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MULTIMEDIA COLLEGE TM JALAN GURNEY KIRI 54100 KUALA LUMPUR OPEN BOOK QUIZ KHAIRUL NOOR AZWA BINTI KAMARUDIN ____________________________________________________________ _________ INSTRUCTION TO STUDENT 1. This Examination paper has SEVENTEEN (17) printed pages. 2. This question paper consists of THREE (3) sections. Section A : Answer ALL questions. Section B : Answer ALL questions. Section C : Answer ALL questions.

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Page 1: Test

MULTIMEDIA COLLEGE TMJALAN GURNEY KIRI

54100 KUALA LUMPUR

OPEN BOOK QUIZ

KHAIRUL NOOR AZWA BINTI KAMARUDIN

_____________________________________________________________________

INSTRUCTION TO STUDENT 1. This Examination paper has SEVENTEEN (17) printed pages. 2. This question paper consists of THREE (3) sections. Section A : Answer ALL questions. Section B : Answer ALL questions.

Section C : Answer ALL questions.

2. Please write all your answers in the Answer Booklet provided.

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MMD2163 MULTIMEDIA II – INTERACTIVE MULTIMEDIA

SECTION A : MULTIPLE CHOICE (20 marks)

BAHAGIAN A : PELBAGAI PILIHAN (20 markah)

INSTRUCTIONS : Answer ALL questions

ARAHAN : Jawab SEMUA soalan.

1. Animation nowadays usually used as a media. Therefore, what is

animation?

Animasi kian digunakan sebagai media pada masa kini. Apakah itu animasi

A. Is a video display that produce animation

B. Is a rapid display of a sequence of images of 2-D artwork or model

positions in order to create an illusion of movement.

C. Is a sequence of image

D. A digital sequence of image

.

2. The diagram above show a symbol of __________.

Diagram diatas menunjukkan simbol ___________.

A. Movie Clip

B. Button

C. Graphic

D. Audio

Continued…

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MMD2163 MULTIMEDIA II – INTERACTIVE MULTIMEDIA

3. Linear Multimedia project is _____________________.

Projek Multimedia Linear merupakan _____________.

A. a presentation or application multimedia that can be controlled by the user

by interactive.

satu persembahan atau aplikasi multimedia yang boleh dikawal oleh

pengguna secara interaktif.

B. a presentation or application multimedia kidnapped (run) from start to

finish without need control from the consumer

satu persembahan atau aplikasi multimedia yang dilarikan (run) dari

mula hingga akhir tanpa memerlukan kawalan dari pengguna

C. project is run directly nonstop

projek yang dilarikan secara terus tanpa henti

D. project where consumer can control what which is seen and listen and

decide the direction respectively during interact.

projek dimana pengguna boleh mengawal apa yang dilihat dan dengar

serta menentukan halatuju masing-masing semasa berinteraksi

4. Which of the following are considered as interactivity?

Yang manakah di antara boleh dikatakan interaktif?

i. A client who is watching the multimedia presentation

ii. A viewer click the quit button to exit the multimedia application

iii. A viewer choosing which door to open in Myst to find the secret of the

island

iv. A biology student using ADAM:The Essentials, who clicks on the icon

that turns the medical drawing on the screen from male to female.

A. i, ii & iii

B. i & ii

C. i, ii & iv

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MMD2163 MULTIMEDIA II – INTERACTIVE MULTIMEDIA

D. ii, iii & iv

5. The following are analysis that need to be done in analysis stage of ADDIE

model EXCEPT:

Berikut adalah analisis yang perlu dilakukan di dalam peringkat analisis pada

model ADDIE KECUALI:

A. needs analysis

B. performance analysis

C. plan analysis

D. task analysis

Continued…

6. In Macromedia Flash, which of the following script can be used when you

want to go to specified frame and play the movie?

Di dalam Macromedia Flash, yang manakah di antara skrip berikut boleh

digunakan sekiranya anda hendak pergi ke bingkai tertentu dan memainkan

‘movie’?

i. gotoAndPlay (10)

ii. gotoAndPlay(“start”)

iii. gotoAndStop (10)

iv. gotoAndStop(“start”)

A. i, ii & iii

B. i & ii

C. i, ii & iv

D. ii, iii & iv

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MMD2163 MULTIMEDIA II – INTERACTIVE MULTIMEDIA

7. Which of the following is not in a multimedia project development team.

Yang manakah diantara berikut bukan ahli didalam pembangunan projek

multimedia.

