the establishment of fundamental principles

Upload: yyazrina

Post on 09-Apr-2018

227 views

Category:

Documents


0 download

TRANSCRIPT

  • 8/8/2019 The Establishment of Fundamental Principles

    1/43

    NL.ULUM.WWW :42:2009-JulyI:th Year7

    1

    THE ESTABLISHMENT OF FUNDAMENTAL PRINCIPLES OF

    LEARNING OBJECT DESIGN AND DEVELOPMENT: BASED ON

    RELATED THEORIES

    Yazrina Yahya

    National University of Malaysia

    [email protected]

    Abstract

    Education is currently moving from traditional environment towards revenuegeneration such as e-Learning. This channel has allowed learners to gainknowledge and participate extensively in the learning process regardless oflocation and time constraints. The advent of communication technology hasalso led to the emergence of learning object concept (LO) which introducessharing of digital learning materials over the Internet. Although much work

    on LO has been done spanning from technical- to practice-based, little has been conducted on the theoretical aspects. There are limited resourcesconcerning LO design and development theory available and minimalattention is given to the theoretical principles related to its development.Therefore, this paper intends to serve as a pillar for the foundation of LOdesign and development by providing the importance of theoreticalknowledge in LO design, related theories that influence its development, andthe ways the theories support the implementation of the learning objectdesign mechanism.

    Keywords: Learning Object, LO, Theories Related to LO, Learning ObjectDesign and Development, LO Theoretical Principles

    Introduction

    In recent years, World Wide Web has grown exponentially and this has ledto drastic changes in the education environment world wide. The growth ofWorld Wide Web provides the channel for the expansion of deliveringeducation to the audience; hence the traditional classroom methods or CD-ROMs are currently being replaced with e-Learning and virtual learning

  • 8/8/2019 The Establishment of Fundamental Principles

    2/43

    NL.ULUM.WWW :42:2009-JulyI:th Year7

    2

    applications. Learning materials stored in these applications are available toa wider set of audience as they are accessible on the Internet. Theaccessibility of these materials and its potential for reusability has sparkedthe emergence of learning object concept.

    Learning object is a reusable unit of instructions made available to theaudience through the use of World Wide Web. In other words, it is a digitalentity which not only can be searched, discovered, accessed, adapted, used

    and reused on the web, but also interoperable and scalable to enhance andextend learning by including affiliations, chronicles and suggestions on therelevant context when using the object (Yahya, 2006). Due to its just-in-timeand adaptive nature, it currently leads other candidates for the position ofchoice in the next level of learning technology, instructional design,development and delivery.

    However, despite being a world wide educational agenda for several yearsnow and regardless of scores of researches conducted on learning object byvarious researchers such as Akpnar & imek, 2005; Cook & Boyle, 2005;

    McGreal, 2004; Sosteric & Hesemeier, 2002; Wiley, 2002; Mortimer, 2002;Thompson & Yonekura, 2005; Vicente, 2005; Duval & Hodgins, 2004;Earle, 2002; Agostinho et al., 2004; Jonassen & Churchill, 2004; Santally &Senteni, 2005, to name a few, the work done in providing the fundamental

    principles of learning object is still inadequate. The research conducted byseveral researchers are shown in Figure 1and it shows that a lot has beenwritten about learning object subject matters specifically concerning itsdesign and development practices. However, there are limited resources onlearning object design and development theory available. This reveals thatlimited attention has been given thus far to the theoretical principles of

    learning object development.In addition, at present the vast bulk of literature on learning object is

    practice-based and they are typically presented in descriptive format. Themajority of learning object articles and presentations available consist ofissues highlighted and research description. As such the literature appears to

    be fragmented and only a few common terms are used consistently. Historyshows that theoretical underpinnings play a central role in the developmentof practice across all fields of activity. Related exploration and debateswould provide a wider platform and a common philosophy for any field of

  • 8/8/2019 The Establishment of Fundamental Principles

    3/43

    NL.ULUM.WWW :42:2009-JulyI:th Year7

    3

    activity and therefore the learning object development can be achieved.However, there are limited examples of academic literature on learningobject design and development. Furthermore, currently most academicwritings are very much technology led, as emphasis is on technology ineducation, instead of theory led (Ravenscroft, 2001) causing more confusionabout the basis of learning object design and development. Hence, a theoryfor learning object design and development is needed to provide thefundamental guidelines for learning object design and development process.

    A Theory Denotation

    A theory, according to Berger (2000), is essential as it plays an importantrole in changing, learning and understanding in greater depth the subjectmatter or the field of activity. It has been described as the root of the subjectmatter that determines the subject growth and expansion. A theory is alsoused to provide coherent variables and relationships of subject matter to both

    practitioners and researchers (Garrison, 2000). Therefore, it is crucial tohave learning object design and development theory applicable to all

    instances of learning object, decision making, philosophy of practice andeffective implementation through practice.

    According to Nichols (2003), the first step taken to establish a theory is todefine a common set of terms used and the meaning that is widely accepted

    by the mass public or popular to the audience. Besides, it is noted that a soliddefinition should also be established, as it would aid in identifyingfundamental principles of learning object design and development. Uponobtaining the set of terms, the next move is to identify the fundamental

    principles required for learning object design and development. The

    principles derived would then aid practitioners and researchers understandmore about learning object, and its design and development.

    Common Set of Terms Used

    The definition of learning object is given in the previous section and the setof common terms used in the learning object environment is provided below:

  • 8/8/2019 The Establishment of Fundamental Principles

    4/43

    NL.ULUM.WWW :42:2009-JulyI:th Year7

    4

    1. OnlineLearning:

    This term describes education that occurs only through theweb or the Internet as the medium of interaction.Therefore, it does not consist of any face-to-face contact.

    2. Pedagogy: This term is used to describe the application of soundeducation practice in the learning object environment.

  • 8/8/2019 The Establishment of Fundamental Principles

    5/43

    NL.

    ULUM

    .

    WWW

    :

    42:

    2009

    -

    July

    7thYear:I

    5

    ClassificationofRe

    searchIssues

    Definition

    Recognition

    LOM

    odelDetermination

    &Ide

    ntificationofObject

    Types

    Incorpo

    rationof

    MeaningfulLearning

    Ev

    ent

    LearningObjectAvailability

    Establishm

    ent

    Other

    Research

    Issues

    DifferentDefinition

    Abound

    (Akpinar&S

    imsek,

    2005;Cook&Boyle,

    2005;McGreal,2004)

    AbsenceofWell

    FoundedDefinition

    (Sosteric&

    Hesemeier,2002;

    Wiley,2002)

    Problemswith

    ExistingTerms&

    Definition

    (Friesenetal.,2004)

    Disagreementonthe

    ExistingDefinitions

    (Rehak&Mason,

    2003)

    Structure

    Granularity

    Absence

    ofLO

    Structure

    /Model

    (Mortime

    r,2002;

    Thompson&

    Yonekura

    ,2005;

    Vicente,2005)

    Need

    for

    Founda

    tional

    Modelf

    orLO

    (McLean&

    Lynch,

    2003)

    Absenceof

    Gene

    ral

    ApplicableLo

    Archite

    cture

    (Duval&

    Hodgins,2004)

    Unclear

    Descriptionof

    LOGranularity

    (Earle,2002;

    Thompson&

    Yonekura,2005)

    Argumentsin

    Determining

    Appropriate

    Granularity

    (Murphy,2004;

    South&

    Monson,2004)

    LOPredicament

    inDetermining

    theTypes&

    Form

    (Agostinhoet

    al.,2004;Wiley,

    2002)

    WideVarieties

    ofLO

    Granularities

    (Duval&

    Hodgins,

    2004)

    LO

    DoesNot

    S

    upport

    Me

    aningful

    Learning

    (Jonassen,2004;

    Wiley,2003)

    L

    ackof

    Ped

    agogical

    ModelinCurrent

    LOStandards

    (Kraan&W

    ilson,

    2002)

    LOF

    ailsToFit

    IntoT

    heContext

    ofLearning

    (Ko

    per&Es,

    2004)

    Retrievability&

    Reusability

    Interoperability

    AbsenceofContext

    andMetadata

    (Allert,etal.,2001;

    Recker&W

    iley,

    2001;Robson,

    2004;Sacksetal.,

    2002)

    Absenceof

    Pedagogical

    InstructionalRole

    (Cowley&Wesson,

    2000;Friesen,

    2004;Recker&

    Walker,2003)

    LimitedNumberof

    Vocabulariesin

    MetadataElements

    andRelevant

    MetadataElementto

    EscalateTheObject

    Reusability

    (Dillon,2000)

    RequirementforAn

    AgreedVocabulary

    (Phillipsetal,.2004)

    LOM

    LOR

    Requirement

    forReusability

    Evaluation

    (Sicilia&

    Garcia,2003)

    Requirement

    forNew

    Metadata

    Elementsto

    Promote

    Reusability

    (Duval&

    Hodgins,

    2

    004;Sampson

    &

    Karampiperis,

    2004)

    Inadequate

    ElementsTo

    Support

    Reusability

    (Santally&

    Senteni,2005)

    Independe

    ntPortals

    (Richards

    etal.,

    2004)

    Useof

    Informa

    tion

    Visualisation

    Techniquein

    Access

    ing

    LO

    (Duval&

    Hodgins,

    2004

    )

    Integration

    ofAgent

    Base

    d

    Concept

    with

    LO

    (Lin,20

    04)

    Useof

    Seman

    tic

    Web

    in

    Developing

    Decentralise

    dMetadata

    (Palmer,

    2004

    )

  • 8/8/2019 The Establishment of Fundamental Principles

    6/43

    NL.

