tie-break systems 2011

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    Tie-break systems

    Systems using the results of opponents

    Systems using the players own results

    Systems using ratings

    Systems using a teams own results

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    Tie-break systems

    Systems using the players own results

    Sum of Progressive Scores

    Sum of Progressive Score Cuts

    The Koya System for Round RobinTournaments

    Both systems are out of use in FIDE from 1 July 2010

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    Tie-break systems

    Systems using the players own results

    Direct Encounter

    Number of games won

    The greater number of games played withthe black pieces

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    Tie-break systems

    Systems using a teams own results

    Direct Encounter

    Match points in Team Competitions decidedby game points

    Combined match and game points

    Game points in Team Competitions decidedby match points

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    Tie-break systems

    If a player will have a point coming from abye orif he had a + or a - score,

    all these scores will be counted to be pointfor calculation of tie-break points for hisopponents.

    Handling of unplayed games

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    Tie-break systems

    To calculate Buchholz or Sonneborn-Bergerpoints for tie-break purposes, a virtualopponent is used.

    Handling of unplayed games

    This virtual opponent has the same number ofpoints as the real player at the start of theround.

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    Handling of an unplayed game in

    round 5 of a 9 round tournament

    player "A" virtualopponent

    1. in case of a bye

    points before the round 1 1

    result of the round 1 0

    points after the round 2 1

    points at the end of the tournament ? 3

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    Handling of an unplayed game in

    round 5 of a 9 round tournament

    player "A" virtualopponent

    2. in case of a result + / -

    points before the round 1 1

    result of the round 1 0

    points after the round 2 1

    points at the end of the tournament ? 3

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    Handling of an unplayed game in

    round 5 of a 9 round tournament

    player "A" virtualopponent

    3. in case of a result -/ +

    points before the round 1 1

    result of the round 0 1

    points after the round 1 2

    points at the end of the tournament ? 4

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    Tie-break systems

    Systems using the results of opponents

    The Buchholz system

    The Median Buchholz

    The Buchholz Cut

    The Sum of Buchholz

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    Tie-break systems

    Systems using ratings

    The average rating of opponents

    The average rating cuts

    The tournament performance rating (TPR)

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    Tie-break systems

    F I N I S H