testing tunnel-in-the-sky displays and flight control systems with and without flight simulator...
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TESTING TUNNEL-IN-THE-SKY DISPLAYS AND FLIGHT CONTROL SYSTEMS
WITH AND WITHOUT FLIGHT SIMULATOR MOTION
Max Mulder1, Jerome Chiecchio2, Amy R. Pritchett2, M. M. (Ren) van Paassen1
1 Delft University of Technology, Faculty of Aerospace Engineering, Control and Simulation division
Delft, the Netherlands2 Georgia Tech, Schools of Industrial and Systems Engineering and Aerospace Engineering,
Atlanta, USA
Tunnel-in-the-sky displays have shown great potential for reduced pilot workload and for reduced navigation error.
However, further improvements are s till worthy of investigation. One challenging consideration is the relationshipbetween modern flight control systems and the tunnel display. For example, flight control systems may now be
developed that allow the pilot to directly control the direction of the aircraft motion relative to the ground,
facilitating the tracking of a ground-based tunnel considerably. Another major c onsideration is the means by which
tunnel displays may be accurately tested in a cost-effective manner. Nearly-identical studies of tunnel displays in
flight tests and fixed-based simulator tests have achieved dramatically different results, suggesting that the task of
flying a tunnel may be very sensitive to pilot-perceived motion. This study tests several combinations of the tunnel
display with advanced flight control system concepts, and examines in particular the impact of flight simulatormotion on pilot workload, control behavior and ability to track the tunnel.
Introduction
Tunnel displays may enable aircraft to closely follow
intricate trajectories as a means of improving air
traffic management efficiency, meeting noise
abatement conc erns, etc. (Grunwald, 1984, Mulder,1999). While studies to date have demonstrated the
potential benefits of tunnel displays, further
improvements are still worthy of investigation. One
important consideration is the relationship between
modern flight control systems and the tunnel display.
That is, advanced fly-by-wire control algorithms may
now be implemented that allow the pilot to directly
command the direction of the aircraft motion relativeto the ground, facilitating pilot tracking of a ground-based tunnel considerably (Veldhuijzen, Mulder, Van
Paassen, & Mulder, 2003).
Another major concern is the means by
which tunnel displays may be accurately tested in a
cost-effective manner. Nearly-identical studies of
tunnel displays in flight tests and simulator tests have
led to remarkably different results. E.g., pilot path-
following performance with a tunnel display in
conducting a straight-in approach was a factor 2 to 3times worse when conducted in real flight as
compared to performance in a fixed-base simulator
(Mulder, Kraeger, & Soijer, 2002). This suggests thatthe task of flying a tunnel may be very sensitive to
pilot-perceived motion. While extensive tests in the
past have outlined the type of testing facility suitable
for many piloting tasks, tunnel displays are
sufficiently novel that appropriate methods of testinghave not been fully explored; these insights may also
help relate flying the tunnel to other piloting tasks
and further understand the relationship between pilot
perception of motion and flight control behavior.
The study presented in this paper tests thecombination of a basic tunnel-in-the-sky display with
several advanced flight control system concepts, and
focuses in particular on the impact of flight simulatormotion on pilot control behavior and ability to track
the tunnel. The paper is structured as follows. First,
the rationale behind the experiment is discussed in
detail. It will be shown that the results presented in
this paper are a sub-set of a much larger multi-
objective experiment, the results of which are
reported in other papers at this conference
(Chiecchio, Pritchett, Kalaver, Van Paassen, &
Mulder, 2003; Veldhuijzen et al. 2003). Then, the
experiment design and setup are described, followedby a discussion of the experimental results.
A Multi-Objective Experiment:
Testing Tunnel Displays, Flight Control Systems,
and Pilot Fault Detection Behavior
In the summer of 2002, a group of researchers from
the Georgia Institute of Technology (USA) visitedDelft University of Technology (the Netherlands).
Their mission was to study the pilot detection of
faults in the flight control system, using Delft
Universitys high-fidelity flight s imulator, SIMONA.
This investigation fitted nicely into an existing line ofresearch at Delft University on the development of
fly-by-wire control algorithms suitable for being used
in conjunction with the tunnel-in-the-sky display. Thevarious research perspectives from both parties led to
the definition of what we called the multi-objectiveexperiment. Before elaborating further on this
experiment, first the main initial research interests of
the Atlanta and Delft parties will be outlined.
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Aiding pilot in detecting faults in the flight control
loop
Georgia Tech is involved in a NASA-funded study
on the pilot detection of faults in the flight control
loop. Problems with loss of control are a major
safety issue. Any degradations in performance in the
flight control loop impact the aircraft stability and the
pilot ability for control. These faults can be caused
by many systems, such as the control mechanisms by
which the pilot enters commands, the actuation of theaircraft control surfaces, faults in the sensors and
displays providing feedback to the pilot, etcetera.
