towards a video rights maturity model

12
What Is Video Rights Maturity and Why Do We Need a Model? Companies that produce, license, or sublicense video or film care a great deal about the rights they negotiate as licensors or licensees.Video rights tell a company how it can use the video to distribute and monetize it.Video rights help ensure a company doesn’t sell content in a way it shouldn’t. We will use video to mean audio-visual works that a company creates, distributes, or licenses. Video rights will mean the rights to sell, buy, or license a video for a wide array of rights to outlets including broadcast, cable, the Internet, mobile, and other distribution methods, as well as any additional deal rights, such as publications or merchandise. Fast, highly integrated flows of data information are evolving within video companies to speed the processes of video creation and distribution. From contract acquisition to distribution, metadata about a video has to follow it internally, from parent title to versions, to distribution partners, even to other third parties such as IMDb, Tribune, or others. The same ability is needed—and often missing or manual—for video rights data. The ability for a company to track the rights for a video it owns or licensed or the rights it has given to a licensee gives that company knowledge and control over what it owns. This is generally understood to be “rights management.” The more video rights management is based on efficient information flow and integration, the faster and more effective the company will be in protecting and monetizing the videos it has sold, bought, or licensed. The rapid evolution and dynamic nature of the contemporary video market has outpaced the abilities of many rights-related systems. In this context, assessing a company’s maturity for the systems, people, and processes that manage video rights is a first step—and then a continuing process—to updating and prioritizing costly gaps in a company’s rights capabilities. These gaps prevent a company from being as integrated and efficient in its markets as it could be and increase its legal risk. Importantly, unexploited rights leave backlist and other markets unexploited. MANAGING YOUR DIGITAL ASSETS ADVISORY INFORMATION DRIVES SOUND ANALYSIS, INSIGHT AND ACTION.

Upload: julia-goodwin

Post on 15-Apr-2017

98 views

Category:

Documents


0 download

TRANSCRIPT

Page 1: Towards a Video Rights Maturity Model

What Is Video Rights Maturity and Why Do We Need a Model?Companies that produce, license, or sublicense video or film care a great deal about the rights they negotiate as licensors or licensees. Video rights tell a company how it can use the video to distribute and monetize it. Video rights help ensure a company doesn’t sell content in a way it shouldn’t. We will use video to mean audio-visual works that a company creates, distributes, or licenses. Video rights will mean the rights to sell, buy, or license a video for a wide array of rights to outlets including broadcast, cable, the Internet, mobile, and other distribution methods, as well as any additional deal rights, such as publications or merchandise.

Fast, highly integrated flows of data information are evolving within video companies to speed the processes of video creation and distribution. From contract acquisition to distribution, metadata about a video has to follow it internally, from parent title to versions, to distribution partners, even to other third parties such as IMDb, Tribune, or others. The same ability is needed—and often missing or manual—for video rights data.

The ability for a company to track the rights for a video it owns or licensed or the rights it has given to a licensee gives that company knowledge and control over what it owns. This is generally understood to be “rights management.” The more

video rights management is based on efficient information flow and integration, the faster and more effective the company will be in protecting and monetizing the videos it has sold, bought, or licensed. The rapid evolution and dynamic nature of the contemporary video market has outpaced the abilities of many rights-related systems. In this context, assessing a company’s maturity for the systems, people, and processes that manage video rights is a first step—and then a continuing process—to updating and prioritizing costly gaps in a company’s rights capabilities. These gaps prevent a company from being as integrated and efficient in its markets as it could be and increase its legal risk. Importantly, unexploited rights leave backlist and other markets unexploited.

MANAGING YOUR DIGITAL ASSETS ADVISORY

INFORMATION DRIVES SOUND ANALYSIS, INSIGHT AND ACTION.

Page 2: Towards a Video Rights Maturity Model

The value of maturity models has been well demonstrated and is applied to numerous areas of practice. Maturity models help an organization to define processes which should be measured and against which improvements can be monitored. Maturity models create the overall context for common conversation and their benefits are well documented. Lately, other areas of professional practice have seen widespread use of maturity models—including content management, digital asset management, electric grid cybersecurity, e-learning, and more. We assert that the changing landscape of video rights creates the need for a video rights maturity model to help the industry apply this proven methodology to an area of great need.

