trying to paint with fractals - dcm 2nd try
TRANSCRIPT
7/27/2019 Trying to Paint With Fractals - DCM 2nd Try
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TRYING TO PAINT WITH FRACTALS – STUDY PLAN AND
DOCUMENTATION
SECOND TRY
Starting date: Oct. 18, 2013
Program: Mandelbulb 3D. Program version 1.8.9
Plan:
1. First try to make an interesting form. Don’t worry about colors and light;
2. Then look around inside and out, up, down and around for an interesting view;
3. Study color options;
4. Study lighting options;
5. Finally render options;
Part One: Forms and formulas:
6. Use simple formulas, varying the basic options one by one;
7. Use preview option to find an interesting form;
8. Try and make changes systematically just to the formulas;
a. Document what was changed step by step;
b. Save for subsequent review and going in different directions;
Part One Results:
Initial opening screen: Only Formula 1 as Integer Power = 8 and Z multiplier = -1.
Clicked on “Preview” for a fast rendering keeping everything else the same: Formula 1 as
Integer Power = 8 and Z multiplier = -1. The following is what was generated.
7/27/2019 Trying to Paint With Fractals - DCM 2nd Try
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Left the Formula 1 as it was: Integer Power = 8 and Z multiplier = -1. Then clicked on formula 2
and chose the _MobiusTpx (second 3D column choice) leaving the all default values. Finally
clicked on “Preview” and generated the following:
Changed a-y and a-z from 0 to 1 and generated a preview, as follows.
Played around with the options on the second formula and got this:
7/27/2019 Trying to Paint With Fractals - DCM 2nd Try
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It seems to have good potential, so saved it as Painting with Fractals 2nd try 02.m3i.
Opened up the 3D Navi window and played with some adjustments on the upper right corner,
and got this:
Sent view to main, and recalculated at high resolution to get this:
7/27/2019 Trying to Paint With Fractals - DCM 2nd Try
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Played around with the calculation variables and the generated this:
Not much difference after the modifications. Now with play around with the lighting options.
Played around with the light options to get the following - a "Masked Black Bloc" design. Still
have to lighten it up some.
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Some more adjustments with the coloring option and changing to "volume light nr" in middle
panel, the following image was obtained: