testowanie kodu bartosz baliś, na podstawie prezentacji satisha mishra iana sommerville erica...

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Testowanie kodu Bartosz Baliś, Na podstawie prezentacji Satisha Mishra Iana Sommerville Erica Braude

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Testowanie kodu

Bartosz Baliś,

Na podstawie prezentacji Satisha Mishra Iana Sommerville Erica Braude

PLAN Verification vs. validation Testing concepts

Unit testing

Testing tools JUnit

Practical use of tools Examples

Verification: "Are we building the product right"

The software should conform to its specification

Validation: "Are we building the right product"

The software should do what the user really requires

Verification vs validation

Static verification – analysis of static system representation Code conventions verification Bad practices detection Metrics calculation Formal verification

Dynamic verification – testing of system behavior Small – single function or class: unit testing Large – group of classes: module, integration, system

testing Acceptance testing: functional and non-functional

Static and dynamic verification

Can reveal the presence of errors NOT their absence

A successful test is a test which discovers one or more errors

The only validation technique for non-functional requirements

Should be used in conjunction with static verification to provide full V&V coverage

Program testing

Why? Why testing?

Improve software design Make software easier to understand Reduce debugging time Catch integration errors

In short, to Produce Better Code Preconditions

Working code Good set of unit tests

What should be tested ? Test for boundary conditions Test for both success and failure Test for general functionality Etc..

Testing: the Big Picture

Function

Module

Module combination

2. Integration tests

3.

System tests

1.Unittests

The V-model of development

Requirementsspecification

Systemspecification

Systemdesign

Detaileddesign

Module andunit codeand tess

Sub-systemintegrationtest plan

Systemintegrationtest plan

Acceptancetest plan

ServiceAcceptance

testSystem

integration testSub-system

integration test

What is test case

A test case is a document that describes an input, action, or event and an expected response, to determine if a feature of an application is working correctly

Good test case design A good test case satisfies the following

criteria: Reasonable probability of catching an error Does interesting things Doesn’t do unnecessary things Neither too simple nor too complex Not redundant with other tests Makes failures obvious Mutually Exclusive, Collectively Exhaustive

Test case design technique Test case design techniques can be broadly

split into two main categories

Black box (functional)

White box (structural)

Black box testing

Black box

Actual outputcompared

with required

... determined by requirements

Input Output

White Box tests

Targeted at the underlying complexity of the software Intimate knowledge of implementation Good for testing individual functions

Tests the implementation and design

Input Output

Black-, Gray-, & White-box Testing

Black boxInput

Actual outputcompared

with required output

White box

Gray box… requirements &key design elements

Result

…designelements

Confirmationof expected

behavior

As for black- and white box

testing

Adapted from Software Engineering: An Object-Oriented Perspective by Eric J. Braude (Wiley 2001), with permission.

(determined byrequirements)

Equivalence partitioning

To minimize number of test cases Divide the input range into a number of

equivalence partitions Equivalence partition – tests are expected to

work in the same way Create a test for one input from each

equivalence partition

Types of Tests Unit

Individual classes or types

Component Group of related classes or

types

Integration Interaction between classes /

subsystems

What is a testing framework?

A test framework provides reusable test functionality which: Is easier to use (e.g. don’t have to write the same

code for each class) Is standardized and reusable Provides a base for regression tests

Why use a testing framework? Each class must be tested when it is

developed Each class needs a regression test Regression tests need to have standard

interfaces Thus, we can build the regression test when

building the class and have a better, more stable product for less work

Regression testing New code and changes to old code can

affect the rest of the code base ‘Affect’ sometimes means ‘break’

We need to run tests on the old code, to verify it works – these are regression tests

Regression testing is required for a stable, maintainable code base

Asercje Jedna z metod weryfikacji programu Instrukcje umieszczane w programie, które

umożliwiają testowanie spełnienia pewnych założeń ...

assert(a==5)

...

JUnit JUnit is a framework for writing unit tests

A unit test is a test of a single class A test case is a single test of a single method A test suite is a collection of test cases

Unit testing is particularly important when software requirements change frequently Code often has to be refactored to incorporate the

changes Unit testing helps ensure that the refactored code

continues to work

JUnit..

