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  • 7/27/2019 UCS Imperial Human Stats

    1/6Uncharted Seas Fantasy Naval Combat Rules Copyright 2008-2013 Spartan Games

    INRODUCIONTe huma are hugh have rgaed he mua adre Svaurga, ad pread rm here he adjace reg he rh, uh ad ea. T wa a perd whe he OW wa parely eled by ay race; he huma were prmvehuer gaherer, bu hey prpered ad lwly develped herkwledge he lad ad ra ad aua.Te he rc became mre umeru, ad beg uable harvehe reurce he lad hemelve, bega l ad pllage heeleme huma, dwarve ad elve. Te rc pread lkewld re acr he lad brgg abu a me hry kw ahe GrothepergaPeriod. Te her race were laed ad uderpreure r may geera, he huma rereag eablhhldg hree ma lca: he Suh Pla, he Suh Ilead he Ark Ilad.

    Te huma were ae her rghld; able keep he rca bay wh her hgh, red wall. I he me ce hey hadpread rm he re Svaurga, he derg brache he huma rbe had grw da, ad were lger welcme her aceral hme. A he year paed he huma dvded mre ad mre cla, wh were ever mre druul eaher, ad had gh hard aga bh he rc ad each herr urvval.

    Te rc were a ragag buch avage rbe, able eal, bu creae ayhg ad hey ugh amg hemelve mre haaga her cmm eeme. Te huma meawhle, waed rhe ppruy rke back, develpg her cvla a he

    ceure paed. Te huma Ark advaced he echlgy hpbuldg her acuary lad, whle her k heSuh Pla regmeed ad dcpled her arme, led by eparcular cla called he Crvu.

    AND HEN HERE WERE FIVETe Ark ad Crvu alled geher ad bega a campag war lad ad ea aga he Orc, ruaely ccdg whaack rm he Elve ad Dwarve a. geher he wcla drve he Orc u he weer ce, recued hehuma he Suh Ile rm her exle ad marched ea.

    Te huma me wh he Dwarve arme a hey apprached heGrea Ea Spur, ad wa here ha he Orc made her ad ad

    ally haled he huma ad Dwarve advace.

    Whe e empre dlve aher emerge, ad w wahe dwarve kgdm ha hrved. Havg beae he rc backhey eled he lad rm he rh-we he avaah

    Rhyca ad ruled he lad r ceure, h came be kwa he Shandelfan perd. Tey geerally had redly relawh he huma, wh were able lay he uda whabecame he Imperal Sae. Ially wa cmpred he Arkcla, he Crvu cla (whch laer became he Crvu), ad heDragu, wh had le he Suh Ile behd hem ad eled helad abve . Te Suh Ile , hwever, ll uder Dragucrl ad here ha m her mlary are raed.

    Te huma cvla cued develp, hugh hey uereduder a eudal yem ha aw may crrup r ep kg adwarlrd cme ad g. Te Ark ad Crvu dulged reque eud, ad whe hey were ued wa cquer ladad ll he cer her reaure rm wh gld. Over he year

    varu amle ved r mre pwer, lkg re hrugh herak, ad w mre amle came he re: he epe adVaka.

    Eveually he cla ehaced her au, ad grew depede each her, ad became ble amle, wh realed haher ghg creaed weake; he ame weake ha hey hadee caue he degra he dwarve Empre Shadela.Te Imperal Cucl ad wh he Imperal Sae wa creaed,beleved be he lu her quabble, a herecal devce lm her aw ad ake advaage her vrue.

    INERNA POIIC

    Te Imperal Sae ruled by ve ma ble amle, heCrvu, epe, Ark, Dragu ad Vaka. Te m erble rm hee amle char he Imperal Cucl, whch ur elec he Imperal Overlrd, wh ca be a pree member he Cucl. Te member he Imperal Cucl are eleced byhe ble he lad, whe ve are deermed by he amu axe ha her amle crbue he cer he ImperalCy. Te exac quae pad are e dpued, leadg delayad vega ha cme hg, ad lw he machery gverme.