Compounding pilot difficulty in responding to these
faults, they may be masked by flight control systems
that attempt to compensate for the fault until they
reach the limit of their control authority.
Few systems currently exist for aiding pilotsin detecting these types of faults, in particular those
not caused by simple mechanical failures. Several
technologies may enable such pilot aids, includingon-board simulation and adaptive estimation of the
expected aircraft dynamics in nominal conditions for
comparison to actual conditions. However, the role
and function of these aids remains to be determined.
The design of a simple aural and visual alert facesconcerns with setting its threshold and commensurate
potential for false alarms and mis-use (Pritchett,
2001). Likewise, while a unified display of flight
control loop health can provide the pilot beneficial
information and predictive power, it may also be
difficult to comprehend, especially when a flight
control system is masking the impact of the fault, and
may not by itself enable the pilot to understand howto control the aircraft in its damaged state.
The aim of the Georgia Tech research team
was to investigate the possibilities for providing pilot
support in detecting faults in the flight control loop
through alerts and a display of flight control loop
health. To provide pilots with an environment that is
as realistic as possible, the SIMONA research
simulator was used. The pilot task targeted for this
study was a relatively high workload manualtrajectory-following control task with flight control
systems ranging from conventional direct-link to the
more advanced maneuver-demand control concepts.
During this task, pilot monitoring for faults is to beobserved, as well as pilot reactions to faults.
Task-oriented control-display systems
The ability of pilots to manually control their aircraftalong complex curved approaches using the tunnel
display is widely recognized to be one of the main
qualities of the display. By presenting the pilot the
trajectory to follow in an intuitive three-dimensional
fashion, while at the same time including the
constraints of the trajectory-following guidance, the
tunnel display is related very closely to the pilots
primary aircraft guidance and control task.
Since the early investigations of the tunnel
display, however, it has been known that a basic
tunnel does not always lead to acceptable levels ofpilot performance and workload (Grunwald, 1984).
The mainstream of tunnel research has focused on
augmenting the display with symbols that can help
pilots in controlling the aircraft through the tunnel.
Symbols like the flight-path vector, showing the
instantaneous direction of the aircraft motion, and,
most importantly, the flight-path predictor, showing
the aircraft future position a couple of seconds ahead
(usually in conjunction with a frame moving ahead inthe tunnel that acts as the reference for the predictor
symbol), showed to greatly facilitate the pilots task(Grunwald, 1984). The presentation of especially the
flight-path predictor, however, considerably changes
the task and also a pilot control behavior, namelyfrom the integrated feedback of aircraft attitude,
flight-path and position relative to the tunnel to atwo-dimensional pursuit tracking task with preview
(Mulder, 1999). That is, the pilot is constantly trying
to keep the flight-path predictor symbol in the middle
of the predictor r eference frame moving ahead of the
aircraft, rendering the tunnel geometry itself to be
merely a situation awareness aid. Also, with these
display-augmentation features, the pilot remains
operating in the innermost control loop, constantlycompensating for the path-following errors caused by
weather effects such as turbulence or wind. This can
result in considerable levels of pilot workload and asub-optimal path-following performance.
In (Veldhuijzen et al., 2003), a radically
different perspective on improving the pilot-display
interaction is presented. Here, the aim is not to
augment the display through the addition of symbols,
but rather to investigate the possibilities ofmanipulating the basic aircraft control. That is, with
the introduction of fly-by-wire (FBW) flight control
systems in modern aircraft, the relation between the
pilots control inputs and the corresponding response
of the aircraft can be designed. Veldhuijzen et al.
(2003) compared the basic, direct-link pilot manual
control with a tunnel display with two different FBWcontrol concepts: attitude-orientedcontrol and flight-
path-oriented control. The attitude-oriented FBW iscomparable to the current way Airbus aircraft are
being controlled. The pilot stick inputs act as attitude-
rate (i.e. pitch-rate and roll-rate) commands to theFBW system. When the stick input is zero, the FBW
controllers keep the selected attitude constant, even
in the presence of disturbances acting on the vehicle.In the flight-path-oriented FBW solution the pilot
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stick inputs act as flight-path vector rate (i.e. track-
angle rate and climb-angle rate) commands, or, inother words, the pilot commands the aircraft direction
of motion relative to the ground. This control solution
comes very close to the primary task of pilots when
flying with the tunnel display, i.e. the accurate
tracking of a trajectory fixed with respect to the
ground. Optimizing the display as well as the controls
from the perspective of the pilots primary guidance
task (tracking ground-based tunnels in the sky) yields
a so-called task-oriented control-display interface.