    ULUM

    .

    WWW

    :

    42:

    2009

    -

    July

    7thYear:I

    6

    Figure1:Learnin

    gObjectResearchArea

  • 8/8/2019 The Establishment of Fundamental Principles

    7/43

    NL.ULUM.WWW :42:2009-JulyI:th Year7

    7

    3. LOM: This term describes the metadata used to detail thelearning object attributes or particulars. LOM is alwaysassociated with a standard known as learning objectmetadata standard (LOM Standard) and the most widelyaccepted LOM standard is by the IEEE LTSC.

    4. LOR: This term describes the learning object database or

    currently known as learning object repository. A learningobject repository stores the learning objects developed andthe LOR system provides functions that allow theaccessibility, retrievability and reusability of the learningobjects.

    5. Context: This term refers to that extra, associated, related, assumedand also any priori information or knowledge that isrequired to meaningfully interpret the learning object

    content from any given information sourced. It alsodescribes the how, when and where and if the learningobject might be applied.

    6. ApplicationProfiles:

    This is the subset of LOM standard where only certainmetadata elements (from the 77 elements identified byIEEE) are adopted for a particular local application.

    7. LCMS: Or Learning Content Management System includes theauthoring tools to produce content objects, the tools forcontent tagging and the assembly functions for creatinglearning objects from lower level content objects, contentrepository for storing learning objects and deliveryinterface which include functions for searching andorganizing learning objects.

    8.e-Learning: The use of tools that are web-based, web-distributed orweb capable for education purposes.

  • 8/8/2019 The Establishment of Fundamental Principles

    8/43

    NL.ULUM.WWW :42:2009-JulyI:th Year7

    8

    Fundamental Principles for Learning Object Design

    The determination of fundamental principles for learning object design anddevelopment largely depends on theories related to learning object. Due tothe lack of established principles for learning object, related theories arelooked at to determine the learning object design and developmentfundamentals. These principles will then assist the development of thelearning object concept framework.

    According to Koppi & Lavitt (2003) learning object is classified as a newconcept in educational technology or instructional technology field. Theinstructional technology is defined as the theory and practice of design,development, utilization, management and evaluation of processes andresources for learning. Its purpose is to affect and effect learning (Cohen &

    Nyez, 2006; Seels & Richey, 1994). The instructional technology field dealswith five specific domains mainly the design, development, utilization,management and evaluation. These domains are considered to be related tolearning object as it inherits the parent (i.e. instructional technology field)domain. Details of the domains, their meanings, sub categories and relatedtheories and themes are presented in Table 1. The table summarizes therelation between the domain of instructional technology and its relatedtheories and themes. The theories and themes indicated represent the

    potential ideas used to develop learning object fundamental principles.

    Table 1: Instructional technology domains and related theories and

    themes

    InstructionalTechnology

    Domain

    DomainDefinition

    Sub Categories Related Theories andThemes

    Design The process ofspecifyingcondition forlearning

    InstructionalSystem Design

    Message DesignInstructional

    StrategiesLearner

    Behaviorism,Cognitivism,Constructivism,Humanism

    Systematic Designof Instruction

  • 8/8/2019 The Establishment of Fundamental Principles

    9/43

    NL.ULUM.WWW :42:2009-JulyI:th Year7

    9

    Characteristics PsychomotorBehavioral

    PerceptualDrill and Practice,

    Recalling FactsConcept Map,

    Elaboration Theory

    Development Process oftranslating thedesignspecificationinto physicalform

    Print orPublishingTechnologies

    Audio VisualTechnologies

    ComputerBased

    TechnologiesIntegrated

    Technologies

    InformationRetrieval

    Activity TheoryKnowledge

    RepresentationCommunication

    Theory

    Social Constructionof TechnologyDigital DivideMedia: Hypertext,

    InternetComputer Support

    CollaborativeNetwork

    Utilization The act of using process andresources forlearning

    MediaUtilizationDiffusion of

    InnovationImplementatio

    nInstitutionalizat

    ionPolicies and

  • 8/8/2019 The Establishment of Fundamental Principles

    10/43

    NL.ULUM.WWW :42:2009-JulyI:th Year7

    10

    Regulations

    Management Involvescontrollinginstructionaltechnologythrough

    planning,

    organizing,coordinatingand supervising

    KnowledgeManagement

    TacitKnowledge

    ExplicitKnowledge

    PersistentModification

    KnowledgeManagement

    Content ManagementOrganizational

    LearningLearning

    ManagementSystem

    Learning ContentManagementSystem

    Evaluation Process fordetermining theadequacy ofinstruction

    ProblemAnalysis

    CriterionReferenced

    MeasurementNorm

    ReferencedMeasurement

    Formative andSummativeEvaluation

    Learning Object and Its Related Theory

    There are a considerable number of theories and themes related toinstructional technology field as described in Table 1. However, it can beinferred that relevant theories related to learning object design anddevelopment are learning and technology related theories and themes

    particularly the learning theories, instructional system design, informationretrieval and content management. This is due to the fact that learning objectis used in learning and teaching process and is accessible and retrievable viathe network or on the Internet.

  • 8/8/2019 The Establishment of Fundamental Principles

    11/43

    NL.ULUM.WWW :42:2009-JulyI:th Year7

    11

    Learning Object and Learning Theory

    The basic purpose to establish learning object is to educate learnersanywhere and anytime, and to promote the concept of learning objectreusability. Therefore, it should contain meaningful educational contenttogether with specific learning outcomes, which are tailored to specificlearners needs. As such, learning object should embed sound pedagogiesand approaches in the content to ensure that meaningful learning will take

    place during the learning process (Hadjerrouit, 2007). A number ofpedagogies and approaches to learning are widely mentioned and availablein the learning theory of behaviorism (Dembo, 1994; Good & Brophy, 1990;Skinner, 1968), cognitivism (Bruner, 1960, 1966, 1971) and constructivism(Glassersfeld, 1990; Resnick, 1983; Saunders, 1992). These three principallearning theories are useful in providing the foundation for establishinglearning object design and development (LO D&D) principles.

    Behaviorism: its implications to the LO D&D

    Behaviorism is a theory based on observable changes in behavior

    (Thorndike, 1913, 1914; Pavlov, 1928; Skinner, 1974). It focuses on a newbehavioral pattern being repeated until it becomes automatic, based on thestudy of overt behavior that can be observed and measured (Good & Brophy,1990). Therefore, behaviorism learning is defined as a sequence of stimuliand responses to actions in observable cause and effect relationships. ThePavlovs experiment led to the establishment of the behaviorism principleswhich influenced the traditional learning and teaching process. Currentlywith the advent of computer technology, behaviorism influences are alsodiscovered in drills and practice applications, where questions provided actas stimuli and rewards given to learners are used to strengthen their interestin continuing the exercises given. This is in agreement with the Pavlovsexperiment indicating the possibility of using behaviorism theory ininstructional technology application specifically in learning object designand development. In addition to the establishment of goals and objectivesduring design phase, the measurement taken to show learning occurrencesand the separation of instruction into different levels can be used in LOD&D.

  • 8/8/2019 The Establishment of Fundamental Principles

    12/43

    NL.ULUM.WWW :42:2009-JulyI:th Year7

    12

    Cognitivism: its implications to the LO D&D

    The Cognitive learning theory was introduced to address certain social behavior that had occurred mainly in children that the behaviorist theorycould not explain (Piaget, 1962; Gagne, 1985; Vygotsky, 1978). The theorysees learning as internal process that involves memory, thinking, reflection,abstraction, motivation and metacognition (Ally, 2004); knowledgeacquisition is measured accordingly based on a learners knowledge. It alsoemphasizes the understanding of a learners mental structure and viewslearning as involving acquisition or reorganization of the cognitive structuresthrough which human process and store information (Good & Brophy,1990). In addition, according to the theory, learning involves storage,encoding and retrieval; it is an active process, which involves mentalstructure organization, knowledge construction based on current and pastexperiences, self-learning monitoring process and context influences(Doolittle, 2001; Doolittle et al., 2004). These aspects are applicable tolearning object design and development process which suggests that relevantknowledge or skills pertinent to learning object should be included or

    attached to learning object. In addition, the activity of cognitive processingsuggests the inclusion of prior knowledge information and relatedknowledge relationship in learning object. Consequently, cognitive theoryalso suggests that learning activities must be focused on buildingunderstanding through the use of examples, problem solving and reading.This is put forward in learning object design in which learning objectcontent should include activities that facilitate the recall of related existingcognitive structure, through the use of hypertext. Additionally, the theoryalso suggests the use of network concept in storing information (Ally, 2004),which brings about the use of information maps or topic maps in learningobject. In other words, learning object design should encompass amechanism for generating information maps in order to provide thevisualization of all related information relevant to learners.