    Te Imperal Cucl ha cmplee crl ver he lad heImperal Sae, ad make all he day day dec regardgrug he arme, ee ad lcal gverme. Gve ha

    member repree he ma amle, m he edc heCucl are beecal he amle.

    Salt water runs in our veins, my boy. We may not have the magic o the Elves, or the steam engineso the Dwarves, but you wont nd ner sailors in all the seas in all the world than the men o Arkos.

    M C A M .

  • 7/27/2019 UCS Imperial Human Stats

    2/6Uncharted Seas Fantasy Naval Combat Rules Copyright 2008-2013 Spartan Games

    Te Imperal Sae ha ejyed everal ceure prgread expa. May peple ravelled rh adea ele depede Kamyra, whle everal humacla ha had c-exed wh he amle k advaage he all Shadela ele Bekel ad Rhyca. Allhree hee lad have ce cme uder he rule he

    Tara Elve, a majr ew hrea he Imperal Sae.

    Te elve have gaed pwer a a me whe he Imperal Sae weakeed by crrup, ad ruled by a Imperal Cy haccer el wh plcal rvalry raher ha reg aar.Te Cucl currely led by w Crvu, D E Kad G M, a Ark, D V Dq, ad a Dragu,O Tz.

    Te epe ad Vaka currely have repreeave heCucl havg reged her p due a majr dpuewh he Crvu. Te Imperal Overlrd J , ala Crvu, ad a ma beed wh crllg he aar heher amle.

    HE CORVINU FAMITe Crvu w he large errre he Imperal Sae,cludg he ha urrud he Imperal Cy. A uch hey havehe rge plcal uece ver he Cucl, ad a a reulare reeed by he her amle. Te Crvu ble are alwaychemg aga her peer, be ehacg her peralpwer ad prege.

    Te Crvu maa he large army amg all he bleamle, hugh m her rp lack rue experece. Teyhave very ew aval bae, hey pur mey he heyd crl, makg hem he m heavly red pr he

    Imperal Sae. Ter weake le her lack ay mmedaeeeme, whch make hem ver-cde ad cmplace.

    Te Crvu bee rm buul armlad ad large herd lveck, upplemeed by here alg her exeve cale.Tey lack ubaal dural develpme, a her armureare pread acr her may w ad ce, he rem whch Beazca.

    Te Crvu heraldc ymbl he red eagle, a brd ave ly Nca, he greae lad ae he amly. Te al Crvuhp are e a ark clea whe clur, ce he amly ha alarge budge r relavely mall avy ad ca ard regularlyreplace he al. Crvu hp are rmally very well maaed

    ad clude all he lae huma echlge.

    HE VAKA FAMITe Vaka are a amly warrr; alway he r ugge heue mlary rce lve dpue. Vaka ble have a lgrad mlary prwe, ad hey ed meaure greaeby acheveme he baleeld. Tey are characercally hheaded ad mpeuu, wh a lu r rew whch e leadhem warmgerg. Te Vaka ly have e pr, whch alher capal, Raaberg he Werder Rver. I rm here hahey rade her w greae expr, we ad war.

    Te Vaka heraldc ymbl he l, a amal cmm he

    Vaka pla where ll hued r pr by he ble. Teal Vaka hp are cmmly decraed wh hade gree, aclur ad repree curage ad regh. Vaka hp are e

    carred rm bale, ce he Vaka have alway preerred bale dplmacy, ad lack large umber hpwrgh.

    HE DRAGUIN FAMITe Dragu are al, prud ad we; erva kwledge adlearg. Tey are he ly ble kw r pracg magc, acra geerally ly excelled by wzard ha we allegace e amly r aher. Te Dragu ed be preccuped whhe ccul, ad wll pay wzard ad alchem hghly r herkwledge. A uch, he lad wed by he Dragu cludehe headquarer he majry he magcal raere adalchemcal chl he Imperal Sae.

