have to ensure that my product, logo or slogan does not offend anybody, any religion or ethnic group.

Size and Weight The size of the point of sale display has to be large enough to be seen, and small enough to fit on the till. Therefore it has to be a moderate size and easy to carry. Similarly it should be lightweight to carry but not too lightweight so that it is unstable and topples over easily.

Safety The point of sale display has to have no sharp edges and safe to use. It has to be stable and lightweight

Materials The materials that my display will use should be biodegradable and lightweight. The materials need to have high levels of manipulability to change it into the exact shape required.

Function and Use To design and package a pack of toiletries for young girls that will be sold at all supermarkets and cosmetics stores such as Boots.My product must be at high volume production. The packaging must protect, advertise and hold the products safely.

Theme The theme for my product should be attractive to young girls and persuade them to buy my product.

Ergonomics This involves my design considerations that will take the consumers movement into account. The packaging must be easy to hold and easy to open to ensure the customer is satisfied and will purchase the product again.

Competition Although there are lots of toiletries sets on the market, there is only a small fraction aimed at young girls of my target market age range.

Theme Materials Colour Target Market Product

SportsCarRomanticCelebrationsReligious festivalsSeasonalFloralAnimals

CardboardMDFHIPAcrylicAcetatePaperFoamboardHardboard

PrimarySecondaryBrightFluorescentMetallicDeepPastelLuminous

TeenagersChildrenCouplesElderlyParentsSportsmenTouristsBabies

PerfumeHair GelShower GelMoisturiserLip GlossShampooConditionerConfectionary

Page 7: Unit A563: Responding to a design brief

Name: Athia Hannan Form: 10.5 Candidate No. Centre no.Systems and Controls GCSE

What materials should the case be made of?

10

25

3

0

5

10

15

MDF Polystyrene Acrylic Plywood

The majority of people think it will be good to make the case out of MDF.

Do You Like Steady Hand Games?

1

19

0

5

10

15

20

Yes NoAnswer

Nineteen people out of twenty said they like steady hand games, therefore this may mean that people may buy this product when it is made.

What age group do you think the steady hand game should

be made for?11

2 34

02468

1012

3-6years 7-10years 11-14years 15+years

Most people said that the steady hand game should be made for children 3– 6 year old.

What colours do you want the case to be?

15

3 2

05

1015

20

Bright Colours Pale colours Dark Colours

People think the steady hand game will look the best if it is brightly coloured.

What pictures do you want drawn on the case?11

5

2 2

02468

1012

Cartoons Animals Patterns Plants

Most people think by having cartoons on the case it will make the product look attractive.

Questionnaire: Steady Hand Game1) Do you like steady hand games? Yes □ No □

2) What age group do you think the steady hand game should be made for?3-6years □ 7-10years □ 11-14years □ 15year+ □

3) What materials should the case be made of? MDF □ Polystyrene □ Acrylic □ Plywood □

4) What colours do you want the case to be?Bright colours □ Pale colours □ Dark colours □

5) What pictures do you want drawn on the case?Cartoons □ Animals □ Patterns □ Plants □

ConclusionAfter doing this questionnaire I now know what the public wants, I will make the case of the steady hand game out of MDF, and make it a target market of five years and above. The case will be coloured in bright colours and it will have cartoons on it to make it eye catching.

QuestionnaireI did a questionnaire (below) to identify a need for my product and find out if people are interested in buying a steady hand game also what colour and design they would like it to be. These are the results after doing the questionnaire:

SpecificationAfter doing the questionnaire I have found out what my product must have in order to make my product successful. Here is a list of what my product must be and look like:

·It must be a steady hand game.·It must be aesthetically pleasing.·It must be ergonomically sound.·It must be durable.·It must be brightly coloured.·It must have cartoon pictures.·It must be safe.·It must function well.·It must have a seven segment display.·It must have a buzzer to indicate the game is over.·It must have a time limit which is adjustable.·It must be made for children aged five years and above.·It must be made of MDF.InterviewI have interviewed a primary school teacher who teaches a class of five to six year olds in year one. She teaches in Tower Hamlets in a school called Halley Primary. She says that she loves teaching and having fun with the children. I asked her many questions to find out if my product will not only be fun but, have other good and important uses. She said that the steady hand game may be very useful in primary schools for children who are learning to write. She believes that the steady hand game will be useful and helpful for children who are beginning to write, because the hand movements involved in playing the game may help them evolve their writing skills. She also thinks that the steady hand game needs a lot of concentration if you want to win, this may help the children concentrate more in their lessons. Lastly, she believes that the steady hand game can also be used to motivate the children to finish their work so they can play after they finished. When I have finished making my product I will test it and see if the product is fun to play, by using a five year old to play with it.

Design BriefI will be designing and making a steady hand game that allows players three lives before switching on a latched buzzer to indicate that the game is over. It will include a seven segment display to show how many lives remain and each time a life is lost the buzzer sounds. The game will also have a time limit for completion to raise the level of difficulty, the length of time can be altered by a potentiometer, and once the time limit is over a LED will light to indicate the time is over. I will also include a standby LED to show if there is power in the circuit. This game will be made for children at the ages of six years and above. IntroductionI chose to make a steady hand game because I think it will be a very popular product if it is sold. I think that this game is not only fun to play but, I think it is very good in making children concentrate. I will make and send out a questionnaire to find out if people will be willing to buy a steady hand game; and if they are what colours and design they want (identifying their need).