    Constructivism: its implications to the LO D&D

    The Constructivist theory differs from behaviorism and cognitivism; itemphasizes mostly on the activity to obtain experience and formulate alearners own knowledge and understanding (Fosnot, 1996; Jonassen, 1991a,1991b; Merrill, 1991; Steffe & Gale, 1995; Duffy & Cunningham, 1996). In

  • 8/8/2019 The Establishment of Fundamental Principles

    13/43

    NL.ULUM.WWW :42:2009-JulyI:th Year7

    13

    brief, constructivism views learners as being active during the learningprocess and hence knowledge is obtained and created by the learners ownunderstanding, experience and the mental model established. It highlightsthe importance of a learners role in the learning process and place emphasison meaning construction where it views learning as a process of searchingfor significant, relevant, important and valid information through a learnersown understanding based on related parts and the learning context. Inaddition, it also promotes the establishment of mental models through self-

    paced learning. This is further incorporated in learning object design anddevelopment through the use of learning object aggregation (Bannan-Ritlandet al., 2002). The aggregation concept used allows learning object to be at itslowest level where content is context dependent. The learner is then able touse and combine these objects to form a new one according to his or her

    personal interpretation. This reveals that self-paced learning promoted byconstructivism is applicable and can be implemented in the learning objectconcept. Beyond that, learning object repository system can also providetemplates or facilities to allow learners to create their own new objects and

    make them available to others.Besides using constructivism principles to aid learning object design, thecentral strategies used for building CLE (Computer Learning Environment)are also equally important to assist the learning object design anddevelopment. Situated learning, one of the strategies used in CLE has putforward the concept of enculturation (Ally, 2004; Jonassen, 1994; Jonassenet al., 2002) where learners are able to interact with the environment (Brownet al., 1989; Jonassen et al., 2002). Therefore, it emphasizes the factors ofcollaboration, realistic representation, knowledge construction, negotiation

    among learners, exploration, coaching and social interaction (Harman &Koohang, 2005). These features are certainly useful to facilitate the learningobject design process.

    Enculturation is achieved in learning object concept through the use ofhistorical information attached to learning object and the availability ofinteraction mechanism with the previous users learning object (Yahya &Yusoff, 2005a, 2005b). On the whole, it can be concluded thatconstructivism fundamentals do have influence on the learning object designand development. Consequently, it can be deduced that these fundamentals

  • 8/8/2019 The Establishment of Fundamental Principles

    14/43

    NL.ULUM.WWW :42:2009-JulyI:th Year7

    14

    will provide the indications to assist in designing and developing thefundamental principles of learning object.

    Learning Object and Instructional Design Theory

    Instructional design theory is drawn from many theory bases such as thegeneral system, communication, learning and instructional theories (Smith &Ragan, 1999). These theories have brought forth substantial impact oninstructional design development procedures, particularly learning and

    instructional theory, which has the most substantial influence in developinginstructional design principles. It is a theory that shows how to go abouttackling a problem that links the theoretical solution to the technology of

    practice (Wilson, 1997). This results in the development of instructionaldesign model, which is used and utilized during the instructional design

    process.

    Instructional design model: its implications to the LO D&D

    Instructional design model provides the visualized representation of an

    instructional design process illustrating phases carried out in creating anddesigning an instruction. Various instructional design models such as theDick and Carey Model (Dick et al., 2001), the Kemp Model (Kemp et al.,1998), and the Hannafin and Peck Model (Hannafin & Peck, 1988), to namea few, have been proposed by practitioners and researchers. Most of thesemodels share three major activities, which are analysis, strategydevelopment and evaluation. The analysis activity requires investigation oflearning context, learners learning task and assessment tools related to theinstruction developed. Upon completion of the analysis, a set of goalstatements, principle learning environment, target learners learning

    objectives and test items are identified and explained. These will assist indesigning the instruction, as a goal statement will indicate learners or usersof the instruction, and skills and tools needed during the learning process. Inaddition, identification of target learners will provide information on theircharacteristics, entry behavior, attitude and potential delivery system. Thelearning objective, on the other hand, will provide information on theexpectation upon completion. Consequently, test items will bring forth the

    possible assessment instrument to measure performance or quality of theinstruction. As such, the activity will be relevant and useful guidance in

  • 8/8/2019 The Establishment of Fundamental Principles

    15/43

    NL.ULUM.WWW :42:2009-JulyI:th Year7

    15

    learning object design and development process. The activity performed canbe utilized to acquire well-designed learning object. For instance, the set ofgoal statements derived will reveal the importance of identifyinginstructional goals. Therefore, in designing learning object, there is a need toidentify the goals or the main purpose of learning object content. This should

    be made available to learners through some form of mechanism, in additionto the principle environment and tools needed to operate learning object.Making this information available will assist learners in identifying the

    required objects and as a result the time consuming activity of accessingunnecessary learning object can be avoided. Nevertheless, the identificationof target learners during the second analysis activity indicates the importanceof identifying target audience for learning object. The detailed informationof target audience will be used in designing the learning object content as ithelps to identify the appropriate speed of content presentation, its responsemode, the level of learners control and the media of instruction. Learningobjectives procured in the course of a learners analysis demonstrate thesignificance of having a clear objective for learning object design. Clear cut

    and definite objectives for learning object design can assist learning objectauthors or creators in deciding the appropriate content, strategy andevaluations used in learning object. Consequently, the availability ofobjectives to learners would add merit to learning object as it provides

    perspectives on the findings procured upon completion of using learningobject (Nash, 2005). Finally, the assessment models and tools identifiedsuggest that learning object should embed test items in the content, as it will

    provide an indicator for a learners level of understanding of the contentpresented. In conclusion, the analysis activity in instructional design modelscan assist the learning object design and development through the highlightsgiven on the importance of each results obtained (i.e. the goal statement, thetarget audience, learning objectives and test items).

    The strategy activity results in the determination of instruction sequences,content essential components, content presentation and classification oftarget learner during the learning process. The instructional sequenceindicates the importance of sequence and the need for identifying instructioncluster size, while the identification of content essential components willgenerate established components of the instruction. One of the main

  • 8/8/2019 The Establishment of Fundamental Principles

    16/43

    NL.ULUM.WWW :42:2009-JulyI:th Year7

    16

    components established is the preinstructional component which includescontent, sequence prerequisite, objective, content presentation, activities andassessment tools. In addition, the content presentation will integratecomponent, incorporate time required to learn the content and integratecontent with media and delivery selection. These results are helpful inguiding learning object design and development process. For example, theinstruction sequence described in instructional design model reveals the needto particularly arrange learning object and its content. Past works have

    proved the importance of learning object sequencing to provide relevant andwell-arranged content tailored to learners needs (IMS, 2005; Keogh et al.,2003; Mohan & Brooks, 2003; Wiley, 2000, 2002). Furthermore, thedetermination of instruction cluster size indicates the necessity to makeknown the object size to the learner as it indirectly indicates the time neededto learn the object. This certainly adds credit to learning object, as it allows alearner to identify the expected time taken to use a specific learning object.

    Finally, the appropriate media selection and delivery system denotes thenotability of identifying suitable media for the content designed. Upon

    completion of the strategy phase, the final step involves the execution ofinstruction development. This requires the use of previous results such asinstructional goals, learning objectives, test tools, target learnercharacteristics and principle environment identified earlier in the analysisactivity. The end result of this particular phase is a complete draft set ofinstructional materials. Accordingly, this final step gives rise to theimportance of having previous results mentioned for usage and referenceduring the learning object design and development process as it will result ineffective, well arranged and well devised learning object specifically tailored

    to the learners needs.Learning Object and Information Retrieval

    Learning object needs to be accessible and retrievable from some form ofstorage or database. Therefore, it needs some kind of mechanism to allow alearner to search and access required learning object. This leads toinformation retrieval theory as it provides the basis to organize informationin one or more subject areas and bring forth the mechanism to deliver theright information as requested by the users. Relatively an information

  • 8/8/2019 The Establishment of Fundamental Principles

    17/43

    NL.ULUM.WWW :42:2009-JulyI:th Year7

    17

    retrieval theory is used to deal with issues of design and developmentinformation retrieval system. Therefore, to allow learning objectaccessibility and retrievability, some form of information retrieval systemneeds to be designed. According to Chowdhury (2004) an informationretrieval system consists of three major areas, which are information items(in this case it is the learning objects), users queries and the matchingqueries process with the database or the repository. As such, three majorsystem components are needed to support the area application namely

    document, user and searching sub-system. Focus is given to searching sub-system as it promotes the accessibility and retrievability of learning object.The searching sub-system is established through the use of retrieval methodsidentified in existing literature. The current methods available in informationretrieval systems are content-based and metadata retrieval methods.However, the focus is given to metadata retrieval methods as they are usedto describe and retrieve digital objects according to selected attributes ormetadata elements. Metadata retrieval methods reveal that metadataelements are used to describe details or particulars of the digital object. The

    elements vary according to subject domain, users and their use behavior, andspecific description related to the domain. This leads to the significance ofidentifying specific metadata elements needed to describe learning objects.Therefore, the concept used in metadata retrieval methods is utilized toderive required elements for accessing learning objects. For instance, inidentifying metadata elements, the first step taken is to identify metadata

    potential users (that can be individuals), tools, applications or metadatarepositories (Tannenbaum, 2001). Upon obtaining potential users, it isessential to identify metadata requirements, typically the required metadataelements that comprehend element name, definition and source. It is alsoimportant to identify the metadata requirements according to potential usercategories, as this can provide specific elements required by the users.Following this the tool or the repository interfaces are determined to allowmetadata maintenance throughout the execution of metadata process. The

    process of identifying metadata elements is constructive to learning objectdesign and development, as metadata can be used to describe learning objectto allow its accessibility and retrievability. The process identified will assistin determining the appropriate and required metadata for learning object.

  • 8/8/2019 The Establishment of Fundamental Principles

    18/43

    NL.ULUM.WWW :42:2009-JulyI:th Year7

    18

    Learning Object and Knowledge Representation

    Knowledge representation is used for processing concepts in an informationsystem and it is widely utilized in the artificial intelligence and problemsolving research area. The main purpose of using knowledge representationis to simplify the problem representation and solution, in which the semanticnetwork technique is used to represent the knowledge. The use of semanticin knowledge representation is further extended to the semantic web andtopic maps concept.

