the scientific method a way to solve a problem

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THE SCIENTIFIC METHOD A WAY TO SOLVE A PROBLEM

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The Scientific Method A Way to Solve a Problem. What is the Scientific Method?. It is the steps someone takes to identify a question, develop a hypothesis, design and carry out steps or procedures to test the hypothesis, and document observations and findings to share with someone else. - PowerPoint PPT Presentation

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Page 1: The Scientific Method A Way to Solve a Problem

THE SCIENTIFIC METHOD

A WAY TO SOLVE A PROBLEM

Page 2: The Scientific Method A Way to Solve a Problem

What is the Scientific Method?

It is the steps someone takes to identify a question, develop a hypothesis, design and carry out steps or procedures to test the hypothesis, and document observations and findings to share with someone else.

Page 3: The Scientific Method A Way to Solve a Problem

TYPES OF OBSERVATIONS

Quantitative- involves numbers Gravity- 9.8m/sec/sec

Qualitative- physical or chemical qualities

Observations lead to the development of a question.

Direct observations vs. Inference?- LOTS OF INFERENCE IN CHEMISRY!!

Hmmm…what does an atom look like?

Page 4: The Scientific Method A Way to Solve a Problem

The question leads one to…

gather information

(you find s Thomson’s Plum Pudding Model for atomic structure- there are

electrons embedded in a sea of positive charge)

and form a hypothesis

( If Thomson's Plum Pudding model was to be accurate, then big alpha particles will pass through the gold foil with only a few minor deflections because alpha particles are heavy

and the charge in the "plum pudding model" is widely spread.)

Page 5: The Scientific Method A Way to Solve a Problem

The next step scientists take is to create and conduct an experiment to test their hypothesis.

( Rutherford’s Gold Foil Experiment)

Controls- same (atoms Thompson investigated)

Independent variable- what the experimenter manipulates (changes)…

(Alpha particles- large and positive were used and fired through Gold leaf)

Dependent variable-What the experimenter is measuring

(Angle of deflection)

Page 6: The Scientific Method A Way to Solve a Problem

RESULTS, ANALYSIS, and CONCLUSION:

Finally you gather information based on your experiment, analyze the data to determine what your experiment showed you about the phenomena you questioned, and come up with a conclusion based on it. Was your hypothesis correct? Incorrect? Why? What other questions does it leave you with?

Page 7: The Scientific Method A Way to Solve a Problem

The steps of the Scientific Method are:

Observations lead to Questions Background Research-what do we

already know Hypothesis- what do we expect will occur Conduct Experiment- Procedures/Method Collect and Analyze

Results/Table/stats/graphs Conclusion

Page 8: The Scientific Method A Way to Solve a Problem

PERSPECTIVE CHANGES EVERYTHING

IS SCIENCE OBJECTIVE OR SUBJECTIVE???

Page 9: The Scientific Method A Way to Solve a Problem

A lesson in perspective:What we see is dependent on our gaze

Page 12: The Scientific Method A Way to Solve a Problem

WHAT WE SEE IS DEPENDENT

…ON HOW CLOSE WE LOOK…

CONCLUSIONS ARE NEVER OBJECTIVE…ALWAYS SUBJECTIVE

Page 13: The Scientific Method A Way to Solve a Problem

Scientific Theories and Laws Scientific theory- explanation that has been tested by repeated experiments

Theories must explain observations simply and clearly(theory that heat is the energy of particles in motion explains how the far end of a metal tube gets hot when placed in an open flame)

Experiments must illustrate theory is repeatable( the far end of the tube ALWAYS gets hot regardless of how many times it is done)

You must be able to make predictions based on it.( you might predict that anything that makes particles move faster will make the object hotter. Sawing a piece of wood will make the particles move faster, and will make it hotter as well.)

Scientific law states a repeated observation of nature but doesn’t explain why warm objects become cooler.

Page 14: The Scientific Method A Way to Solve a Problem

Math and models

Equations describes relationships between quantitative measurements

It is a universal language.

Universal law of gravitation

Page 15: The Scientific Method A Way to Solve a Problem

MODELS Represent things that are either too

large, small, or complex to study easily. Also to as a mental picture to predict what will happen (eg. Chemical equations)

Computer models-often mathematical models that can save time and $$ because calculations are done by machines (eg. Crash test for motion/forces to improve car design)

Page 16: The Scientific Method A Way to Solve a Problem

SI units: The International System of Units

WHY SI??? To be on the same page…comparing apples to apples (meters to meters, liters to liters)…KING HENRY!