Who Will Need Rights Maturity Assessments?Any discussion of what it means to be “mature” will take into account the size, the requirements, and the distribution outlets of the company as well as the people, processes, and systems available to them. The implications from assessing a company’s level of video rights maturity will vary as a result—from the small production company to the conglomerate media company.

The following roles within media organizations are impacted by video rights and will find an assessment of their rights’ state valuable:

• Producers\Owners

• Attorneys

• Rights and clearances

• Finance

• Sales

• Production

• Marketing and PR creative departments

• Libraries and archives

• Broadcast and digital distribution

• IS and technical operations

Given the breadth of video rights’ impact on an organization, it’s prudent to assess how video rights are created, defined, and disseminated across a company. When a company has a thorough view of its rights landscape and needs, it will become more proactive and agile in rights management, sales, distribution, and other areas.

Further, the proliferation and velocity of new methods and devices for distribution of video are severely straining many companies’ traditional rights landscapes. A video rights maturity assessment is an opportunity for a company to level set its current rights state and prepare for the iterative efforts essential to meet dynamic, often disruptive, video market forces. Indeed, the maturity model itself will need to iterate over time for these same reasons!

Page 3: Towards a Video Rights Maturity Model

Let’s briefly review these video rights, how they work, the factors that influence their definition, calculation, and dissemination within a company or with contracted partners.

Rights Attributes: Laying Out the BasicsVideo rights consist of multiple attributes that work in tight combination with each other that determine how a video may be used or sold.

Video rights have discrete meaning by working together in combination in this way much as one cannot define one’s birthdate by month or year alone, but must use the combination of month-day-year. Video rights consist of a minimum of eight attributes that operate in this combination; some companies define more but these are the essentials. Each video can have multiple combinations of these rights attributes to define what is being allowed with that work in a contract. These rights attributes are:

• The video asset

• The terms

• The rights

• The distribution method

• The territories

• The languages

• Play definitions

• Exclusive or non-exclusive uses

The rights granted by the seller\licensor to the buyer\licensee are evaluated, interpreted, and usually stored in a system of some kind. By calculating the combination of these rights, a company can ask what availability it has for a territory, for a right, for a distribution channel...for any attribute or combination of these attributes for one video or all its videos. These availability reports are widely produced by rights management systems and are a key rights data artifact in many companies. The level of detailed rights reporting and the flow of this rights information in a company help measure its rights maturity.

Before assessing a company’s video rights state, the five considerations that affect how a video may be used within a company or outside of it are:

1. Rights vocabulary and interpretation

2. Third-party rights

3. Timing

4. Trusted rights relationships

5. Rights management and reach

1. Rights Vocabulary and the Gambit of Contract Interpretation.

When negotiating video rights attributes in a contract, a company must be clear about how it understands the terms being used and defined, both internally and with the other party. There is no standard, widely accepted video rights schema or vocabulary in the media industry. Therefore, each party can be using a slightly different video rights schema or have a different understanding of their vocabularies.*

*The topic of a common vocabulary for rights is worthy of separate, deeper research and exposition. Some organizations have begun this work, such as the Independent Film & Television Alliance (IFTA), and various groups have proposed schemas, such as METSRights, ODRL, and MPEG-21, and others.

Page 4: Towards a Video Rights Maturity Model

Here is where the gambit of interpretation comes in: Each side in the agreement can interpret the contract wording narrowly or widely as it serves their individual benefit if the contract is not written very carefully. Licensors try to write their video deals as narrowly as possible while licensees try to negotiate their deals as broadly as possible. This interpretation can also come into play when new forms of distribution arise that did not exist when the original video contract was written. Was the new right attribute implied or not?

2. Third-Party Rights Many video works contain not only original material shot by the producer(s) but also third-party works such as music, photos, graphics, and other materials. Each of these elements may have their own contracts and the rights granted are calculated along with the rights granted for the producer’s content. In addition to third-party materials, content licensors may also have to consider talent and guild agreements that impact usage and payments for the video.