    Semantic web: implications to the LO D&D

    According to Berners Lee et al. (2001) semantic web is a concept thatextends the current web usage whereby information is given well definedmeanings, hence better enabling computer and people to work ascorporation. Therefore, the essence of semantic web is the use of ontology-

    based semantics that represent relations between concepts in taxonomies orto describe some areas of knowledge (Shum et al., 2000). The ultimate useof semantic web leads to several advantages to any web applications;

    therefore, search mechanism is enhanced with respect to exactness andamount due to standardized web annotation and service description. On theother hand, the use of ontology-based semantics in searching mechanismwill filter unwanted results and provide more meaningful results to theaudience.

    In addition, the use of ontology is applicable to e-Learning system as itprovides all means for ontology development, ontology based annotation oflearning materials, their composition in learning courses and proactivedelivery of learning materials through e-Learning portals (Arajo & Ferreira,

    2004; Snae & Brueckner, 2007; Lytras & Sicilia, 2005; Stojanovic et al.,2001; Muoz & de Oliveira, 2004). The advantages of using semantic weband its currently available technology in the e-Learning domain haveevidently confirmed its applicability to the learning object design anddevelopment. The high probability of obtaining better search results throughthe use of semantic web indicates the importance of incorporating thesemantic web and its technology in the learning object design anddevelopment; hence the ontologys technology can be adopted.

  • 8/8/2019 The Establishment of Fundamental Principles

    19/43

    NL.ULUM.WWW :42:2009-JulyI:th Year7

    19

    Furthermore, the ontology technology can also be adopted by the learningobject model allowing the objects organization through the use ofsemantically annotated learning objects. The use of ontology technology inlearning object design and development will further enhance the learningobject accessibility and retrievability as semantic querying is made possibleand conceptual navigation enable.

    Topic maps: implications to the LO D&D

    Topic maps are an ISO standard (Biezunski, 1999; Biezunski et al., 1999)that is viewed as an interchangeable hypertext navigation meta-layer abovediverse electronic information sources and is one of the technologies tosupport the semantic web application. It supports topical findings of variouskinds of resources such as documents, graphics, database models and others,whereby the meta-layer is used to find the related resources, through theoccurrence links that connect the resources and the topics.

    Topic maps is used to represent information using topics, associations andoccurrences (Garshol, 2004; Pepper, 2002; Rath, 2000) and as such, it is

    similar to semantic network and mind maps respectably. Inevitably topicmaps provide a language to represent conceptual knowledge with whichlanguage is able to distinguish the learning materials semantically. The useof topic maps in the e-Learning environment will enhance the value oflearning materials stored in the e-Learning repository. It allows learners toacquire new topical knowledge, as they are able to access learning materialsand their associated topics or domains. Further use of topic maps in e-Learning system reveals a learner to procure deeper understanding of thelearning domain and its conceptual associations (Dichev et al., 2004; de

    Marchi et al., 2005; Fernandez et al., 2005).As learning object is a component of LCMS (which is a subset of e-Learningsystem), likewise topic map fundamentals are also applicable to learningobject design and development. It is equally important to incorporate topicmaps into learning object design as it promotes better browsing awareness asa learner has greater understanding of the learning object conceptualstructure. Therefore, the procedures used in developing topic maps forresources should be adaptable to the learning object design and development

    principles. Therefore, in identifying the topics, the content of the object

  • 8/8/2019 The Establishment of Fundamental Principles

    20/43

    NL.ULUM.WWW :42:2009-JulyI:th Year7

    20

    should be analyzed to characterize the object according to its content andcontext. The content of the topics includes the content type (i.e. video, audio,image and text) and the context, on the other hand, indicates the conceptidentified and the relationship existed (i.e. through the use of hypertext).Therefore, during the design of learning object, the topics and its relation toother objects should be made available to assist the use of topic maps inlearning object repository system.

    In addition, the topic maps technology is also applicable to learning objectmetadata standard, in which the occurrences can be described by using themetadata element particularly the relation element using a specificvocabulary. The occurrences component in topic maps can also beincorporated in the learning object metadata standard through the use ofrhetorical relation (El Saddik et al., 2000, 2001a, 2001b; Fischer, 2001;Mann & Thompson, 1987, 1988; Seeberg et al., 2000) as rhetorical relationsmay provide clues of text coherence. This is achievable through the use ofrelation element in learning object metadata standard.

    ConclusionThis paper has reviewed the theoretical knowledge and themes relevant tolearning object design and development. The review reveals that there are aconsiderable number of theories and themes related to the instructionaltechnology, the parent field for learning object. The review also indicatesthat only specific theories and themes will have an impact and influence onthe learning object design and development, namely the learning, theinstructional design, the information retrieval theories, and knowledgerepresentation and content management themes. In respect of the theories,

    further analysis conducted reveals that each theory and theme hasfundamental design principles that are applicable to the learning objectdesign and development. These fundamental design principles are thenadopted and enhanced so that they can be used as the learning object designand development principles. The theories and themes of the principles usedto derive the learning object fundamentals are presented in Table 2. It alsoillustrates the determining of possible learning object components based onthe fundamentals derived. The results confirm that solid fundamental

  • 8/8/2019 The Establishment of Fundamental Principles

    21/43

    NL.ULUM.WWW :42:2009-JulyI:th Year7

    21

    principles apply to all instances of learning object, and can assist in effectiveimplementation of learning object as reported by Nichols (2003).

    The fundamental principles of learning object design and developmentderived are then used to assist in learning object design as it underlines thenecessary actions to be taken to provide a well-designed and useful learningobject. This coordination is presented in Table 3. In brief, theoreticalknowledge and theme discussed in this paper have provided the

    underpinning theories in designing and developing learning object whichwill be useful during design process.

  • 8/8/2019 The Establishment of Fundamental Principles

    22/43

    NL.

    ULUM

    .

    WWW

    :

    42:

    2009

    -

    July

    7thYear:I

    22

    Table2:InfluencesofRe

    latedTheoriesandThemesinAcquiringLearningObjectFundamentalPrinciples

    Related

    Theoriesand

    Themes

    Theory

    and

    Theme

    Element

    TheoryFundamentals

    LearningO

    bjectDesignand

    Development

    (LODD)

    FundamentalPrinciple

    Possible

    Mechan

    ism

    to

    Materia

    lizeThe

    Principle

    Positive

    Reinforcem

    ent

    Behaviorismfocusesonobservable

    changes

    in

    behavior

    that

    is

    strengthenedorweakenedbythe

    immediatepresenceo

    frewardand

    punishment

    LODDequipsamechanism

    that

    allow

    s

    constructive

    feedbackandpromptreplies

    to

    stimula

    te

    a

    learners

    action

    Learnin

    gobject

    content

    design

    Learning

    Theory:

    Behaviorism

    Measurable

    actions

    and

    reaction

    (i.e.

    behavior)

    Behaviorism

    emphasizesonthe

    useofexaminationan

    dassessment

    asamechanismfo

    rmeasuring

    observableactionsoflearning.

    LODDenablesanevaluation

    mechanism

    embeddedinthe

    learningobjectcontentto

    determinea

    learnerslevelof

    understanding

    Learnin

    gobject

    metadata

  • 8/8/2019 The Establishment of Fundamental Principles

    23/43

    NL.

    ULUM

    .

    WWW

    :

    42:

    2009

    -

    July

    7thYear:I

    23

    Behaviorism

    unde

    rlines

    the

    importanceofdesigninggoalsand

    objectives

    when

    designing

    instruction.

    LODD

    includesthegoals,

    objectivesandthelearning

    objectpurpose

    into

    the

    learningob

    jectandallows

    these

    to

    be

    viewed

    by

    learnersfo

    rquantification

    purposesup

    oncompletion.

    Learnin

    gobject

    content

    design

    Theprocessof

    receiving

    sensation

    Cognitivism

    provide

    smeansof

    understandingalearnersmental

    structurethroughthememories

    used

    during

    learning

    and

    the

    informationtransferra

    lprocess.

    LODD

    permits

    the

    incorporatio

    nofsomeform

    ofstrategyduringthedesign

    processtoe

    nsureappropriate

    amountof

    information

    is

    transferred

    from

    thesenses

    tothesenso

    rystore.

    Learnin

    gobject

    content

    design

    Learning

    Theory:

    Cognitivism

    Acquisition

    of

    information

    based

    on

    attention

    given.

    Cognitivism

    views

    learning

    as

    involving

    the

    acquisition

    of

    informationthrought

    heamountof

    attentiongiven.

    LODD

    e

    quips

    learning

    objectwith

    well-designand

    effectiveco

    ntenttoenhance

    a

    learner

    s

    concentration

    level

    Learnin

    gobject

    content

    design

  • 8/8/2019 The Establishment of Fundamental Principles

    24/43

    NL.

    ULUM

    .

    WWW

    :

    42:

    2009

    -

    July

    7thYear:I

    24

    Limited

    capacity

    of

    working

    memory

    Cognitivismkeyfeat

    uresincludes

    cognitiveprocessingthatdescribes

    themovementofinfo

    rmationfrom

    workingmemoryto

    longterm

    memory

    LODDenablesvarioussizes

    of

    learnin

    g

    object

    to

    maximisetheuseofworking

    memorydu

    ringthelearning

    process

    Learnin

    gobject

    content

    design

    Knowledge

    construction

    based

    on

    currenta

    nd

    past

    experience

    Cognitivism

    emphasi

    zeson

    the

    knowledge

    construction

    through

    the

    self-discovery

    process

    and

    discoveryorientedinst

    ruction

    LODD

    enables

    the

    incorporation

    of

    relevant

    prerequisite

    knowledgeand

    skillspertin

    enttolearning

    objectasto

    allowalearner

    tocomprehendthecontent

    andassistin

    theself-guided

    learning

    Learning

    object

    metadata

  • 8/8/2019 The Establishment of Fundamental Principles

    25/43

    NL.

