twelve

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twelve Car of Zomm Kevin Waters Matthew Galloway Sally Stevenson Andrew Toth *Eye of Zomm EverQuest Classic

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Kevin Waters. Matthew Galloway. Sally Stevenson. Andrew Toth. twelve. C ar o f Z omm. *Eye of Zomm EverQuest Classic. Status Update. - PowerPoint PPT Presentation

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Page 1: twelve

twelveCar of Zomm

Kevin Waters Matthew Galloway

Sally Stevenson Andrew Toth

*Eye of ZommEverQuest

Classic

Page 2: twelve

Status Update

The Car of Zomm enables players to drive a RC car via a familiar control surface (steering wheel and pedals) while providing an additional game that is visible only to the person behind the wheel.

Parts have all been ordered, but only half of them have arrived

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Architecture I

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Architecture II

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Use Cases

User controls car’s movement using steering wheel and pedals

User presses buttons on steering wheel to shut down the system and navigate the menu

User turns on the system by turning on the Atom board and the car

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Risks and Mitigation

Risk MitigationVideo streaming latency

Using a more powerful board that can handle the necessary processing (Atom)

Durability Have a rangefinder on the car to detect proximity and act accordingly

Interfacing with existing car controller

Make our own control scheme using Wi-Fi

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Alternative Plans

If video latency is too high, may drop the augmented reality graphics

If hacking the steering wheel controls doesn’t work, can use existing controller instead

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Your Thoughts

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