track animation

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  • 7/29/2019 Track Animation

    1/5

    3ds Max : how tos:

    Animate along path using bones

    This is useful for animating trank tracks, conveyor belts, pulleys etc

    Create patha curve that runs along the object, be it a chain, belt etc

    Create Bones

    Create along the complete track (shown in picture is an incomplete trackmainly for display)

  • 7/29/2019 Track Animation

    2/5

    It is advisable to create the bone length towards the direction of the animation. Not that it is

    compulsory.

    Now we only need to do is create an IKspline and lock the same on the curve.

    The abve command has to be done with the base bone selected.

    A selection cursor (with dotted line) appearsselect the top bone and then the curve

    Depending on the option various control boxes will appear along the curve

  • 7/29/2019 Track Animation

    3/5

    Modify (animate) the %along Path for the Bones to move along the path

    There are now two ways of doing things.one is bind it to boneshowever there will be stretching and

    bending along curves

    since this is not desired

    it is better do to a parent child relation of objects to thebones

  • 7/29/2019 Track Animation

    4/5

    Of Course if you have a belt with sprocketsyou can still use the above method or a simple path deform

  • 7/29/2019 Track Animation

    5/5

    Pick the path and do some very basic adjustments if needed,

    Like move the object to the path or rotate the objector stretch it to fit the curve etc.

    In order for the track/gear sprocket to move

    Modify/animate the percentage

    Digitally signed by Prem Mora

    DN: cn=Prem Moraes,

    o=Autodesk, ou=M&E,

    email=prem.moraes@autodes

    om, c=IN

    Date: 2013.01.18 16:39:09 +05