the sixth seedi conference zagreb, croatia, may, 18 th 2011 v-must.net presentation of the virtual...
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The Sixth SEEDI Conference Zagreb, Croatia, May, 18th 2011
V-MUST.NETpresentation of the
Virtual Museum Transnational Network
Sofia PescarinConsiglio Nazionale delle Ricerche (CNR)
Rome, [email protected]
Selma RizvicFaculty of Electrical Engineering, University of Sarajevo
Sarajevo, Bosnia and [email protected]
Dino SelimovicAssociation for digitization and informatization of cultural heritage DIGI.BA
Sarajevo, Bosnia and [email protected]
V-MUST is funded by the European Commission under the Community's Seventh Framework Programme, contract no. GA 270404.
V-MUST.NET
Virtual MUSeum Transnational NETwork
A network dedicated to Virtual Museums
It is a Network of Excellence financed by the FP7
4 years: February 2011 – February 2015
18 Partners coming from 13 different countries
http://vimeo.com/20368515
Who is V-MusT.net ?
• Research Centres
• Universities
• Museums
• Companies
• Museum Advisory Board
• Expert Advisory Board
• Associated museums
Map of partners network
Who is part of the network?
CNR - Consiglio Nazionale delle Ricerche (ITABC – ISTI – ITD)
APRE: Agenzia Per La Promozione Della Ricerca Europea
King’s College London, Centre for Computing in the Humanities, King’s Visualisation Lab
University of Sarajevo, Dept. Computer Science
Institut National de Recherche en Informatique et Automatique (INRIA-IPARLA Joint Research Team)
Lund University, Department of Design Sciences
STARC, Cyprus Institute
CINECA
Foundation of the Hellenic World
Allard Pirson Museum, University of Amsterdam
Center for Documentation of Cultural and Natural Heritage
Comune di Roma, Sovraintendenza ai Beni Culturali, Museo dei Fori Imperiali
Fraunhofer Institute für Graphische Datenverarbeitung
Virtualware
Visual Dimension
Sociedad Española de Arqueología Virtual
Noho LTD
University of Brighton, University of Brighton’s Business School
Italy
Italy
UK
Bosnia-Herzegovina
France
Sweden
Cyprus
Italy
Greece
Netherlands
Egypt
Italy
Germany
Spain
Belgium
Spain
Ireland
UK
Associate Members
Research Institutions:
Applied Laboratory of Interactive Visualization and Embodiment, Hong Kong, China
CNR ISTC, Rome, IT
CNR IBAM, Lecce, IT
TU Delft (Technical University Delft), NL
University of Padova, Dept. Archaeology, IT
University of California, Merced, USA
Museums and Visitor Centers
Bologna Archeological Museum, IT
Ayutamiento de la Rinconada, ES
Dublinia and the Viking World, IR
Exposicion Galiciadixital, ES
Foundation Atapuerca, ES
Fundacion Marq-MusEo Arqueologico Provincial de Alicante, ES
Historiska Museet Lund (Historical Museum), SE
Kulturen (Kulturhistoriska foreningen for sodra Sverige), SE
Museo Civico del Risorgimento/Certosa, Bologna, IT
Museo y Parque Arqueologico Cueva Pintada, ES
Museum Victoria, Melbourne, Australia
Music Museum, Bologna, IT
Museo de Artes Tradiciones Populares, Madrid, ES;
Muzej Hercegovine (Museum of Herzegovina), BH;
Muzej Sarajeva (Museum of Sarajevo), BH;
Nubian Museum, Aswan, Egypt;
Polo Museale Fiorentino, Galleria dell'Accademia, IT;
Provincia di Napoli, Direzione Cultura, IT;
Roman National Museum, Terme di Diocleziano museum, IT;
Teramo Archaeological Museum, IT,
Zemaljski muzej Bosne i Hercegovine (National Museum of BH)
Waterford Museum of Treasures, IR
Companies
CadLand s.r.l., IT
MakeBelieve design & consulting, GR
Playable Fiction, USA
Zero Creative, NL
Industry
HP Italy
NVIDIA South Europe
International Institutions
UNESCO
ICOM
Map of Virtual Museums network
Virtual Museums
Virtual Museums are a new model of communication aimed at creating a personalized, immersive, interactive way to enhance our understanding of the world around us.
