the fantasy of the ultimate display and the promises of monsters: avatars and cyborg friendship

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    avatars and cyborg friendship:

    Cynthia A. Davidson, Stony Brook University 2013

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    Donald E. Jones speaks of gaming and virtual world

    avatars as the fantasy of the ultimate display.

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    He identifies two kinds of

    avatars: normative.

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    And fantastic.

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    Normative, meet fantastic.

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    What is an avatar?

    [in computing] the graphical

    representation of the user or the user's

    alter ego or character. It may take either a

    three-dimensional form, as in games orvirtual worlds, or a two-dimensional form

    as an icon in Internet forums and other

    online communities. It can also refer to atext construct found on early systems such

    a MUDs. (Avatar, Wikipedia)

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    Avatar defined*

    the incarnation of a Hindu deity (as Vishnu)

    an incarnation in human form

    an embodiment (as of a concept or

    philosophy) often in a person a variant phase or version of a continuing

    basic entity

    an electronic image that represents and is

    manipulated by a computer user (as in acomputer game)

    *Merriam-Websters Free Dictionary

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    Do the Gods Go Postal?

    Avatars are often described as sent forth

    from God as his incarnations on Earth to

    do his bidding.

    In a sense, avatars in the religioussense are messengers, but they are

    also living embodiments of the message

    of God. The word made flesh, if youwill.

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    Some things cant be sent

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    Why flames dont die easily.

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    Remember these cute little

    creatures?

    I t t t ll th i b hi d

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    Internet trolls thrive behind

    screens.emerging through

    text.

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    An named troll loses his power.

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    Monsters are unsendable and unnamedtext,

    according to Derrida. Yet they show up.

    Do monsters demand the

    right to laugh, to sing,

    and to weep, but also the

    right of victims?

    Jacques Derrida

    The Post Card

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    The nameless surprise

    A monster is a species for which we do not yet have a name, which

    does not mean that the species is abnormal, namely the composition or

    hybridization of already known species. Simply, it shows itself [elle se

    montre]--that is what the word monster means--it shows itself in

    something that is not yet shown and that therefore looks like a

    hallucination, it strikes the eye, it frightens precisely because noanticipation had prepared one to identify this figure.

    Derrida, Points, Passages, From Traumatism to Promise

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    So, what is a cyborg?

    is a hybrid, body- machine

    a connection-making entity

    a figure of interrelationality and globalcommunication that deliberately blurs

    categorical distinctions (human / machine,nature / culture, male / female, Oedipal / non-Oedipal) emphasizing a network ofdifferences and political accounts ofconstructed embodiments (Christian Hubert).

    Donna Haraway has defined cyborgsubjectivity as requiring a commitment topartiality, irony, intimacy, and perversity (ACyborg Manifesto)

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    Although real embodiments of the cyborg charactercertainly exist, theorists like Haraway and Haylessituate the cyborg as a subject position. Furthermore,as writers like Sherry Turkle and Sandy Stoneacknowledge, human-machine interactions that

    articulate new subject positions based on humandependence on the machine interface, qualify as cyborgrelations. These writers concentrate in particular on thepossibilities of alternative identities on theInternet. Without the surgeries required for physicalprostheses, the screen can act as a kind of prosthesis

    through which race, gender, age, and shape arerendered invisible (Turkle, 1995).

    Jessica Santone, Cyborg

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    Thinking theoretically.

    If monsters are what cannot be sent and

    avatars are what is sent forth, what then is a

    cyborg? It is intuitive to think that maybe the

    cyborg can mediate between the twosomehow, but the road to mediation is a

    complex and rocky one due to our anxieties

    about technology and the deposing of the

    body.

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    Internet trolls are one type of

    CYBORG

    And they operate on a principle of

    constantly emerging through technology.

    When recognized for what they are, they

    sink back into the shadows and change(their name, their approach, their

    appearance) or they lose their

    influence. Hence, they are also

    MONSTERS (re: Derrida).

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    Elle se montre: the cyborg as

    monster in popular culture

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    a show of horrorexponential

    surprise

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    Until the human is erased

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    Or buried and unrecognized

    under the unfamiliar

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    thief of human identity

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    Or raw, exposed, and

    degraded.

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    Or strong, helpful, and sexy.(what)?

    Fantasy of ultimate display.

