udl presentation: sharing ideas and building resources
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TRANSCRIPT
Universal Design for
Learning (UDL) Jeannine Miller
Student id A00232202 Diverse Learners and Technology (EDUC - 7109 - 1)
Overview of UDL
UDL Definition
A curriculums foundation based upon
equality in learning for all.
Designing goals, methods, materials,
and assessments that are pliable
to fit a diverse need of learners.
http://www.youtube.com/user/UDLCAST
Everyday Non DigitalExamples of UDL
Wheelchair accessible buildings/parking
Braille signs
Spanish translations
Handicap restrooms
Everyday Digital Examples of UDL
Books on tape
Hearing impaired phone technology
Closed captioning
Text to speech
Neural Networks • Recognition Networks
• The "what" of learning
• How we gather facts and categorize what we see, hear, and read. Identifying letters, words, or an author's style are recognition tasks.
• Present information and content in different ways
Source: http://www.cast.org/research/udl
Examples Offer ways of customizing the display of information
Offer alternatives for auditory information
Offer alternatives for visual information
Provide options for language, mathematical expressions and symbols
Clarity vocabulary and symbols
Clarify syntax and structure
Support decoding of text and mathematical notation and symbols
Promote understanding across language
Illustrate through multiple media
Provide options for comprehension
Activate or supply background knowledge
Highlight patterns, critical features, big ideas and relationships
Guide information processing, visualization and manipulation
Maximize transfer and generalization
Neural Networks • Strategic Networks
• The "how" of learning
• Planning and performing tasks. How we organize and express our ideas. Writing an essay or solving a math problem are strategic tasks.
• Differentiate the ways that students can express what they know
Source: http://www.cast.org/research/udl
Examples Provide options for physical action
Vary the methods for response and navigation
Optimize access to tools and assistive technologies
Provide options for expression and communication
Use multiple media for communication
Use multiple tools for construction and composition
Build fluencies with graduated labels of support for practice and performance
Provide options for executive functions
Guide appropriate goal setting
Support planning and strategy development
Facilitate managing information and resources
Enhance capacity for monitoring progress
Neural Networks • Affective Networks
• The "why" of learning
• How learners get engaged and stay motivated. How they are challenged, excited, or interested. These are affective dimensions.
• Stimulate interest and motivation for learning
Source: http://www.cast.org/research/udl
Examples
Provide options for recruiting interest
Optimize individual choice and autonomy
Optimize relevance, value, and authenticity
Minimize threats and distractions
Provide options for sustaining effort and persistence
Heighten salience of goals and objectives
Vary demands and resources to optimize challenge
Foster collaboration and community
Increase mastery-oriented feedback
Provide options for self-regulation
Promote expectations and beliefs that optimize motivation
Brain Research and Learning Differences
The three different parts of the brain that are interconnected are distributed hierarchically and work together. All have different functions and each part looks different in each learner.
Source: http://www.cast.org/teachingeverystudent/ideas/tes/chapter2_graphical.cfm
Support for cultural, ethnic , linguistic and academic diversity by using the principles of UDL
• Equitable Use- The design is useful for a multitude of diverse abilities.
• Flexibility in Use- Components within the design that serves a variety of learners based on ones preference
• Simple and Intuitive. Regardless of the students abilities and or experience information is clear and easy to understand.
• Perceptible Information. The design of the lesson has necessary information regardless of students sensory abilities
• Tolerance for Error. The design has low adverse consequences or unintended actions.
• Low Physical Effort. The design can be performed with little effort and without being fatigued.
• Size and Space for Approach and Use. The design provided has little to no difficulty with manipulation and mobility.
Central Role of Technologyand UDL
Technologies in UDL are a practical and cost effective way to achieve goals in learning by carefully planning resources and executing lessons.
Examples include using the internet, assistive technologies and mind mapping.
Impact on Student Learning
I agree with Robert Mislevy, a leading expert in educational assessment and technology . He contends that UDL prompts you to target learning goals and also encourages us to carefully consider all of the knowledge, skills, or abilities of the learners. UDL pushes us to think about the ways in which we can support students so that we can target and address the actual learning goals. These design patterns help educators build learning tasks, group work, and extended investigations in the classroom. Our students are going to do better on test items, not because they studied and focused just on the kinds of tasks, but because they learned the ways of thinking that are compatible with what you do on those tasks.
Examples ofTools and Resources
1. UDL Lesson Builder that provides educators with models and tools to create and adapt lessons plans. This could be used a good starting point to use with teachers for the introduction of UDL.
2. UDL Book Builder. A place to create, share, publish, and read digital books. A place for students to access material according to their individual needs, interests, and skills. This can be implemented in the media center since classes visit every week.
3. CAST Strategy Tutor helps students with reading and research. Provides teachers with web based lesson that are research based. Implementation of this is a win-win for a school. These can be accessed by teachers and students directly in the classrooms.
References
• http://www.alliance.brown.edu/tdl/ Retrieved July 1, 2011.
• http://www.cast.org/index.html Retrieved July 3, 2011.
• http://www.washington.edu/doit/Brochures/Programs/ud.html Retrieved July 5, 2011.
• http://www.ericdigests.org/2003-5/universally.htm Retrieved July 6, 2011.
• http://www.cast.org/research/udl Retrieved July 8, 2011.
• http://www.udlcenter.org/sites/udlcenter.org/files/mislevy_final_0.pdf Retrieved July 10,2011.
• http://www.cast.org/teachingeverystudent/ideas/tes/chapter2_graphical.cfm Retrieved July 10,2011.