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THE CUSTOMER DEVELOPMENT ROADMAP A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups Dr. Rod Kuhn King Visual Problem Solver, Inventor, and Magician NEW

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Steve Blank's Customer Development Methodology presents a comprehensive approach for developing scalable startups. However, the current focus of Blank's book and the emerging Lean Startup methodology is on software companies. This presentation introduces the Customer Development Roadmap which shows a visual and general approach for Customer Development. Also, the concept of the Blue Ocean Startup ('the ultimate startup') is introduced.

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Page 1: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

THE CUSTOMER DEVELOPMENT ROADMAPA Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

Dr. Rod Kuhn KingVisual Problem Solver, Inventor, and Magician

NEW

Page 2: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

Visual Customer Development

Especially for

‘Non-Software’ Startups

UNIQUE

Page 3: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

The Blue Ocean Startup

Page 4: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

A Blue Ocean Startup

Is a “Value Innovation” Business That

Creates an Uncontested Market Space and

Makes Competitors Irrelevant

Page 5: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

Eventually, a Blue Ocean Startup has

a Profit Margin of, at least, 20% p.a.

not more than 3 Direct Competitors in a Fast-growing Market (Niche)

a Market Share of, at least, 3 Times That of Nearest Competitor

Page 6: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

Blue Ocean Startups

Are the Darlings of

Angel Investors,

Venture Capitalists, and

the Stock Market

Page 7: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

ORIGINAL BLUE OCEAN STARTUPS

ORIGINALBLUE OCEAN STARTUPS

GURUS

Page 8: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

But, how are Blue Ocean Startups Created?

Page 9: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

ITENN

GURUS

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

BUSINESS MODEL DEVELOPMENTTOOLS FOR SYSTEMATICALLY CREATING BLUE OCEAN STARTUPS

WISDOMSOURCING MAP(Rod King)

CUSTOMER DEVELOPMENT(Steve Blank)

BLUE OCEAN STRATEGY(W. Chan Kim & Renee Mauborgne)

Blue OceanStartup

Market Types(Customer Experience

Map)

Value Innovation

VoC

Note VoC: Voice of Customer

LEAN STARTUP(Eric Ries)

Page 10: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

(-): PAIN

(+): DELIGHTDisruption Spot

Luxury Spot

Strategic Choice

KeyOMG-Experience:

Undesirable Experience:

Profit Margin

No. of Direct Competitors(Level of Commoditization)

Blue Ocean(“Practical Impossibility”)

Luxury Spot

Disruption Spot

Green Ocean Red Ocean

JOURNEY OF

THE BLUE OCEAN STARTUP

3

100%

6

10%

20%

10 (Global)

BLUE

OCE

AN ST

ARTU

P

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

Page 11: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

(-): PAIN

(+): DELIGHTDisruption Spot

Luxury Spot

Strategic Choice

Profit Margin

No. of Direct Competitors(Level of Commoditization)

COMPANY BUILDING COMPANY SCALING/ACQUISITION

CUSTOMER CREATION

CUSTOMER DISCOVERY & VALIDATION

‘CUSTOMER DEVELOPMENT’ JOURNEY OF

THE BLUE OCEAN STARTUP

3

100%

6

10%

20%

10 (Global)

BLUE

OCE

AN ST

ARTU

P

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

Page 12: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

(-): PAIN

(+): DELIGHTDisruption Spot

Luxury Spot

Strategic Choice

KeyOMG-Experience:

Undesirable Experience:

GURUS

Sweet SpotSTARTUP

Blue Ocean STARTUP

(“Practical Impossibility;Value Innovation”)

Luxury SpotSTARTUP

(“Existing Market”)

Disruption Spot/Lean STARTUP

(“Resegmented/Reframed Market; Lean/No-frills Niche”)

VolcanoSTARTUP

OasisSTARTUP

Green OceanSTARTUP

Red OceanSTARTUP

No-Man’s-IslandSTARTUP

3

10

6

3

6

10

Ideal Value Space(Ideal Market/Ideal Impossibility/Ideal Tool/Ideal Universe/New MarketSTARTUP)

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

10 ARCHETYPAL STARTUPS & MARKET TYPES “What Kind of a Startup Are We? What Kind of a Startup Must We Be? How?”

Differentiation(Performance)

Cost

Page 13: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

(-): PAIN

(+): DELIGHT 2

Profit Margin

Direct Competitors (Commoditization)

(+): DELIGHT 1

Industry Attractiveness(Market Growth)

NewMarketSpace

ExistingMarketSpaceKey

OMG-Experience:

Undesirable Experience:

GURUS

Market (Customer Problem/Goal): ……………………………………………

BLUE OCEAN STARTUP Cube Collaboratively Design Oh My God-Vision, Strategies, Products, Services, and Business Models

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

Page 14: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

WHY (PROBLEMS)?

Use of Waterfall Model for Product Development

Having Little or No Customers: Product-Market Misfit

HOW MANY? HOW MUCH?

Growing Communities of Practice for Customer Development Model

Lean Startup Model

WHAT (PROBLEMS)?

9 out of 10 New Products are Failures (Unprofitable)

High Mortality Rate of Scalable Startups

HOW (SOLUTION)?

Customer Development Model (Steve Blank): Customer Discovery; Customer Validation; Customer Creation; Company Building

Lean Startup Model (Eric Ries):Continuous & Rapid Deployment

WHAT NEXT?

See http://steveblank.com/

WHERE (PROBLEMS)?

Scalable Startups especially in Silicon Valley, California

World of Business (Startups)

THE METHODOLOGY OFCUSTOMER DEVELOPMENT

(based on Steve Blank’s book: “The Four Steps

To The Epiphany”)

WHEN?

See http://steveblank.com/

WHO?

Steve Blank Retired Serial Entrepreneur Author of “The Four Steps To The Epiphany” Creator of “Customer Dev. Model” Entrepreneurship Professor

OVERVIEW OF THE METHODOLOGY OF CUSTOMER DEVELOPMENT

“Successful Strategies for Products That Win”

GURUS

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

Page 15: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

(-): PAIN

(+): DELIGHTDisruption Spot

Luxury Spot

Strategic Choice

Customer Development Model:

Minimum Viable Product(s)

Time(Delay; Cost; Adoption Barrier)

Waterfall Model:Alpha/Beta Product

Amount ofValidated Learning

KeyOMG-Experience:

Undesirable Experience:

GURUS Learning Time Map for Product Development Collaboratively Design Oh My God-Vision, Strategies, Products, Services, and Business Models

Market Segment (Customer Problem/Goal): ………………………………………………………

Ideal Value Space(Ideal Market/Ideal Impossibility/Ideal Tool/Ideal Universe/Entirely New Market)

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

Page 16: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

(-): PAIN

(+): DELIGHTDisruption Spot

Luxury Spot

Strategic Choice

Resegmented/Reframed/Low-cost

Market; Lean/No-frills Niche

Cost(Adoption Barrier; Complexity; Inaccessibility; Delay)

Existing High end-Market

Performance(Functionality;Quality)

KeyOMG-Experience:

Undesirable Experience:

GURUS Cost-Performance Map for ‘Market Types’ Collaboratively Design Oh My God-Vision, Strategies, Products, Services, and Business Models

Market Segment (Customer Problem/Goal): ………………………………………………………

Ideal Value Space(Ideal Market/Ideal Impossibility/Ideal Tool/Ideal Universe/Entirely New Market)

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

3

10

6

3

6

10

Page 17: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

CUSTOMER CREATION PYRAMID FORTHE BLUE OCEAN STARTUP

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

Delighters Satisfiers Dissatisfiers

Delighters Satisfiers Dissatisfiers

Delighters Satisfiers Dissatisfiers

NON-COMPETITORS(Remote Industries/Economy: Sectoral & Geographical Non-alternatives)

DIRECT COMPETITORS(Core Sector/Strategic Groups: Substitutes)

BUSINESS

(New) Customer Value Proposition/Market: …………………………………………………………………..

NON- CUSTOMERSo Profitableo Break-eveno Unprofitable

Oh My God-Product/Service

Why?How?

Why?How?

MARKET OPPORTUNITY SPACE

(LATENT DEMAND/CUSTOMERS)

UNTAPPED CUSTOMERS

SWITCHERS

BLUE OCEAN ST

ARTUP

Why?How?

INDIRECT COMPETITORS (Peripheral/Adjacent Industries: Alternatives/Value Chain Complements)

Diffusion (Word-of-mouth) Potential = Delighters + Satisfiers - Dissatisfiers

GURUS

IMPROVE JT

BD/

Customer E

xperience

CREATE (Integrate) JT

BD/

Oh My God-Experie

nces

Hypotheses vs. Reality

JTBD = Job To Be Done

Page 18: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

GURUS

COMPETITIVE LANDSCAPEFOR

THE BLUE OCEAN STARTUP

Customer Value Proposition(Hypotheses vs. Facts):

COMPETITIVE LANDSCAPE FOR THE BLUE OCEAN STARTUP

Visually Facilitate Collaboration, Ideas Management, Creativity, and Customer Problem Solving

DIRECT COMPETITORS INDIRECT COMPETITORS

NON-COMPETITORS

Page 19: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

GURUS

MARKET UNIVERSEFOR

THE BLUE OCEAN STARTUP

Customer Value Proposition(Hypotheses vs. Facts):

MARKET UNIVERSE FOR THE BLUE OCEAN STARTUP

Visually Facilitate Collaboration, Ideas Management, Creativity, and Customer Problem Solving

CORE CUSTOMERS PERIPHERAL CUSTOMERS

REMOTE CUSTOMERS

Page 20: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

CUSTOMIZATION POSITIONING

Personalized; Personal Customized; Scalable Fun; Entertaining Multi-sensory; Immersive Intuitive/Natural Do-It-Yourself/Self-service

INACCESSIBILITY POSITIONING

Accessible Scarce Only Unlimited; Omnipresent Connected Wireless

FUNCTIONALITY POSITIONING

Useful Unique (Capability) Specialized Effective; Problem-solving Pain-Reliever; [Pain]-Prevention; Versatile; Comprehensive

COST (PRICE)/SIZE POSITIONING

Low Price; Affordable; Cheap; Free Premium Price Luxurious Discounted Bestselling Portable; Miniature

PROCESS TIME POSITIONING

Instant; Immediate; Latest On Demand; 24x7 Oldest; Antique Time-saving 1/2/3-Day/Overnight Delivered Patient

BRANDING POSITIONING

Leading; No. 1; Exclusive Original; Authentic; Unique New Category; Innovative; Emergent Emotional Empowering; Humanizing Classic; Modern; Avant Garde

POSITIONING/FEATURES(Hypotheses vs. Facts):

CUSTOMER PREFERENCESvs.

BUSINESS PREFERENCES

COMPLEXITY POSITIONING

Simple; Easy to Learn/Use/Apply Convenient Hassle-free Easy-to-understand Risk-free Certain

QUALITY POSITIONING

Moderate/High Quality Pure; Defect-free Fast; Reliable Durable; Hard; Adaptive Healthy; Safe; Secure; Soft Efficient

POSITIONING/FEATURES MAP: HypothesesCollaboratively Design Oh My God-Strategies, Products, Services, and Business Models

GURUS

Page 21: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

CUSTOMER CREATION PYRAMID FOR“THE CUSTOMER DEVELOPMENT ROADMAP”

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

Delighters Satisfiers Dissatisfiers

Delighters Satisfiers Dissatisfiers

Delighters Satisfiers Dissatisfiers

NON-COMPETITORS(Remote Industries/Economy: Sectoral & Geographical Non-alternatives)

DIRECT COMPETITORS(Core Sector/Strategic Groups: Substitutes)

BUSINESS

Customer Value Proposition/Market: Create a Successful, Scalable Startup/Product; Radically Reduce Risk of Failure for Startups/New Products

NON- CUSTOMERSo Profitableo Break-eveno Unprofitable

CustomerDev. Roadmap

Why?How?