Page 17: The Scientific Method A Way to Solve a Problem
Page 18: The Scientific Method A Way to Solve a Problem

Units are just like numbers…they can be multiplied, divided, and reduced!

SI prefixes are for very large or very small measurements…instead of expressing that you traveled 800,000 m in distance, you would use 800 km to avoid using several zeros.

SI prefixes are in multiples of 10. This makes it easy to convert SI units into

larger or smaller units by moving the decimal.

Page 19: The Scientific Method A Way to Solve a Problem

Conversions If a person’s height is 1.85 m, how many

cm is this person?

1.85 m x 100 cm = 185 cm -------------

m

DOES THIS MAKE SENSE???

Page 20: The Scientific Method A Way to Solve a Problem

DATA ANALYSIS

Using the Metric System

Scientific Notation

Percent Error

Using Significant Figures

Accuracy and Precision

Graphing Techniques

Page 21: The Scientific Method A Way to Solve a Problem

Base Units (Fundamental Units)

QUANTITY NAME SYMBOL_______________________________________________ Length meter m

-----------------------------------------------------------------------------

Mass kilogram kg--------------------------------------------------------------------------

----- Time second s

--------------------------------------------------------------------Amount of Substance mole mol

Page 22: The Scientific Method A Way to Solve a Problem

Derived Units Base Units – independent of other units Derived Units – combination of base units

Examples density g/L (grams per liter) volume m x m x m = meters cubed

Page 23: The Scientific Method A Way to Solve a Problem

Making Unit Conversions Make conversions by moving the decimal

point to the left or the right using:“ king henry died unit drinking chocolate

milk”

Examples1. 12.0 cm = __________m2. 39.5 mL = __________L3. 28.7 mg = __________kg

Page 24: The Scientific Method A Way to Solve a Problem

SCIENTIFIC NOTATION Scientific Notation: Easy way to express

very large or small numbers A.0 x 10x

A – number with one non-zero digit before decimal

x -exponent- whole number that expresses the number decimal places

if x is (-) then it is a smaller if x is (+) than it is larger

Page 25: The Scientific Method A Way to Solve a Problem

PRACTICE Convert to Normal Convert to SN 2.3 x 1023 m 3,400,000, 3.4 x 10-5 cm

.0000000456

Page 26: The Scientific Method A Way to Solve a Problem

Multiplying Calculating in Scientific notation

Multiplying- Multiple the numbers Add the exponents

(2.0 x 104) (4.0 x 103) = 8.0 x 107

Page 27: The Scientific Method A Way to Solve a Problem

Dividing divide the numbers subtract the denominator exponent from the

numerator exponent

9.0 x 107 3.0 x 102

3.0 x 105

Page 28: The Scientific Method A Way to Solve a Problem

Add Add or subtract

get the exponents of all # to be the same calculate as stated make sure the final answer is in correct scientific

notation form 7.0 x 10 4 + 3.0 x 10 3 = 7. 0 x 104 + .3 x 104 = 7.3 x 104

70,000 + 3,000 = 73000= 7.3 x104

Page 29: The Scientific Method A Way to Solve a Problem

subtract

7.0 x 10 4 - 3.0 x 10 3 = 7.0x 104 – .30 x 104 = 6.7 x 104

70,000 - 3 000 =67,000

Page 30: The Scientific Method A Way to Solve a Problem

PRACTICEAdd: 2.3 x 103 cm + 3.4 x 105 cmSubtract:   2.3 x 103 cm - 3.4 x 105 cmMultiply: : 2.3 x 103 cm X 3.4 x 105 cm  Divide: : 2.3 x 103 cm / 3.4 x 105 cm  

Page 31: The Scientific Method A Way to Solve a Problem

What is % error? How far off were your results?

The absolute value of the difference between the value obtained (what you measured) and an ideal value (what you should have obtained)

Divided by the ideal value (what you should’ve obtained)

Times 100.

Page 32: The Scientific Method A Way to Solve a Problem

Calculating Percent Error

% Error =accepted value–experimental value X 100= %

accepted value

Subtract -Divide then multiply by 100

Page 33: The Scientific Method A Way to Solve a Problem

Calculating Percent ErrorEXAMPLE – A student determines the

density of a piece of wood to be .45g/cm. The actual value is .55g/cm.