JUnit helps the programmer: Define and execute tests and test suites Formalize requirements and clarify architecture Write and debug code Integrate code and always be ready to release a

working version

What JUnit does

JUnit runs a suite of tests and reports results For each test in the test suite:

JUnit calls setUp() This method should create any objects you may need

for testing

What JUnit does… JUnit calls one test method

The test method may comprise multiple test cases; that is, it may make multiple calls to the method you are testing

In fact, since it’s your code, the test method can do anything you want

The setUp() method ensures you entered the test method with a virgin set of objects; what you do with them is up to you

JUnit calls tearDown() This method should remove any objects you

created

Creating a test class in JUnit Define a subclass of TestCase Override the setUp() method to initialize object(s) under test. Override the tearDown() method to release object(s) under test. Define one or more public testXXX() methods that exercise the

object(s) under test and assert expected results. Define a static suite() factory method that creates a TestSuite

containing all the testXXX() methods of the TestCase. Optionally define a main() method that runs the TestCase in

batch mode.

Fixtures A fixture is just a some code you want run before

every test You get a fixture by overriding the method

protected void setUp() { …} The general rule for running a test is:

protected void runTest() {setUp(); <run the test> tearDown();

} so we can override setUp and/or tearDown, and

that code will be run prior to or after every test case

Implementing setUp() method Override setUp() to initialize the variables,

and objects Since setUp() is your code, you can modify

it any way you like (such as creating new objects in it)

Reduces the duplication of code

Implementing the tearDown() method In most cases, the tearDown() method

doesn’t need to do anything The next time you run setUp(), your objects will

be replaced, and the old objects will be available for garbage collection

Like the finally clause in a try-catch-finally statement, tearDown() is where you would release system resources (such as streams)

The structure of a test method A test method doesn’t return a result If the tests run correctly, a test method does

nothing If a test fails, it throws an

AssertionFailedError The JUnit framework catches the error and

deals with it; you don’t have to do anything

Test suites In practice, you want to run a group of related

tests (e.g. all the tests for a class) To do so, group your test methods in a class

which extends TestCase Running suites we will see in examples

assertX methods static void assertTrue(boolean test) static void assertFalse(boolean test) assertEquals(expected, actual) assertSame(Object expected, Object actual) assertNotSame(Object expected,

Object actual) assertNull(Object object)

assertX methods assertNotNull(Object object) fail() All the above may take an optional String message as

the first argument, for example,static void assertTrue(String message, boolean test)

Organize The Tests Create test cases in the same package as the code

under test For each Java package in your application, define a

TestSuite class that contains all the tests for validating the code in the package

Define similar TestSuite classes that create higher-level and lower-level test suites in the other packages (and sub-packages) of the application

Make sure your build process includes the compilation of all tests

JUnit framework

Testing client

run(TestResult)setUp()runTest()tearDown()

TestCase

fName

setUp()runTest()tearDown()test1()test2()

ConcreteTestCase

action()

TestedClass

setUp()runTest()tearDown()

TestResult

runTest()test1()ortest2()

Test

run(TestResult)addTest(Test)

TestSuite

fTests

forall test in fTests test.run(TestResult)

Example: Counter class For the sake of example, we will create and test a

trivial “counter” class The constructor will create a counter and set it to zero The increment method will add one to the counter and

return the new value The decrement method will subtract one from the

counter and return the new value

Example: Counter class We write the test methods before we write

the code This has the advantages described earlier Depending on the JUnit tool we use, we may

have to create the class first, and we may have to populate it with stubs (methods with empty bodies)

Don’t be alarmed if, in this simple example, the JUnit tests are more code than the class itself

JUnit tests for Counter

public class CounterTest extends junit.framework.TestCase { Counter counter1;

public CounterTest() { } // default constructor

protected void setUp() { // creates a (simple) test fixture counter1 = new Counter(); }

protected void tearDown() { } // no resources to release

JUnit tests for Counter…

public void testIncrement() { assertTrue(counter1.increment() == 1); assertTrue(counter1.increment() == 2); }

public void testDecrement() { assertTrue(counter1.decrement() == -1); }} // End from last slide

The Counter class itself public class Counter {

int count = 0;public int increment() { return ++count;}public int decrement() { return --count;}

public int getCount() { return count; }}

Why JUnit Allow you to write code faster while increasing quality Elegantly simple Check their own results and provide immediate feedback Tests is inexpensive Increase the stability of software Developer tests Written in Java Free Gives proper understanding of unit testing

Problems with unit testing JUnit is designed to call methods and

compare the results they return against expected results This ignores:

Programs that do work in response to GUI commands

Methods that are used primary to produce output

Problems with unit testing… I think heavy use of JUnit encourages a

“functional” style, where most methods are called to compute a value, rather than to have side effects This can actually be a good thing Methods that just return results, without side

effects (such as printing), are simpler, more general, and easier to reuse