Why?How?

MARKET OPPORTUNITY SPACE

(LATENT DEMAND/CUSTOMERS)

UNTAPPED CUSTOMERS

SWITCHERS

BLUE OCEAN ST

ARTUP

Why?How?

INDIRECT COMPETITORS (Peripheral/Adjacent Industries: Alternatives/Value Chain Complements)

Diffusion (Word-of-mouth) Potential = Delighters + Satisfiers - Dissatisfiers

GURUS

IMPROVE JT

BD/

Customer E

xperience

CREATE (Integrate) JT

BD/

Oh My God-Experie

nces

Hypotheses vs. Reality

JTBD = Job To Be Done

Page 22: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

GURUS

CUSTOMER DEVELOPMENTROADMAP

(based on Steve Blank’s book: “The Four Steps

To The Epiphany”)

CUSTOMER DEVELOPMENT ROADMAPThe 4 Stages of the Customer Development Journey for a Scalable Startup

1. CUSTOMER DISCOVERY 2. CUSTOMER VALIDATION

3. CUSTOMER CREATION 4. COMPANY BUILDING

Page 23: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

GURUS

CUSTOMER DEVELOPMENTROADMAP

(based on Steve Blank’s book: “The Four Steps

To The Epiphany”)

CUSTOMER DEVELOPMENT ROADMAP - DetailsThe 4 Stages of the Customer Development Journey for a Scalable Startup

1. CUSTOMER DISCOVERY

1.1 State Your Hypothesis- “Customer Experience Curve (Canvas): Expected Pain/Delight”- Business Model (Global Value Chain): Expected Pain/Delight

1.2 Test “Problem” Hypothesis: “Customer Experience Curve: Actual”

1.3 Test “Product” Hypothesis: Minimum Viable Product (MVP)- Build MVP: Prototype Ad/Headline/Web Page/Product/Service; Min. Feature Set- Test MVP- Test Hypotheses for Business Model

2. CUSTOMER VALIDATION

2.1 Get Ready to Sell

2.2 Sell to “Earlyvangelists”

2.3 Develop Positioning: Product-Market Fit- Proposed Customer Experience Curve (Canvas)- Proposed Scalable Business Model

2.4 Verify - Product-Market Fit

- Scalable Business Model

3. CUSTOMER CREATION

3.1 Get Ready

3.2 Position

3.3 Launch

3.4 Create Demand

4. COMPANY BUILDING

4.1 Mainstream Customers

4.2 Management/Culture Issues

4.3 Functional Departments

4.4 Fast Response Departments

Page 24: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

GURUS

QUESTIONS FOREACH STAGE OFTHE CUSTOMER

DEVELOPMENT JOURNEY

QUESTIONS FOR EACH STAGE OFTHE CUSTOMER DEVELOPMENT JOURNEY

2. WHERE MUST THE BUSINESS GO? What Positioning?

3. HOW WILL THE BUSINESS GET THERE? What Business Model?

1. WHAT KIND OF A BUSINESS ARE WE? What Industry/Vision?

4. HOW WILL WE KNOW WHEN THE BUSINESS’S VISION IS REALISED?

Page 25: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

GURUS

CUSTOMER DISCOVERYSTAGE

What are the hypotheses?

What are the facts/evidences?

CUSTOMER DISCOVERY STAGE

Collaboratively Discover Most Important Customers, Big Urgent Market Problem (BUMP), and Business Model

2. WHERE MUST THE BUSINESS GO? What Positioning?

3. HOW WILL THE BUSINESS GET THERE? What Business Model?

1. WHAT KIND OF A BUSINESS ARE WE? What Industry/Vision?

4. HOW WILL WE KNOW WHEN THE BUSINESS’S VISION IS REALISED?

Page 26: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

ALID

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

GURUS

CUSTOMER VALIDATIONSTAGE

What are the hypotheses?

What are the facts/evidences?

CUSTOMER VALIDATION STAGE Collaboratively Validate Most Important Customers, Big Urgent Market Problem (BUMP),

and Business Model as well as Customer Goal (Job To Be Done)

2. WHERE MUST THE BUSINESS GO? What Positioning?

3. HOW WILL THE BUSINESS GET THERE? What Business Model?

1. WHAT KIND OF A BUSINESS ARE WE? What Industry/Vision?

4. HOW WILL WE KNOW WHEN THE BUSINESS’S VISION IS REALISED?

Page 27: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

ALID

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

GURUS

CUSTOMER CREATIONSTAGE

What are the hypotheses?

What are the facts/evidences?

CUSTOMER CREATION STAGE

Collaboratively Create End-user Demand and Drive That Demand Into Sales Channel of Business

1. WHAT KIND OF A BUSINESS ARE WE? What Industry/Vision? 2. WHERE MUST THE BUSINESS GO? What Positioning?

3. HOW WILL THE BUSINESS GET THERE? What Business Model?

4. HOW WILL WE KNOW WHEN THE BUSINESS’S VISION IS REALISED?

Page 28: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

ALID

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

GURUS

COMPANY BUILDINGSTAGE

What are the hypotheses?

What are the facts/evidences?

COMPANY BUILDING STAGE Collaboratively Scale Business Model and Establish Formal Departments With Standardized Processes

2. WHERE MUST THE BUSINESS GO? What Position?

3. HOW WILL THE BUSINESS GET THERE? What Business Model?

1. WHAT KIND OF A BUSINESS ARE WE? What Industry/Vision?

4. HOW WILL WE KNOW WHEN THE BUSINESS’S VISION IS REALISED?

Page 29: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

GURUS

THE 2 WORLDS OFCUSTOMER DEVELOPMENT

THE 2 WORLDS OF CUSTOMER DEVELOPMENT

CUSTOMER DISCOVERY

CUSTOMER VALIDATION

CUSTOMER CREATION

COMPANY BUILDING

WORLD OF SEARCH FOR SCALABLE BUSINESS MODEL(For ‘Startups/Entrepreneurs/Founders’)

WORLD OF EXECUTION FOR SCALABLE BUSINESS MODEL(For ‘Established or Matured Companies/Accountants’)

Page 30: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

GURUS

EXPECTED OUTCOMES FOR

Customer Discovery Customer Validation Customer Creation Company Building

EXPECTED OUTCOMES Visually Facilitate Collaboration, Ideas Management, Creativity, and Customer Problem Solving

HYPOTHESES PROPOSED TESTING/METHOD

EXPECTED OUTCOMES

Page 31: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

GURUS

ACTUAL OUTCOMESFOR

Customer Discovery Customer Validation Customer Creation Company Building

ACTUAL OUTCOMES Visually Facilitate Collaboration, Ideas Management, Creativity, and Customer Problem Solving

HYPOTHESES: What we thought ACTUAL TESTING/METHOD: What we did

ACTUAL OUTCOMES: What we learned

Page 32: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

ITENN E: ENVIRONMENT/INVESTOR Revenue (Sales) Cash Burn Rate Month of Cash Left Time to Cash Flow-Breakeven Contribution Margin

P: PROCESSES Cycle Time for Pivots/Prototyping/ Versioning/Product Releases Average Time to First Order Average Time to Follow-on Order Customer Feedback/Voice

S: SUPPLIERS/MATERIALS

R: RETAILERS/DISTRIBUTORS/ CHANNELS

Advertising Expenses

Viral Coefficient

O: OUTPUTS (PRODUCT/ SERVICE) No. of Minimum Viable Products No. of Prototypes/Releases Average Size Order Average Selling Price per Order Web Page/Site: Total Visits; Total Page Views

E: EMPLOYEES/KNOWLEDGE ASSETS/CULTURE Agile/Lean (‘Small’) Teams Lessons Learned/Insights No. of Experiments/Interviews Effectiveness/Proficiency of Sale Person Revenue per Sale Person

CUSTOMER DEVELOPMENT DASHBOARD (CDD)

OUTCOMES/GOALS: Customer Value Proposition Business Value = Revenue/Cost Customer Value (Experience) = Customer Delight/Customer Pain

M: MACHINERY/EQUIPMENT/ FACILITY/LOCATION

C: CUSTOMERS/CONSUMERS & RELATIONSHIPS No. of Prospects/Registrations No. of Customers/Referrals Cost per Acquisition (Paid/Net) Customer Lifetime Value Customer Loyalty/Retention: Net Promoter Score (NPS)

CUSTOMER DEVELOPMENT DASHBOARDFOR THE BLUE OCEAN STARTUP

GURUS

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

Page 33: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

ITENN E: ENVIRONMENT PROBLEMS Inadequate Profit Margin/Cash Flow/Return On Investment Hyper-competition Commoditization: Red Ocean Ineffective Partners; Conflicts Volatile/Chaotic Environment

P: PROCESS PROBLEMS Incomplete Global Value Chain/ Business Model; Waste Inadequate Business Processes: Business Model Development/ Innovation/Strategy/Execution Ineffective Marketing/Sales

S: SUPPLIER/MATERIAL PROBLEMS

Inadequate Suppliers Inadequate Materials

R: RETAILER/DISTRIBUTOR/ CHANNEL PROBLEMS

Inadequate Channels/ Distributors/Logistics Inadequate Branding/Marketing/

Advertising

O: OUTPUT (PRODUCT/ SERVICE) PROBLEMS Product-Market Misfit Service-Market Misfit Ineffective Pricing Model/ Strategy Slow Prototyping/Deployment Unacceptable Defects/Design

E: EMPLOYEE/KNOWLEDGE ASSETS/CULTURE PROBLEMS Unrealistic Vision/Forecast/Target Ineffective Team/Culture Ineffective Business Strategy Ineffective Product Development Ineffective Strategic Alignment Inadequate Learning/Insights

WHY DO BUSINESSES (STARTUPS) FAIL AND DIE?

INEFFECTIVE/INADEQUATE Customer Value Proposition Business Value (Experience) Customer Value (Experience) Competitive Advantage

M: MACHINERY/EQUIPMENT/ FACILITY/LOCATION PROBLEMS

Inadequate Machinery/ Equipment/Tools Inadequate Technology Inadequate Infrastructure Inadequate Location

C: CUSTOMER/CONSUMER & RELATIONSHIP PROBLEMS

Inadequate No. of Customers Inadequate Market Growth Rate Inadequate Customer Relation- ships/Loyalty Inadequate Collaboration/‘VoC’

WHY DO BUSINESSES GENERALLY FAIL AND DIE?

GURUS

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

Page 34: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

WHY?

HOW MANY? HOW MUCH?

WHAT (PROBLEMS/PAIN)?

HOW?

WHAT NEXT?

WHERE?

CUSTOMER PROBLEMS (PAIN)

What are the facts/evidences?

WHEN?

WHO?

CUSTOMER PROBLEM MAP

Visually Facilitate Collaboration, Ideas Management, Creativity, and Customer Problem Solving

GURUS

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

Page 35: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

WHY?

HOW MANY? HOW MUCH?

WHAT (PROBLEMS)?

HOW?

WHAT NEXT?

WHERE?

BUSINESS PROBLEMS (PAIN)

What are the facts/evidences?

WHEN?

WHO?

BUSINESS PROBLEM MAP

Visually Facilitate Collaboration, Ideas Management, Creativity, and Customer Problem Solving

GURUS

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

Page 36: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

CAUSE 4

CAUSE 6

CAUSE 1

CAUSE 5

CAUSE …

CAUSE 3

ROOT-CAUSES-------------------------------

MAIN PROBLEM (EFFECT):

What are the facts/evidences?

CAUSE 7

CAUSE 2

ROOT-CAUSE MAP

Visually Facilitate Collaboration, Ideas Management, Creativity, and Customer Problem Solving

GURUS

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

Page 37: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

WHY (MISSION)?

HOW MANY? HOW MUCH?

