“the future of work is play” by ross smith- serious play conference 2012

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+ the future of work is play Ross Smith, Director of Test Microsoft Lync Team

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Ross Smith Speaks about “The Future of Work Is Play” at the 2012 Serious Play Conference ABSTRACT Life in ancient Egypt, Greece, Rome and Colonial America included a natural integration of play and work. There were no scheduled work hours, time clocks, or hourly wages. For adults, work and play were combined in the greater quest for survival. The Industrial Revolution brought great advances in labor, transforming effort from human to machine. There was no time for play – playing at work was considered counterproductive. Play and recreation were now completely detached from work and labor. As a result, the Industrial Age bore witness to monumental advances in leisure as well – from the circus and YMCA to the first urban playground and the U.S. National Park Service. As the 21st century shift to knowledge and information work becomes more pervasive, a return to the integration of games and play as part of work is a logical progression. Shifts and advances in global, societal, technological, economic, and socio-political trends will shape the future of work. These changes will lead to an increased use of game mechanics in the workplace of the future. Over the last several years, the deployment of “productivity games” to improve business processes through the application of game elements have been gaining momentum. The use of crowdsourcing and productivity games as a business process have been on the rise. These lessons support the notion that games can – and will – be an important component of the workplace of the future.

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Page 1: “The Future of Work Is Play” By Ross Smith- Serious Play Conference 2012

+

the future of work is play Ross Smith, Director of Test

Microsoft Lync Team

Page 2: “The Future of Work Is Play” By Ross Smith- Serious Play Conference 2012

+ who am i?

Page 3: “The Future of Work Is Play” By Ross Smith- Serious Play Conference 2012

+ our world is changing

new workforce

management capabilities

organizational trust

games and play

how to build a

culture of

creativity and

innovation

Page 4: “The Future of Work Is Play” By Ross Smith- Serious Play Conference 2012

+

1962 Seattle World’s Fair

IMA

GIN

E

Page 5: “The Future of Work Is Play” By Ross Smith- Serious Play Conference 2012

+ 7 billion humans

1804 – 1 billion

1927 – 2 billion

1960 – 3 billion

2023 – 8 billion

2041 – 9 billion

2081 – 10 billion

Page 6: “The Future of Work Is Play” By Ross Smith- Serious Play Conference 2012

In a global village of 100

61 would be Asian (20 Chinese, 17 Indian),

11 would be from Europe…

and 70 would be gamers…

Global Shift: Diverse and Distributed Workforces

Page 7: “The Future of Work Is Play” By Ross Smith- Serious Play Conference 2012

By 2022, everyone under 25 is a Digital Native

Page 8: “The Future of Work Is Play” By Ross Smith- Serious Play Conference 2012

More young children know how to play

a computer game (58%) …

than swim (20%) or ride a bike (52%)

91% of kids age 2-17 are gamers

Page 9: “The Future of Work Is Play” By Ross Smith- Serious Play Conference 2012

69% of kids age 2-5 can use a mouse,

but only 11% can tie their shoelaces

Page 10: “The Future of Work Is Play” By Ross Smith- Serious Play Conference 2012

64% of parents believe games are a

positive part of their kid’s lives

Page 11: “The Future of Work Is Play” By Ross Smith- Serious Play Conference 2012

47% work beyond regular business hours

32% do personal activities at work

Global Shift: Blurred Work and Life

Page 12: “The Future of Work Is Play” By Ross Smith- Serious Play Conference 2012

68.7 million US social gamers in 2011

18 - 24 year olds

send and receive

110 texts a day on

average …

Page 13: “The Future of Work Is Play” By Ross Smith- Serious Play Conference 2012

Games break through cultural barriers

Global Shift: Arrival of Emerging Economies

Page 14: “The Future of Work Is Play” By Ross Smith- Serious Play Conference 2012

+ Gen Y and Millenials want:

1. Freedom

2. Customization

3. Scrutiny

4. Integrity

5. Collaboration

6. Entertainment

7. Speed

8. Innovation

Page 15: “The Future of Work Is Play” By Ross Smith- Serious Play Conference 2012

“I feel like I’m

underutilized”

Talking to Mary Beth

Page 16: “The Future of Work Is Play” By Ross Smith- Serious Play Conference 2012

We’re different and want to do more

It wasn’t just Mary Beth

Page 17: “The Future of Work Is Play” By Ross Smith- Serious Play Conference 2012

And it wasn’t just our team…

Today’s workforce is

underutilized and not engaged

29% engaged

55% passively disengaged

16% actively disengaged

- Gallup

Page 18: “The Future of Work Is Play” By Ross Smith- Serious Play Conference 2012

+ Solution?

Page 19: “The Future of Work Is Play” By Ross Smith- Serious Play Conference 2012

10% increase in trust

=

36% pay raise

Why Trust?

