the holodeck

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THE HOLODECK “Merging previously disparate technologies of communication and representation into a single medium.”

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“Merging previously disparate technologies of communication and representation into a single medium.”. The Holodeck. Janet Murray. - PowerPoint PPT Presentation

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Page 1: The Holodeck

THE HOLODECK

“Merging previously disparate technologies of communication and representation into a single medium.”

Page 2: The Holodeck

Janet Murray“The technical and economic cultivation of this fertile new

medium of communication has led to several new varieties of

narrative entertainment. These new storytelling formats vary

from the shoot-’em-up videogame and the virtual dungeons of Internet role-

playing games to the postmodern literary hypertext.”

“It would be a mistake to compare the first fruits of a new

medium too directly with the accustomed yield of older

media.”

Page 3: The Holodeck

Matthew GonzalezThe Holodeck Today

-Machinima -World-Wide Online Gaming-Professional Gaming-Movies About Games-Books About Games

Video Games & Film

In all games, you are faced with choices, but some give off even bigger changes in the outcome.

Page 4: The Holodeck

Internet Role-playing Games

MMORPG’s are Online Role-playing Games where you interact with people from around the world and fight side-by-side, in a virtual world, where you can do just

about anything.

Star Wars Galaxies

Page 5: The Holodeck

Role-playing Games

In RPG’s you play along a story but at the same time, you are capable of making decisions that can change the outcome.

This is the latest form of Linear Narrative story gaming.

Mass Effect 2

Page 6: The Holodeck

First Person Shooters

Also known as FPS games, the user sees from your characters perspective and are either able to play against/with other people from

around the world, through the web or private networks.

Halo: Reach Beta

Page 7: The Holodeck

Real Time Strategy

In RTS games you control not a single character but, a whole army. You command your forces to move/attack/defend wherever you wish, while

fighting off other armies.

Halo Wars

Page 8: The Holodeck

Story Telling In VideogamesIn Video Games, there are two types of story telling: Linear Multistory Narrative: Where

the character is faced with choices that alter the way the story moves.

Or, what I call, Direct Narrative: Where the character moves along a set course and is only in charge of how long and who they kill or interact with on their way, while keeping the same ending.

Example: In Mass Effect you play as the first Human Spectre and can decide how you play the story. Choose to be bad, or good.

Example: Halo is a story where you play as the last of a group of Super Soldiers and can only decide what weapons, and vehicles you use to get to the final destination.

Page 9: The Holodeck

Machinima “Using a real-time graphics rendering

engine (a game engine) to generate computer animation.

It’s a more efficient way of creating large projects by using established routine to animate individual characters. It’s called, uh, Machinima, and it’s gonna be a more and more popular way of doing animation projects.” -- Private Leonard L. Church {Red Vs Blue}

Red Vs Blue is the first Machinima series to make it into the popular Media.

Page 10: The Holodeck

Within the Holodeck

Machinima is basically another form of media that combines film and the newest media:

Video Games. It combines the themes of Video Games, while at the

same time, displaying it in film.

Page 11: The Holodeck

Red Vs Blue System Setup

A scene from Rooster Teeth Productions' popular machinima series Red vs. Blue: The Blood Gulch Chronicles

Page 12: The Holodeck

Mirror’s edge

http://www.youtube.com/watch?v=eQS8aKC4oP8