    ULUM

    .

    WWW

    :

    42:

    2009

    -

    July

    7thYear:I

    25

    LODD

    enablessomeform

    of

    relation

    between

    the

    learningobject

    designed

    withrelated

    knowledgeor

    information

    to

    present

    contextual

    relationship

    betweenth

    eobjectsthus

    creatinglearningawareness

    amonglearn

    ers

    Learning

    object

    metadata

    Cognitivismpromo

    testheuseof

    examples,applied

    problemsto

    establish

    knowledge

    understanding

    LODDenables

    sufficient

    activitiestobeincludedin

    thelearningobjectcontent

    toallowa

    learnertoprocess

    anddigesttheinformation

    Learnin

    g

    object

    content

    design

  • 8/8/2019 The Establishment of Fundamental Principles

    26/43

    NL.

    ULUM

    .

    WWW

    :

    42:

    2009

    -

    July

    7thYear:I

    26

    given(ac

    tivitiessuch

    as

    question

    and

    answer,

    simulation,problemsolving

    needtobe

    includedtoallow

    alearnertounderstandthe

    learningobjectcontent)

    Contextualized

    learning

    Constructivism

    promotes

    a

    learners

    active

    role

    in

    the

    learning

    process

    to

    allow

    knowledge

    construction

    and

    meaningdevelopm

    entbasedon

    thelearningexperie

    nceorthrough

    self-guidedlearning

    LODDen

    ablesalearners

    activeinteraction

    with

    learning

    object

    content;

    supports

    collaboration

    constructio

    namonglearners

    and

    various

    types

    of

    activities

    to

    support

    differentle

    arningmodalities

    Learnin

    g

    object

    content

    design

    Learnin

    g

    object

    types

    Learning

    theory:

    Constructivism

    Constructivism

    em

    phasizes

    the

    existenceofcontextinlearning

    materialsandenablealearnerto

    addorincluderela

    tedcontextto

    thecontent

    LODD

    allows

    the

    establishm

    ent

    of

    authorizationtorefineor

    adaptthe

    learningobject

    content

    tailored

    to

    the

    learnersneeds

    Learnin

    g

    object

    metadata

  • 8/8/2019 The Establishment of Fundamental Principles

    27/43

    NL.

    ULUM

    .

    WWW

    :

    42:

    2009

    -

    July

    7thYear:I

    27

    A

    learners

    experienc

    e

    playsarolein

    learning

    process

    Constructivism

    emphasizesona

    learners

    experiences

    to

    understand

    mor

    e

    complex

    information,

    as

    self-guided

    learningrequiresalearnertohave

    some

    form

    of

    preliminary

    informationabout

    thesubjector

    matterslearned

    LODD

    allows

    content

    association

    withalearners

    level

    of

    expertise

    and

    prerequisite

    knowledge

    needed

    Learnin

    g

    object

    metadata

    Learning

    asan

    extensive

    process)

    Constructivismdrawsattentionto

    thepossibilityofle

    ngthylearning

    processduetoth

    eself-guided

    learningemphasized

    LODDentitlesalearnerto

    accessand

    usethelearning

    objectrep

    eatedlyuntilthe

    learningconceptisaccepted

    bythelearner

    Learnin

    g

    object

    metadata

    LODDp

    resents

    various

    choicesof

    learningpathsto

    allowmoreoptionsgivento

    learners

    Learnin

    g

    object

    relation

  • 8/8/2019 The Establishment of Fundamental Principles

    28/43

    NL.

    ULUM

    .

    WWW

    :

    42:

    2009

    -

    July

    7thYear:I

    28

    Instructional

    DesignTheory

    Learning

    goal

    statement,

    targetlearner,

    the

    prin

    ciple

    environm

    ent

    and

    specific

    objective

    must

    be

    established

    Instructionaldesign

    emphasizes

    ontheimportanceo

    frevealingthe

    learning

    goalstatement,

    the

    principle

    environment,

    target

    learnerandthelear

    ningobjective

    tolearners

    LODD

    enables

    the

    identification

    oflearning

    objectgoa

    lsandpurposes,

    thetools

    to

    operatethe

    learningo

    bject,thetarget

    usersofth

    elearningobject

    andthelearningobjective

    tobeviewedbylearners

    Learning

    object

    metadata

    Assessment

    tools

    incorpora

    ted

    in

    the

    instructio

    n

    Instructionaldesign

    underlinesthe

    importanceoflearningassessment

    tools

    to

    evaluate

    a

    learners

    performanceastoe

    nsurelearning

    hasoccurred

    LODDenablesassessment

    ortestitem

    sincorporatedin

    thelearningobjectcontent

    Learning

    object

    content

    design

    Instructio

    n

    sequence

    and

    its

    prerequisite

    requirement

    needed

    Instructionaldesign

    insistsonthe

    significanceofinstr

    uctioncontent

    sequence

    andthe

    prerequisite

    sequenceneededto

    determinethe

    instructionalsequencesthatwould

    leadtomeaningfullearning

    LODDma

    kesavailablethe

    prerequisiteknowledgeto

    learnersa

    nd

    also

    makes

    known

    the

    related

    secondary

    topic

    Learning

    object

    metadata

  • 8/8/2019 The Establishment of Fundamental Principles

    29/43

    NL.

    ULUM

    .

    WWW

    :

    42:

    2009

    -

    July

    7thYear:I

    29

    Media

    selection

    anddeliver

    y

    system

    is

    made

    known

    Instructionaldesigninsistsonthe

    appropriate

    mediaselection

    and

    delivery

    system

    to

    maximise

    a

    learnerslearningcapacity

    LODD

    mak

    esavailablethe

    informationofmedianeeded,

    technical

    equipment

    and

    otherstoexe

    cutethelearning

    object

    Learning

    object

    metadata

    Information

    Retrieval

    Search

    mechanism

    used

    t

    o

    obtainth

    e

    information

    required.

    Informationretrievalhighlightsthe

    needstohaveasearch

    mechanism

    to

    retrieve

    required

    information

    through

    the

    content

    based

    or

    metadatabasedmethod

    LODD

    allows

    metadata

    association

    with

    learning

    objectto

    providelearning

    object

    de

    scription

    and

    enhancethesourceprocess

    Learning

    object

    metadata

    Metadata

    elements

    used

    t

    o

    detail

    information

    Informationretrievalun

    derlinesthe

    usageofmetadatabasedretrieval

    foraccessingdigitaldocumentson

    the

    network

    throug

    h

    specific

    metadataelementsthatdetailsthe

    LODDincorporatesmetadata

    withthelearningobjectand

    specificme

    tadata

    elements

    accordingto

    learningobject

    domain

    are

    identified

    inLearning

    object

    metadata

  • 8/8/2019 The Establishment of Fundamental Principles

    30/43

    NL.

    ULUM

    .

    WWW

    :

    42:

    2009

    -

    July

    7thYear:I

    30

    documentparticulars

    which

    learning

    object

    metadata(LOM)standardis

    used

    todescribe

    learning

    object

    Semantic

    web

    concept

    Knowledge

    representation

    highlightstheprocessingconcept

    inaninformationsystem

    where

    problem

    representation

    is

    simplified

    through

    the

    use

    of

    semanticweb

    LODD

    includes

    semantic

    web

    concept

    and

    its

    technology

    toobtainbetter

    searchresults

    Learnin

    g

    object

    relation

    Learnin

    g

    object

    metadata

    Knowledge

    Representation

    Ontology

    technique

    Knowledge

    representation

    highlightsthe

    use

    ofontology

    technology

    in

    an

    information

    system

    to

    furtherimprove

    the

    searchqualityofsearc

    hresultsand

    to

    describe

    other

    areas

    of

    knowledge

    related

    to

    the

    information

    stored

    in

    the

    informationsystem

    LODD

    ena

    blestheuseof

    ontology

    technology

    to

    provide

    additional

    information

    related

    to

    the

    learningobjectastoenhance

    the

    reu

    sability

    and

    retrievabilityofthelearning

    object

    Learnin

    g

    object

    relation

    Learnin

    g

    object

    metadata

    Learnin

    g

    object

    history

  • 8/8/2019 The Establishment of Fundamental Principles

    31/43

    NL.

    ULUM

    .

    WWW

    :

    42:

    2009

    -

    July

    7thYear:I

    31

    Topicmaps

    Knowledge

    representation

    promotestheuseoftopicmapsto

    allow

    discoverability

    of

    new

    topicalknowledgeandtoprovide

    greater

    understandin

    g

    of

    the

    learningdomain

    LODDallow

    stheassociation

    oftopicma

    pswithlearning

    objectto

    create

    browsing

    awareness

    Learnin

    g

    object

    relation

    Learnin

    g

    object

    history

    Rhetorical

    relation

    Knowledge

    representation

    emphasizes

    on

    the

    instruction

    coherence

    LODD

    enablesinstruction

    coherencethroughtheuseof

    relationidentified

    between

    relatedobjects

    Learnin

    g

    object

    relation

  • 8/8/2019 The Establishment of Fundamental Principles

    32/43

    NL.ULUM.WWW :42:2009-JulyI:th Year7

    Table 3: Influences of LODD fundamental principles in learning object

    design process

    Learning Object Design and

    Development Fundamental

    Principles

    Influences on the Learning Object

    Design and Development Process

    (Necessary Actions To Be Taken)

    LODD equips a mechanism thatallows constructive feedback and

    prompt replies to stimulate alearners action

    Learning object should provide amechanism to offer prompt andconstructive feedback to learners

    LODD enables an evaluationmechanism embedded in the learningobject content to determine alearners level of understanding

    Learning object should incorporatean evaluation mechanism such as testitems or quiz into the content

    LODD includes the goals, objectivesand the learning object purpose intothe learning object and allows theseto be viewed by learners forquantification purposes uponcompletion.

