trends in information technology

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Trends in Information Technology WESLEY RAY

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Trends in Information TechnologyWesley Ray

Trends in ITBig DataCloud ComputingVirtual Reality

Big Data in Media and EntertainmentBig Data consists of extremely large data sets that may be analyzed computationally to reveal patterns, trends, and associations, especially relating to human behavior and interactions.Benefits:Accurate predictionsLess risks

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Cloud Computing in Media and EntertainmentCloud Computing is the practice of using a network of remote servers hosted on the Internet to store, manage, and process data, rather than a local server or a personal computer.Benefits:FlexibleCost EffectiveScalable

Virtual Reality in Media and EntertainmentVirtual Reality is the computer-generated simulation of a three-dimensional image or environment that can be interacted with in a seemingly real or physical way by a person using special electronic equipment, such as a helmet with a screen inside or gloves fitted with sensors.Benefits:Attending sports games and concerts virtuallyRealistic video game experiencesEducationHealthcare

What affects will trends have on current industry thinking and practices?Increased competitionIncreased innovationIncreased productivityRequire new regulations

Conclusion

References

Cloud.verizon.com,. 'The Media And Entertainment Landscape Faces A Newtechnology ECOSYSTEM'. N.p., 2015. Web. 22 Nov. 2015.Google.com,. Big Data- Google Search'. N.p., 2015. Web. 22 Nov. 2015. Google.com,. 'Cloud Computing - Google Search'. N.p., 2015. Web. 22 Nov. 2015.Google.com,. Virtual Reality- Google Search'. N.p., 2015. Web. 22 Nov. 2015.Karania, Ashok. 'How Big Data Is Changing The Entertainment Industry!'. Linkedin. N.p., 2014. Web. 22 Nov. 2015.Manyika, James. 'Big Data: The Next Frontier For Innovation, Competition, And Productivity'. Mckinsey.com. N.p., 2011. Web. 22 Nov. 2015.Robbins, Jason. 'Why The Future Of Media Is Virtual Reality'. Guff. N.p., 2015. Web. 22 Nov. 2015.