3. Timing Is EverythingIf calculating all of these video rights could only be an exercise done once in time, then that alone would cut a significant effort of rights management teams and systems. But as the saying goes, “timing is everything.” What is available today (the video, the third party element, the talent agreement), may not be available tomorrow, so organizations have to keep asking themselves again and again, “What do I—right now—have the rights to?”

4. Rights Vocabularies and TrustRelationshipsTo what extent does a company trust those tasked with interpreting video rights quickly and accurately? Colleagues may be asking, “Are they doing it right? Why is it taking so long?” Conversely, those tasked with the interpretation of rights may not trust others in the company to understand video rights well enough to use the content correctly (“They won’t know what subscription streaming video-on-demand means,” “They just want to sell; they’ll overlook the rights”). To a company dependent on video rights, the lack of trust across people and systems prevent the speedy flow of rights information for creative use of a video, to develop new video versions, or to quickly and accurately make video sale offerings.

5. Rights Management and Reach.Finally, the ability to know where a company has sold video content and to be able to disable or pull that content back from digital distribution or digital outlets when it is being used incorrectly or is in litigation would be a powerful tool. If a dynamic, embedded semantic tag in the video reported back that a video was used outside the rights attributes granted, the licensing company could determine to disable it or not depending on its relationship with the partner. Digital Rights Management (DRM) can embed simple tags of rights information in a video and disable or destruct a video past a contractual end date, but more sophisticated capabilities are still developing. This is an exciting and emerging area.

Page 5: Towards a Video Rights Maturity Model

These five considerations are taken into account in the rights maturity model and influence how a company can assess their video rights current state across the array of Video Rights Maturity Facets.

Video Rights Maturity Facets and a Practical ApplicationWith an understanding of video rights attributes and the five considerations that impact rights usage in a company, we can create a conversation around a rights maturity model. Optimity Advisors offers this set of definitional areas or facets essential to video rights maturity and five levels of maturity for each facet. In the next section of this paper, we present a complete Rights Maturity Model Matrix for companies to use for self-assessment.

These facets and the model will help your organization to work together on these complex and changing issues. The model will assist anyone who is tasked in organizations with interpreting, maintaining and disseminating rights inside and outside their company. As rights management on any scale is usually managed with systems and interfaces and many creators and consumers of video rights exist, it is recommended that key stakeholders across the company form a video rights maturity assessment team. Every company is different and you will need to identify those video rights information “owners” and “consumers” across your organization that can provide input to the assessment. We encourage a wider outreach as an approach to creating a common ground through the model.

To determine your organization’s current state, plan to use the model to “self-assess” the current state at your organization—take a look at Part II of the paper at the actual model and you’ll see what we mean here. To get ready for this, the next section presents the “building blocks of the maturity model. The Facets of Rights Maturity for Video Acquisition or Licensing below will guide you in completing the rights maturity model. The facets in this model take into account the people, methodologies, processes, and systems that enable a maturing video rights state to grow. And remember—not all facets may apply to all organizations.

Page 6: Towards a Video Rights Maturity Model

A controlled rights vocabulary is used.

System(s) exist to track rights for the video title asset.

System(s) exist to track rights for the parent video title asset and its third-party assets’ rights.

Timely availability reporting within a time window exists.

Timely “why not” availability reporting within a time window exists.

Video rights attributes and information are understood and shared to allow the timely dissemination of rights information across the company.

Within the system(s) of record for the rights lifecycle from acquisition to distribution, a common rights vocabulary is defined and used across systems and processes. There is enterprise agreement and understanding of the most business-critical rights terms.

From Excel sheets to full rights management systems, the enterprise has the people and the systematic means to evaluate a video’s rights attributes to know the rights acquired from the licensor or rights licensed to a licensee for a video asset.

From Excel sheets to full rights management systems, the enterprise has the people and the systematic means to evaluate the video rights attributes to know the rights acquired from the licensor or rights licensed to a licensee for a video asset and all its related third-party agreements.

People, processes, and systems exist to produce lists of available video assets or rights attributes to use or sell within a time window. These lists have calculated the videos’ attributes and include considerations that impact availability: producer title rights, third-party rights, talent or guild agreements, or existing exclusive sales of the video.

People, processes, and systems are in place to produce lists of non-available video assets that cannot be used to sell within a time window and the reason why not: expiration, exclusivity is sold, etc. This serves the business by allowing it to renew expired third-party elements or renegotiate talent terms to make the video asset available again.

Rights are served through processes and systems that allow internal business clients to get video rights information as needed without reliance on an intermediary department for their core, business critical video rights.

Facets of Rights Maturity for Video Acquisition or Licensing

Facet Description

1

2

3

4

5

6

Page 7: Towards a Video Rights Maturity Model

Rights information flows systematically and appropriately from acquisition to delivery.

Digital Rights Management (DRM) technology is implemented.

Rights systems are integrated with internal financial systems.

Rights systems support external partners in self-service reporting.

Rights flow in an automated fashion and disseminate rights to other systems as needed in the organization’s ecosystem.

Rights metadata such as licensor and rights attributes are embedded in the video asset for internal tracking and inheritance as versions of the video are made or to identify and track rights granted to a specific licensor using a DRM program. The organization’s DRM or other processes or systems are used to identify videos out of license or in litigation and can disable or retrieve them from distributors.

Contract language for the definition of royalties or participations per unique rights combinations are system-managed and connected to financial systems for processing and statement reporting. Video contract-defined contractual milestone payments and amortizations calculations are integrated with the rights management and\or financial systems.

External partners have the ability to securely view information on their partnership such as video asset usage, contract payments, royalties due, or participations owed.

Facets of Rights Maturity for Video Acquisition or Licensing

Facet Description

Please proceed to the Video Rights Maturity Model Matrix on the next page to assess the current state for your company.

Optimity Advisors is available to help your organization perform video rights assessment workshops, identify gaps, and develop a strategic rights maturity roadmap.

7

8

9

10

Page 8: Towards a Video Rights Maturity Model

Vid

eo R

ight

s M

atur

ity

Mod

el M

atri

x

Com

plet

e th

e Vid

eo R

ight

s M

atur

ity M

odel

Mat

rix

asse

ssm

ent

belo

w b

y as

sess

ing

your

org

aniz

atio

n’s

leve

l for

eac

h fa

cet.

As

an o

rgan

izat

ion

mat

ures

, its

leve

l for

the

face

ts im

pact

ing

its b

usin

ess

will

mig

rate

from

left

to r

ight

on

the

mat

urity

sca

le.

Face

t

Ad

Hoc

(1)

In

cipi

ent

(2)

Fo

rmat

ive

(3)

O

pera

tion

al (

4)

Opt

imiz

ing

(5)

Stan

dard

rig

hts

term

s ar

e no

t us

ed a

cros

s th

e or

gani

zatio

n or

sys

tem

s. Su

bjec

t m

atte

r ex

pert

s kn

ow t

he o

rgan

izat

ion’

s ri

ghts

voc

abul

ary.

A c

ontr

olle

d ri

ghts

vo

cabu

lary

is b

eing

ev

alua

ted

for

the

peop

le

and

syst

ems

that

nee

d th

em.

A c

ontr

olle

d ri

ghts

vo

cabu

lary

is im

plem

ente

d ac

ross

peo

ple

and

syst

ems

that

nee

d th

em.

Stan

dard

rig

hts

term

s ar

e re

cogn

ized

as

need

ed

acro

ss t

he o

rgan

izat

ion.

O

ther

gro

ups

and

syst

ems

acro

ss t

he c

ompa

ny h

ave

the

need

to

unde

rsta

nd

criti

cal r

ight

s te

rms.

A c

ontr

olle

d ri

ghts

vo

cabu

lary

is u

sed.

A c

ontr

olle

d ri

ghts

vo

cabu

lary

is in

tegr

ated

an

d op

erat

iona

l acr

oss

the

orga

niza

tion.