    Te Dragu have had a rg ere he lad heU , ad were amg he r ake he rumur exece rm he ace ex eruly. Nw, wh a chace explre h lad ad mee wh ruler, Dragu ee arealg rh rm Kraklwa, her majr ea pr ad capal. Teamly ee h a a vyage dcvery raher ha cque.

    Te Dragu heraldc ymbl a drag ad her al areypcally paed bld red; a clur hey beleve repreewdm ad kwledge.

    HE ARKO FAMITe Ark maa he large ad be aval rce he ImperalSae. Alm every Ark cze wrk ad lve eher ear heea r . Te amly ha a lg rad eamahp adher admral have wre m he bk acc cderedadard readg r ay aval fcer. Tey eure ha Arkhpwrgh cue develpg uperr kll ad hey arerepble r alm every hp deg cmmly ued by heImperal Navy.

    Te dma he Ark clude may he ea rade rue he Old Wrld ha are val r he ecmy he ImperalSae. Hwever, he lad Ark ly have a mall amu armlad, ad a uch are depede rade wh he epe adCrvu. Ter capal Arkrude; he ly cy he lad,algde a mall umber w.

    Te Ark heraldc ymbl he Terkash, a ga py ea erpekw hab he waer he Imperal Sae. Te amlymdel el h bea ad maery he ea. Te al Ark hp are ypcally dyed blue r urque ad he hull aree cruced rm a grey clured mber ave Ark.

    HE EPE FAMITe epe were he r ble amly ed a ee heU , kee gh ad cquer he dgeu avagerumured hab he reg. Tey g mre ha hey bargaedr hwever, whe hey became he r huma cme cac wh he Drag Lrd, lg all bu e he hp her expedary ee.

    Te epe rule ver a arrw rech hle lad he we Svaurga, ad he erle pla he we Kamyra. Teepe heraldc ymbl are he crece m ad wl, depcedgeher r gularly depedg he brach he amly. Tewl whe, whle he m yellw a black eld. May

    he epe keep wlve a pe ad hug amal, whle hecrece m repree he amed ably epe warrr gh uhdered a gh.

  • 7/27/2019 UCS Imperial Human Stats

    3/6Uncharted Seas Fantasy Naval Combat Rules Copyright 2008-2013 Spartan Games

    FACON CA FRIGAESwi, and with close range repower brimming rom every side,Falcons perorm escort and reconnaissance duties within theImperial Navy, then, i ull battle is joined, the well drilled squadrons

    ocus their combined repower to isolate and cripple strategic targets.

    MAR: Ne

    MARR CA FRIGAEJustice under the Overlord is harsh and uncompromising, lie withinthe naval prisons is oen viewed a crueller ate than the hangmansnoose. It is less surprising then, that many choose the third optionwhen it is presented. Crews o the Martyr Frigates know their duty

    well, they sail unswervingly into the jaws o the enemy guns, holdspacked to bursting with explosives.

    Ten, when burrowed well into the oes ormations, they detonatetheir cargo in a catastrophic conagration. Tose crew who perish inthe explosion are absolved o their crimes and said to have died withhonour, any who miraculously survive are granted ull pardon, andofered positions in the Navys ranks.

    Maryr Frgae may make he llwg M A:

    Declare ONE Maryr be he Lead. Rll a D6 r each her Maryr wh heLead. O a

    -6 may crbue he expl, a

    - de

    NO.

    Every mdel (red r e) wh a Maryr ha haucceully crbued he expl, uer a AackA D per crbug Maryr, plu a addalD r he Aack.

    Fr example, expldg Maryr wuld Aack every mdel R wh (+++D) +D AD.

    All Maryr wh heLeadare he remved rm heGame Board, wheher hey crbued he Aack r .

    Ay Maryr wh heLead ree ac rmally,r declare w M A, bu DOE ake damage R he expl.

