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The Future of Work BUSINESS & TECHNOLOGY SERVICES

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Page 1: The Future of Work - Information Technology Association of ... · The TCS 3-4-5 approach 3 Dimensions 1. Business Knowledge ... • A gamification framework to create a persuasive

The Future of WorkB U S I N E S S & T E C H N O L O G Y S E R V I C E S

Page 2: The Future of Work - Information Technology Association of ... · The TCS 3-4-5 approach 3 Dimensions 1. Business Knowledge ... • A gamification framework to create a persuasive

Ashok KrishGlobal Head,

Digital Workplace Practice

Employee Experience

Future of Work

Collaboration & Knowledge

AI & Automation

Gamification & Persuasion

Sanskrit Heavy Metal

Indian Classical Violin

Page 3: The Future of Work - Information Technology Association of ... · The TCS 3-4-5 approach 3 Dimensions 1. Business Knowledge ... • A gamification framework to create a persuasive

Digital

Workplace

ReimaginationThe nature of the workplace is

changing

Ambient Awareness &

Continuous Partial Attention

Information wants to be

free

Quantified Self &

Intrinsic Motivation

Play.Code.

Build.Repeat

ORG FUNCTIONS

KNOWLEDGE

PEOPLE

CULTURE

Page 4: The Future of Work - Information Technology Association of ... · The TCS 3-4-5 approach 3 Dimensions 1. Business Knowledge ... • A gamification framework to create a persuasive

Digital

Workplace

ReimaginationThe nature of the workplace is

changing

New Ways of Working,

BizDevOps

Multi-skilled, Inter-disciplinary

Knowledge Management,

Collaboration

Reimagined HR, Gamification &

Persuasion, The Human Cloud

Learning, Innovation,

Agile

ORG FUNCTIONS

KNOWLEDGE

PEOPLE

CULTURE

Intelligent

Automation

Cloud

Agile

Page 5: The Future of Work - Information Technology Association of ... · The TCS 3-4-5 approach 3 Dimensions 1. Business Knowledge ... • A gamification framework to create a persuasive

So what are organizations doing?

Page 6: The Future of Work - Information Technology Association of ... · The TCS 3-4-5 approach 3 Dimensions 1. Business Knowledge ... • A gamification framework to create a persuasive

Modernize Basic Employee Experience

Page 7: The Future of Work - Information Technology Association of ... · The TCS 3-4-5 approach 3 Dimensions 1. Business Knowledge ... • A gamification framework to create a persuasive
Page 8: The Future of Work - Information Technology Association of ... · The TCS 3-4-5 approach 3 Dimensions 1. Business Knowledge ... • A gamification framework to create a persuasive

Unleash the BotsAutomate everything that can be automated with AI

Page 9: The Future of Work - Information Technology Association of ... · The TCS 3-4-5 approach 3 Dimensions 1. Business Knowledge ... • A gamification framework to create a persuasive

ENTERPRISE CONSUMER AI ASSISTANTS

Chatbots for HR, IT Service Desk, Agile ChatOps and other employee services

Page 10: The Future of Work - Information Technology Association of ... · The TCS 3-4-5 approach 3 Dimensions 1. Business Knowledge ... • A gamification framework to create a persuasive

Embrace Open Collaboration& Collective Intelligence

Page 11: The Future of Work - Information Technology Association of ... · The TCS 3-4-5 approach 3 Dimensions 1. Business Knowledge ... • A gamification framework to create a persuasive
Page 12: The Future of Work - Information Technology Association of ... · The TCS 3-4-5 approach 3 Dimensions 1. Business Knowledge ... • A gamification framework to create a persuasive

Rethinking Org Structures

Page 13: The Future of Work - Information Technology Association of ... · The TCS 3-4-5 approach 3 Dimensions 1. Business Knowledge ... • A gamification framework to create a persuasive

Teams

Designing people networks for maximizing cognitive surplus

Clans Tribes

Page 14: The Future of Work - Information Technology Association of ... · The TCS 3-4-5 approach 3 Dimensions 1. Business Knowledge ... • A gamification framework to create a persuasive

Embrace Enterprise Agility

Page 15: The Future of Work - Information Technology Association of ... · The TCS 3-4-5 approach 3 Dimensions 1. Business Knowledge ... • A gamification framework to create a persuasive

Location Independent AgileThe TCS 3-4-5 approach

3Dimensions

1. Business Knowledge2. Requirements volatility3. Common base “Agile

Way of Working”

4Team models

1. Local2. Minimally distributed3. Significantly distributed4. Fully Distributed

5Activities

1. Build business knowledge 2. Time zone planning 3. Common “Agile way” and

Unified Collaboration tools4. DevOps Automation5. Division of Work

Page 16: The Future of Work - Information Technology Association of ... · The TCS 3-4-5 approach 3 Dimensions 1. Business Knowledge ... • A gamification framework to create a persuasive