WHAT (VISION)?

HOW?

WHAT NEXT?

WHERE?

BUSINESS VISION

WHEN?

WHO?

BUSINESS VISION MAP

Visually Facilitate Collaboration, Ideas Management, Creativity, and Customer Problem Solving

GURUS

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

Page 38: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

GURUSWHAT IS A BUSINESS MODEL?

A Business Model or Value Chainis a Schema of

How an Organization or Industry Operatesto Deliver Value

Especially Profit andOh My God-Customer Experiences

Page 39: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

ITENN

ENVIRONMENT

UNIVERSAL MODEL OF A SYSTEM GURUS

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

SYSTEM

OUTPUTPROCESSINGINPUT(Elements)

FEEDBACK (“Pivot”/Learning Cycle)

Page 40: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

ITENN

ENVIRONMENT

UNIVERSAL BUSINESS SYSTEM GURUS

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

SUPPLIERS/MATERIALS

Partners CompetitorsInvestor

CUSTOMERS/CONSUMERS

Government Society

RETAILERS/CHANNELS

BUSINESS

OUTPUT(Product/ Service)

PROCESSING

(PROCESSES)

INPUT(EMPLOYEES/MACHINERY)

FEEDBACK (“Pivot”/Learning Cycle)

Page 41: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

INPUT (ELEMENT) 4 : X4

INPUT (ELEMENT) 6 : X6

INPUT (ELEMENT) 1: X1

INPUT (ELEMENT) 5 : X5

INPUT (ELEMENT) … : X…

INPUT (ELEMENT) 3 : X3

VISUAL EQUATION FORA SYSTEM

-------------------------------OUTCOME OR OUTPUT (Y)

=FUNCTION OF INPUTS (X)

INPUT (ELEMENT) 7 : X7

INPUT (ELEMENT) 2 : X2

VISUAL EQUATION FOR A SYSTEM

Visually Facilitate Collaboration, Ideas Management, Creativity, and Customer Problem Solving

GURUS

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

Page 42: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

ITENN E: ENVIRONMENT

P: PROCESSES

S: SUPPLIERS/MATERIALS

R: RETAILERS/DISTRIBUTORS/ CHANNELS

O: OUTPUTS (PRODUCT/ SERVICE)

E: EMPLOYEES/KNOWLEDGE ASSETS/CULTURE

GLOBAL VALUE CHAIN:

OUTCOMES/GOALS Customer Value Proposition (Job) Business Value = Revenue/Cost Customer Value (Experience) = Customer Delight/Customer Pain

M: MACHINERY/EQUIPMENT/ FACILITY/LOCATION

C: CUSTOMERS/CONSUMERS & RELATIONSHIPS

GLOBAL VALUE CHAIN

Zoomable Elements of a Value Chain or Business Model: “SEMPORCE”GURUS

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

Page 43: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

ITENN E: ENVIRONMENT HYPOTHESES

P: PROCESS HYPOTHESES

S: SUPPLIER/MATERIAL HYPOTHESES

R: RETAILER/DISTRIBUTOR/ CHANNEL HYPOTHESES

O: OUTPUT (PRODUCT/ SERVICE) HYPOTHESES

E: EMPLOYEES/KNOWLEDGE ASSETS/CULTURE HYPOTHESES

GLOBAL VALUE CHAINHYPOTHESES:

EXPECTATIONS FOR Customer Value Proposition (Job) Business Value = Revenue/Cost Customer Value (Experience) = Customer Delight/Customer Pain

M: MACHINERY/EQUIPMENT/ FACILITY/LOCATION HYPOTHESES

C: CUSTOMER/CONSUMER HYPOTHESES

GLOBAL VALUE CHAIN HYPOTHESES

Formulate, Test, and Validate Hypotheses for Elements of Value Chain or Business ModelGURUS

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

Page 44: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

ITENN GLOBAL VALUE CHAIN:

GOALS Customer Value Proposition (Job) Business Value = Revenue/Cost Customer Value (Experience) = Customer Delight/Customer Pain

GURUS

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

GOALS OF GLOBAL VALUE CHAIN

Collaboratively List and/or Sketch Goals Including Elements of Vision, Value Proposition,Business Value, and Customer Value

Page 45: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

ITENN

S: SUPPLIERS/MATERIALS

SUPPLIERS

Collaboratively List and/or Sketch Suppliers/MaterialsGURUS

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

Page 46: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

ITENN E: EMPLOYEES/

KNOWLEDGE ASSETS

EMPLOYEES

Collaboratively List and/or Sketch Employees/Knowledge AssetsGURUS

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

Page 47: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

ITENN M: MACHINERY/

EQUIPMENT/FACILITY

MACHINERY

Collaboratively List and/or Sketch Machinery/Equipment/Facilities GURUS

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

Page 48: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

ITENN

P: PROCESSES/STRATEGIES

PROCESSES

Collaboratively List and/or Sketch Processes/Strategies GURUS

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

Page 49: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

ITENN O: OUTPUTS

(PRODUCTS/SERVICES)

OUTPUTS

Collaboratively List and/or Sketch Outputs (Products/Services)GURUS

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

Page 50: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

ITENN R: RETAILERS/CHANNELS/

DISTRIBUTORS

RETAILERS

Collaboratively List and/or Sketch Retailers/Channels/DistributorsGURUS

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

Page 51: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

ITENN

C: CUSTOMERS/CONSUMERS

CUSTOMERS

Collaboratively List and/or Sketch Customers/Consumers GURUS

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

Page 52: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

ITENN

E: ENVIRONMENT

ENVIRONMENT

Collaboratively List and/or Sketch Elements of Environment:Partners/Complementors/Competitors/Industries/Investors/Government/NGOs/Enemies/Society

GURUS

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

Page 53: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

ITENN E: ENVIRONMENT

• Competitors/Industry/Economy• Partners/Complementors• Investors/Board of Directors• Public/Society/Enemies/Non-customer• Government/NGOs/Environment

P: PROCESSES

• Preparing/Searching/Discovering• Purchasing/Leasing• Receiving/Delivering/Learning/Installing• Using/Sharing/Complementing• Maintaining/Storing/Managing/Disposing

S: SUPPLIERS/MATERIAL

E: EMPLOYEES/KNOWLEDGE ASSETS/CULTURE

GLOBAL VALUE CHAIN(PERFORMANCE DASHBOARD)

OUTCOMES/GOALS Customer Value Proposition (Job) Business Value = Revenue/Cost Customer Value (Experience) = Customer Delight/Customer Pain

M: MACHINERY/EQUIPMENT/ FACILITY/LOCATION

C: CUSTOMERS & CONSUMERS RELATIONSHIPS Core Customers/Users/Influencers

Peripheral Customers/Users/Influ.

Remote Customers/Users/Influ.

GENERIC ELEMENTS OF GLOBAL VALUE CHAIN

Collaboratively List, Sketch, Organize, and/or Manage Metrics for Elements of Value ChainGURUS

R: RETAILERS/DISTRIBUTORS/ CHANNELS Retailers/Distributors/Channels Place/Warehousing/Location Promotion/Buzz Branding/Marketing Advertising Selling/Relationship Management

O: OUTPUTS (PRODUCT/ SERVICE) Product/Service Pricing Packaging Display Design Plan

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

Page 54: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

ITENN E: ENVIRONMENT

Key Partners (KP)

P: PROCESSES

Key Activities (KA)

S: SUPPLIERS/MATERIALS

Key Resources (KR) – Suppliers

R: RETAILERS/DISTRIBUTORS/ CHANNELS

Channels (CH)

O: OUTPUTS (PRODUCT/ SERVICE)

Key Resources (KR) – Product/ Service

E: EMPLOYEES/KNOWLEDGE ASSETS/CULTURE

Key Resources (KR) – Employees

GLOBAL VALUE CHAINFOR “BUSINESS MODEL

CANVAS”: GOALS Customer Value Proposition (VP) Revenue Streams (R$) Cost Structure (C$)

M: MACHINERY/EQUIPMENT/ FACILITY/LOCATION

Key Resources (KR) – Machinery

C: CUSTOMERS/CONSUMERS & RELATIONSHIPS

Customer Segments (CS)

Customer Relationships (CR)

GLOBAL VALUE CHAIN FOR “BUSINESS MODEL CANVAS”

Visually Observe Similarities and Differences Between Global Value Chain & Business Model Canvas

GURUS

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

Page 55: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

ITENN E: ENVIRONMENT Key Partners (KP) Record Companies Original Equipment Manufactur- ers (OEMs)

P: PROCESSES Key Activities (KA): Hardware Design Software Design Marketing

S: SUPPLIERS/MATERIALS

Key Resources (KR) – Suppliers

R: RETAILERS/DISTRIBUTORS/ CHANNELS

Channels (CH) iTunes Store www.apple.com Apple Stores Selected Retail Stores

O: OUTPUTS (PRODUCT/ SERVICE)

Key Resources (KR) – Product/ Service iPod Hardware iTunes Software Content & Agreements

E: EMPLOYEES/KNOWLEDGE ASSETS/CULTURE

Key Resources (KR) – Employees Staff Apple Brand

APPLE INC.: iPod (2001) Customer Value Proposition (VP): “A Thousand Songs in Your Pocket” Revenue Streams (R$): iPod Hard- ware; iTunes Store; Commissions Cost Structure (C$): Employees; Manufacturing; Marketing & Sales

M: MACHINERY/EQUIPMENT/ FACILITY/LOCATION

Key Resources (KR) – Machinery

C: CUSTOMERS/CONSUMERS & RELATIONSHIPS

Customer Segments (CS) Luxury Spot; Mass Market Customer Relationships (CR) “Lovemark” Switching Costs

GLOBAL VALUE CHAIN FOR APPLE INC.: iPod

Visually Observe Similarities and Differences Between Global Value Chain & Business Model Canvas

GURUS

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

Page 56: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

FOCUS “PIVOT” PROCESS: VALUE INNOVATION TACTICS (What if … E.R.I.C.?) OUTCOME:FUTURE(DISRUPTIVE)BUS. MODEL

BUSINESS/GLOBAL VALUE CHAIN

GIVEN BUSINESS MODEL

E:Eliminate

R: Reduce/Replace

I: Increase

C: Create

INPUT (SUPPLIERS/ MATERIALS/ENERGY)

ELEMENTS(EMPLOYEES/MACHINERY)

Staff/Apple Brand

PROCESS(Bus. Process/ Strategies)

Hardware Design/ Software Design/Marketing

OUTPUTS:PRODUCT/SERVICE

iPod Hardware/ iTunes Software/Content & Agreements

RETAILERS/DISTRIB./CHANNELS

iTunes; apple.com; Apple Stores/Others

CONSUMERS/CUSTOMERS (Experience)

Luxury Spot/Mass Market

ENVIRONMENT - COMPETITORS (Industry)- PARTNERS (Complementors)- INVESTORS (Revenue/Cost)- PUBLIC/SOCIETY/Enemies- GOVERNMENT/NGOs

Record Companies/Original Equipment Manufacturers (OEMs)/…

BUSINESS MODEL PIVOT FOR APPLE INC.: iPod - 2001 Collaboratively Design Oh My God-Vision, Strategies, Products, Services, and Business Models

SYST

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Market Segment (Customer Problem): ‘Fragmented’ Music ExperienceMission/Vision: “… Apple leads the digital music revolution. …”

Page 57: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

HYPOTHESES PROBLEMS/PAIN (WEAKNESS-ES/THREATS)

GOALS/Objectives/Strategies/Tactics/ Initiatives/Projects

Key Metrics/ Performance Indicators/Targets

Business Experiences (Impacts)

Description of BUSINESS/GLOBAL VALUE CHAIN

Delight(Revenue)

Pain(Cost)

S: Suppliers

E: Employees/ Knowledge Assets

Staff/Apple Brand/

Staffing Cost

M: Machinery/ Infrastructure

Hardware Design/ Software Design/Marketing

P: Processes MarketingSales

Marketing CostSales Cost

O: Outputs(Product/Service)

iPod Hardware/ iTunes Software/Content & Agreements

R: Retailers/ Distributors/Channels

iTunes; apple.com;Apple Stores/Other Retailers

C: Consumers/Customers

Luxury Spot/Mass Market

High Revenue (Hardware)

E: Environment Record Companies/Original Equipment Manufacturers (OEMs)/…

Commissions

VALUE CHAIN(“SEMPORCE”)

BUSINESS ECOSYSTEM

Customer Value Proposition:“A Thousand Songs in Your Pocket”

BUSINESS VALUE(PROFIT MARGIN)

BUSINESS MODEL PLAN FOR APPLE INC.: iPod - 2001 Collaboratively Design Oh My God-Vision, Strategies, Products, Services, and Business Models

GURUS

Mission/Vision: “… Apple leads the digital music revolution. …” Market Segment (Customer Problem): ‘Fragmented’ Music Experience

Page 58: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

FOCUS

BUSINESS/GLOBAL VALUE CHAIN

DESCRIPTION

INPUT (SUPPLIERS/ MATERIALS/ENERGY)

ELEMENTS(EMPLOYEES/MACHINERY)

PROCESS(Bus. Process/ Strategies)

OUTPUTS:PRODUCT/SERVICE

RETAILERS/DISTRIB./CHANNELS

CONSUMERS/CUSTOMERS (Experience)

ENVIRONMENT - COMPETITORS (Industry)- PARTNERS (Complementors)- INVESTORS (Revenue/Cost)- PUBLIC/SOCIETY/Enemies- GOVERNMENT/NGOs

Mission/Vision: …………………….………………………………………………….

