the language game
DESCRIPTION
One of the "choose your own adventure" decks used during my 2011 Ohio LinuxFest talk, "Level-up with Lies, Damned Lies, and Statistics: Turn your Life into a Data-Driven Video Game with FOSS," which is about using FOSS tools and practices to support life-gamification -- putting behavorial psychology to work on your brain as a platform. The talk was a nonlinear narrative, so if you've just stumbled across this one, check out my other talks with the olf-2011 tag and start with the one called "Main Talk" -- you'll know when it's time to branch out to the other decks.TRANSCRIPT
The Language Game
The Language Game● Goal● Rules● Feedback● Voluntary participation
http://www.fon.hum.uva.nl/praat/
+ =+ =
The perfect is the enemy of the good.
https://fedorahosted.org/lingobot/
21:42 <@trose> the goal of this bot is to be an automatic translation tool that you don't have to think about
21:43 < alsroot> trose: yup, I see
21:47 <@trose> were you looking to fork transbot into a plugin or are you already working on something?
21:49 < alsroot> trose: nope, it is not a fork, supybot plugin has abs. different structure
21:50 <@trose> alsroot, i'm just curious, this could be an good collaboration if we're both working towards the same goal
(#transbot-test-en)
21:42 < transbot0> trose> el objetivo de este robot es ser una herramienta de traducción automática que no tienes que pensar en
21:43 < transbot0> alsroot> dextrosa: Sí, veo
21:47 < transbot0> trose> era lo que buscaba al tenedor transbot en un plugin o está ya trabajando en algo?
21:49 < transbot0> alsroot> dextrosa: No, no es un tenedor, supybot plugin tiene ABS. estructura diferente
21:50 < transbot0> trose> alsroot, sólo soy curioso, esto podría ser una buena colaboración, si los dos estamos trabajando hacia el mismo objetivo
(#transbot-test-es)
SEKRITLY: behavorial psych● Making the invisible visible● Spoonful of sugar● Stolen moments● Augmented reality