The

re is

go

vern

ance

and

iter

atio

n fo

r th

e vo

cabu

lary

and

pr

oces

ses

to r

e-ev

alua

te

righ

ts a

ttri

bute

s as

cha

nge

occu

rs. T

he c

ompa

ny d

rive

s su

ppor

t fo

r an

indu

stry

st

anda

rd v

ideo

voc

abul

ary

and

sche

ma.

1

Phys

ical

or

digi

tal c

opie

s of

vid

eo c

ontr

acts

are

m

anua

lly e

valu

ated

by

subj

ect

mat

ter

expe

rts

to

dete

rmin

e th

e ri

ghts

for

a vi

deo

title

ass

et o

n re

ques

t.

The

orga

niza

tion

finds

m

anua

l eva

luat

ion

of

cont

ract

s un

wie

ldy

and

iden

tifies

the

nee

d fo

r vi

deo

title

ass

et le

vel

righ

ts t

o be

sys

tem

atic

ally

m

anag

ed.

The

orga

niza

tion

is im

plem

entin

g or

upg

radi

ng

outd

ated

sys

tem

s to

tra

ck

vide

o tit

le a

sset

rig

hts.

The

orga

niza

tion

has

syst

ems

and

inte

rfac

es

to t

rack

vid

eo t

itle

asse

t ri

ghts

acr

oss

criti

cal

wor

kflow

s. Vi

deo

title

ass

et

righ

ts a

re a

vaila

ble

to t

hose

w

ho n

eed

them

.

2Sy

stem

(s) e

xist

to

trac

k ri

ghts

for

the

vide

o tit

le

asse

t.

The

orga

niza

tion

has

syst

ems

to t

rack

vid

eo

title

ass

et r

ight

s an

d is

cont

inua

lly e

valu

atin

g be

st

prac

tices

(pro

cess

es o

r sy

stem

s) t

o se

nd v

ideo

titl

e as

set

righ

ts t

o th

ose

who

ne

ed t

hem

.

Page 9: Towards a Video Rights Maturity Model

Vid

eo R

ight

s M

atur

ity

Mod

el M

atri

x

Face

t

Ad

Hoc

(1)

In

cipi

ent

(2)

Fo

rmat

ive

(3)

O

pera

tion

al (

4)

Opt

imiz

ing

(5)

Third

-par

ty a

sset

con

trac

ts

for

a vi

deo

asse

t ar

e m

anua

lly c

alcu

late

d an

d su

mm

ariz

ed, a

long

with

the

vi

deo

asse

t’s r

ight

s.

The

orga

niza

tion

is im

plem

entin

g or

upg

radi

ng

outd

ated

sys

tem

s to

tra

ck

third

-par

ty a

sset

rig

hts

alon

g w

ith t

he v

ideo

titl

e as

set

leve

l rig

hts.

Third

-par

ty a

sset

rig

hts

are

calc

ulat

ed w

ith t

he v

ideo

tit

le a

sset

rig

hts

to d

eliv

er

the

full

righ

ts a

vaila

bilit

y fo

r a

vide

o as

set.

Third

-par

ty a

sset

con

trac

ts

for

a vi

deo

title

ass

et c

an

no lo

nger

be

man

ually

ca

lcul

ated

and

sum

mar

ized

w

ith e

ffici

ency

. The

or

gani

zatio

n id

entifi

es t

he

need

for

third

-par

ty a

sset

co

ntra

cts

to b

e ca

lcul

ated

sy

stem

atic

ally.

Syst

em(s

) exi

st t

o tr

ack

righ

ts a

t th

e pa

rent

vid

eo

title

.

The

orga

niza

tion

has

syst

ems

to t

rack

thi

rd-

part

y as

set

righ

ts a

long

w

ith t

he v

ideo

titl

e as

set’s

ri

ghts

. It

is co

ntin

ually

ev

alua

ting

best

pra

ctic

es

(pro

cess

es o

r sy

stem

s)

to in

gest

or

com

mun

icat

e ex

piri

ng t

hird

-par

ty r

ight

s to

tho

se w

ho n

eed

this

info

rmat

ion.

3

Ava

ilabi

lity

repo

rtin

g re

quire

s a

larg

e st

aff o

f pe

ople

or

syst

ems

effo

rt

to p

erfo

rm.