BUSINESS MODEL MATRIX: Template Collaboratively Design Oh My God-Vision, Strategies, Products, Services, and Business Models

SYST

EM

(IND

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RY/B

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NES

S)GURUS

Market Segment (Customer Problem/Goal): ……………………….….…

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

Page 59: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

FOCUS EVOLUTION OF BUSINESS MODEL IDEAL BUSINESS MODEL

BUSINESS/GLOBAL VALUE CHAIN

DESCRIPTION/INDUSTRY

PASTBUSINESS MODEL

PRESENTBUSINESS MODEL

FUTUREBUSINESS MODEL

INPUT (SUPPLIERS/ MATERIALS/ENERGY)

ELEMENTS(EMPLOYEES/MACHINERY)

PROCESS(Bus. Process/ Strategies)

OUTPUTS:PRODUCT/SERVICE

RETAILERS/DISTRIB./CHANNELS

CONSUMERS/CUSTOMERS (Experience)

ENVIRONMENT - COMPETITORS (Industry)- PARTNERS (Complementors)- INVESTORS (Revenue/Cost)- PUBLIC/SOCIETY/Enemies- GOVERNMENT/NGOs

Mission/Vision: …………………….………………………………………………….

BUSINESS MODEL EVOLUTION Collaboratively Design Oh My God-Vision, Strategies, Products, Services, and Business Models

SYST

EM

(IND

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Market Segment (Customer Problem/Goal): ……………………….….…

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

Page 60: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

FOCUS BUSINESS MODEL LIFECYCLE: Five Stages in the Life of a Business Model

BUSINESS/GLOBAL VALUE CHAIN

DESCRIPTION/INDUSTRY

BIRTH GROWTH MATURITY DECLINE DEATH

INPUT (SUPPLIERS/ MATERIALS/ENERGY)

ELEMENTS(EMPLOYEES/MACHINERY)

PROCESS(Bus. Process/ Strategies)

OUTPUTS:PRODUCT/SERVICE

RETAILERS/DISTRIB./CHANNELS

CONSUMERS/CUSTOMERS (Experience)

Early Adopters/Innovators

Early Majority Late Majority Overserved/Underserved

Switchers

ENVIRONMENT - COMPETITORS (Industry)- PARTNERS (Complementors)- INVESTORS (Revenue/Cost)- PUBLIC/SOCIETY/Enemies- GOVERNMENT/NGOs

BUSINESS MODEL LIFECYCLE Collaboratively Design Oh My God-Vision, Strategies, Products, Services, and Business Models

SYST

EM

(IND

UST

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NES

S)GURUS

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

Page 61: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

FOCUS BUSINESS MODEL TRENDS IN AN ECONOMY LEARNING:Findings/ Insights/Deci-sions/Actions

BUSINESS/GLOBAL VALUE CHAIN

DESCRIPTION/INDUSTRY

PHYSICALSECTOR

SOCIALSECTOR

KNOWLEDGESECTOR

SPIRITUAL SECTOR

INPUT (SUPPLIERS/ MATERIALS/ENERGY)

ELEMENTS(EMPLOYEES/MACHINERY)

PROCESS(Bus. Process/ Strategies)

OUTPUTS:PRODUCT/SERVICE

RETAILERS/DISTRIB./CHANNELS

CONSUMERS/CUSTOMERS (Experience)

ENVIRONMENT - COMPETITORS (Industry)- PARTNERS (Complementors)- INVESTORS (Revenue/Cost)- PUBLIC/SOCIETY/Enemies- GOVERNMENT/NGOs

BUSINESS MODEL TRENDS Collaboratively Design Oh My God-Vision, Strategies, Products, Services, and Business Models

SYST

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Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

Page 62: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

FOCUS STRATEGY: How must the business model get there? Where must business model go?BUSINESS/

GLOBAL VALUE CHAINWhere currently is business model?

INPUT (SUPPLIERS/ MATERIALS/ENERGY)

ELEMENTS(EMPLOYEES/MACHINERY)

PROCESS(Bus. Process/ Strategies)

OUTPUTS:PRODUCT/SERVICE

RETAILERS/DISTRIB./CHANNELS

CONSUMERS/CUSTOMERS (Experience)

ENVIRONMENT - COMPETITORS (Industry)- PARTNERS (Complementors)- INVESTORS (Revenue/Cost)- PUBLIC/SOCIETY/Enemies- GOVERNMENT/NGOs

Mission/Vision: …………………….………………………………………………….

BUSINESS MODEL PLANNING Collaboratively Design Oh My God-Vision, Strategies, Products, Services, and Business Models

SYST

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Market Segment (Customer Problem/Goal): ……………………….….…

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

Page 63: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

HYPOTHESES PROBLEMS/PAIN (WEAKNESS-ES/THREATS)

GOALS/Objectives/Strategies/Tactics/ Initiatives/Projects

Key Metrics/ Performance Indicators/Targets

Business Experiences (Impacts)

Description of BUSINESS/GLOBAL VALUE CHAIN

Delight(Revenue)

Pain(Cost)

S: Suppliers

E: Employees/ Knowledge Assets

M: Machinery/ Infrastructure

P: Processes

O: Outputs(Product/Service)

R: Retailers/ Distributors/Channels

C: Consumers/Customers

E: Environment

VALUE CHAIN(“SEMPORCE”)

BUSINESS ECOSYSTEM

Customer Value Proposition (Job To Be Done): BUSINESS VALUE(PROFIT MARGIN)

GURUS

Mission/Vision: …………………….…………………………………………………. Market Segment (Customer Problem/Goal): ……………………….….…

BUSINESS MODEL PLAN

Collaboratively Design Oh My God-Vision, Strategies, Products, Services, and Business Models

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

Page 64: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

FOCUS PROCESS: SWOT Analysis FUTURE(DISRUPTIVE/IDEAL)BUS. MODEL

BUSINESS/GLOBAL VALUE CHAIN

GIVENBUS. MODEL

S:Strengths

W:Weaknesses

O:Opportunities

T:Threats

INPUT (SUPPLIERS/ MATERIALS/ENERGY)

ELEMENTS(EMPLOYEES/MACHINERY)

PROCESS(Bus. Process/ Strategies)

OUTPUTS:PRODUCT/SERVICE

RETAILERS/DISTRIB./CHANNELS

CONSUMERS/CUSTOMERS (Experience)

ENVIRONMENT - COMPETITORS (Industry)- PARTNERS (Complementors)- INVESTORS (Revenue/Cost)- PUBLIC/SOCIETY/Enemies- GOVERNMENT/NGOs

Mission/Vision: …………………….………………………………………………….

BUSINESS MODEL SWOT ANALYSIS Collaboratively Design Oh My God-Vision, Strategies, Products, Services, and Business Models

SYST

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Market Segment (Customer Problem/Goal): ……………………….….…

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

Page 65: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

FOCUS “PIVOT” PROCESS: VALUE INNOVATION TACTICS (What if … E.R.I.C.?) FUTURE(DISRUPTIVE/IDEAL)BUS. MODEL

BUSINESS/GLOBAL VALUE CHAIN

GIVENBUS. MODEL

E:Eliminate

R: Reduce/Replace

I: Increase

C: Create

INPUT (SUPPLIERS/ MATERIALS/ENERGY)

ELEMENTS(EMPLOYEES/MACHINERY)

PROCESS(Bus. Process/ Strategies)

OUTPUTS:PRODUCT/SERVICE

RETAILERS/DISTRIB./CHANNELS

CONSUMERS/CUSTOMERS (Experience)

ENVIRONMENT - COMPETITORS (Industry)- PARTNERS (Complementors)- INVESTORS (Revenue/Cost)- PUBLIC/SOCIETY/Enemies- GOVERNMENT/NGOs

Mission/Vision: …………………….………………………………………………….

BUSINESS MODEL PIVOT Collaboratively Design Oh My God-Vision, Strategies, Products, Services, and Business Models

SYST

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Market Segment (Customer Problem/Goal): ……………………….….…

Page 66: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

FOCUS “PIVOT” PROCESS: VALUE INNOVATION TACTICS (What if … E.R.I.C.?) FUTURE(DISRUPTIVE/IDEAL)BUS. MODEL

BUSINESS/GLOBAL VALUE CHAIN

GIVENBUS. MODEL

E:Eliminate

R: Reduce

I: Increase

C: Create

INPUT (SUPPLIERS/ MATERIALS/ENERGY)

Waste/Defects Waste/Defects/Energy

Efficiency of Logistics/Digitalization/

Partnerships/Collaborations

ELEMENTS(EMPLOYEES/MACHINERY)

Unprofitable Assets/Obsolete equip-ment/machinery/Manual/Travel

Assets/Training/Staff/Compensation/Materials/Meals/Fuel/Travel/Location

Assets/IP/Training/Productivity/IT/Knowledge/ Motivation/Security

Assets/IP/Outsourcing/Competence/Platform

PROCESS(Bus. Process/ Strategies)

Delays/Complexity/Bottlenecks/Waste/Defects/Risks/ Uncertainties

Delays/Complexity/Bottlenecks/Waste/Risks/Uncertainties/Marketing/Debt

Efficiency/Speed/Agility/Flexibility/ Reliability/Accuracy/ Customization

Digitalization/Integration/Pricing unit/KPIs

OUTPUTS(PRODUCT/SERVICE)

Dissatisfiers: Cost/Concessions/Complexity/Delays/Aging

Delighters: QualityDissatisfiers: Cost/Maintenance/Range/Choice/Complexity

Dissatisfiers: CostDelighters/Value: Convenience/Prestige/Useability/Brand

Delighters: Theme/Thrill/Fun/Music/Art/Adventure

RETAILERS/DISTRIB./CHANNELS

Distribution outlets/ Retailers

Distribution outlets/Marketing/Ad.