    I a Maryr vlved a Ram r Collision, r Destroyed

    by a ppg player Aack, wll mmedaely explde a D6 rll -6. T relved BEFORE ayRam/Collision damage.

    MAR: Ne

    HARRIER CA AAU BAOONWhen master designer Fernardo de la Cruz, o the House epes, rst

    proposed the idea o the Harrier Balloon he was openly mocked byhis peers. But he built it and tested it, and soon mockery was replacedwith high praise. Te Harrier serves two roles: spotting enemy targetsto aid the gun crews, and to act as a platorm rom which elite, gliderborne troops launch daring assaults.

    Harrer Aaul Ball are ubjec he llwg rule:

    Harrer Aaul Ball may be Deplyed a redlyCapal hp.

    Each Capal hp may carryONE Harrer Aaul Ball. Whe lauched, place he ball aywhere wh he

    hp. I ca be placed ehered. Harrer CANNO be argeed ul lauched. Harrer DO NO Acvae he ur hey lauch. Harrer are remved r Captured he carryg hp

    Destroyedr Captured.

    Harrer CANNO Bard her mdel ad CANNORam

    -Fmdel. Harrer CAN be Barded by her Fmdel whch are

    capable Bardg. Harrer ca ON mve he drec he wd. Harrer DO NO cu ward Hand Size.

    ONCE PER GAME Harrer Aaul Ball mayG:

    A ay p durg mveme, a Harrer may G.

    G may mmedaely perrm a Bardg Ac agaa mdel wh 8.

    AyG ha al Bard are remved rm he GameBoard.

    EACH G gh wh a C R. GCANNO ake prze. I he G w a Bardg Ac, her Crew wll rema

    bard he hp ad ca be ued deed aga aemp Capture . Te hp wll dr a were a Derelc.

    GDOE NO prvke D F. I he Aaul Ball deryed by a eemy Weapry

    Aack, rll a D6. O a -6 yu may G berehe mdel deryed.

    Each Ball cme wh FOUR re ke repree heG he Game Board.

    MAR: Sper, eher

    KERE CA DEROERAt sea, where a sailor trusts his lie to wood and canvas, re is a trulyterriying weapon. Te Kestrels ame cannon, a mammoth devicebolted to its buttressed and iron plated prow, commands true ear inthe Overlords enemies, and earns deserved respect rom his allies.

    MAR: Flame Weap (Fore), Ir Ram

    THE MODELSNavies Of The Imperial Overlord

  • 7/27/2019 UCS Imperial Human Stats

    4/6Uncharted Seas Fantasy Naval Combat Rules Copyright 2008-2013 Spartan Games

    EEMENA CA OOPLight and ragile, the Elementals sole purpose is to carry the eetsretinue o Wizards, along with their power enhancing devices, towherever they are most needed. At sea, these powerul individualscan perorm a variety o eats, including stirring their wake into anicy blizzard or imbuing water with restorative properties that canswily heal the injured.MAR: Arcae Ampler, Wzardry

    HAWK CA CRUIERSeventeen years I served aboard the Mercy, rom the morning shesailed out o the dry docks o Arkruden to the day she limped, crippledbeyond repair, into the port at Ios. Never once did she let us down,sailing aithul under our Captains and two Houses, spitting deathat the inhuman scum who prowl these waters and always carrying ushome sae.- Midshipman Elias Oszar, following the scuttling andsalvage of the IOS Mercy.

    MAR: Ne

    ABARO ROOP HIPTe marines o the Imperial Navy are erce, capable warriors, armedwith the best their House can provide. Stalwart in their duties, theyserve to not only protect their vessel, but to carry the ght to theenemy, with sabre and musket, when their commander demands.

    MAR: Crack Mare

    ABARO CARGO HIPMatching a sturdy hull with an appreciable turn o speed, theAlbatross is the vessel o choice or merchants and Navy supply chains

    alike.