Ava

ilabi

lity

repo

rtin

g is

unde

rsto

od t

o ta

ke t

oo

long

to

perf

orm

to

mee

t co

mpa

ny n

eeds

. Sys

tem

atic

av

aila

bilit

y re

port

ing

requ

irem

ents

are

in

defin

ition

or

itera

tion.

Ava

ilabi

lity

repo

rtin

g is

bein

g im

plem

ente

d fo

r sy

stem

s, im

prov

ing

proc

esse

s an

d w

orkfl

ows.

Ava

ilabi

lity

repo

rtin

g ru

ns e

ffici

ently

and

rig

hts

info

rmat

ion

flow

s to

pe

ople

and

sys

tem

s to

m

eet

com

pany

-wid

e ne

eds.

4Ti

mel

y av

aila

bilit

y re

port

ing

with

in a

tim

e w

indo

w

exist

s.

Ava

ilabi

lity

repo

rtin

g is

proa

ctiv

ely

impr

oved

an

d au

tom

ated

to

acco

mm

odat

e sy

stem

ch

ange

s, ne

w li

nes

of

busin

ess,

and

mar

ket

chan

ge. P

roce

sses

exi

st

to le

vera

ge a

vaila

bilit

y re

port

ing

for

pred

ictiv

e cr

eativ

e, s

ales

, and

di

stri

butio

n gr

owth

.

Page 10: Towards a Video Rights Maturity Model

Vid

eo R

ight

s M

atur

ity

Mod

el M

atri

x

Face

t

Ad

Hoc

(1)

In

cipi

ent

(2)

Fo

rmat

ive

(3)

O

pera

tion

al (

4)

Opt

imiz

ing

(5)

A c

ompa

ny m

anua

lly

rese

arch

es w

hy a

vid

eo is

no

t av

aila

ble

for

requ

este

d ri

ght

attr

ibut

e(s)

.

Why

not

ava

ilabi

lity

repo

rtin

g is

bein

g im

plem

ente

d fo

r sy

stem

s, im

prov

ing

proc

esse

s an

d w

orkfl

ows.

Why

not

ava

ilabi

lity

repo

rtin

g ru

ns e

ffici

ently

an

d ri

ghts

info

rmat

ion

flow

s to

peo

ple

and

syst

ems

to m

eet

com

pany

-wid

e ne

eds

for

rene

gotia

tion

or r

enew

al

of e

xpire

d co

nten

t.

A c

ompa

ny id

entifi

es t

hat

it ca

nnot

effe

ctiv

ely

man

age

man

ually

res

earc

hing

why

a

vide

o is

not

avai

labl

e.

Syst

emat

ic w

hy n

ot

avai

labi

lity

repo

rtin

g re

quire

men

ts a

re in

de

finiti

on o

r ite

ratio

n.

Tim

ely

why

not

ava

ilabi

lity

repo

rtin

g w

ithin

a t

ime

win

dow

exi

sts.

Why

not

ava

ilabi

lity

repo

rtin

g is

proa

ctiv

ely

impr

oved

and

aut

omat

ed

to a

ccom

mod

ate

syst

em

chan

ges,

new

line

s of

bu

sines

s, an

d m

arke

t ch

ange

. Pro

cess

es e

xist

to

leve

rage

why

not

av

aila

bilit

y re

port

ing

for

pred

ictiv

e cr

eativ

e, s

ales

, an

d di

stri

butio

n gr

owth

.

5

Vide

o ri

ghts

info

rmat

ion

is di

ffuse

d, in

terp

rete

d,

and

dist

ribu

ted

by a

nyon

e in

the

org

aniz

atio

n w

ho

has

acce

ss t

o th

e vi

deo

cont

ract

.

Vide

o ri

ghts

info

rmat

ion

is be

ginn

ing

to o

rgan

ize

and

cent

raliz

e. T

he n

eed

for

an a

uthe

ntic

ated

vid

eo

righ

ts s

yste

ms

of r

ecor

d is

reco

gniz

ed.