Distribution outlets/Marketing/Ad./Service

Website/Word-of-mouth

CONSUMERS/CUSTOMERS (Experience)

Dissatisfiers:Pain/Objections/ Complaints

Dissatisfiers:Pain/Objections/ Complaints

Delighters/Key metrics: Quality/Pro-ductivity/Profitability

Demand/Goal: Niches/Exper./Crowdsourcing

ENVIRONMENT - COMPETITORS (Industry)- PARTNERS (Complementors)- INVESTORS (Revenue/Cost)- PUBLIC/SOCIETY/Enemies- GOVERNMENT/NGOs

Industry barriers/ constraints/Competition/Risks/Threats/Uncertainties

Environmental Risks/Competition/Risks/Threats/Uncertainties/Environmental degradation

Profit (Margin)/ROI/Share price/Cash flow velocity/Tracking/Entry barriers/Env. Friendliness

Partnerships/Mergers/ Competitive Intelligence/ Threshold ev./ Entry barriers

Mission/Vision: …………………….………………………………………………….

BUSINESS MODEL PIVOT: Scenarios Collaboratively Design Oh My God-Vision, Strategies, Products, Services, and Business Models

SYST

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Market Segment (Customer Problem/Goal): Increase or Appropriately Reduce CUSTOMER VALUE QUOTIENT

GURUS

Page 67: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

FOCUS PROGRAM FOR TRADITIONAL (WATERFALL) PRODUCT DEVELOPMENT

BUSINESS/GLOBAL VALUE CHAIN

COMPANY VISION

CONCEPT DEVELOPMENT

PRODUCT DEVELOPMENT

ALPHA/BETATEST

LAUNCH/1st SHIPMENT

REVENUE PLAN

INPUT (SUPPLIERS/ MATERIALS/ENERGY)

ELEMENTS(EMPLOYEES/MACHINERY)

Write Business Plan

Write Marketing Requirements Document (MRD)

Hire VP Sales/Hire Bus. Dev.

Achieve Targets in Business Plan

PROCESS(Bus. Process/ Strategies)

Use Waterfall Model for Product Development

Do Quality Assurance Tests

Technical Publications

OUTPUTS:PRODUCT/SERVICE

Develop Alpha/Beta Version of Product

Test Alpha/Beta Version of Product

Launch Product/ Event

Release Version 2-n

RETAILERS/DISTRIB./CHANNELS

Select Channel/DoMarcom Materials

Hire PR Agency/Create Early Buzz

Create Demand/Build Channel

Create Demand

CONSUMERS/CUSTOMERS (Experience)

Sell

ENVIRONMENT - COMPETITORS (Industry)- PARTNERS (Complementors)- INVESTORS (Revenue/Cost)- PUBLIC/SOCIETY/Enemies- GOVERNMENT/NGOs

Fabricate Revenue Plan

Fabricate Revenue Plan/Create Positioning

Do Deals for First Customer Shipment (FCS)

Branding/Do Deals for FCS

Conduct Competitive Analysis/Do Deals

Mission/Vision: …………………….………………………………………………….

TRADITIONAL PRODUCT DEVELOPMENT MODEL Known Customers & Known Product Features

Collaboratively Design Oh My God-Vision, Strategies, Products, Services, and Business Models

SYST

EM

(IND

UST

RY/B

USI

NES

S)GURUS

Market Segment (Customer Problem/Goal): ……………………….….…

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

Page 68: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

FOCUS CUSTOMER DEVELOPMENT-BUSINESS MODELExpected vs. Actual Performance

LEARNING:Findings/Insights/ Decisions/ActionsBUSINESS/

GLOBAL VALUE CHAINCOMPANY VISION

CUSTOMER DISCOVERY

CUSTOMER VALIDATION

CUSTOMER CREATION

COMPANY BUILDING

INPUT (SUPPLIERS/ MATERIALS/ENERGY)

ELEMENTS(EMPLOYEES/MACHINERY)

PROCESS(Bus. Process/ Strategies)

OUTPUTS:PRODUCT/SERVICE

Minimum Product: Desirable/Viable/ Feasible

Product-Market Fit: Prototype/ Pilot/No-frills

Product-Solution Fit: Full Software/ Hardware

More Fully Featured Product

RETAILERS/DISTRIB./CHANNELS

CONSUMERS/CUSTOMERS (Experience)

Innovators Early Adopters(“Earlyvangelists”)

Early Majority Late Majority/Loyal

ENVIRONMENT - COMPETITORS (Industry)- PARTNERS (Complementors)- INVESTORS (Revenue/Cost)- PUBLIC/SOCIETY/Enemies- GOVERNMENT/NGOs

Mission/Vision: …………………….………………………………………………….

CUSTOMER DEVELOPMENT-BUSINESS MODEL (CDBM) MATRIXUnknown Customers & Unknown Product Features

Collaboratively Design Oh My God-Vision, Strategies, Products, Services, and Business Models

SYST

EM

(IND

UST

RY/B

USI

NES

S)GURUS

Market Segment (Customer Problem/Goal): ……………………….….…

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

Page 69: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

ITEM

FOCUS

CUSTOMER DISCOVERY DASHBOARD

STATEMENT/FORMULATION OF HYPOTHESES RESULT LEARNING:Findings/ Insights/ Decisions/ ActionsBUSINESS/

GLOBAL VALUE CHAINJOBS/GOALS/STATEMENTS/QUESTIONS/ASSUMPTIONS MEDIA/

METRICS/ CRITERIA

Expected Perform-ance

Actual Perform-ance

S: SUPPLIERS

E: EMPLOYEES/KNOWLEDGE ASSETS/IP

M: MACHINERY/EQUIP./ FACILITY/INFRASTRUCTURE

P: PROCESSES

O: OUTPUTS (PRODUCT/SERVICE)

R: RETAILERS/DISTRIB./ CHANNELS

C: CONSUMERS/ CUSTOMERS

E: ENVIRONMENT/PUBLIC/COMPETITORS/INVESTORS/PARTNERS

CUSTOMER DISCOVERY-BUSINESS MODEL Collaboratively Design Oh My God-Vision, Strategies, Products, Services, and Business Models

Mission/Vision: …………………….…………………………………………………. Market Segment (Customer Problem/Goal): ……………………….….…

GURUS

Page 70: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

BUSINESS Upstream VALUE NETWORK (SUPPLY CHAIN OR “FOOD CHAIN”) Downstream

TOFROM

S:Suppliers

E:Employees

M:Machinery

P:Processes

O:Output

R: Retailers/Wholesalers/Distr.

C:Customers

E:Environment

S: Suppliers

E: Employees/ Knowledge Assets

M: Machinery/ Facility/Infra’

P: Processes

O: Outputs(Product/Service)

R: Retailers/ Distributors/Channels

C: Consumers/Customers

E: Environment

VALUE NETWORK(“SEMPORCE”)

Customer Value Proposition (Job To Be Done):

VALUE NETWORK-BUSINESS MODEL

Collaboratively Design Oh My God-Visijon, Strategies, Products, Services, and Business Models

GURUS

Mission/Vision: …………………….…………………………………………………. Market Segment (Customer Problem/Goal): ……………………….….…

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

Page 71: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

PUBLISHER Upstream VALUE NETWORK (SUPPLY CHAIN OR “FOOD CHAIN”) Downstream

TOFROM

S:Suppliers

E:Employees

M:Machinery

P:Processes

O:Output

R: Retailers/Wholesalers/Distr.

C:Customers

E:Environment

S: Suppliers

E: Employees/ Knowledge Assets

M: Machinery/ Facility/Infra’

P: Processes Print books Stock/pack booksDet. allocations

O: Outputs(Product/Service)

Books Book inventory; Merchandise titles

R: Retailers/ Distributors/Channels

Establish identity

Ship books; Deliver orders; Dispose of returns

C: Consumers/Customers

Create demand

Articulate value Buy books

E: Environment

VALUE NETWORK(“SEMPORCE”)

Customer Value Proposition (Job To Be Done):

VALUE NETWORK-BUSINESS MODEL: Traditional Book Publisher

Collaboratively Design Oh My God-Vision, Strategies, Products, Services, and Business Models

GURUS

Mission/Vision: …………………….…………………………………………………. Market Segment (Customer Problem/Goal): ……………………….….…

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

Page 72: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

GURUS

PROBLEM UNIVERSE

GOAL UNIVERSE

EXECUTION UNIVERSE

LIFESPACE RESOURCES (Internal/External)

WISDOMSOURCING CANVAS A Zoomable Jigsaw Puzzle for Collaboratively Solving Problems and Presenting Solutions

Date: ……………………..……

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

Page 73: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

CUSTOMER DEVELOPMENT FOR SCALABLE STARTUPSCollaboratively Design Oh My God-Vision, Strategies, Products, Services, and Business Models

Theme: ………………………………………………………………………………………… Date: …………………..…..

CUSTOMER DEVELOPMENT FOR SCALABLE STARTUPS

GENERIC ACTIVITIES FOR CORE & PERIPHERAL INDUSTRIES CUSTOMER DISCOVERY

CUSTOMER VALIDA-TION

CUSTOMER CREATION

COM-PANY BUILD-ING

WISDOMSOURCING CANVAS

COLLABORATIVE PROBLEM SOLVING TASKS FORPROCESS/INDUSTRY/BUSINESS MODEL/PRODUCT

PROBLEM UNIVERSE:

GLOBAL PROBLEM MAPPING

Collect/Define/Measure/Verify Problems, Pains, andTrade-offs in System for Customer Segments/Personas

Organize/Group/Analyze Problems, Pains, and Trade-offs

Prioritize/Verify Big Urgent Market Pain (BUMP)

GOAL UNIVERSE:

GLOBAL GOAL & STRATEGY

MAPPING

Collect/Generate/Verify OMG-Goals, Objectives, Strategies, Tactics, Targets & Processes for Eliminating BUMP

Organize/Group/Generate a Hierarchy of OMG-Goals, Objectives, Strategies, Tactics, Targets & Processes

Prioritize/Verify OMG-Goals, Objectives, Strategies, Tactics, Targets & Processes and Synthesize into a Plan/Prototype

EXECUTION UNIVERSE:

GLOBAL STRATEGY EXECUTION

Implement, Control, and Validate Plan/Prototype Reflecting OMG-Goals, Objectives, Strategies, Tactics, Targets & ProcessesPrepare Project Charter and Form Project Team with Diverse Members (Customers and Non-customers)

Mission/Vision: …………………….………………………………………………….

GURUS

Market Segment (Customer Problem/Goal): ……………………….….…

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

Page 74: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

CORE VALUES (Incentives/Penalties)

STAKEHOLDER IMPACTS [Profit (Margin); Revenue /Cost ;

Unit Price; Volume; Speed; Trade-off]

GOALS, OBJECTIVES, STRATEGIES & TACTICS

(PLAN)

CUSTOMER PROBLEM(BIG URGENT MARKET PROBLEM:

BUMP)

RESOURCES (GLOBAL VALUE CHAIN)

S: Suppliers E: Employees (Core Competencies) M: Machinery/Equipment/Facility P: Processes O: Output (Product/Service) R: Retailers/Distributors/Channels C: Consumer/Customer Segments E: Environment: Competitors, etc.