Veldhuizen et al. (2003) show that the
combination of the tunnel display with an advanced
flight-path-oriented fly-by-wire control system
significantly improves the pilot path-following
performance and reduces the pilot workload
considerably. This study was conducted in a fixed-
base flight simulator. In the same period of this study,results of a flight test campaign showed remarkable
differences in pilot path-following performance in
tracking straight tunnel trajectories as compared toearlier experiments conducted in the same fixed-base
flight simulator (Mulder et al., 2002). This raised the
concern whether the pilot behavior and the
corresponding metrics like performance, as
obtained in the fixed-base simulator are indeedrepresentative for (or can be extrapolated to) pilot
behavior in real flight. Hence, a follow-up study was
planned in the SIMONA flight simulator, to examine
the possible effects of having simulator motion on the
results of the Veldhuijzen et al. (2003) study.
Rationale of the multi-objective experiment
An experiment has been designed in which theresearch interests of the Delft and Atlanta parties
were served as good as possible. It was decided to
invite the pilots for the Delft experiment in which
the combination of tunnel displays and three flight
control systems was investigated with and without
simulator motion. When pilots arrived in the
morning, they were quickly briefed and
measurements started. Pilots were left completely
unaware of the fact that, first of all, the objective was
to study the effects of flight simulator motion, and
also, even more important, that at the end of the
morning trials, just before the lunch break, anintended and easily detectable fault occurred in the
flight control loop. This allowed us to test the pilot
agility and response to such a fault in a high
workload situation, in the case they really did not
expect a fault to happen at all.And surprised they were. During lunch, after
the pilots were calmed down a little, they were
briefed about the complete intentions of the
experiment, that is, the Atlanta experiment. It was
made explicit to them that during some of the
afternoon sessions a variety of faults in the flight
control loop could occur, and they were asked to
detect when such a fault had happened and comment
on the type of f ault (e.g. sensors, flight controls, etc.)
they thought it was. They were also introduced in the
operation of an alerting system, the so-called fault-o-meter, that was designed to help them in detecting
and coping with the fault as it occurred. This alerting
system always provided pilots with the right
information at the right time. But again, pilots were
tricked in the last run, as in that run the alerting
system indicated that a fault had occurred when it did
not. This last surprise was included to test the
potential for over-reliance on an indication (and alert)
of FCS health, as indicated by accepting a false alarmfrom the system as truth. After this second surprise,
some pilots made it very clear that they would neveragain participate in these kinds of experiments.
Design of the multi-objective experiment
From the above it is clear that the whole experiment,which lasted one day for each pilot, can be regarded
as the concatenation of four smaller experiments. In
the firstexperiment, the emphasis was only on pilot
behavior in flying complex trajectories with a tunnel
display, with a var iety of fl ight control systems, with
and without simulator motion. The second
experiment is the first surprise trial, where the pilot
is confronted with an unexpected fault. In the third
experiment, the pilot fault detection capability is
investigated. Finally, the fourth experiment consisted
of the second surprise trial, where the alertingsystem presents a false alarm.
This paper presents the results of the first
experiment only. The results of the other experiments
are all discussed in detail in (Chiecchio et al., 2003).
Experiment
The goal of the experiment was to investigate the
impact of simulator motion on pilot tunnel tracking
performance with various flight control systems.
METHOD
Subjects and instructions. Twelve professional pilots
participated in the experiment. They were instructedto fly the aircraft through the tunnel as accurate as
possible. They were briefed correctly about all
objectives of the experiment, except one: that ourintention was to examine the effects of flight
simulator motion. Rather, pilots were briefed with the
statement that In this experiment we will be testingdifferent motion models (italics not included in the
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briefing). In the experimental trials, all cues with the
exception of motion were present, such as theinitialization motion procedure of the simulator, even
when motion was turned off during the run. This was
done such that pilots could not predict if motion was
going to be on or off in a particular run.
Apparatus and setup. Subjects were seated in
the cabin of the SIMONA flight simulator. The
tunnel display was shown on a 15 inch LCD display
in front of the subject. A green flight-path vectorsymbol was presented. To the side of the tunnel
display a standard navigation display and engine
indication display were shown. The aircraft was
flown through the control column; the pilots had no
rudder panel at their disposal.