    Learning object goals, objective andits purpose must be clearly definedand made available to learners

    LODD permits the incorporation ofsome form of strategies during thedesign process to ensure appropriate

    amount of information is transferredfrom the senses to the sensory store.

    Learning object content must be wellsequenced, arranged and designedwhereby it should incorporate

    images, audio and video if possibleto attract a learners attention

    LODD equips learning object withwell-design and effective content toenhance learners concentration level

    Learning object appearance needs to be designed in such a way thatcolours, text arrangement, figures,graphics, images and others are wellarranged

  • 8/8/2019 The Establishment of Fundamental Principles

    33/43

    NL.ULUM.WWW :42:2009-JulyI:th Year7

    LODD enables various size oflearning object as to maximize theuse of working memory during thelearning proces

    Learning object needs to be invarious forms in which it could be animage or the combination of animage with texts

    LODD enables the incorporation ofrelevant prerequisite knowledge andskills pertinent to learning object soas to allow a learner to comprehendthe content and assist in the self-guided learning

    Learning object should include therequired knowledge and skillsneeded before using the learningobject, as such, this is made possiblethrough the use of metadata

    LODD enables some form of relationbetween the learning object designedwith related knowledge orinformation to present contextualrelationship between the objects thuscreating learning awareness among

    learners

    Learning object should incorporaterelations between the object withother related objects in the same

    parent field or semantically related

    LODD enables sufficient activities to be included in the learning objectcontent to allow a learner to processand digest the information given(activities such as question andanswer, simulation, problem solvingneed to be included to allow a learnerto understand the learning objectcontent)

    Learning object should incorporateactivities such as test items, quiz,simple question and answer,exercises, simulation or other typesof activities into the content

    LODD enables a learners activeinteraction with learning objectcontent, supports collaborationconstruction among learners and hasvarious types of activities to supportdifferent learning modalities

    Learning object should allow alearner to modify the content and

    provide a mechanism for the learnerto communicate with other learnerswho are using the same learningobject

  • 8/8/2019 The Establishment of Fundamental Principles

    34/43

    NL.ULUM.WWW :42:2009-JulyI:th Year7

    LODD allows content associationwith a learners level of expertise and

    prerequisite knowledge needed

    Learning object should make theeducational level and the prerequisiterequirements required before usingthe object available to learners

    LODD entitles a learner to access anduse the learning object repeatedly untilthe learning concept is understood bythe learner

    Learning object should be kept in arepository and be accessible tolearners at all times through thenetwork

    LODD incorporates metadata with thelearning object and specific metadataelements according to learning objectdomain identified in which learning

    object metadata (LOM) standard isused to describe learning object

    Learning object should use thelearning object metadata standard

    by IEEE LTSC as its point ofreference

    LODD includes semantic web conceptand its technology to obtain bettersearch results

    Learning object must incorporatesemantic vocabularies into therelation element

    LODD enables the use of ontologytechnology to provide additionalinformation related to the learningobject as to enhance the reusabilityand retrievability of the learning object

    Learning object must have anothertype of metadata element todescribe other types of relation

    between the object

    LODD allows the association of topicmaps with learning object to create

    browsing awareness

    Learning object must have extendedelement to incorporate the topicmaps concept

    LODD enables instruction coherence Learning object design must extend

  • 8/8/2019 The Establishment of Fundamental Principles

    35/43

    NL.ULUM.WWW :42:2009-JulyI:th Year7

    through the use of relation identifiedbetween related objects

    the relation vocabularies toincorporate the use of new type ofrelation

    ReferencesAgostinho, S., Bennet, S., Lockyer, L., & Harper, B. (2004). Developing a Learning

    Object Metadata Application Profile Based on LOM suitable for the Australian

    Higher Education Context. Australasian Journal of Educational Technology, 20(4):

    191-208.

    Akpnar, Y., & imek, H. (2005). Development of a Learning Content Management

    System Based on Interactive Learning Object Approach. Proceedings of 6th

    International Conference on Information Technology Based Higher Education and

    Training ITHET 2005 July 7-9, 2005 Santa Domingo, Dominican Republic, T3A-5-

    T3A-10.

    Allert, H., Dhraief, H., & Nejdl, W. (2001). Intelligent Online-Knowledge-Resources for

    Intentional Learning. In P. Kommers. & G. Richards, (Eds.), Proceedings of World

    Conference on Educational Multimedia, Hypermedia and Telecommunications 2001

    (pp. 29-30). Chesapeake,VA: AACE.

    Ally, M. (2004). Designing Effective Learning Objects. In R. McGreal (Ed.), Online

    Education Using Learning Objects (Open and Flexible Learning, (pp. 87-97).

    London: RoutledgeFalmer.

    Arajo, M., & Ferreira, M. A. G. V. (2004). Semantic Web and Ontological Modelling of

    Learning Materials and Objects for Evolutionary e-Learning Systems. Workshop on

    Ontologies and Their Applications. Sao Luis, Maranhao, Brazil, 28 September 2004.

    Retrieved May 16, 2006, from. http://www.ws.onto.ufal.br/

    Bannan-Ritland, B., Dabbagh, N., & Murphy, K. (2002). Learning Object Systems asConstructivist Learning Environments: Related Assumptions, Theories and

    Applications. In D.A. Wiley (Ed.), The instructional use of learning objects (pp. 61-

    98). Bloomington, IN: Agency for instructional technology and association foreducational communications and technology.

    Berger, J. (2000). The Importance of Theory. Retrieved December 12, 2003, from

    http://www.suite101/article.cfm/8806/54817

    Berners-Lee, T., Hendler, J., & Lassila, O. (2001). The Semantic Web. ScientificAmerican.com. Retrieved May 16, 2006, from

    http://www.scientificamerican.com/print_version.cfm?articleID=00048144-10D2-

    1C70-84A9809EC588EF21

  • 8/8/2019 The Establishment of Fundamental Principles

    36/43

    NL.ULUM.WWW :42:2009-JulyI:th Year7

    Biezunski, M. (1999). Topic Maps at a Glance. Proceedings of XML Europe 1999, 16-30

    April, Palicio de Exposiciones Congresos, Granada Spain, 22-30.

    Biezunski, M., Bryan, M., & NewComb, S. R. (Eds.). (1999).ISO/IEC 13250:2000 Topic

    Maps: Information Technology Document Description and Markup Language.

    International Organization for Standardization.

    Brown, J. S., Collins, A., & Duguid, P. (1989, January-February). Situated cognition and

    the culture of learning.Educational Researcher, 32-42.

    Bruner, J. (1960). The Process of Education. Cambridge, MA: Harvard University Press.

    Bruner, J. (1966). Toward A Theory of Instruction. Cambridge, MA: Harvard University.

    Bruner, J.S. (1971). The Relevance Of Education. Oxford, UK: W. W. Norton.

    Chowdhury, G. G. (2004).Introduction to Modern Information Retrieval. (2nd ed.). New

    York: Neal-Schuman Publishers.

    Cohen, E. B., & Nyez, M. 2006. Learning Objects and E-Learning: an Informing Science

    Perspective. Interdisciplinary Journal of Knowledge and Learning Objects,2, 23-34.

    Available at http://www.ijklo.org/Volume1/v1p217-228Nash.pdf

    Cook, J., & Boyle, T. (2005). e-Learning and Repositories: The Power To Transform.

    Proceeding Eduserv Foundation Symposium. Many for Many: Collaborative e-

    Resource Development and Use, 107-134. London: EduServ.

    Cowley, L., & Wesson, J. (2000). Design Patterns for Web-based Instruction.

    Proceedings of World Conference on Educational Multimedia, Hypermedia and

    Telecommunications (ED-MEDIA). Montreal, June 24th

    - July 1st

    .2000, 2000(1), 250-255.

    de Marchi, A. C. B., de Miranda, R. M,. & Costa, A. C. R. (2005). A Learning Objects

    Repository Management System for Museum Education. Proceedings of Museums

    and the Web 2005,April 13-16, 2005, Canada. Retrieved May 17, 2006, fromhttp://www.archimuse.com/mw2005/papers/rocha/rocha.html

    Dembo, M.H. (1994). Applying Educational Psychology. (5th ed.). London: PearsonEducation.

    Dichev C., Dicheva D., & Aroyo L. (2004). Using Topic Maps for Web-based Education,

    International Journal of Advanced Technology for Learning,1(1), 1-7.

    Dick, W., Carey, L., & Carey, J.O. (2001). The Systematic Design of Instruction. (5th

    ed.). New York: Addison Wesley Longman.

    Dillon, M. (2000). Metadata for Web Resources: How Metadata Works on the Web. Proceedings of Bicentennial Conference on Bibliographic Control for the New

    Millennium. Confronting the Challenges of Networked Resources and the WebNovember 15-17, 2000. Washington, DC, 1-16.