COMPANY BLUEPRINT (Version X)

MISSION/VISION

CUSTOMER VALUE PROPOSITION

GURUS

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

Page 75: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

(-): PAIN

(+): DELIGHTDisruption Spot

Luxury Spot

Strategic Choice

KeyOMG-Experience:

Undesirable Experience:

CUSTOMER EXPERIENCE MAP: Template Collaboratively Collect, Organize, Prioritize, and ManageVision, Strategies, Products, Services, and Business Models

GURUS

Market Segment (Customer Problem/Goal): ………………………………………………………

Ideal Value Space(Ideal Market/Ideal Impossibility/Ideal Tool/Ideal Universe/New Market)

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

Page 76: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

(-): PAIN

(+): DELIGHTDisruption Spot

Luxury Spot

Strategic Choice

KeyOMG-Experience:

Undesirable Experience:

GURUS

Sweet SpotBlue Ocean(“Practical Impossibility”)

Luxury Spot

Disruption Spot VolcanoOasis

Green Ocean Red OceanNo Man’s Island

CUSTOMER EXPERIENCE MAP: Descriptions Collaboratively Collect, Organize, Prioritize, and ManageVision, Strategies, Products, Services, and Business Models

3

10

6

3

6

10

Ideal Value Space(Ideal Market/Ideal Impossibility/Ideal Tool/Ideal Universe/New Market)

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

Page 77: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

(-): PAIN

(+): DELIGHTDisruption Spot

Luxury Spot

Strategic Choice

Big Urgent Market Pain

(BUMP)

BUMP MAPCollaboratively Discover or Identify Big Urgent Market Pain (BUMP)

Urgency(Need/Importance)of Solution

Size or Pervasiveness of Pain(Number of ‘Victims’ orCustomers & Non-customers)

GURUS

List of Stakeholders

Market Segment (Customer Problem/Goal): ………………………………………………………

Little Urgent Market Pain

(LUMP)

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

Page 78: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

(-): PAIN

(+): DELIGHT 2

Emotional Delight(Branding/Differentiation; Customization)

Intellectual Pain(Complexity; Cost Inaccessibility;Processing Time)

(+): DELIGHT 1

Physical Delight(Functionality; Quality; Performance)

FutureMarketSpace

Existing MarketSpaceKey

OMG-Experience:

Undesirable Experience:

GURUS

Market (Customer Problem/Goal): ……………………………………………

Customer Value Cube Collaboratively Design Oh My God-Vision, Strategies, Products, Services, and Business Models

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

Page 79: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

(-): PAIN 2

(+): DELIGHT 2

Value(Quality; Differentiation)

Waste(Cost; Time; Defect)

Lean Startup

(-): DELIGHT 1

Performance(Functionality)

FutureMarketSpace

Existing MarketSpaceKey

OMG-Experience:

Undesirable Experience:

GURUS

Market (Customer Problem/Goal): Lean Customer Development

LEAN STARTUP Cube Collaboratively Design Oh My God-Vision, Strategies, Products, Services, and Business Models

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

Page 80: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

E: ENVIRONMENT

• Competitors/Econ./Complementors• Partners: Distribution Channels• Investors• Public/Society/Enemies• Government/NGOs/Environment

GLOBAL VALUE CHAIN FOR BLUE OCEAN

Customer Value Proposition::

[REVENUE/COST]

P: PROCESS CHAIN/GOALS

Ambidextrous Business Model Experimentation: Fast and Low-cost Failures; Big (Disruptive) Wins Unique Technology (IP); Agile Process Mass Customization; Just-in-Time

R: RETAILERS/DISTRIBUTORS/ CHANNELS/INTERFACE Online Business/Store Offline: Superstores; Franchises Real-time Transaction of Orders Integrated Channel Management

E: EMPLOYEES/KNOWLEDGE ASSETS/ CULTURE Highly Productive and Creative Discovery-driven Learning Customer Development/Lean Startup Fast Decisions Ambidextrous Org.: De-/Centralized

C: CONSUMERS/CUSTOMERS

Long-tail (80/20) Consumers/ Customers Short-head (20/80) Consumers/ Customers; Online Support

O: OUTPUTS/PRODUCT/SERVICE

High Quality; Feature-differentiated High Differentiation; Recognizable Brand; Unique Design Low Price or Free; Widely Accessible Self-service

S: SUPPLIERS/MATERIALS

Real-time Integrated Scheduling/ Shipping/Warehouse Management External Co-creators Cheaper Supplies: Raw Materials

M: MACHINERY/EQUIPMENT/ FACILITY/LOCATION Informal Ambience/Atmosphere Advanced Technology Platform: Automation Massive/Scalable Infrastructure Modular Architecture: Interoperable

KEY

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

Existing Revenue (Reward/Info flow) Potential Revenue (Reward/Info flow)

Existing Cost (Entry Barrier/Info Flow) Potential Cost (Entry Barrier/Info Flow)

GURUSBLUE OCEAN-BUSINESS MODEL

Collaboratively Expand Market and Become Uncontested Leader in Emerging Fast-growing Industry

Page 81: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

E: ENVIRONMENT

• Competitors/Econ./Complementors• Partners: Distribution Channels• Investors• Public/Society/Enemies• Government/NGOs/Environment

GLOBAL VALUE CHAIN FOR DISRUPTION SPOT

Customer Value Proposition::

[REVENUE/COST]

P: PROCESS CHAIN/GOALS

Standardization; Modularization Process Improvement & Waste Min. Optimization/Outsourcing/Innovation Customer Development; Lean Startup Process Improvement & Waste Red.

R: RETAILERS/DISTRIBUTORS/ PROMOTION CHANNELS

Online Business/Store Offline: Superstores/Franchises: Low Cost, High Volume-Products/ Services

E: EMPLOYEES/KNOWLEDGE ASSETS/ CULTURE Centralized Organization Productivity and Process-focused Lower Paid Employees Vertical Teams/Structured Jobs “Cultivation/Control” Culture

C: CONSUMERS/CUSTOMERS

Mass Market: Overserved/Unserved Early/Fast Adopters; Pragmatists ‘Good Enough’ or Minimum Customer Service

O: OUTPUTS/PRODUCT/SERVICE

Simple-to-use Product/Service ‘Good Enough’ Functionality/Quality Low/Discounted Price Widely Available; Fast-moving

S: SUPPLIERS/MATERIALS

Low-price and Quality-Compliant Suppliers Contracted/Outsourced Suppliers

M: MACHINERY/EQUIPMENT/ FACILITY/LOCATION Cost-reduction Platform High Quality/Scalable IT Architecture Optimized Plant Capacity/Infra’ High Asset Utilization Low Rent/Suburban Location

KEY

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

Existing Revenue (Reward/Info flow) Potential Revenue (Reward/Info flow)

Existing Cost (Entry Barrier/Info Flow) Potential Cost (Entry Barrier/Info Flow)

GURUSDISRUPTION SPOT-BUSINESS MODEL

Collaboratively Expand Market and Become Uncontested Leader in Emerging Fast-growing Industry

Page 82: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

E: ENVIRONMENT

• Competitors/Industry/Economy• Partners/Complementors• Investors: Large Capital Investment• Public/Society/Enemies• Government/NGOs/Environment

GLOBAL VALUE CHAIN FOR LUXURY SPOT

Customer Value Proposition:

[REVENUE/COST]

P: PROCESS CHAIN/GOALS

Customer Experience-Driven/Inno. Customer Relationship Management Outstanding Marketing/Branding Excellent R & D/Product Engineering Selective Customization

R: RETAILERS/DISTRIBUTORS/ PROMOTION CHANNELS Few Stores: High Cost, Low Volume- Products/Services Exclusive Access

E: EMPLOYEES/KNOWLEDGE ASSETS/ CULTURE Decentralized Organization High Level of Employee Creativity Design/Solutions-Competence Intimate Knowledge of the Consumer Organic/“Collaboration” Culture

C: CONSUMERS/CUSTOMERS

Personalized Interaction/Experience: High Touch, High Feel; Co-creation Customer Experience Segmentation Superior Customer Support High end Customers: Conservative

O: OUTPUTS/PRODUCT/SERVICE

Rare Product/Service; Premium Price High Performance; High Quality Highly Recognized Brand; Extension Feature-rich; High Profit Margin Prestigious; Cool Factor; Social Aura

S: SUPPLIERS/MATERIALS

Novel/Unique Materials

M: MACHINERY/EQUIPMENT/ FACILITY/LOCATION

Highly Innovative/Disruptive Technology Luxury Ambience High Rent; Premium/Urban Location

KEY

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

Existing Revenue (Reward/Info flow) Potential Revenue (Reward/Info flow)

Existing Cost (Entry Barrier/Info Flow) Potential Cost (Entry Barrier/Info Flow)

GURUSLUXURY SPOT-BUSINESS MODEL

Collaboratively Expand Market and Become Uncontested Leader in Existing Fast-growing Industry

Page 83: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

ANATOMY OF CUSTOMER EXPERIENCEDelight & Pain

CUSTOMER EXPERIENCE

(VALUE = Delight/Pain)

CUSTOMERDELIGHT

(Goal)

* Functionality* Quality* Branding* Customization

CUSTOMERPAIN

(Constraints)

* Cost (Price)* Inaccessibility* Complexity* Process Time/Delay

GURUS

+ -

Page 84: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

CUSTOMIZATION

INACCESSIBILITY

FUNCTIONALITY

COST (PRICE)/SIZE

PROCESS TIME

BRANDING

POSITIONING/FEATURES OF PRODUCT/SERVICE

(Hypotheses vs. Facts): CUSTOMER PREFERENCES

vs. BUSINESS PREFERENCES

COMPLEXITY

QUALITY

POSITIONING/FEATURES MAP: Template

Collaboratively Design Oh My God-Strategies, Products, Services, and Business Models

GURUS

Page 85: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

IMPACTS

SYSTEM

VOICE OF THE CUSTOMER IN CORE & PERIPHERAL INDUSTRIES

CUSTOMER DELIGHT (+) CUSTOMER PAIN (-)

Selection Criteria:Needs & Barriers COMPETITORS

Function/Content/Perf./Knowledge

Quality/ Reliability/Accuracy/Efficiency

Brand/Emotion/Style/Aura/Prestige

Customization/ Personalization/Interactivity/Entertainment

Cost (Price)

Inaccessibility/Unavailability/ Inflexibility/Friction/Scale

Complexity/ Difficulty/Support/Range/Risk

Process Time/Delay/Age

WEIGHT (IMPORTANCE)

Given Business/ Product:

CORE COMPETITORS(Core Industry)

PERIPHERAL COMPETITORS(Peripheral Ind.)

REMOTECOMPETITORS(Remote Ind.)

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

Mission/Vision: …………………….………………………………………………….

GURUS

Market Segment (Customer Problem/Goal): ……………………….….…

CUSTOMER EXPERIENCE OF COMPETITORS Collaboratively Design Oh My God-Vision, Strategies, Products, Services, and Business Models

Page 86: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

IMPACTS

SYSTEM

VOICE OF THE CUSTOMER IN CORE & PERIPHERAL INDUSTRIES

CUSTOMER DELIGHT (+) CUSTOMER PAIN (-)

Selection Criteria:Needs & Barriers CURVES

Function/Content/Perf./Knowledge

Quality/ Reliability/Accuracy/Efficiency

Brand/Emotion/Style/Aura/Prestige

Customization/ Personalization/Interactivity/Entertainment

Cost (Price)

Inaccessibility/Unavailability/ Inflexibility/Friction/Scale

Complexity/ Difficulty/Support/Range/Risk

Process Time/Delay/Age

WEIGHT (IMPORTANCE)

Given Business/ Product:

CUSTOMER EXPERIENCECURVES

10

8

6

4

2

0

Mission/Vision: …………………….………………………………………………….

Key -> 1: Low level; 10: Extraordinary level of experience Customer Value Quotient (CVQ) = Weighted Delight/Weighted Pain

CUSTOMER EXPERIENCE CURVES Collaboratively Design Oh My God-Vision, Strategies, Products, Services, and Business ModelsGURUS

Market Segment (Customer Problem/Goal): ……………………….….…

Page 87: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

Mission/Vision: …………………….………………………………………………….

IMPACTS

SYSTEM

VOICE OF THE CUSTOMER IN CORE & PERIPHERAL INDUSTRIES

CUSTOMER DELIGHT (+) CUSTOMER PAIN (-)

Selection Criteria:Needs & Barriers TACTICS

Function/Content/Perf./ Knowledge

Quality/ Reliability/Accuracy/Efficiency

Brand/Emotion/Style/Aura/Prestige

Customization/ Personalization/Interactivity/Fun/Entertain.

