the anima race

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  • 8/13/2019 The Anima Race

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  • 8/13/2019 The Anima Race

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    Armor7Shield( +- /e", 5 on

    onstructed 8ody &"() /ue to their nature, anima are more physically resilient than most other

    races. Anima receive a 9 bonus to their natural armor, as well as /amage 6eduction:7Adamantine.

    A weapon knows...&"() ...how best to break another weapon. Anima gain a - racial bonus on

    all strength checks to break objects, as well a - racial bonus on combat maneuver checks to

    sunder. !amiliarity &"() As to be e"pected, Anima know how to properly use normal objects of

    whatever type they once were. *o that end, Anima are automatically proficient in whatever type

    of weapon or armor they used to be, e.g. A bastard sword anima is automatically proficient withthe bastard sword, regardless of class, while a plate mail anima is automatically proficient in

    heavy armor.

    ;anguages( Anima begin knowing common and the racial language of their owner. *hey mayknow additional languages from a high intelligence score, and may choose any language their

    owner knows.

    Favored Class Bonuses

    Barbarian:Add 9 to the barbarian's total number of rage rounds per day. Fighter: Add 9 to the !ighter's / when resisting two combat maneuvers of the character's

    choice.

    Gunslinger:Add 975 point to the gunslinger's grit points.

    Rogue:*he rogue gains 97< of a new rogue talent.

    Cavalier:Add 97- to the cavalier's bonus to damage against targets of his challenge.

    Mon:6educe the 0ardness of any object by = of a point whenever the object is struck by the

    monk's unarmed strike &minimum of 3).

    Magus: Add 975 point to the agus's arcane pool.