    MAR: Ne

    VUURE CA HEAV CRUIERCreated as a pure, ront line war ship, the Vulture Squadrons have

    ast earned a reputation or uncompromising savagery. Te third gunrank over the smaller Hawk has made them the chosen vessel to huntthe enemys largest and toughest ships.

    MAR: Ne

    KINGFIHER CA HEAV CRUIERDevised by Arkos shipwright Gustav Mori, the Kingsher mountsa modied whaling harpoon to its prow. Te harpoons barbs latchdeep into the enemys hull, and broad iron chains reel the vesselcloser, disrupting ormations and allowing the Kingshers marinecomplement to seize another prize or the Navys cofers.MAR: Harp Weap

    EAGE CA BAEHIPLike its namesake, the Eagle exhibits elegance, dignity and a

    predators wroth. Expansive sails billow graceully in the wind,sending the mighty prow slicing through the waves until, when lodgedin the thickest ghting, precisely manuactured cannons erupt romevery side to sunder the enemy to smoke and splinters.

    MAR: Ne

    CONDOR CA FAGHIPTe pride o the Imperial Navy and the cutting edge o humanengineering, the Condor supplements its traditional sails with anewly developed steam engine. Any Admiral with the prestige or cointo aford one has seized the opportunity with both hands, as theserare vessels are both a powerul inuence in battle and an imposingstatus symbol.

    T mdel ca elec eher ue Sal r mveme ORSeam r mveme whe Acvaed.

    W: I ue Sal I aeced by he wd, ue Seam NO aeced by he wd.M : Large whe he Flaghp ue Sal, OR

    Medum whe he Flaghp ue Seam.

    Whe Acvaed, h mdel ca repar w HP a D6 rll6. Hwever, ca ON repar l HP, ad CANNO reparHP whle vlved a Bardg Ac.

    MAR: Mage Quarer

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    5/6Uncharted Seas Fantasy Naval Combat Rules Copyright 2008-2013 Spartan Games