Reimagining Talent

Page 17: The Future of Work - Information Technology Association of ... · The TCS 3-4-5 approach 3 Dimensions 1. Business Knowledge ... • A gamification framework to create a persuasive

17

Page 18: The Future of Work - Information Technology Association of ... · The TCS 3-4-5 approach 3 Dimensions 1. Business Knowledge ... • A gamification framework to create a persuasive

Aspire to be GeneralistsNot Specialists

Page 19: The Future of Work - Information Technology Association of ... · The TCS 3-4-5 approach 3 Dimensions 1. Business Knowledge ... • A gamification framework to create a persuasive

Kids are building iPhone apps

Page 20: The Future of Work - Information Technology Association of ... · The TCS 3-4-5 approach 3 Dimensions 1. Business Knowledge ... • A gamification framework to create a persuasive

Transform Learning – The employee

of the future does Biz, Tech & Ops

Page 21: The Future of Work - Information Technology Association of ... · The TCS 3-4-5 approach 3 Dimensions 1. Business Knowledge ... • A gamification framework to create a persuasive

TCS Confidential 21

Generalists & narrow specialists are not enoughDigital Ninjas are at the intersection of Business, Tech & Ops

Digital Foundation

Innovation &Disruption

CoreSkill

AdjacentSkill

Ops & Automation

DesignThinking

AdjacentSkill

Page 22: The Future of Work - Information Technology Association of ... · The TCS 3-4-5 approach 3 Dimensions 1. Business Knowledge ... • A gamification framework to create a persuasive
Page 23: The Future of Work - Information Technology Association of ... · The TCS 3-4-5 approach 3 Dimensions 1. Business Knowledge ... • A gamification framework to create a persuasive

So how do you changeindividuals?

Page 24: The Future of Work - Information Technology Association of ... · The TCS 3-4-5 approach 3 Dimensions 1. Business Knowledge ... • A gamification framework to create a persuasive
Page 25: The Future of Work - Information Technology Association of ... · The TCS 3-4-5 approach 3 Dimensions 1. Business Knowledge ... • A gamification framework to create a persuasive

TCS Behaviour Change Framework

Page 26: The Future of Work - Information Technology Association of ... · The TCS 3-4-5 approach 3 Dimensions 1. Business Knowledge ... • A gamification framework to create a persuasive

TCS Karma - Gamification Framework Overview

• A gamification framework to create a persuasive engagement

layer on top of existing enterprise applications. Enabling

business to define and modify reward patterns from a unified

admin control.

• It supports Points, Badges, Leaderboards, Missions, Streaks

and has provision to easily add additional game elements.

• Analytics + Event driven Nudging capability

Karma Engine

Admin Console

Game Mechanics

APIs and Adaptors

Data Endpoints for Behavior

Analytics

Nudges

Page 27: The Future of Work - Information Technology Association of ... · The TCS 3-4-5 approach 3 Dimensions 1. Business Knowledge ... • A gamification framework to create a persuasive

Digital Workplace | Onboard New Employees

|DIGITAL WORKPLACE

Page 28: The Future of Work - Information Technology Association of ... · The TCS 3-4-5 approach 3 Dimensions 1. Business Knowledge ... • A gamification framework to create a persuasive

Play. Code. Build. Repeat

Page 29: The Future of Work - Information Technology Association of ... · The TCS 3-4-5 approach 3 Dimensions 1. Business Knowledge ... • A gamification framework to create a persuasive

Digital Workplace

Intranet &

Employee

Apps

Agile

Collaboration,

Knowledge

Ecosystems

Persuasive &

Immersive

Experiences

Emergent

Learning &

Innovation

Workplace

EmployeesField & Industrial

Employees

Partners &

Suppliers

29

TCS Confidential

Business Applications

Infrastructure

Backbone

User

Personalization

Cognitive

Automation

Security &

IdentityIntelligent Ops Core Services

Page 30: The Future of Work - Information Technology Association of ... · The TCS 3-4-5 approach 3 Dimensions 1. Business Knowledge ... • A gamification framework to create a persuasive

• 200M$+ Revenue

Platform

Workplace as a Service

End to End

Culture &

Experience

Platforms & Tools

Technology

Infrastructure

Process &

Governance

Layers of Digital Workplace

Intranet & Employee

ApplicationsAgile Collaboration &

Knowledge

Emergent Learning &

Innovation

Persuasive &

Immersive

Experiences

Knowledge/ Content

ManagementCollaboration &

Productivity tools

Learning

Management

Systems

Core Backbone Security & Identity Infra automation Intelligent Ops

CybersecurityDigital Strategy &

Governance

Human Capital

ManagementOCM

Traditional Business

Apps

Page 31: The Future of Work - Information Technology Association of ... · The TCS 3-4-5 approach 3 Dimensions 1. Business Knowledge ... • A gamification framework to create a persuasive

THANKS

DIGITAL WORKPLACE PRACTICE