Virtual Museum is a “short-cut” commonly used to identify different digital creations (i.e. VR applications, CG animations, multimedia, web-based presentations, etc.). VMs, as formulated at the beginning of the 90s, are aimed at creating a bridge to the remains of our past and their knowledge. A fundamental requirement is therefore the focus they should have on users.
”Experience” is therefore the key word: interactivity, immersivity, narrative
Virtual Museum: expectations
Creation of a personalized, immersive, interactive way to enhance our understanding of the world around us.
identify different potential “realities” of the information, reaching to a cognitive increment of the heritage.
”Experience” is therefore the key word: interactivity, immersivity, narrative
in the 90’s most part of research projects in virtual heritage were visual oriented; in the 3rd millennium they will be cybernetic-oriented (multi-user shared interaction also over the web)
Virtual Museums: delusions
Not reaching a sufficient level of maturity, such as Cinema or Game
Disconnection between the research and the industry (many pilots, fragmentation)
The life-cycle of many installation is still very limited in time: important long-lasting projects are today completely lost and inaccessible, due also to the lack of preservation policies. An entire digital patrimony is in danger due to the lack of a shared methodology for preserving content.
Virtual Museums as an applied research domain
Increasing number of virtual museums
2003 2009
Virtual Museums: research challenges
Risks:
Economical
Cultural
Digital
Time for a Network of Excellence
V-MusT.net will study and assess the current technologies and methodologies for VMs future preservation and the impact on the lifecycle of VMs, trying to bring digital preservation to a more practical level and fostering the adoption of these technologies in this specific domain.
V-MusT.net main expectation is to create a wide consensus, that will be a “stimulus” for the creation of the next generation Virtual Museum. The wide consensus will be based on the sharing of a common language and of a common practical experience, acquired “on the ground” during a challenging 4-years experiment (Interactive Lab). The next generation Virtual Museum will be more communicative and effective, more sustainable (re-usable, exchangeable), more accessible and visible in public spaces or on line.
Opportunities for young researchers
V-MusTer Class Training program
V-MusT.net Development Camp: The Development Camp is conceived as an instrument that will allow the consortium to stay open to new ideas, technologies or requirements that could emerge during the lifetime of the project; it will be an instrument oriented to both the project partners and to the contribution and inclusion of the external world.
V-Move program (intern-ship)
Calls for micro-projects
What does V-MusT.net do ?
• Shape the Next Generation Museum
• Correct use of digital technology
• Quality and fitness of use
• Robustness and portability
• Re-usability & Exchange
V-MusT.net Activities
• Methodology
• Training
• Virtual Museum Lab
• Competence Network
• Task Force
• Next Generation Museum Event
Virtual Museum Next generation Event 2014
- Combining 4 museum collections:Alexandria, Amsterdam, Rome, Sarajevo
- Common virtual backbone, connecting 4 parallel exhibitions on site / on line
- Focus on Roman collections
- Cutting edge technology: Interactivity and experience
- But also durable and eye for maintenance
- Next 4 years testing and evaluation on test-beds
Thank you for your attention !
Contact:
www.v-must.net
Sofia PescarinConsiglio Nazionale delle Ricerche (CNR) - Rome, [email protected]
Selma RizvicFaculty of Electrical Engineering, University of Sarajevo - Sarajevo, Bosnia and [email protected]
Dino SelimovicAssociation for digitization and informatization of cultural heritage DIGI.BA - Sarajevo, Bosnia and [email protected]