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Unit 30 - Design for Games

AO2 Produce an Initial Game Concept

AO2 asks you to create an initial game concept. You are going to do this by:-

i) completing a standard form which summarise your game conceptii) supporting the information on your standard form with additional writing, design and illustration

Elements of the Initial Game Concept

Twenty-five word summary of the concept

Genre and Audience

Game Setting

Game Story Idea

Main Characters

Game Structure and Levels

Game Play including Game Mechanics

Player Perspective

Visual Design

Success and Failure Criteria

Multiplayer and Online Potential

Allow me to state the obvious...

You've just completed AO1 on key concepts in game design.

Use what you learned there in your design ideas here.

For example a three act narrative structure?

Twenty Five Word Summary

Get the absolute basics down

Genre POV Story Setting Gameplay

A first person stealth game, using shadows and silence. In a steampunk metropolis, a thief trained by a secret society undertakes missions to steal valuables.

Genre and Audience

Name your genre and subgenre as appropriateIdentify your core audienceIn the additional information:- What narrative, iconographic, sound and game play conventions will identify your genre

Write a more detailed analysis of your core audience and identify secondary audiences, explaining how the game will appeal to them in different ways.

Game Setting

When and where is your game set?In the additional information:-Describe the setting in more detail, including visual and/or audio visual material (a short film clip to illustrate what you want your world to look like?)

Justify your decision with reference to your genre and target audience

Game Story

Not a 'blurb' but a full summary of the story of your gameIn the additional information:-Three act structure

Scenes within acts

Interactive Narrative