What is the student’s percent error? .55 - .45 X 100% = .10 = .18 x

100% = 18% .55 .55

Page 34: The Scientific Method A Way to Solve a Problem

Introduction If someone asks you how many inches

there are in 3 feet, you would quickly tell them that there are 36 inches.

Simple calculations, such as these, we are able to do with little effort.

However, if we work with unfamiliar units, such as converting grams into pounds, we might multiply when we should have divided.

Page 35: The Scientific Method A Way to Solve a Problem

The fraction ( 4 x 5) / 5 can be simplified by dividing the numerator (top of fraction) and the denominator (bottom of fraction) by 5:

Likewise, the units in (ft x lb) / ft reduces to pounds (lb) when the same units ( ft )are canceled:

5

5 4 5

5 4 = 4

ft

lb ft ft

lb ft = lb

Page 36: The Scientific Method A Way to Solve a Problem

CONVERSION FACTOR A CONVERSION FACTOR is a given

Ratio-Relationship between two values that can also be written as TWO DIFFERENT FRACTIONS.

For example, 454 grams =1.00 pound, states that there are 454 grams in 1.00 pound or that 1.00 pound is equal to 454 grams.

Page 37: The Scientific Method A Way to Solve a Problem

Ratio-Relationship We can write this Ratio-Relationship

as two different CONVERSION-FACTOR-FRACTIONS:

These fractions may also be written in words as 454 grams per 1.00 pound or as 1.00 pound per 454 grams, respectively. The "per" means to divide by.

454 grams1.00 pound

1.00 pound454 gramsor

as

Page 38: The Scientific Method A Way to Solve a Problem

ExampleIf we want to convert 2.00

pounds into grams, we would: first write down the given quantity (2.00 lbs) pick a CONVERSION-FACTOR-FRACTION

that when the given quantities and fractions are multiplied, the units of pounds on each will cancel out and leave only the desired units, grams.

We will write the final set-up for the problem as follows:

pound 1.00grams 454 pounds 2.00 = 908 grams

Page 39: The Scientific Method A Way to Solve a Problem

Conversion factors continued...

If we had used the other conversion-factor-fraction in the problem:

We would know that the ABOVE problem was set-up incorrectly since WE COULD NOT CANCEL Out the

units of pounds and the answer with pounds / grams makes no sense.

grams 454pound 1.00 pounds 2.00

grams

2pounds 0044.0=

Page 40: The Scientific Method A Way to Solve a Problem

Four-step approachWhen using the Factor-Label Method

it is helpful to follow a four-step approach in solving problems:

1. What is question – How many sec in 56 min2. What are the equalities- 1 min = 60 sec3. Set up problem (bridges) 56 min 60 sec 4. 1 min5. Solve the math problem -multiple

everything on top6. and bottom then divide 56 x 60 / 1

Page 41: The Scientific Method A Way to Solve a Problem

Using Significant Figures (Digits)

value determined by the instrument of measurement plus one estimated digit

reflects the precision of an instrument

example – if an instrument gives a length value to the tenth place – you would estimate the value to the hundredths place

Page 42: The Scientific Method A Way to Solve a Problem

1. all non-zero # are Sig fig- 314g 3sf

12,452 ml 5sf

2. all # between non-zero # are sig fig 101m 3sf

6.01mol 3sf

36.000401s 8s

3. place holders are not sf 0.01kg 1sf

Page 43: The Scientific Method A Way to Solve a Problem

4. zeros to the right of a decimal are sig fig if 3.0000s 5sf

Preceded by non-zero 0.002m 1sf

13.0400m 6sf

5. Zero to right of non-zero w/o decimal point 600m 1sf

are not sig fig 600.m 3sf

600.0 m 4sf

600.00 m 5sf

Page 44: The Scientific Method A Way to Solve a Problem

RULES FOR USING SIGNIFICANT FIGURES

use the arrow rule to determine the number of significant digits

decimal present all numbers to right of the first non zero are significant (draw the arrow from left to right)

----------> 463 3 sig. digits----------> 125.78 5 sig. digits----------> .0000568 3 sig. digits----------> 865 000 000. 9 sig. digits

Page 45: The Scientific Method A Way to Solve a Problem

RULES FOR USING SIGNIFICANT FIGURES

use the arrow rule to determine the number of significant digits

decimal not present < -------- all numbers to the left of the first non zero are significant (draw arrow from right to left)