Cost (Price/Weight/ Material)

Inaccessibility/Unavailability/ Inflexibility/Friction/Scale

Complexity/ Difficulty/Support/RiskRange/Shape

Process Time/Delay/Age

WEIGHT (IMPORTANCE)

Av. Competitor:

Chief Competitor:

Given Business/ Product:

E: Eliminate

R: Reduce

I: Increase

C: Create

CUSTOMER EXPERIENCE TACTICS Collaboratively Design Oh My God-Vision, Strategies, Products, Services, and Business ModelsGURUS

Market Segment (Customer Problem/Goal): ……………………….….…

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

Page 88: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

GURUS

4 VALUE INNOVATION SUPERHEROES

(ARCHETYPAL THINKING ROLES)FOR

TARGETED OBJECTS/RESOURCES: System, Elements, Attributes, Processes& Supersystem/Industry/Environment

4 VALUE INNOVATION SUPERHEROESFOR THE BLUE OCEAN STARTUP

E: ELIMINATOR

Has the Power to Remove totally Skip Discard Destroy Introduce Zero/Void/Vacuum

Has all tools and gadgets for ELIMINATING objects

R: REDUCER

Has the Power to Remove partially; Streamline Trim; Prune; Downsize; Make Lean Minify; Miniaturize Separate; Standardize; Replace Divide; Segment

Has all tools and gadgets for REDUCING objects

C: CREATOR:

Has the Power to Make (a)symmetrical/opposite Reverses Combine; Integrate Replace; Universalize Create Fields/Forces/Feedback Substitute; Transform; Restructure Use Another Dimension Hybridize/Bisociate

Has all tools and gadgets for CREATING objects

I: INCREASER

Has the Power to Add; Multiply; Magnify; Mutate Merge; Nest Introduce Interface; Cushion; Stretch; Extend Diversify Use Additional Components

Has all tools and gadgets for INCREASING objects

Page 89: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

ITENN1998

Creation of Winamp, the first MP3 playback software for Windows

1989

Patenting of MP3 Format (Germany)

1996

Granting of US Patent for MP3 to German Inventors

EVOLUTION OFMP3 TECHNOLOGY

1997

Invention of AMP, the first MP3 playback program

GURUS

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

EVOLUTION OF MP3 TECHNOLOGY

Page 90: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

ITENN2001

Nike’s PSA Play120 (for customers who workout; has armband) Apple iPod (5GB; seamless inte- gration with iTunes music library for use on Mac computers)

2002

Apple iPod (20GB; Windows compatibility; iTunes Music Store)

1998

Eiger Labs releases MP3 player: - MPMan F10 (Flash drive capacity of 32MB) - Diamond Rio PMP300 (32MB Capacity)

2006

Mainstream popularity of Music- phones

2007

Apple iPhone (Multi-touch screen; etc.)

Apple iPod Touch Phone (Multi- touch screen; etc.)

1999

Release of Sensory Science Rave MP 2100 (64MB; voice recorder; FM tuner) Creative Labs’ Nomad (docking) PJB-100 (Internal hard disk: 4.8GB)

EVOLUTION OFTHE DIGITAL MUSIC PLAYER

2000

I2Go eGo (Micro-drive: 2GB; pocket size; high price) Creative Labs’ Nomad Jukebox (6GB; clunky; high quality sound)

2005

Apple iPod (60GB; color screen)

Emerging popularity of music – telephones: Motorola; Samsung; LG; Nokia; Sony Ericksson

GURUS

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

EVOLUTION OF THE DIGITAL MUSIC PLAYER

Page 91: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

CUSTOMIZATION

Peripherals

INACCESSIBILITY

No Wireless Connectivity Dock Connector Stereo Minijack

FUNCTIONALITY

Digital Media Player 4 GB (1,000 Songs) 8 GB (2,000 Songs) 2” Screen; Earphones Video Support; Photo Support

COST (PRICE)/SIZE

$149 for 4 GB (49.2g): 2.75 x 2.06 x 0.26 in

PROCESS TIME

Battery Life: - Music Playback: 24 hrs - Video Playback: 5 hrs

Charge Time: 3 hrs

BRANDING

Apple Brand

POSITIONING/FEATURES FOR IPOD NANO

(Hypotheses vs. Facts): CUSTOMER PREFERENCES

vs. BUSINESS PREFERENCES

COMPLEXITY

Ease of Use/Navigation: High

QUALITY

Consumer Rating:

POSITIONING/FEATURES MAP FOR APPLE’S IPOD NANO

Collaboratively Design Oh My God-Strategies, Products, Services, and Business Models

GURUS

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CUSTOMIZATION

Peripherals

INACCESSIBILITY

No Wireless Connectivity Dock Connector Stereo Minijack

FUNCTIONALITY

Digital Music Player 1 GB (240 Songs) No Display or Screen

COST (PRICE)/SIZE

$149 for 4 GB (49.2g): 2.75 x 2.06 x 0.26 in

PROCESS TIME

Battery Life: - Music Playback: 12 hrs

Charge Time: 4 hrs

BRANDING

Apple Brand

POSITIONING/FEATURES FOR IPOD SHUFFLE

(Hypotheses vs. Facts): CUSTOMER PREFERENCES

vs. BUSINESS PREFERENCES

COMPLEXITY

Ease of Use/Navigation: Moderate

QUALITY

Consumer Rating:

POSITIONING/FEATURES MAP FOR APPLE’S IPOD SHUFFLE

Collaboratively Design Oh My God-Strategies, Products, Services, and Business Models

GURUS

Page 93: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

CUSTOMIZATION

Peripherals

INACCESSIBILITY

No Wireless Connectivity Dock Connector Stereo Minijack

FUNCTIONALITY

Digital Media Player 80 GB (20,000 Songs) 160 GB (40,000 Songs) 2.5” Screen; Earphones Video Support; Photo Support

COST (PRICE)/SIZE

$249 for 80GB (140g): 4.1 x 2.4 x 0.41 in

$349 for 160GB (162g) 4.1 x 2.4 x 0.53 in

PROCESS TIME

Battery Life: - Music Playback: 40 hrs - Video Playback: 7 hrs

Charge Time: 4 hrs

BRANDING

Apple Brand

POSITIONING/FEATURES FOR IPOD CLASSIC

(Hypotheses vs. Facts): CUSTOMER PREFERENCES

vs. BUSINESS PREFERENCES

COMPLEXITY

Ease of Use/Navigation: High

QUALITY

Consumer Rating:

POSITIONING/FEATURES MAP FOR APPLE’S IPOD CLASSIC

Collaboratively Design Oh My God-Strategies, Products, Services, and Business Models

GURUS

Page 94: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

CUSTOMIZATION

Peripherals

INACCESSIBILITY

Wi-Fi Connectivity Dock Connector Stereo Minijack

FUNCTIONALITY

Digital Media Player 8 GB (1,750 Songs); 16 GB (3,500 Songs) 3.5” Multi-touch; Earphones Video Support; Photo Support

COST (PRICE)/SIZE

$299 for 8GB (120g): 4.3 x 2.4 x 0.31 in

$399 for 16GB (120g) 4.3 x 2.4 x 0.31 in

PROCESS TIME

Battery Life: - Music Playback: 22 hrs - Video Playback: 5 hrs

Charge Time: 3 hrs

BRANDING

Apple Brand

POSITIONING/FEATURES FOR IPOD TOUCH

(Hypotheses vs. Facts): CUSTOMER PREFERENCES

vs. BUSINESS PREFERENCES

COMPLEXITY

Ease of Use/Navigation: High

QUALITY

Consumer Rating:

POSITIONING/FEATURES MAP FOR APPLE’S IPOD TOUCH

Collaboratively Design Oh My God-Strategies, Products, Services, and Business Models

GURUS

Page 95: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

IMPACTS

SYSTEM

VOICE OF THE CUSTOMER IN CORE & PERIPHERAL INDUSTRIES: Hypotheses vs. Reality

CUSTOMER DELIGHT (+) CUSTOMER PAIN (-)

Decision Criteria:Needs & Barriers COMPETITORS

Function/Content/Perf/Knowledge

Quality/ Reliability/Accuracy/Efficiency

Brand/Emotion/Style/Aura/Prestige

Customization/ Personalization/Interactivity/Fun/Entertain.

Cost (Price)

Inaccessibility/Unavailability/ Inflexibility/Friction/Scale

Complexity/ Difficulty/Support/Range/Risk

Process Time/Delay/Age

IMPORTANCE

Given Product:iPod Nano

Hold 1,000 songs (4 GB)

Watch Photos/Video

High quality Apple Brand Color

Capacity Choice

$149 Pocketable

No Wireless Connection

Simple to use

Store-Service Support

24hr Music Playback

CORECOMPETI-TORS:iPod Shuffle

Hold 240 songs (1 GB)

High quality Apple Brand Color

Capacity Choice

$79 Ultra-pocketable

No Wireless Connection

Simple to use

Store-Service Support

12hr Music Playback

PERIPHERALCOMPETITORSiPod Classic

Hold 20,000 songs (80 GB)

Watch Photos/Video

High quality Apple Brand Color

Capacity Choice

$249 Pocketable

No Wireless Connection

Simple to use

Store-Service Support

40hr Music Playback

REMOTECOMPETI-TORS:iPod Touch

Hold 1,750 songs (8 GB);Watch Video/ Photos; Multi-touch Screen

High quality Apple Brand Color

Capacity Choice

Multi-touch Screen

$299 Pocketable

Wi-Fi Connection

Simple to use

Store-Service Support

22hr Music Playback

CUSTOMER EXPERIENCE OF COMPETITORS FOR APPLE’S IPOD NANOGURUS

Market Segment (Customer Problem/Goal): Listen to Music/View Photos/Watch Videos/Manage Personal Info’

Mission/Vision: “… Apple leads the digital music revolution. …”

Page 96: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

IMPACTS

SYSTEM

VOICE OF THE CUSTOMER IN CORE & PERIPHERAL INDUSTRIES: Hypotheses vs. Reality

CUSTOMER DELIGHT (+) CUSTOMER PAIN (-)

Decision Criteria:Needs & Barriers CURVES

Function/Content/Perf./ Knowledge

Quality/ Reliability/Accuracy/Efficiency

Brand/Emotion/Style/Aura/Prestige

Customization/ Personalization/Interactivity/Fun/Entertain.

Cost (Price)

Inaccessibility/Unavailability/ Inflexibility/Friction/Scale

Complexity/ Difficulty/Support/Range/Risk

Process Time/Delay/Age

WEIGHT (IMPORTANCE)

Given Product:iPod Nano

Hold 1,000 songs (4 GB)

High quality Apple Brand Color/Capacity Choice

$149 Pocketable/No Wireless

Simple to use/Store-Service

24hr Music Playback

CUSTOMER EXPERIENCECURVES

10

8

6

4

2

0

CUSTOMER EXPERIENCE CURVES FOR APPLE’S IPOD NANO How to Zoom In and Out of BUMPs in Core & Peripheral Industries?

KEY -> 1: Low level; 10: Extraordinary level of customer experience

iPod Nano “iPod Shuffle “iPod Classic

GURUS

Market Segment (Customer Problem/Goal): Listen to Music/View Photos/Watch Videos/Manage Personal Info’

Mission/Vision: “… Apple leads the digital music revolution. …”

Page 97: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

IMPACTS

SYSTEM

VOICE OF THE CUSTOMER IN CORE & PERIPHERAL INDUSTRIES: Hypotheses vs. Reality

CUSTOMER DELIGHT (+) CUSTOMER PAIN (-)

Decision Criteria:Needs & Barriers TACTICS

Function/Content/Perf./ Knowledge

Quality/ Reliability/Accuracy/Efficiency

Brand/Emotion/Style/AuraPrestige

Customization/ Personalization/Interactivity/Fun/Entertain.

Cost (Price)

Inaccessibility/Unavailability/ Inflexibility/Friction/Scale

Complexity/ Difficulty/Support/Range/Risk

Process Time/Delay/Age

WEIGHT (IMPORTANCE)

Given Product:iPod Nano

6 8 8.5 2 7 6 3 8

Core Compet.iPod Shuffle

5 8 8.5 2 4 6 2 5

Peripheral Compet.iPod Classic

8.5 8.5 8.5 6 9 6 4 9

E: Eliminate

R: Reduce

I: Increase Screen SizeStorage

Quality of Sound

FunEntertainment

Price ThicknessWeight

C: Create Multi-touch Screen

Digital Media Hub

Wi-Fi Multi-touchNavigation

CUSTOMER EXPERIENCE TACTICS FOR APPLE’S IPOD NANO Collaboratively Design Oh My God-Vision, Strategies, Products, Services, and Business Models

GURUS

Market Segment (Customer Problem/Goal): Listen to Music/View Photos/Watch Videos/Manage Personal Info’

Mission/Vision: “… Apple leads the digital music revolution. …”

Page 98: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

FOCUS “PIVOT” PROCESS: VALUE INNOVATION TACTICS (What if … E.R.I.C.?) OUTCOME:FUTURE(DISRUPTIVE)BUS. MODEL

BUSINESS/GLOBAL VALUE CHAIN

GIVEN BUSINESS MODEL

E:Eliminate

R: Reduce/Replace

I: Increase

C: Create

INPUT (SUPPLIERS/ MATERIALS/ENERGY)

ELEMENTS(EMPLOYEES/MACHINERY)

Staff/Apple Brand

PROCESS(Bus. Process/ Strategies)

Hardware Design/ Software Design/Marketing

OUTPUTS:PRODUCT/SERVICE

iPod Hardware/ iTunes Software/Content & Agreements

Screen Size; Storage;Fun; Entertainment;Thickness; Weight;Price

Multi-touch screen; Digital Media Hub;Wi-Fi

RETAILERS/DISTRIB./CHANNELS

iTunes; apple.com; Apple Stores/Others

CONSUMERS/CUSTOMERS (Experience)

Mass Market

ENVIRONMENT - COMPETITORS (Industry)- PARTNERS (Complementors)- INVESTORS (Revenue/Cost)- PUBLIC/SOCIETY/Enemies- GOVERNMENT/NGOs

Record Companies/Original Equipment Manufacturers (OEMs)/…

BUSINESS MODEL PIVOT FOR APPLE INC.: iPod - 2001 Collaboratively Design Oh My God-Vision, Strategies, Products, Services, and Business Models

SYST

EM

(IND

UST

RY/B

USI

NES

S)GURUS

Market Segment (Customer Problem): Commoditized ProductsMission/Vision: “… Apple leads the digital music revolution. …”

Page 99: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

ITENN4 PART-WISDOMSOURCING MAP 5 PART-WISDOMSOURCING MAP

1 PART-WISDOMSOURCING MAP

CLASSIC VERTICAL MAP PAIN-DELIGHT MAP

2 PART-WISDOMSOURCING MAP

WISDOMSOURCING MAPS:

Family of Wisdomsourcing Maps (Zoomable Idea Organizers) for Facilitating Collaboration, Ideas

Management, Creativity, and Customer Problem Solving

3 PART-WISDOMSOURCING MAP

CLASSIC HORIZONTAL MAP

GURUS

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

WISDOMSOURCING MAPS FOR THE BLUE OCEAN STARTUP

Visually Facilitate Collaboration, Ideas Management, Creativity, and Customer Problem Solving

Page 100: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

GURUS

HorizontalWisdomsourcing Map

VerticalWisdomsourcing Map

Pain-DelightWisdomsourcing Map

Classic Family of Wisdomsourcing Maps: Parent and 8 Children

Parent (Child: Mini-Wisdomsourcing Map)

Collect Ideas:Flexibly & Efficiently List/Brainstorm/

Document/Storyboard Ideas in Cluster

Organize Ideas:Outline/Deconstruct; Classify/Collate/

Analyze/Synthesize Ideas in Cluster

Prioritize Ideas:Rate/Rank/Sort/Classify/Compare/

“Analogize”/“Bisociate” Ideas in Cluster

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

CLASSIC WISDOMSOURCING MAPS Family of Fractal Idea Organizers for Collaborative Creativity, Problem-solving, Decision-making, and Learning

Page 101: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

THE INFINITE WISDOMSOURCING MAP

Collaboratively and Fractally Organize All Information in the Universe: Past, Present, and Future

GURUS

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

Level 0

Mini-Wisdomsourcing Map(Building Block, Atom, Seed, or Screen)

Super Wisdomsourcing Map: 3x3 Classic Wisdomsourcing Map

Level 1

Level 2

Zooming Out of Space

(Time)

Zooming In Space

(Time)

Classic Wisdomsourcing Map: 3x3 Mini-Wisdomsourcing Map

Page 102: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

GURUS

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

CLASSIC HORIZONTAL MAP

Theme/Topic: …………………………………….……………………………………..…… Date: …………………..…..

Page 103: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

ITENN

GURUS

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

CLASSIC VERTICAL MAP

Theme/Topic: …………………………………….……………………………………..…… Date: …………………..…..

Page 104: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

ITENN

1.1 STATE YOUR HYPOTHESIS 1.2 TEST “PROBLEM” HYPOTHESIS

1.0 CUSTOMER DISCOVERY

1.3 TEST “PRODUCT” HYPOTHESIS

GURUS

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

1.0 CUSTOMER DISCOVERY MAP: Example

Theme/Topic: CUSTOMER DEVELOPMENT METHODOLOGY

Page 105: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

ITENN1.14 DEMAND CREATION HYPOTHESIS

1.15 MARKET TYPE HYPOTHESIS

1.11 PRODUCT HYPOTHESIS 1.12 CUSTOMER & PROBLEM HYPOTHESIS

1.1 STATE YOUR HYPOTHESIS

1.13 DISTRIBUTION & PRICING HYPOTHESIS

1.16 COMPETITIVE HYPOTHESIS

GURUS

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

1.1 STATE-YOUR-HYPOTHESIS MAP

Theme/Topic: CUSTOMER DEVELOPMENT METHODOLOGY/CUSTOMER DISCOVERY

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ITENN1.114 Benefit List: What do the features let a customer do?

1.116 Will these benefits be accept- ed as such or do they need explanation?

1.111 What problem are you solving?

1.117 What Intellectual Property (IP) of ours will be unique?

1.118 What is the total cost of ownership of your product?1.119 Dependency Analysis: Are you dependent on … to happen before your product can sell in volume?

1.112 One Page Product List: What are the technical attributes of the Product?

1.11 PRODUCT HYPOTHESIS

1.113 Will these features be well understood or do they require explanation?

1.116 What is the initial delivery schedule?

When will all of these features be available?

GURUS

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

1.11 PRODUCT-HYPOTHESIS MAP

Theme/Topic: CUSTOMER DEVELOPMENT METHODOLOGY/CUSTOMER DISCOVERY

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ITENN

1.21 FRIENDLY FIRST CONTACTS 1.22 “PROBLEM” PRESENTATION

1.2 TEST “PROBLEM” HYPOTHESIS

1.23 CUSTOMER UNDERSTANDING

GURUS

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

1.2 TEST-“PROBLEM”-HYPOTHESIS MAP

Theme/Topic: CUSTOMER DEVELOPMENT METHODOLOGY/CUSTOMER DISCOVERY

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ITENN1.34 SECOND REALITY CHECK 1.35 1st ADVISORY BOARD

1.31 FIRST REALITY CHECK

1.37 VERIFY THE PRODUCT MORE …

1.38 VERIFY THE BUSINESS MODEL

1.39 ITERATE OR EXIT

1.32 “PRODUCT” PRESENTATION

1.3 TEST “PRODUCT” HYPOTHESIS

1.33 YET MORE CUSTOMER VISITS

1.36 VERIFY THE PROBLEM

GURUS

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

1.3 TEST-“PRODUCT”-HYPOTHESIS MAP

Theme/Topic: CUSTOMER DEVELOPMENT METHODOLOGY/CUSTOMER DISCOVERY

Page 109: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

(-): PAIN

(+): DELIGHTDisruption Spot

Luxury Spot

Strategic Choice

KeyOMG-Experience:

Undesirable Experience:

GURUS

Market Segment (Customer Problem/Goal): ………………………………………………………

Ideal Value Space(Ideal Market/Ideal Impossibility/Ideal Tool/Ideal Universe/New Market)

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

CLASSIC PAIN-DELIGHT MAP

Theme/Topic: …………………………………….……………………………………..…… Date: …………………..…..

Page 110: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

ABOUT THE INVENTOR/AUTHOR

GURUS

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

Page 111: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

Inventor of over 40 Tools for The Wisdomsourcing Trilogy – Facilitating work in the areas of Business Model Development Business and Strategic Planning Product & Service Innovation Performance Management

Inventor of “The Fractal Grid”This technology, which has US andInternational patent-pending, can beused for visually organizing and Prioritizing massive amounts of information such as in search engines, social networks, andother communities on the Internet

Visual Problem Solver Speaker & Consultant on

Business Model Development Inventor of The Wisdomsourcing

Trilogy, a Customer Problem Solv-ing Suite for Collaboratively Designing Oh My God-Strategies, Products, and Business Models

Founder of the WisdomsourcingGroup, an online Global Think Tankfor collaboratively improvingcustomer experiences and resolvingtough dilemmasOrganizer & Coordinator of Wisdom-sourcing survey involving over 200 professionals from over 30 countries

CONTACT

Dr. Rod King: California, USACell: (559) 248-6230

[email protected]://twitter.com/RodKuhnKing

B. Eng. (Hons) in Civil Eng. Master of Infrastructure Planning Ph.D. in Regional Dev. Planning Postgraduate Certificate in

Advanced Academic Studies Over 20 years of experience in

creative problem solving formulti-disciplinary projects

Dr. Rod KingVisual Problem Solver,

Inventor & Magician Inventor of first software that

wholly invents magic tricks Inventor of several magic tricks Author of “Trickanalyzing the

Close-up Magic of David Copperfield” & several articles

Winner of several championships in chess and table-tennis

Founder and former CEO of Galaxy IT, Inc., a venture-financed visual search engine business

Major contributor on creativity to the multi-author book, “Research Methods for Postgraduates”

Former Lecturer

BIOGRAPHICAL SKETCH Background Information on Dr. Rod King, Creator of Business Model Development (BMD)

GURUS

Page 112: THE CUSTOMER DEVELOPMENT ROADMAP: A Minimum Viable Toolset for Systematically Creating Blue Ocean Startups

Copyright 2010. Dr. Rod King. [email protected] & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

• Rod King (2009)• Global Collaboration• Visual Problem Solving• Practical Impossibility Thinking• Wisdomsourcing Maps• Wisdomsourcing Canvas• Customer Experience Map (Pain-Delight Evaluation of Trade-off)• Wisdomsourcing Deck• Manifesto for Wisdomsourcing Game

• Alex Osborne (1953)• Rules for Brainstorming – No criticism during idea generation• ‘Blue Sky’ Thinking and Ideas

• Jeff Howe (2006)• Crowdsourced Goods and Information Products• Off-site Tools for Strategic Analysis and ProblemSolving

• ‘Ad hoc’ Group• Unlimited Number of Volunteers• Peer Production; Documentation• Open Innovation and Value Chain• Prosumers: Consumers who participate like employees/producer in a business• Competitions; Contests; Prizes• Recognition; Reputation

• Organic Process• Online Collaboration• Collaborative Idea Generation• 1D-Evaluation; Voting

• Myriad Generated Ideas

• Offline• 1 Physical Location• Formal Group

WISDOMSOURCING3.

CROWDSOURCING 2.

1.BRAINSTORMING

EVOLUTION OF WISDOMSOURCINGGURUS