Independent measures. The experiment had two
independent variables. First of all, three flight control
systems (FCS) were defined: (1) the direct-link
manual control, i.e. no control-augmentation at all;(2) the attitude-oriented fly-by-wire system; and (3)
the flight-path-oriented fly-by-wire system. These
flight control systems were identical to those tested in
(Veldhuijzen et al, 2003). For the flight-path FCS, a
second (yellow) flight-path vector symbol was
presented on the tunnel display, representing thecommanded flight-path.
The second experimental variable was the
flight simulator motion: motion was either on or off.
Experiment design. A factorial within-subjects
design was employed, consisting of six conditions (3
FCS systems x 2 motion states). All conditions wererun three times, yielding 18 measurement runs.
Aircraft model. The aircraft flown was a small
business jet, the Cessna Citation 500. A realistic non-
linear dynamic model was used. The aircraft was
equipped with a yaw-damper to improve lateral
stability, and also with an auto-throttle that kept the
velocity constant at 150 kts (TAS). This allowed
subjects to fly the a ircraft using the control column
(giving commands to the flight control system) only.
Weather model. The weather model included a
constant headwind, with magnitude 15 kts andheading 25 degrees off the runway centerline. A
patchy turbulence was simulated with an intensity
that resulted in a relatively strong disturbance.
Procedure. The pilots had to fly curvedapproaches to a fictitious airport. Two tunnel
trajectories were used, which were mirrored relative
to the runway centerline (note that the wind vector
was mirrored as well). The tunnel width was 45 [m].
The tunnel trajectories were quite complex and wereonly possible to fly with the tunnel display, at
reasonably high levels of workload.
Each pilot flew a total of 24 runs, of which 6
were training runs. The runs were blocked by flight
control system, i.e. they were run as 3 sets of (2 + 6).
During the training runs the motion was always on.
Each run lasted approximately 5 minutes. After each
run the pilot workload was assessed using the NASATask Load Index (TLX). After these 24 runs the first
surprise run was flown, with the FCS fault, see
(Chiecchio et al., 2003) for more details.
Dependent measures. The dependent measures
in this first experiment were: (1) the path-following
performance, expressed in the aircraft position and
flight-path angle errors (measured relative to the
tunnel trajec tory); (2) pilot control activity, i.e. thecontrol column deflections and their derivatives; (3)
aircraft-related variables such as the attitude-rates
and the normal acceleration; and (4) the pilotsubjective workload (the NASA TLX ratings).
Data processing. Of each run, the first 10 seconds
were disregarded to allow the pilots some time to getinto the task. The data belonging to the last 500
meters before the runway were also discarded, as
here pilots were preparing for landing.
Hypotheses. The main experimental hypothesis
was that, independent of the three flight control
systems used, the presence of motion stimuli helped
pilots to better control their aircraft and therefore
improve their performance. It was expected that thispositive effect of motion increased when the level of
flight control automation decreased. That is, the
advantage of having motion stimuli was hypothesized
to be larger for the direct link FCS than for the
advanced flight-path-oriented FCS. The reason for
this hypothesis is that the motion stimuli are
generally believed to be useful in particular for
controlling the aircraft inner loops, such as attitudeand flight-path. With the attitude-oriented and
flight-path-oriented flight control systems the
attitude control loop is automated, and the relation
between the pilot control command and the aircraft
attitude response is less direct than in the situation offull manual control (the direct link).
Experimental Results
The experimental data were analyzed using anAnalysis of Variance (ANOVA), with pilot (12
levels) as a random effect and fcs (3 levels) and
motion (2 levels) as fixed effects. The main results
of this analysis are summarized in Table 1.
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Table 1. Result s of a full-factorial ANOVA on the variables involving pilot control activity, path-following
performance, aircraft-related variables, and workload. In this table **, *, and o represent significance levels of
p 0.01, 0.01 < p 0.05, and 0.05 < p 0.10, respectively. The other symbols are explained in the text.
pilot control activity path-following performance aircraft-related variables workload
e a de/dt da/dt Xe Ve Te e e p Q Nz zTLX
main effects
FCS ** ** ** ** ** ** ** ** ** ** ** ** **Motion ** o ** ** o O o
two-way effects
FCS x motion ** o
(a) (b) (c)Figure 1. The means and 95% confidence limits of the STD of the pilot elevator control derivative de/dt (a), the
RMS of the total position errorTe (b) and the normalized pilot workload ratings zTLX (c) (data of all pilots). The
three flight control systems are shown along the horizontal axis (1=direct link, 2=attitude-oriented, 3= flight-
path oriented), with the results grouped in clusters of simulator motion (off = 0, on = 1).
Control activity. The main effects fcs and motion
are both significant for the pilot vertical stick
deflections e (fcs: F2,22=71.204, p
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link FCS, and the other FCS in between. Simulator
motion resulted in a significant increase (p