Vide

o ri

ghts

man

agem

ent i

s or

gani

zed

and

cent

raliz

ed

in s

yste

ms

of r

ecor

d by

ri

ghts

man

agem

ent

subj

ect

mat

ter

expe

rts

who

are

re

spon

sible

for

answ

erin

g vi

deo

righ

ts q

uest

ions

for

the

entir

e co

mpa

ny.

Vide

o ri

ghts

are

bas

ed o

n a

com

pany

’s st

anda

rd r

ight

s vo

cabu

lary

, are

org

aniz

ed

into

sys

tem

s of

rec

ord

by r

ight

s m

anag

emen

t su

bjec

t m

atte

r ex

pert

s, an

d ar

e di

ssem

inat

ed a

cros

s th

e co

mpa

ny t

o in

tern

al

cons

umer

s tr

aine

d in

un

ders

tand

ing

thei

r cr

itica

l vi

deo

righ

ts d

ata.

6Ri

ghts

att

ribu

tes

and

info

rmat

ion

are

unde

rsto

od a

nd s

hare

d to

allo

w t

he t

imel

y di

ssem

inat

ion

of r

ight

s in

form

atio

n ac

ross

the

co

mpa

ny.

Righ

ts m

anag

emen

t is

base

d on

an

indu

stry

st

anda

rd v

ideo

rig

hts

voca

bula

ry t

hat

is w

idel

y un

ders

tood

, visi

ble

with

in t

he c

ompa

ny a

nd

is ev

ange

lized

with

its

part

ners

.

Page 11: Towards a Video Rights Maturity Model

Vid

eo R

ight

s M

atur

ity

Mod

el M

atri

x

Face

t

Ad

Hoc

(1)

In

cipi

ent

(2)

Fo

rmat

ive

(3)

O

pera

tion

al (

4)

Opt

imiz

ing

(5)

Vide

o ri

ghts

info

rmat

ion

is m

anag

ed m

anua

lly

with

in b

usin

ess

silos

, its

en

try

is du

plic

ated

in

vari

ous

syst

ems

that

are

no

t in

tegr

ated

acr

oss

the

wor

kflow

s th

at d

epen

d on

ri

ghts

.

Vide

o ri

ghts

are

sto

red

in a

ri

ghts

man

agem

ent

syst

em

and

som

e cr

itica

l int

erfa

ces

supp

ortin

g co

re w

orkfl

ows

exist

. The

pot

entia

l for

fu

rthe

r au

tom

atio

n ex

ists

Cor

e vi

deo

righ

ts

info

rmat

ion

is in

tegr

ated

ac

ross

key

bus

ines

s sy

stem

s th

at r

equi

re t

hem

, en

ablin

g vi

deo

righ

ts

self-

serv

ice,

som

e se

arch

, an

d di

scov

ery

of a

vaila

ble

cont

ent.

Vide

o ri

ghts

are

un

ders

tood

to

requ

ire a

ri

ghts

man

agem

ent

syst

em

and

initi

al r

epor

ting

is us

ed t

o pa

ss v

ideo

rig

hts

info

rmat

ion

to o

ther

s th

at

need

it. D

uplic

ativ

e ri

ghts

da

ta e

ntry

acr

oss

syst

ems

still

exi

sts.

Righ

ts in

form

atio

n flo

ws

syst

emat

ical

ly fr

om

acqu

isitio

n to

del

iver

y.

Hig

hly

auto

mat

ed in

tern

al

vide

o ri

ghts

pro

cess

es

exist

to

spee

d th

e se

arch

, di

scov

ery,

dist

ribu

tion,

and

di

gita

l rig

hts

man

agem

ent

of a

com

pany

’s vi

deos

.

7

Trac

king

of d

istri

bute

d di

gita

l vid

eo c

onte

nt is

do

ne m

anua

lly o

r vi

a di

stri

butio

n sy

stem

s’ re

port

ing.

Whe

n lit

igat

ion

caus

es t

he r

etri

eval

of

cont

ent,

the

retr

ieva

l pr

oces

s is

man

ual v

ia

emai

l, et

c. Th

e ab

ility

to

mon

itor

and

retr

ieve

vid

eo

used

out

side

of t

he r

ight

s at

trib

utes

gra

nted

doe

s no

t ex

ist.