E. Project Director

F. Actor

G. Video Specialist

H. Script Writer.

8. Flash is a multimedia software used for:

Flash adalah satu perisian multimedia yang digunakan untuk :

A. Animating websites

B. Scripting language

C. Financial Planning

D. Database

Continued…

9. A simple button consists with 4 frames (states) which are?

Satu butang mengandungi 4 frame (kedudukan) iaitu?

A. Up, On, Down and Release

B. On, Over, Press and Hit

C. Up, Over, Down and Hit

D. On, Over, Down and Release

10. From the list listed below, which is important planning areas in developing

the multimedia project?

Daripada senarai dibawah, manakah antara senarai di bawah merupakan

langkah perancangan yang penting dalam pembangunan sesuatu projek

multimedia?

A. Task analysis Analisa Tugas

B. Budget / Peruntukan

C. Schedule / Jadual

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MMD2163 MULTIMEDIA II – INTERACTIVE MULTIMEDIA

D. All of the above / Semua di atas

Continued…

11. There are three(3) elements in visual communication interaction. The

elements are:

Terdapat tiga(3) elemen dalam interaksi komunikasi visual. Elemen-elemen

tersebut adalah:

I. Audience

II. Purpose

III. Budget

IV. Context

A. I and IV

B. I, II and III

C. I, II and IV

D. All the above.

12. Which of the following IS NOT a stage of multimedia productions?

Manakah antara berikut BUKAN peringkat penghasilan multimedia?

A. Testing / Pengujian

B. Planning and cost / Perancangan dan kos

C. Marketing / Pemasaran

D. Designing and producing / Merekabentuk dan penghasilan

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MMD2163 MULTIMEDIA II – INTERACTIVE MULTIMEDIA

Continued…

13. Which of these IS NOT likely to be the responsibility of a multimedia

designer?

Manakah antara berikut BUKAN tanggunjawab seorang perekabentuk

multimedia?

A. Creates interface /Menghasilkan antaramuka

B. Create budgets and timelines for the project /Menghasilkan budget dan

garismasa projek

C. Ensure the visual / Memastikan konsistensi visual bagi projek

consistency of the project

D. Memilih jenis media untuk kandungan / Select media types for content

14. Producing multimedia for web is different from producing for CD-ROM

because_______________________.

Menghasilkan multimedia untuk web adalah berbeza dari penghasilan untuk CD-

ROM kerana ______________________________.

A. the web development industry is much more focused on sales and

marketing / industri pembangunan web lebih fokus kepada jualan dan

pemasaran

B. web development is much better adapted to larger and longer media /

pembangunan web adalah lebih sesuai diserapkan dengan media yang

lebih besar dan tahan lama

C. web interface design is much more complex than CD-ROM interface

design / antaramuka bagi web lebih kompleks berbanding antaramuka

bagi CD-ROM

D. A web site is never finished, but is always available for changes / Laman

web tidak akan lengkap, tetapi ia sentiasa bersedia untuk perubahan.

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MMD2163 MULTIMEDIA II – INTERACTIVE MULTIMEDIA

Continued…

15. The method you provide to you viewers for navigating from one place to

another in your project is part of the ________________

Kaedah yang disediakan kepada pengguna untuk menjelajah dari satu tempat ke

tempat yang lain di dalam projek anda adalah sebahagian daripada

_____________.

A. storyboard / papan cerita

B. surface structure / permukaan struktur

C. depth structure / kedalaman struktur

D. user interface / antaramuka pengguna

16. Which of the statement TRUE about Design and Production stage in a

multimedia project.

Manakah antara berikut BENAR mengenai peringkat rekabentuk dan produksi

dalam satu projek multimedia.

i. The planned tasks are performed to create a finished product.

ii. Cost estimation is done by analyzing the tasks involved in a project and

the people who build it.

iii. The product is revised, based on the continuous feedback received from the

client.

iv. A graphic template, the structure, and navigational system are

developed.

A. I and II

B. II and III

C. I and III

D. II and IV

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MMD2163 MULTIMEDIA II – INTERACTIVE MULTIMEDIA

17. A

A can be used for ?

A boleh digunakan untuk

A. Lock the layer

B. Hide the layer

C. Show the layer as an outline

D. Stop the layer

Continued…

18. Website development used action script to make any link between sheet web

by including program in actionscript dimana may be eliminated achieve

through ________window.