Page 20: “The Future of Work Is Play” By Ross Smith- Serious Play Conference 2012

+

trust is foundational to

innovation

Page 21: “The Future of Work Is Play” By Ross Smith- Serious Play Conference 2012

+ freedom to fail

Page 22: “The Future of Work Is Play” By Ross Smith- Serious Play Conference 2012

+ collaboration

Page 23: “The Future of Work Is Play” By Ross Smith- Serious Play Conference 2012

+ tolerance for risk

Page 24: “The Future of Work Is Play” By Ross Smith- Serious Play Conference 2012

+ rapid prototyping and iteration

Page 25: “The Future of Work Is Play” By Ross Smith- Serious Play Conference 2012

+ ad hoc experimentation

Page 26: “The Future of Work Is Play” By Ross Smith- Serious Play Conference 2012

+ positive deviance

Page 27: “The Future of Work Is Play” By Ross Smith- Serious Play Conference 2012

+ changing culture

Thoughts Feelings

Culture Actions

Page 28: “The Future of Work Is Play” By Ross Smith- Serious Play Conference 2012

+

games and work

play

fun

Page 29: “The Future of Work Is Play” By Ross Smith- Serious Play Conference 2012

+ games have history

Page 30: “The Future of Work Is Play” By Ross Smith- Serious Play Conference 2012

+

+ hunting and fishing

+ festivals

+ athletic competition

children

ancient civilization

Page 31: “The Future of Work Is Play” By Ross Smith- Serious Play Conference 2012

+ industrial revolution

Page 32: “The Future of Work Is Play” By Ross Smith- Serious Play Conference 2012

+

creative class

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+ work

Page 34: “The Future of Work Is Play” By Ross Smith- Serious Play Conference 2012

+ workforce

Page 35: “The Future of Work Is Play” By Ross Smith- Serious Play Conference 2012

+ workplace

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+ work product

Page 37: “The Future of Work Is Play” By Ross Smith- Serious Play Conference 2012

+ why games and play?

Page 38: “The Future of Work Is Play” By Ross Smith- Serious Play Conference 2012

+

games help build trust

Page 39: “The Future of Work Is Play” By Ross Smith- Serious Play Conference 2012

+ Games establish structure

Page 40: “The Future of Work Is Play” By Ross Smith- Serious Play Conference 2012

+ Games develop regular practices

Page 41: “The Future of Work Is Play” By Ross Smith- Serious Play Conference 2012

+ Games facilitate interactions

Page 42: “The Future of Work Is Play” By Ross Smith- Serious Play Conference 2012

+ Games transcend Global culture

Page 43: “The Future of Work Is Play” By Ross Smith- Serious Play Conference 2012

+ Games enable

Interpersonal

confrontations

and

mutual engagements

Page 44: “The Future of Work Is Play” By Ross Smith- Serious Play Conference 2012

+ Games offer

opportunity for

Commitments,

Promises,

Offers,

Requests

Page 45: “The Future of Work Is Play” By Ross Smith- Serious Play Conference 2012

+ Games support risk and

vulnerabilities

Page 46: “The Future of Work Is Play” By Ross Smith- Serious Play Conference 2012

+ Games help test uncertainties

Page 47: “The Future of Work Is Play” By Ross Smith- Serious Play Conference 2012

+ flow

challenge

skill

anxiety

boredom

Page 48: “The Future of Work Is Play” By Ross Smith- Serious Play Conference 2012

+ games at work Productivity Games

Page 49: “The Future of Work Is Play” By Ross Smith- Serious Play Conference 2012

+ employees want what gamers have

fairness

transparency

feedback

trust

communication

engagement

productivity

education

Page 50: “The Future of Work Is Play” By Ross Smith- Serious Play Conference 2012

+ where games work best

Skills-

Behaviors

Matrix

Core Work Skills Unique Work

Skills

Expanding Work

Skills

In-Role

Behaviors

Organizational

Citizenship

Behaviors

Page 51: “The Future of Work Is Play” By Ross Smith- Serious Play Conference 2012

+ productivity game examples

Page 52: “The Future of Work Is Play” By Ross Smith- Serious Play Conference 2012

+

lan

gu

ag

e q

uality

gam

e

Page 53: “The Future of Work Is Play” By Ross Smith- Serious Play Conference 2012

+ Results

Significant Quality Improvements for Windows 7

Positive Impact on Ship Schedule

Team Morale and Subsidiary Engagement

Total Screens Reviewed: Over 500,000

Total Number of Reviewers: Over 4,500

Screens per Reviewer: Average 119

Page 54: “The Future of Work Is Play” By Ross Smith- Serious Play Conference 2012
Page 55: “The Future of Work Is Play” By Ross Smith- Serious Play Conference 2012

Significant Quality Improvements for product

Positive Impact on Ship Schedule

Team Morale and Dogfood User Engagement

Players Over 1,000

Feedback increase > 16x

Feedback received: 10,000+

Players vs. non-players 67% of players participate vs. 3% of non

Results

Page 56: “The Future of Work Is Play” By Ross Smith- Serious Play Conference 2012

Microsoft Disaster Response

NetHope

Lync Client Tools Team

OXG Research

Page 57: “The Future of Work Is Play” By Ross Smith- Serious Play Conference 2012

+

Page 58: “The Future of Work Is Play” By Ross Smith- Serious Play Conference 2012
Page 59: “The Future of Work Is Play” By Ross Smith- Serious Play Conference 2012

+ security games

“Why a game? Entertainment

provides an engaging medium

with which to raise awareness of

the diversity of technologies

impacted by security breaches and

the creativity of techniques

employed by attackers.”

(Introduction to Hackers, Inc.)

Page 60: “The Future of Work Is Play” By Ross Smith- Serious Play Conference 2012

+

Page 61: “The Future of Work Is Play” By Ross Smith- Serious Play Conference 2012

+ 42Projects

Collaborative Play

Trust

Management Innovation

www.42projects.org

Page 62: “The Future of Work Is Play” By Ross Smith- Serious Play Conference 2012

+ seriouslythemovie.com

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opportunities

Page 64: “The Future of Work Is Play” By Ross Smith- Serious Play Conference 2012

+

thank you ross smith

[email protected]