tw2 academy + divs.docx
TRANSCRIPT
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Personally, seeing that the organization right now is lacking (in my opinion, I dont
know what goes on behind the scenes so I have no right to make a definite
statement), I have decided to address two issues:
1. The academy tribe
2.
Squads and Divisions
Using these maps:
http://imgur.com/a/BnP3V
Academy Tribe
As to the academy tribe, I say that the academy should be on the outer regions of the
world. I point to the first picture in the imgur album. The center 4 grid will make up
the main tribe; all other villages/players on the outside of this box will be the
academy tribe. The purpose of this is to consolidate the strong players who are
geographically centered together to make the strongest coalition of forces. The
academy tribe is whoever is not in that grid because, geographically, they are
useless in terms of attacking or support and should be made their own tribe. Interms of the organization for the academy tribe, look at the second picture. They will
be split into 4 divisions of organizational purposes. (Each box is its own region.) So
in terms of who is in the academy tribe (according to this model):
DashaLOU
Delboy1
Kibashiroi
Lutro
Drathmor
Flamea
TheMitja
PatronusCharm
Freakdevil
Fabron
Spektral86
Ithawithawapussycat2
Rushers
Lord Eldritch
Spartan 1963
Spoek
Smegmastache
Slygone Fokkinmoron
Captainamerica
Masterforce
Kai01
Sharpepunk
MarkTheDestroyer
http://imgur.com/a/BnP3Vhttp://imgur.com/a/BnP3Vhttp://imgur.com/a/BnP3V -
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Hanoce
Tazo
Mizi91
Gofianismo
Khan1996
Bodyrot Drwg
SinnerSaint33
Adolf
Winfiel
RAFAL2602
Hon007c
FraGMC
Pasip
Essen
Monorail SpenCov101
Strydor42
Steven17896
Akahiko
SimpleGuy
Cashew8596
Maplefrix
Legoflust
Beghal
Hermilion
All of these players are outside the red square indicated in the first screenshot. They
are not in the core of the world and would make sense to be part of the academy
tribe.
Divisions
So now in terms of divisions and squads, here is what I propose:
Going back to that first picture, I divided up the main tribe (within the red square)
into 4 divisions, NE, NW, SE, and SW. Each of those are divisions. To further break
them up are squads.
NW Div:
Take a look at the fourth picture. I have boxed in the NW Division, each of which has
4 individual boxes. Each box within constitutes its own squad. Therefore, the squads
will be such:
Squad NW-1:Players with villages between (450-475|450-475)
Squad NW-2:Players with villages between (475-500|450-475)
Squad NW-3:Players with villages between (475-500|475-500)
Squad NW-4: Players with villages between (450-475|475-500)
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NE Division
Picture #4
NE-1: (500-525|450-475)
NE-2:(525-550|450-475)
NE-3: (525-550|475-500)NE-4:(500-525|475-500)
SE Div:
Picture #5
SE-1:(500-525|500-525)
SE-2:(525-550|500-525)
SE-3:(525-550|525-550)
SE-4:(500-525|525-550)
NW Div:Picture #6
SW-1:(450-475|500-525)
SW-2:(475-500|500-525)
SW-3:(475-500|525-550)
SW-4:(450-475|525-550)
Of course each squad gets their own leader and each division gets their own leader.
This is in no way suppose to diminish Ops within singular provinces, but this is a
better way to organize it based on a grid system as opposed to provinces since TW2decided to be stupid and remove Continents
Hope you found this useful,
Frog.