    DR CR MOVE

    3 5 12

    HULL CREW RAM

    2 2 2

    RANGEBAND

    STARBOARD

    PORT

    FORE

    - -

    1 4 4 4 - -

    2 3 3 - - -

    3 - - - - -

    4 - - - - -

    Falcon Class Frigate Points: 30

    MARs: None

    DR CR MOVE

    4 6 9

    HULL CREW RAM

    4 6 4

    RANGEBAND

    STARBOARD

    PORT

    FORE

    - -

    1 6 6 4 - -

    2 4 4 2 - -

    3 1 1 - - -

    4 - - - - -

    Elemental Class loop Points: 70

    MARs: Arcane Amplifer,Wizardry

    DR CR MOVE

    3 5 6+D3

    HULL CREW RAM

    2 2 1

    RANGEBAND

    - - - - -

    1 - - - - -

    2 - - - - -

    3 - - - - -

    4 - - - - -

    Harrier Class Assault Balloon Points: 35

    MARs: Spoer, Tether

    Medium Class

    Special 2 Aachmentmodel

    Template: MEDIUM

    This model USES the wind direcon

    Squadron Size: N/A

    Small Class

    FlyingSpecial 3 model

    Template: NONE

    This model USES the wind direcon

    Squadron Size: 1 to 3 Models

    Small Class

    Standardmodel

    Template: SMALL

    This model USES the wind direcon Squadron Size: 2 to 4 Models

    DR CR MOVE

    3 5 12

    HULL CREW RAM

    2 2 2

    RANGEBAND

    FORE

    MARTYRATTACK

    - - -

    1 4

    4

    - - -

    2 2 - - -

    3 - - - -

    4 - - - -

    Martyr Class Frigate Points: 25

    MARs: None

    DR CR MOVE

    4 6 9

    HULL CREW RAM

    4 6 4

    RANGEBAND

    STARBOARD

    PORT

    FORE

    AFT

    -

    1 6 6 4 2 -

    2 5 5 2 1 -

    3 4 4 - - -

    4 1 1 - - -

    Hawk Class Cruiser Points: 55

    MARs: None

    DR CR MOVE

    3 5 10

    HULL CREW RAM

    3 3 3

    RANGEBAND

    STA

    RBOARD

    PORT

    FORE

    - -

    1 5 5 4 - -

    2 3 3 2 - -

    3 - - 1 - -

    4 - - - - -

    Kestrel Class Destroyer Points: 45

    MARs: Flame Weapon (Fore), Iron Ram

    Medium Capital Class

    Standardmodel

    Template: MEDIUM

    This model USES the wind direcon

    Squadron Size: 2 to 3 Models

    Small Class

    Standardmodel

    Template: SMALL

    This model USES the wind direcon

    Squadron Size: 2 to 3 Models

    Small Class

    Variantmodel

    Template: SMALL

    This model USES the wind direcon Squadron Size: 2 to 4 Models

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    6/6Uncharted Seas Fantasy Naval Combat Rules Copyright 2008-2013 Spartan Games

    DR CR MOVE

    5 7 7

    HULL CREW RAM

    5 7 5

    RAN

    GEBAND

    STA

    RBOARD

    PORT

    FOR

    E

    AFT -

    1 9 9 4 2 -

    2 7 7 2 1 -

    3 5 5 - - -

    4 2 2 - - -

    Vulture Class Heavy Cruiser Points: 75

    MARs: None

    DR CR MOVE

    6 11 6

    HULL CREW RAM

    8 9 8

    RANGEBAND

    STARBOARD

    PORT

    FORE

    AFT

    -

    1 14 14 7 4 -

    2 12 12 6 3 -

    3 10 10 5 1 -

    4 5 5 - - -

    Eagle Class Battleship Points: 110

    MARs: None

    Large Capital Class

    Standardmodel

    Template: LARGE

    This model USES the wind direcon

    Squadron Size: 1 Model

    Medium Capital Class

    Variantmodel

    Template: MEDIUM

    This model USES the wind direcon

    Squadron Size: 2 to 3 Models

    DR CR MOVE

    5 7 6

    HULL CREW RAM

    5 8 5

    RAN

    GEBAND

    STA

    RBOARD

    PORT

    FOR

    EHARPOON

    - -

    1 6 6 - -

    2 5 5 - -

    3 4 4 - -

    4 - - - -

    Kingfisher Class Heavy Cruiser Points: 70

    MARs: Harpoon Weapon

    DR CR MOVE

    6 11 7/5

    HULL CREW RAM

    9 11 9

    RANGEBAND

    STARBOARD

    PORT

    FORE

    AFT

    -

    1 15 15 7 4 -

    2 12 12 6 3 -

    3 10 10 5 1 -

    4 5 5 - - -

    Condor Class Flagship Points: 140

    MARs: Mage Quarters

    Large Capital Class

    Special 1 model

    Template: LARGE

    This model USES the wind direcon

    Squadron Size: 1 Model

    Medium Capital Class

    Variantmodel

    Template: MEDIUM

    This model USES the wind direcon

    Squadron Size: 2 to 3 Models

    DR CR MOVE

    4 6 8

    HULL CREW RAM

    4 5 4

    RANGEBAND

    STARBOARD

    PORT

    - - -

    1 3 3 - - -

    2 1 1 - - -

    3 - - - - -

    4 - - - - -

    Medium Capital Class

    Special 3 Aachmentmodel

    Template: MEDIUM

    This model USES the wind direcon Squadron Size: 2 Models

    Albatross Class roop hip Points: 40

    DR CR MOVE

    4 6 8

    HULL CREW RAM

    4 4 4

    RANGEBAND

    STARBOARD

    PORT

    - - -

    1 3 3 - - -

    2 1 1 - - -

    3 - - - - -

    4 - - - - -

    Albatross Class Cargo hip Points: 35

    Medium Capital Class

    Special 3 Aachmentmodel

    Template: MEDIUM

    This model USES the wind direcon Squadron Size: 2 Models

    MARs: NoneMARs: Crack Marines