246 000 <---------- 3 sig. digits

400 000 000 <---------- 1 sig. digit

Page 46: The Scientific Method A Way to Solve a Problem

Use appropriate rules for rounding

If the last digit before rounding is less than

5 it does not change ex. 343.3 to 3 places 343 1.544 to 2 places 1.54 If the last digit before rounding is greater than 5 – round up one ex. 205.8 to 3 places 206 10.75 to 2 places 11

Page 47: The Scientific Method A Way to Solve a Problem

use fewest number of decimal places rule for addition and

subtraction 1) 2) 3) 4) 24.05 5.6 237.52 88

123.770 28 - 21.4 - 4.76 0.46 8.75 10.2 7_________ ______ _______ ______

Page 48: The Scientific Method A Way to Solve a Problem

Use least number of significant figuresrule for multiplication and division

1) 23.7 x 6.36

2) .00250 x 14

3) 750. / 25

4) 15.5 / .005

Page 49: The Scientific Method A Way to Solve a Problem

Reliability of Measurement

ACCURACY – how close a measured value is to the accepted value

PRECISION – how close measurements are to one another - if measurements are precise they show little variation

* Precise measurements may not be accurate

Page 50: The Scientific Method A Way to Solve a Problem

Precision- refers to how close a series of measurements are to one another; precise measurements show little variation over a series of trials but may not be accurate.

LESS THAN .1 IS PRECISE Oscar performs an experiment to determine

the density of an unknown sample of metal. He performs the experiment three times:

19.30g/ml 19.31g/ml 19.30g/ml

Certainty is +/- .01 Are his results precise?

Page 51: The Scientific Method A Way to Solve a Problem

Accuracy and Precision Accuracy – refers to how close a measured value

is to an (theoretical) accepted value. The metal sample was gold( which has a density of

19.32g/ml) Certainty is

+/- .01 Are his results accurate? Need to calculate

percent error. 5% OR LESS IS ACCURATE Oscar finds the volume of a box 2.00cm3 (ml) It is really 3.00ml is it precise? Accurate?

Percent error

Page 52: The Scientific Method A Way to Solve a Problem

Oscar finds the volume of a box 2.00cm3

(ml) It is really 3.00ml is it precise? To know if it is precise you need more trials

Accurate? Percent errorActual - Experimental X 100% = Actual 3-2 3 X 100 = 33.3%

Page 53: The Scientific Method A Way to Solve a Problem

Activity: basket and paper clip 1. Throw 6 paper clips at basket 2. Measure the distance from the basket to

determine accuracy and precision Cm3= ml and dm3= l Liter

PAPER CLIP LAB: Q- Will I be able to precisely and

accurately throw 6 paper clips in a basket located ____________ cm away?

H:

Page 54: The Scientific Method A Way to Solve a Problem

Graphing graph – a visual representation of data

that reveals a pattern Bar- comparison of different items that

vary by one factor Circle – depicts parts of a whole Line graph- depicts the intersection of data

for 2 variables Independent variable- factor you change Dependent variable – the factor that is

changed when independent variable changes

Page 55: The Scientific Method A Way to Solve a Problem

Graphing Creating a graph- must have the

following points1. Title graph2. Independent variable – on the X axis –

horizontal- abscissa3. Dependent variable – on Y axis – vertical-

ordinate4. Must label the axis and use units5. Plot points6. Scale – use the whole graph7. Draw a best fit line- do not necessarily

connect the dots and it could be a curved line.

Page 56: The Scientific Method A Way to Solve a Problem

Interpreting a graph Slope- rise Y2 –Y1

Run X2 –X1 relationship

direct – a positive slope inverse- a negative slope equation for a line – y = mx + b

m-slope b – y intercept

extrapolate-points outside the measured values- dotted line

interpolate- points not plotted within the measured values-dotted line

Page 57: The Scientific Method A Way to Solve a Problem

GRAPHING LAB Creating a graph- must have the following

points1.Title graph2. Independent variable –on the X axis–horizontal-

abscissa3. Dependent variable – on Y axis – vertical- ordinate4. Must label the axis and use units5. Plot points6. Scale – use the whole graph7. Draw a best fit line- do not necessarily connect the dots

and it could be a curved line.

Page 58: The Scientific Method A Way to Solve a Problem

GRAPHING Interpreting a graph

Slope= rise Y2 –Y1 Run X2 –X1

relationship direct relationship– a positive slope Inverse relationship- a negative slope equation for a line – y = mx + b

m-slope b – y intercept

extrapolate-points outside the measured values- dotted line

interpolate- points not plotted within the measured values-dotted line