Pembangunan laman web boleh menggunakan script bagi membuat sebarang

pautan antara helaian web dengan memasukkan atur cara di dalam actionscript

dimana boleh di perolehi melalui tetingkap __________ .

A. action

B. properties

C. library

D. help

19. Which of the answer below IS NOT categories in symbol in Flash :

Antara berikut manakah BUKAN tergolong dalam symbol dalam Flash:

A. Graphic

B. Movie clip

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MMD2163 MULTIMEDIA II – INTERACTIVE MULTIMEDIA

C. Sound

D. Button

20. Which of the script below are TRUE for stop a flash file in a 1 scene at frame

10?

Manakah antara skrip berikut BENAR bagi memberhentikan flash dalam 1 scene

pada frame ke 10 ?

A. stop();

B. on (frame 10) { stop ();}

C. stop (10) ;

D. stop (“Scene 1”, 10) ;

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MMD2163 MULTIMEDIA II – INTERACTIVE MULTIMEDIA

Continued…

SECTION B : TRUE (T) OR FLASE (F) (10 Marks)

BAHAGIAN B : BETUL (B) ATAU SALAH (S) (10 Markah)

INSTRUCTION : Answer ALLTRUE questions.

ARAHAN : Jawab SEMUA soalan.

1. Multimedia projects can be done as linear only.

Projek-projek multimedia hanya boleh dilakukan secara linear sahaja.

2. The advantages of electronic slide show presentations are inexpensive, easy

to learn and non interactive nature.

Kelebihan persembahan slide elektronik ialah murah, mudah dipelajari dan

ianya tidak interaktif.

3. Programming languages in Flash MX was known as PHP.

Bahasa Pengaturcaraan didalam FLASH MX dipanggil PHP.

4. In developing a multimedia project budgeting, usually 40% of budget needs

to be added in the total budget as a contingency.

Semasa membuat bajet dalam satu multimedia projek, kebiasaannya bajet

kontijensi harus ditambah sebanyak 40% dari keseluruhan bajet.

5. Flash can manipulate vector and raster graphics.

Flash boleh memanipulasi grafik berjenis vector dan raster.

6. SWF file format, the files generated by the Flash application can be edited by

Flash application.

Fail berformat SWF, iaitu fail yang dihasilkan oleh aplikasi Flash boleh diedit

semula oleh aplikasi Flash.

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MMD2163 MULTIMEDIA II – INTERACTIVE MULTIMEDIA

7. Frame apply with tween motion will change from grey colour to purple.

Frame yang diaplikasi dengan tween motion akan bertukar dari warna kelabu

kepada warna ungu.

8. Large team approach consists from five to fifteen developers.

Pendekatan kumpulan besar terdiri pembangun seramai lima hingga lima belas

orang.

9. Multimedia production is the actual process of creating the various media

elements used in the multimedia application and putting them together using

a multimedia authoring software program.

Produksi multimedia adalah proses sebenar dalam membentuk pelbagai elemen

media yang digunakan dalam aplikasi multimedia dan menggabungkan kesemua

elemen tersebut dengan menggunakan perisian pengarangan multimedia.

10. Estimating a cost will be easier if client has specified the size of the project

and the expected media mix.

Mengandaikan kos akan menjadi lebih mudah sekiranya klien telah menentukan

saiz projek dan anggaran gabungan media.

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MMD2163 MULTIMEDIA II – INTERACTIVE MULTIMEDIA

Continued…

SECTION C : SUBJECTIVE QUESTIONS

BAHAGIAN C : SOALAN SUBJEKTIF

INSTRUCTION : Answer ALL questions

ARAHAN : Jawab SEMUA soalan

1. What are the used of the tool below in Macromedia Flash.

Apakah kegunaan peralatan berikut dalam Macromedia Flash

a) Gradient tool

b) Color swatch

c) PolyStar Tool

d) Line tool

e) Properties

(5 marks /markah)

2. State 5 needs of Gantt Chart in developing a multimedia project.Berikan 5 kepentingan Carta Gantt dalam menghasilkan satu projek multimedia.

(6 markah/marks)3. Describe three (3) personal qualities of a project manager.

Terangkan tiga(3) kualiti peribadi seorang pengurus project

(6 markah/marks)

5 Give FOUR (4) basic structures when developing the Multimedia Project.

Berikan EMPAT (4) struktur asas semasa membangunkan projek Multimedia.

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