  • 8/8/2019 The Establishment of Fundamental Principles

    37/43

    NL.ULUM.WWW :42:2009-JulyI:th Year7

    Doolittle, P. E., McNeill, A., Terry, K. P., & Scheer, S. B. (2004). Multimedia, CognitiveLoad and Pedagogy. In S. Mishra & R. C. Sharma (Eds.), Interactive Multimedia in

    Education and Training(pp. 184-212). Hershey, PA: Idea Group.

    Doolittle, P.E. (2001). The pedagogy of cognitive psychology. National Lilly Conferenceon College Teaching, West, Lake Arrowhead, CA. Keynote Speaker, March 2001.

    Duffy, T. M., & Cunningham, D. J. (1996). Constructivism: Implications for the design

    and delivery of instruction. In D. H. Jonassen, (Ed.). Educational Communications

    and Technology (pp. 170-199). New York: Simon & Schuster Macmillan.

    Duval, E., & Hodgins, W. (2004). Learning Objects Revisited. In R. McGreal (Ed.),Online Education Using Learning Objects (Open and Flexible Learning) (pp. 71-82).London: RoutledgeFalmer.

    Earle, A. (2002). Designing for pedagogical flexibility: Experiences from the CANDLE

    project. Journal of Interactive Media In Education. 4: 1-39.

    El Saddik, A., Fischer, S., & Steinmetz, R. (2001a, July-September). Reusable

    Multimedia Content in Web-based Learning Systems.IEEE Multimedia, 30-38.

    El Saddik, A., Fischer, S., & Steinmetz, R. (2001b). Reusability and Adaptability of

    Interactive Resources in Web-based Educational Systems. ACM Journal ofEducational Resources in Computing (JERIC), 1(1), 18-38.

    El Saddik, A., Ghavam, A., Fischer, S., & Steinmetz, R. (2000). Metadata for Smart

    Multimedia Learning Objects. Proceedings of the fourth Australasian Computing

    Education Conference. ACM-CSE, Melbourne, Australia, December 2000, 87-94.

    Fernandez, A. P., Moura, A. M. de C., & Porto, F. (2005). Using Topic Maps to

    Represent Learning Objects in a Learning Content Management System. Proceeding

    of Semantic Web for Web-based Learning: Implications in the area of information

    systems in education. SW-WL 05 13-17 June 2005, Porto, Portugal, 701-718.

    Fischer, S. (2001). Course and Exercise Sequencing Using Metadata in Adaptive

    Hypermedia Learning Systems. ACM Journal of Educational Resources in

    Computing (JERIC), 1(1), 1-21.Fosnot, C. (1996). Constructivism: A Psychological theory of learning. In C. Fosnot

    (Ed.), Constructivism: Theory, perspectives and practice, 8-33. New York: Teachers

    College Press.

    Friesen, N. (2004). Some Objections to Learning Objects. In R. McGreal (Ed.), Online

    Education Using Learning Objects (Open and Flexible Learning) (pp. 59-70).

    London: RoutledgeFalmer.

    Friesen, N., Hesemeier, S., & Roberts, A. (2004). CanCore: Guidelines for Learning

    Object Metadata. In R. McGreal (Ed.), Online Education Using Learning Objects

    (Open and Flexible Learning) (pp. 225-235). London: RoutledgeFalmer.

  • 8/8/2019 The Establishment of Fundamental Principles

    38/43

    NL.ULUM.WWW :42:2009-JulyI:th Year7

    Gagn, R. M. (1985). The conditions of learning and theory of instruction. (4th ed.). NewYork: Holt, Rinehart, and Winston.

    Garrison, R. (2000). Theoretical challenges for distance education in the 21st

    Century: A

    shift from structural to transactional issues. The International Review of Research in

    Open and Distance Learning, 1(1), 1-17.

    Garshol, L. M. (2004). Metadata? Thesauri? Taxonomies? Topic Maps!. Journal of

    Information Science,s30(4), 378-391.

    Glassersfeld, V.E. (1990). Environment and communication. In L. Steffe. & T. Wood

    (Eds.), Transforming early childhood mathematics education: An internationalperspective. Hillsdale: Erlbaum.

    Good, T.L and Brophy, J.E. (1990).Educational Psychology: A Realistic Approach. (4th

    ed.). White Plains, NY: Longman.

    Hadjerrouit, S. (2007). Applying a System Development Approach to Translate

    Educational Requirements into E-Learning. Interdisciplinary Journal of Knowledgeand Learning Objects, 3, 107-134. Available at

    http://www.ijklo.org/Volume3/IJKLOv3p107-134Hadj296.pdf

    Hannafin, M. J., & Peck, K. L. (1988). The design, development and evaluation ofinstructional software. New York: Macmillan.

    Harman, K., & Koohang, A. (2005). Discussion Board: A Learning Object.

    Interdisciplinary Journal of Knowledge and Learing Objects, 1, 67-77. Available at

    http://www.ijklo.org/Volume1/v1p067-077Harman.pdf

    IMS. (2005). IMS Global Learning Consortium, Inc. Retrieved December 14, 2005, from

    http://www.imsglobal.org

    Jonassen, D. H., & Churchill, D. (2004). Is There a Learning Orientation in LearningObjects?.International Journal of E-Learning,3(2), 32-41.

    Jonassen, D. H. (1991a). Objectivism versus constructivism: do we need a new

    philosophical paradigm?.Educational Technology Research and Development,39(3),

    5-14.

    Jonassen, D. H. (1991b). Evaluating Constructivist Learning. Educational Technology,36(9), 28-33.

    Jonassen, D. H. (1994). Towards a constructivist design model.Educational Technology,

    34(4): 34-37.

    Jonassen, D., Howland, J., Moore, J., & Marra, R. (2002). Learning to Solve Problems

    with Technology: A Constructivist Perspective. (2nd ed.). Upper Saddle River, NJ:

    Prentice Hall.

  • 8/8/2019 The Establishment of Fundamental Principles

    39/43

    NL.ULUM.WWW :42:2009-JulyI:th Year7

    Kemp, J. E., Morrison, G. R., & Ross, S. M. (1998). Designing effective instruction. 2nd

    edition. Upper Saddle River, NJ: Prentice-Hall.

    Keogh, S., Johnson, K., & Henly, P. (2003). Realising reusability in learning/knowledge

    objects. Proceedings of EdTech 2003, the Fourth Annual Irish Educational

    Technology Users Conference, 22-23 May 2003, Waterford, Ireland. Retrieved May

    15, 2006, from www.ilta.net/EdTech2003/papers/keogh_henley_johnson.doc

    Koper, R. (2003). Combining Reusable Learning Resources and Services WithPedagogical Purposeful Units Of Learning. In A. LittleJohn (Ed.), Reusing Online

    Resources: A Sustainable Approach To E-Learning(pp. 77-98). London: Kogan.Koppi, T., & Lavitt, N. (2003), Institutional Use of Learning Objects Three Years on:

    Lessons Learned and Future Directions. In E. Duval, W. Hodgins, D. Rehak & R.

    Robson (Eds.), ED-MEDIA 2003 World Conference Educational Multimedia,

    Hypermedia & Telecommunications. Learning Objects 2003 symposium: LessonsLearned, Questions Asked. June 24, 2003; Honolulu, Hawaii, USA (pp. 39-43). VA:AACE.

    Kraan, W., & Wilson, S. (2002). Dan Rehak: SCORM is not for everyone. The Centre for Educational Technology Interoperability Standards. Retrieved May 13, 2006,

    from http://www.cetis.ac.uk/content/20021002000737

    Lin, F.O. (2004). Knowledge Modelling for Developing Course Design Agents. In R.McGreal (Ed.), Online Education Using Learning Objects (Open and Flexible

    Learning) (pp. 314-330). London: RoutledgeFalmer.

    Mann, W. C., & Thompson, S. A. (1987). Rhetorical structure theory: A theory of text

    organization.Technical Report No. ISI/RS-87-190 NTIS Identifying Number ADA

    183038. University of Southern California, Information Science Institute,.

    Mann, W.C., & Thompson, S.A. (1988). Rhetorical Structure Theory: Toward aFunctional Theory of Text Organization. TEXT,8(3), 243-281.

    McGreal, R. (2004). Learning Objects: A Practical Definition. International Journal Of

    Instructional Technology And Distance Learning, 1(9), 23-36.

    McLean, N., & Lynch, C. (2003). Interoperability between Information and Learning

    Environments Bridging the Gaps. A Joint White Paper on behalf of the IMS GlobalLearning Consortium and the Coalition for Networked Information. IMS Global

    Learning Consortium, Florida, USA.

    Merrill, M. D. (1991). Constructivism and instructional design.Educational Technology,May, 45-53.

    Mohan, P., & Brooks, C. (2003). Engineering a Future for Web-based Learning Objects. Lecture Notes in Computer Science. Web Engineering: International Conference,

    ICWE 2003 Oviedo, Spain, July 14-18, 2003 Proceedings, 120-123.

  • 8/8/2019 The Establishment of Fundamental Principles

    40/43

    NL.ULUM.WWW :42:2009-JulyI:th Year7

    Mortimer, L. (2002). Learning Objects of Desire: Promise and Practicality. Learning

    Circuits. Retrieved September 11, 2004, from

    http://www.learningcircuits.org/2002/apr2002/mortimer.html

    Muoz, L.S., & de Oliveira, J. P. M. (2004). Applying Semantic Web Technologies toImprove Personalization and Achieve Interoperability between Educational Adaptive

    Hypermedia Systems. Proceeding of International Workshop on Applications of

    Semantic Web Technologies for Adaptive Educational Hypermedia. SW-EL04, inconjunction with the International Conference on Adaptive Hypermedia and Adaptive

    Web-Based Systems, August 23-26, 2004, Eindhoven, The Netherlands, 348-353.

