unit 219 talent identification in sport
DESCRIPTION
Unit 219 talent identification in sportTRANSCRIPT
Level 2 Award, Certificate & Diploma in Increasing Participation in Sport and Active Leisure in Community Settings (QCF) (4863-26)
Unit 219Talent identification in sport
Tutor Guidance
1. Explain the unit outcomes and check understanding.2. Present students with unit assessments and processes for submission.3. Utilise the PowerPoint to support lesson delivery, and student understanding.4. Allow for students to record lesson information to support them in their assessment.5. Consolidate after each lesson.6. Link theory lesson outcomes with practical delivery.7. Consolidate and link the practical and theory aspects with the unit outcomes and assessment.8. Utilise any and all resources to support and deliver the unit outcomes for example – quizzes,
risk assessments, health and safety checklist, injuries in football, video clips.
Level 2 Award, Certificate & Diploma in Increasing Participation in Sport and Active Leisure in Community Settings (QCF) (4863-26)
Unit 219Talent identification in sport
Student Guidance
1. Review the unit standards, on Blackboard.2. Access unit assessment from Blackboard.3. Save assessment in your documents.4. Take part within group discussions.5. Record notes/ findings from both practical and theory lessons.6. Ask questions, to establish understanding.7. Take active role within practical lessons.8. Clear submission date and procedure.9. Clearly read the assessment requirements for example, prepare a presentation, write a report,
produce a leaflet.
Level 2 Award, Certificate & Diploma in Increasing Participation in Sport and Active Leisure in Community Settings (QCF) (4863-26)
Unit 219Talent identification in sport
Unit aim
This unit introduces learners to the importance and relevance of talent identification anddevelopment systems in sport and competition pathways. In addition, learners will have theopportunity to consider the predictors of talent for individuals as well as to undertake independentresearch activity into the types and quality of past, current and/or future programmes.Learners will have the opportunity to explore and discuss the influences and benefits of and successof talent identification and development systems/programmes.
Centres are encouraged, where possible, to make use of available trips, visits and guest speakers toenliven discussions and bring reality to research and assessment tasks.
Level 2 Award, Certificate & Diploma in Increasing Participation in Sport and Active Leisure in Community Settings (QCF) (4863-26)
Unit 219Talent identification in sport
Learning outcomes
There are three learning outcomes to this unit. The learner will be able to:219.1: Know the predictors used to identify potential and talent in sport219.2: Understand how sporting talent is developed and maintained219.3: Understand reasons for developing talent identification systems
Guided learning hoursIt is recommended that 25 hours should be allocated for this unit. This may be on a full-time or parttimebasis.
Level 2 Award, Certificate & Diploma in Increasing Participation in Sport and Active Leisure in Community Settings (QCF) (4863-26)
The greatest discovery of my generation is that a human being can alter his life by altering his attitudes
Level 2 Award, Certificate & Diploma in Increasing Participation in Sport and Active Leisure in Community Settings (QCF) (4863-26)
Outcome 1 Know the predictors used to identify potential andtalent in sport
Assessment CriteriaThe learner can:
1. define talent identification
2. identify potential predictors of talent in sport
3. describe how predictors are used to identify potential participation pathways.
Level 2 Award, Certificate & Diploma in Increasing Participation in Sport and Active Leisure in Community Settings (QCF) (4863-26)
Outcome 1 Know the predictors used to identify potential andtalent in sport
Range
PredictorsSocial, physical, physiological, psychological, technical/skill
Participation pathwaysUnisport/team sport, multisport, unidimensional, multidimensional
Level 2 Award, Certificate & Diploma in Increasing Participation in Sport and Active Leisure in Community Settings (QCF) (4863-26)
A good manager can, at best, make a team 10% better. But a bad manager can make a
team up to 50% worse
Giovanni Trapattoni
Level 2 Award, Certificate & Diploma in Increasing Participation in Sport and Active Leisure in Community Settings (QCF) (4863-26)
Assessment CriteriaThe learner can:
1. outline the aim of the sports development continuum
2. identify key personnel who contribute to the success of talent development
3. identify factors which impact on talent development
4. describe methods used to engage individuals with talent.
Outcome 2 - Understand how sporting talent is developed andmaintained
Level 2 Award, Certificate & Diploma in Increasing Participation in Sport and Active Leisure in Community Settings (QCF) (4863-26)
Range
Key personnelMentors, parents, coaches, teachers, leaders, role models, peers
FactorsAmbition, socio-economic status, support, facilities, access, awareness
Outcome 2 - Understand how sporting talent is developed andmaintained
Level 2 Award, Certificate & Diploma in Increasing Participation in Sport and Active Leisure in Community Settings (QCF) (4863-26)
Level 2 Award, Certificate & Diploma in Increasing Participation in Sport and Active Leisure in Community Settings (QCF) (4863-26)
Outcome 3 - Understand reasons for developing talentidentification systems
Assessment CriteriaThe learner can:
1. explain the importance of investing in talent identification systems
2. describe benefits of talent identification systems to individuals
3. describe benefits of talent identification systems to organisations
4. identify threats to the success of talent identification systems.
Level 2 Award, Certificate & Diploma in Increasing Participation in Sport and Active Leisure in Community Settings (QCF) (4863-26)
Outcome 3 - Understand reasons for developing talentidentification systems
Range
IndividualsAthletes/performers
OrganisationsNational Governing Bodies, education (primary & secondary schools, colleges), teams/clubs
ThreatsFunding, facilities, poor use of talent predictors, coaching, political agendas
Level 2 Award, Certificate & Diploma in Increasing Participation in Sport and Active Leisure in Community Settings (QCF) (4863-26)
You don’t have to have been a horse to become a good jockey
They will need a role model
Level 2 Award, Certificate & Diploma in Increasing Participation in Sport and Active Leisure in Community Settings (QCF) (4863-26)
TECHNIQUE
How to do something The ‘Mechanics’ of an action From the Greek word ‘Techne’ or ‘ART’
SKILL
Executing techniques with interference and/or opposition
Using the right techniques at the right time, & in the right place’
How do players develop skill ?
Level 2 Award, Certificate & Diploma in Increasing Participation in Sport and Active Leisure in Community Settings (QCF) (4863-26)
Is he fast ?Is he big?
Is he right or left footed ?Where are his mates ?
What’s in his head ?Which technique is best ?
How fast shall I go ?Which direction ?When do I act ?
What do my teammates expect ?
Tactics
Level 2 Award, Certificate & Diploma in Increasing Participation in Sport and Active Leisure in Community Settings (QCF) (4863-26)
Searching RecognisingPlanningAssessing AdaptingPredicting
Learning how to use techniques
Learning effective movement
Logging these experiences into memory
Improving Awareness
Decision makingProblem solvingLearning how to
‘think in the future’
Developing Skill
Working out -Time, Space, PlayersOpportunities, Risks. On & Off the ball (96%)
Recognising Cues, Triggers & Patterns
What works and what doesn’t
Learning how the game ‘works’
Level 2 Award, Certificate & Diploma in Increasing Participation in Sport and Active Leisure in Community Settings (QCF) (4863-26)
Relevant Experience(s) enable players to build a ‘Football Memory’
……. A collection of ‘mental pictures’ based on experience(s) Which players ‘recall’ to help them make decisions & solve problems
Level 2 Award, Certificate & Diploma in Increasing Participation in Sport and Active Leisure in Community Settings (QCF) (4863-26)
Ref Paul Ford
An Expert
Level 2 Award, Certificate & Diploma in Increasing Participation in Sport and Active Leisure in Community Settings (QCF) (4863-26)
ABC’s
Agility Changing direction at speed
Balance Dynamic – balance on the move Static – kicking a ball, protecting a ball
Co-ordination Using different parts of the body in harmony (GK using arms and legs together )
Speed Accelerating Decelerating Stop start
Flexibility, strength, power, endurance, others ?
Level 2 Award, Certificate & Diploma in Increasing Participation in Sport and Active Leisure in Community Settings (QCF) (4863-26)
Balance
Agility SpeedCo – ordination
Flexibility
Strength ?Energy ?
To get into position. to adapt , execute, move on
Confident & Motivated ?Touch & Feel for the ball ?
Focussed?Outmuscled ?
Outran ?Practiced ?Nervous ?
Scared?Tired?Cold?
Valued ?
Skill Execution(Both Players)
Level 2 Award, Certificate & Diploma in Increasing Participation in Sport and Active Leisure in Community Settings (QCF) (4863-26)
Repetition - Effects on the body
Repeated movements are stored as nerve impulses.
Repetition will normally lead to ‘Automatic’ movements as the brain stores them and super fast movement of nerve impulses
A Myelin Sheath forms to insulate & speed up the impulse
Nerve impulses ‘tell’ the muscles & joints
to move in the way they have been repeated.
Repetition thickens this myelin sheath
Level 2 Award, Certificate & Diploma in Increasing Participation in Sport and Active Leisure in Community Settings (QCF) (4863-26)
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20+
Ages
CNS(Neural Pathways) are 95% established by age of 10
You lose movement skills if you do not maintain them
The ‘Window’ to learn & Develop never shuts , but it gets harder & slower to make changes & developments.
Myelination can go on into early 20’s.
Development
Maintenance
Level 2 Award, Certificate & Diploma in Increasing Participation in Sport and Active Leisure in Community Settings (QCF) (4863-26)
‘Muscle Memory’
Repetition, trains the neural system to learn actions to a point where it does not need to ‘think’ about them.
Level 2 Award, Certificate & Diploma in Increasing Participation in Sport and Active Leisure in Community Settings (QCF) (4863-26)
Physical returns from a Match
Most of the fundamentals +
• Turning/Twisting• Lateral movements• Forwards, Backwards• Sprints• Jumping & Landing• Accelerating & Decelerating• ‘Dynamic’ movements
Are players repeating these movements in
practice ?.
How often ?How long ?
How intense ?
Level 2 Award, Certificate & Diploma in Increasing Participation in Sport and Active Leisure in Community Settings (QCF) (4863-26)
Year 12
3
0
20
40
60
80
100
80% General
Specific
Year 12
3
0
20
40
60
80
100
60% General
Specific
Year 12
3
0
20
40
60
80
100
40% General
Specific
Year 12
3
0
20
40
60
80
100
20% General
Specific
Fundamental stage 5 – 8 Enjoying Practice 8 – 11
Developing Practice 11 – 14 Understanding Competition 14 – 16
Level 2 Award, Certificate & Diploma in Increasing Participation in Sport and Active Leisure in Community Settings (QCF) (4863-26)
Early & later Specialization in football or a position ?
DEVELOPMENT
BEGINNER EXPERTLevel
Sp
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27Ref José V. Portolés Montañés
PERFORMANCE
Wid
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Sp
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BEGINNER EXPERTLevel