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    the power of naming

    Six Million Dollar Man and Bionic

    Woman NAMED the cyborg.wrapped

    it in humanitymade it friendly, even

    lovable. Monsters cannot be announced. One

    cannot say: 'Here are our monsters,'

    without immediately turning themonsters into pets. (Derrida, The

    States ofTheory)

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    This popular cyborg superhero has a

    storyand a name (Victor Stone)

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    made the everyday cyborg

    heroic.

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    Everyday cyborgs

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    The familiar domestic

    cyborgs

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    The happy cyborgat

    peace?

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    Politicians became

    cyborgs

    E T (T Vl h) h i

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    Eye Tanya (Tanya Vlach): heroic

    everyday cyborg rewriting her own

    circuitry.

    A prosthetic limb doesnt represent

    a need to replace loss anymore.

    It can be seen as a symbol that the

    wearer has the power to create

    whatever it is they want to create inthat space so people that society

    once considered to be disabled

    can now becomes the architects of

    their own identities

    Aimee Mullins

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    Is the Doctor a cyborg?

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    Bodies are boring.

    Promotional image BBC

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    Who is.?These faces can be seensentlike

    post cards.across space and time

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    Warning!

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    A scar in the fabric of time

    That which cannot be sent

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    Cyborg (via many avatars)

    Utterly tied to his technology, the Doctorsendless regenerations are projections ofhumanity that he does not possess, housingoddities such as two hearts.(And in the

    episode where his Tardis assumed humanform, his machine that houses his time-traveling body projected a body of its own. Inall cases, the machine RECEDES for betterprojection of the human form.) The real

    doctor is a scar of energy (and memory) intime, neither flesh nor technology alone, butfacilitated by both.

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    In other words

    The technology becomes less visible,more transparent.

    The Doctor is user-friendly. In fact, he needs friends (companions)

    to survive.

    His bodies are his avatars, his ultimatedisplay fantasy that he uses to makefriends and social connections.

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    After his death

    He is buried in the machine

    You were expecting a body? Bodies

    are boring. Ive had dozens of them.

    Calls it the tracks of my tears (with

    irony, perversity as befits a cyborg, and

    it is only a partial truth)

    The agent (avatar) of Great Intelligencecalls his life force an open wound.that

    can be entered.

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    The promise of a name

    Inside the scar, a story unfolds Saving the friend who makes The Doctor

    possible

    The one who broke the promise appears

    (elle se montre) with no revealed name As soon as he speaks, he is identified in

    the show credits as The Doctor, and is nolonger a monster, but another avatar

    (incarnation). The actor who plays this newly named

    incarnation is named Hurt in real life.

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    Cyborg Friendship

    We are all monsters online, constantlyemerging through text, mediated by thescreens of computer technology.

    We build names online through whichwe make promises of who we are there.

    We forge friendships through thosepromises.

    Sometimes we have more than onename and more than a single set ofpromises.

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    What is a virtual world?

    The computer accesses a computer-simulatedworld and presents perceptual stimuli to theuser, who in turn can manipulate elements ofthe modeled world and thus experience adegree of telepresence. Such modeled worldsand their rules may draw from the reality orfantasy worlds. Example rules are gravity,topography, locomotion, real-time actions, andcommunication. Communication betweenusers can range from text, graphical icons,

    visual gesture, sound, and rarely, forms usingtouch, voice command, and balance senses.Virtual World (Wikipedia)

    Wh t th f i t l

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    What are the purposes of virtual

    worlds?

    MMORPGs are usually highly

    competitive games. Open worlds, such

    as Second Life or Blue Mars, also focus

    on environment creation, scripting, andother forms of art, as well as providing

    venues for social activism and distance

    learning. But most of these activities

    lend themselves to two goals

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    Avatar Development

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    and Social Connections

    B tt j ti b tt

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    Better projections, better

    connections

    are two major goals of virtual reality

    for those who play there. But the

    discrepancies between the projections

    and the realities can cause anxiety.

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    Trust and Betrayal

    The Doctor tells his companions,

    You can trust me.

    But they dont even know his name.

    Or do they? They know the name that

    he has chosen.

    They dont know the name that he was

    given (at least not yet).

    What (who?) are they trusting?