    Murphy, E. (2004). Moving from theory to practice in the design of web-based learning

    using a learning object approach.E-Journal of Instructional Science and Technology,7(1). Retrieved May 13, 2006, from http://www.usq.edu.au/electpub/e-jist/docs/Vol7_No1/content.htm

    Nash, S. S. (2005). Learning Objects, Learning Object Repositories and Learning Theory:Preliminary Best Practices for Online Courses. Interdiscplinary Journal of

    Knowledge and Learning Objects 1, 229-254. Available athttp://www.ijklo.org/Volume1/v1p217-228Nash.pdf

    Nichols, M. (2003). A theory for eLearning.Educational Technology & Society,6(2), 1-

    10.Palmer, S. (2004). The Semantic Web and Metadata Decentralization. In R. McGreal

    (Ed.), Online Education Using Learning Objects (Open and Flexible Learning) (pp.279-287). London: RoutledgeFalmer.

    Pavlov, I. P. (1928).Lectures on conditioned reflexes. London: Oxford University Press.

    Pepper, S. (2002). The TAO Of Topic Maps Finding The Way in the Age of Infoglut.

    Proceedings of XML Europe 2000 Le Palais des Congrs de Paris, Paris FranceGCA, 167-180.

    Phillips, R. A., Rai, S., Sudweeks, F., Gururajan, R., Jones, M., Shiers, D., & O'Neil, R.(2005). Use and Usability of Learning Objects within the COLIS Demonstrator

    Framework. In J. Dalziel, R. Philip & J. Clare (Eds.), The COLIS Project. Sydney:The Macquarie University E-Learning Centre of Excellence.

    Piaget, J. (1962). Play, dreams, and imitation in childhood. New York: W W Norton &

    Co Inc.

    Rath, H. H. (2000). Making Topic Maps More Colourful. Proceedings of XML Europe

    2000 Conference, GCA, Alexandria, VA, 1-19.

    Ravenscroft, A. (2001). Designing E-Learning Interactions in the 21st

    Century: revisitingand rethinking the role of theory.European Journal of Education, 36(2), 133-156.

  • 8/8/2019 The Establishment of Fundamental Principles

    41/43

    NL.ULUM.WWW :42:2009-JulyI:th Year7

    Recker, M., & Walker, A. (2003). Supporting 'word-of-mouth' social networks viacollaborative information filtering. Journal of Interactive Learning Research, 14(1),

    79-98.

    Recker, M., & Wiley, D. (2001). A non-authoritative educational metadata ontology forfiltering and recommending learning objects. Interactive Learning Environments:

    Special issue on metadata, 1-17. The Netherlands: Swets & Zeitlinger.

    Rehak, D., & Mason, R. (2003). Keeping the Learning in Learning Objects. In A. LittleJohn (Ed.),Reusing Online Resources: A Sustainable Approach To E-Learning, 30-

    55. London: Kogan.Resnick, L. (1983). Toward a cognitive theory of instruction. In S. G. Paris, G. M. Olson,

    & H. W. Stevenson (Eds.),Learning and motivation in the classroom. Hillsdale, NJ:

    Erlbaum.

    Richards, G., Hatala, M., & McGreal, R. (2004). POOL, POND and SPLASH: Portals foronline objects for learning. In R. McGreal (Ed.), Online Education Using Learning

    Objects (Open and Flexible Learning) (pp. 236-243). London: RoutledgeFalmer.

    Robson, R. (2004). Learning Objects, Context and Standards. In R. McGreal (Ed.),Online Education Using Learning Objects (Open and Flexible Learning) (pp. 159-

    167). London: RoutledgeFalmer.

    Sacks, L., Earle, A., Prnjat, O., Jarrett, W., & Mendes, M. (2002). Supporting Variable

    Pedagogical Models in Network Based Learning Environments. Engineering

    Education: Professional Engineering ScenariosIEEE, 1, 22/1-22/6. London, UK:IEEE.

    Sampson, D. G., & Karampiperis, P. (2004). Reusable learning objects: Designingmetadata management systems supporting interoperable learning object repositories.

    In R. McGreal (Ed.), Online Education Using Learning Objects (Open and FlexibleLearning) (pp.. 207-222). London: RoutledgeFalmer.

    Santally, M. I., & Senteni, A. (2005). A Learning Object Approach to Personalized Web-based Instruction.European Journal of Open, Distance and E-Learning, 1-16.

    Saunders, W.L. (1992). The constructivist perspective: Implications and teaching

    strategies for science. School Science Mathematics, 92(3), 136-141.

    Seeberg, C., Steinacker, A., Reichenberger, K., El Saddik, A., Fischer, S., & Steinmetz,

    R. (2000). From the Users Needs to Adaptive Documents. Proceedings of

    IDPDT2000, Texas, USA, 41-49.

    Seels, B., & Richey, R. (1994). Instructional technology: The definition and domains ofthe field. Washington, DC: Association for Educational Communications andTechnology.

  • 8/8/2019 The Establishment of Fundamental Principles

    42/43

    NL.ULUM.WWW :42:2009-JulyI:th Year7

    Shum, S. B., Motta, E.M., & Domingue, J. (2000). ScholOnto: An Ontology-BasedDigital Library Server for Research Documents and Discourse.International Journal

    on Digital Libraries, 3(3), 237-248. Springer-Verlag.

    Sicilia, M-A., & Garcia, E. (2003). On The Concepts of Usability and Reusability ofLearning Objects.International Review Of Research in Open and Distance Learning.

    Retrieved July 17, 2005, from http://www.irrodl.org/content/v4.2/sicilia-garcia.html

    Skinner, B. F. (1974).About Behaviourism. New York: Knopf.

    Skinner, B.F. (1968). The Technology Of Teaching. New York: Appleton-Century Crofts.

    Smith, P.L., & Ragan, T.J. (1999). Instructional Design. Second Edition. Hoboken, NJ:John Wiley & Sons, Inc.

    Sosteric, M., & Hesemeier, S. (2002). When Is A Learning Object Not An Object: A FirstStep Towards A Theory of Learning Objects. International Review of Research in

    Open and Distance Learning. October 2002,3(2).

    South, J. B., & Monson, D. W. (2000). A University-wide system for creating, capturingand delivering learning objects. In D. A. Wiley (Ed.), The Instructional Use of

    Learning Objects (pp. 223-240). Bloomington: Agency for Instructional Technologies

    and Association for Educational Communications & Technology.

    Steffe, L. & Gale, J. (Eds.). (1995). Constructivism in education.New Jersey: LawrenceErlbaum Associated, Inc.

    Stojanovic, L., Staab, S., & Studer, R. (2001). eLearning based on the Semantic Web. Proceedings WebNet2001- World Conference on the WWW and Internet, Orlando,Florida, USA 2001, 1174-1183. Virginia: AACE.

    Tannenbaum, A. (2001). Metadata Solutions: Using Metamodels, Repositories, XML and

    Enterprise Portals to Generate Information on Demand. Boston, MA: Addison-Wesley Professional.

    Thompson, K., & Yonekura, F. (2005). Practical Guidelines for Learning Object

    Granularity from One Higher Education Setting. Interdisciplinary Journal of

    Knowledge and Learning Objects, 1,163-179. Available athttp://www.ijklo.org/Volume1/v1p163-179Thompson.pdf

    Thorndike, E. L. (1913).Educational Psychology1. New York: Teachers College Press.

    Thorndike, E. L. (1914). Educational Psychology: Briefer Course. New York: Teachers

    College, Columbia University.

    Vicente, C. (2005). Learning Object Manipulation By Means of Shared Structured

    Workspaces and Argumentative Discussion. In A. Mndez-Vilas, B. Gonzlez-

    Pereira & J. M. Gonzlez (Eds.), A Recent Research Developments in LearningTechnologies (pp. 1278-1282). Spain: FORMATEX.

  • 8/8/2019 The Establishment of Fundamental Principles

    43/43

    NL.ULUM.WWW :42:2009-JulyI:th Year7

    Vygotsky, L.S. (1978). Mind in Society. Cambridge, MA: Harvard University Press.

    Wiley, D. A. (2000).Learning Object Design and Sequencing Theory. Unpublished PhD

    Thesis. Brigham Young University, June 2000.

    Wiley, D A. (2002). Learning objects need instructional design theory. In A. Rossett(Ed.), The 2001/2002 ASTD Distance Learning Yearbook. New York: McGraw-Hill.

    Retrieved September 11, 2004, from http://wiley.ed.usu.edu/docs/astd.pdf

    Wiley, D. A. (2003). Learning Objects: Difficulties and Opportunities. Utah State

    University.Retrieved December 13, 2005, from

    http://wiley.ed.usu.edu/docs/lo_do.pdf

    Wilson, B. G. (1997).Thoughts on Theory in Educational Technology. Educational

    Technology, 37(1), 22-27.

    Yahya, Y., & Yusoff, M. (2005a).Learning Object Types and Metadata Extension: From

    Theoretical Perspectives. Submitted to World Conference on Educational

    Multimedia, Hypermedia and Telecommunication. USA. 27 June- 2 July. (Accepted).

    Yahya, Y., & Yusoff, M. (2005b). The Perception of a Learning Object Model, Its

    Characteristics and Metadata: From Theoretical Perspectives. Submitted to E-Learn

    Conference. Vancouver, Canada. 24 28 October. (Accepted).

    Yahya, Y. (2006). Learning Object Recognition: Model and Components Establishment.Unpublished PhD Thesis. Universiti Kebangsaan Malaysia December 2006.