Trac

king

of d

istri

bute

d di

gita

l vid

eo c

onte

nt is

do

ne m

anua

lly o

r vi

a di

stri

butio

n sy

stem

s’ re

port

ing

and

is un

wie

ldy

and

unre

liabl

e du

e to

vo

lum

e of

con

tent

or

num

ber

of d

istri

buto

rs.

The

com

pany

iden

tifies

its

abi

lity

to c

ontr

ol it

s di

stri

bute

d co

nten

t is

a ri

sk.

A D

RM s

yste

m is

id

entifi

ed a

s ne

cess

ary

and

prel

imin

ary

impl

emen

tatio

n ex

ists

for

core

met

adat

a an

d vi

deo

term

end

dat

es.

It is

poss

ible

to

mor

e ea

sily

repo

rt a

nd fi

nd c

onte

nt

out

of li

cens

e, a

lthou

gh t

his

is st

ill a

par

tially

man

ual

exer

cise

.

A D

RM s

yste

m is

im

plem

ente

d an

d co

re r

ight

s at

trib

utes

ar

e em

bedd

ed in

the

di

gita

l vid

eo fi

le. T

imed

w

ater

mar

king

, sel

f-de

stru

ctio

n, o

r ot

her

met

hods

are

ava

ilabl

e to

di

sabl

e th

e co

nten

t pa

st

cont

ract

ual t

erm

end

dat

e.

8D

RM is

impl

emen

ted.

DRM

is s

een

to r

equi

re

indu

stry

and

tec

hnol

ogy

effo

rts

to e

nfor

ce t

he u

se

of v

ideo

con

tent

bas

ed o

n te

rm e

nd d

ates

but

also

on

oth

er g

rant

ed r

ight

s at

trib

utes

. The

abi

lity

to

with

draw

or

disa

ble

the

cont

ent

outs

ide

thos

e gr

ante

d at

trib

utes

bec

omes

po

ssib

le.

Page 12: Towards a Video Rights Maturity Model

Julia Goodwin is a Senior Manager at Optimity Advisors. She has 15 years of experience in the media industry, improving workflows, designing and implementing systems that accelerate the flow of video metadata, rights, scheduling, content and distribution across multiple platforms.

David H. Lipsey, Partner, works with contemporary content issues—both analog and digital—in the corporate, studio, television, magazine, trade and technical publishing and information aggregation industries—and museums whenever he can. His particular focus is on digital content and Digital Asset Management (DAM) and its meaning for brand development the consumer packaged goods, manufacturing, pharmaceutical, and advertising businesses. David is fluent in the meaning of digital assets across the spectrum of media entertainment industries—in print, film, broadcast and graphics. He’s been involved with the field of DAM since its inception and is an international leader in this field. He serves as the chair of the global conferences on The Art and Practice of Managing Digital Media and the international DAM Foundation. Throughout his career, David has excelled in using his skills as a facilitator and proponent of affirmative change to help organizations achieve new directions and goals through interviewing, workshops, executive retreats, small group development, and classroom-style learning.

John Horodyski is a Partner with Optimity Advisors with over 13 years of management strategy experience in DAM, metadata and taxonomy design, digital and social media marketing, and brand strategy. John has provided strategic direction and consulting on DAM implementations, including metadata and taxonomy design for a variety of Fortune 500 clients from consumer packaged goods, to the pharmaceutical industry, and media and entertainment. John is also part of the Adjunct Faculty at San Jose State University where he teaches a graduate course in DAM.

Washington, DC 1600 K Street, Suite 202 Washington, DC 20006 Phone: 202.540.9222 Fax: 202.540.9223 Email: [email protected]

New York, NY 183 Madison Avenue, Suite 1205 New York, NY 10016 Phone: 212.239.3371 Email: [email protected]

Los Angeles, CA 1100 Glendon Avenue, Suite 925 Los Angeles, CA 90024 Phone: 310.954.2980 Email: [email protected]

Offices also in Sacramento, Minneapolis and Dallas

www.optimityadvisors.com