    Cyborg social connection is

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    Cyborg social connection isbuilt between emergent

    selves Facilitated by projections of fantasy Mediated by technology

    Trust is built around the named

    projections Betrayal is a constant source of anxiety

    as the self is always emerging anew

    Complicated by alts or alternativepersonas (represented by variousavatars) with names of their own

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    The Twelfth Doctor=His Alt?

    In one sense, the Doctor has been used

    here as a parable for online identity and

    vice versa. But it is the Twelfth Doctor

    who represents an online identity that isquite divorced from its main identity.

    The Twelfth Doctor represents the

    wildness of an online identity divorced

    from consequencesat least, until it is

    discovered. And named.

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    In this scar of the Self or tracks of my

    tears is found the emergent self or

    monster that must be integrated or

    destroyed. Since it has been named aspart of the Self, chances are pretty good

    it will be integrated. (But stay tuned.)

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    A reality parable

    Last year, my presentation at thisconference included a story about the real-life passing of an online friend and thevirtual memorial service we held for him in

    World of Warcraft. When I presented this, Ithought he was actually dead.

    40 players met online and marched forover three hours to a harbor in the game,where we shared memories and lit virtualfireworks in his honor.

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    It was very special. My guildmate, Micheala, took hundreds

    of screenshots. She does beautiful work. Here is one.

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    Here is the final shot.

    Later we found out that he

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    Later we found out that he

    hadnt actually died

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    The person we mourned told some of us

    about his real life: his name, his physical

    disabilities and personal tragedies, his

    hatred of his own imperfect body, hisemotional ups and downs, and even sent

    his close online friends a few photos. There

    were promises of real-life meetings. We

    were a family. When he turned out to be alive, some were

    happy and some were not.

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    I would like to say the story had a happy

    ending, and we all learned to love each

    other for all our selves as they really

    were. But the person who died leftagain (moved to a different server). This

    time, no one mourned his leaving.

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    The funny thing is

    I did not regret the experience that I hadduring the virtual memorial, even though itwas based on a death that never occurred,at least physically.

    When we walked for him, we were heroesmourning a fallen hero. Paladins spread

    their fiery wings and wept. Gnomewarriors shouted his name (in text chat). Itfelt real.

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    Its something that would not have

    happened if we hadnt known so much

    about his sad and tormented real self.

    He had let us enter into the Scar and geta glimpse of the Self.

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    Perhaps he feigned death because he

    wanted to give us a better story. But he

    came back, even if it were only to leave

    again, in a less dramatic manner.

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    Conclusions

    In cyborg friendship, the terror of

    technological power and possibility of the

    deposing of the body becomes reframed as

    an issue of trust and betrayal, mediated byidealized projections (of humanity or a

    related fantasy self).

    The Self is the scar we leave in time

    through which we are constantly emerging,surprising others, not always in a good way

    (sometimes in a good way).

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    Sometimes the projections aredystopian rather than utopian, as weembrace the monstrous in ourselves.But the real monster is that whichemerges unannounced and has noname.

    We play with identity online to

    reconfigure our age-old grappling withthe complexity of the Self, and toconnect with others.

    Thank you all for making this

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    Thank you all for making this

    possible.

    A full list of Works Cited and Remixed

    available at

    This work is licensed under a

    Creative Commons

    Attribution-NonCommercial-ShareAlike 3.0 Unported License.

    http://creativecommons.org/licenses/by-nc-sa/3.0/deed.en_UShttp://creativecommons.org/licenses/by-nc-sa/3.0/deed.en_UShttp://creativecommons.org/licenses/by-nc-sa/3.0/deed.en_UShttp://creativecommons.org/licenses/by-nc-sa/3.0/deed.en_UShttp://creativecommons.org/licenses/by-nc-sa/3.0/deed.en_UShttp://creativecommons.org/licenses/by-nc-sa/3.0/deed.en_UShttp://creativecommons.org/licenses/by-nc-sa/3.0/deed.en_UShttp://creativecommons.org/licenses/by-nc-sa/3.0/deed.en_UShttp://creativecommons.org/licenses/by-nc-sa/3.0/deed.en_UShttp://creativecommons.org/licenses/by-nc-sa/3.0/deed.en_UShttp://creativecommons.org/licenses/by-nc-sa/3.0/deed.en_UShttp://tinyurl.com/cyborgfriendship