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Ten Thunders

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Page 1: Ten_Stat

Ten Thunders

Page 2: Ten_Stat

11/26/13CgWk HtWpDf WD

It Was a Temporary Loan: When this model activates or a friendly model within 10" is killed or sacrificed, it may remove any upgrades with the Restriction Lucas McCabe from any friendly model within 10" and attach it to itself.

Infiltration (Black Sheep, Guardsman): Crews led by this model may hire up to 4 models with the Black Sheep or Guardsman Characteristic that are not the Crew's declared Faction.

Dismount: When this model would be killed or sacrificed, summon a Dismounted McCabe in base contact with it, and attach all Upgrade cards attached to this model to the summoned model. Remove this model from the game instead of killing or sacrificing it.

In the thick of it: This model gains +1 Df for each enemy model it is engaged with, to a maximum of +2 Df.

Lucas McCabeCACHE

2Master, Living,

5 6 9 6 9 3

BLACK SHEEP

Page 3: Ten_Stat

50mm

AttAck Actions(1) Sabre (Ml 6R / Rst: Df / Rg: y1): Target suffers 1/3/4 damage.

R Critical Strike: When damaging the target, this attack deals +1 damage for each R in the final Duel Total.RM Hamstrung: After damaging the target, the target gains the Slow Condition.

(1) Netgun (Sh 5 / Rst: Df / Rg: z10): Target gains the Slow Condition. Models within p2 of the target model must succeed on a TN 13 Df duel or suffer 2 damage.

C Hopelessly Tangled: After succeeding against a target with the Slow Condition, the target gains the Paralyzed Condition.

tActicAl Actions(0) Emergency Dismount: Sacrifice this model.

(0) "Take This!" (Ca 5 / TN: 9 / Rg: 10): Remove a non-Avatar Upgrade with the restriction of Lucas McCabe from this model and attach it to target friendly model regardless of restrictions. Then, the target may be pushed up to 4" in any direction.

t Open the Stash: After succeeding, take this Action again.

Lu

cas

McC

abe

Page 4: Ten_Stat

11/26/13CgWk HtWpDf WD

It Was a Temporary Loan: When this model activates or a friendly model within 10" is killed or sacrificed, it may remove any upgrades with the Restriction Lucas McCabe from any friendly model within 10" and attach it to itself.

Dismounted: This model may not be chosen to lead a Crew. It may only be summoned by the Dismount ability.

Loot the Dead: When this model kills an enemy model, add 1 Soulstone to its Crew's Soulstone Pool for each Upgrade on the enemy model.

In the thick of it: This model gains +1 Df for each enemy model it is engaged with, to a maximum of +2 Df.

Dismounted McCabeCACHE

-Master, Living,

5 6 6 5 6 2

BLACK SHEEP

Page 5: Ten_Stat

30mm

AttAck Actions(1) Sabre (Ml 6R / Rst: Df / Rg: y1): Target suffers 1/3/4 damage.

R Critical Strike: When damaging the target, this attack deals +1 damage for each R in the final Duel Total.RM Hamstrung: After damaging the target, the target gains the Slow Condition.

(1) Bullwhip (Ml 5 / Rst: Df / Rg: y2): Target suffers 1/2/2 damage and gains the Slow Condition.

R Hogtie: After damaging, target gains the following Condition until the end of the turn: "Hogtied: This model may not declare Walk or Charge Actions."RM Snap!: After damaging, the target gains the Paralyzed Condition.

tActicAl Actions(0) Desperate Gamble: This model gains the Reactivate Condition. Sacrifice this model at the end of the turn.

(0) "Take This!" (Ca 5 / TN: 9 / Rg: 10): Remove a non-Avatar Upgrade with the restriction of Lucas McCabe from this model and attach it to target friendly model regardless of restrictions. Then, the target may be pushed up to 4" in any direction.

t Open the Stash: After succeeding, take this Action again.

Dis

mo

un

ted

McC

abe

Page 6: Ten_Stat

11/26/13CgWk HtWpDf WD

COST

94

CACHE

Immovable: When this model is pushed it may choose to not be pushed.

Df (RM) Riposte: After an Ml Attack fails against this model, this model deals damage 3/4/6 to the Attacker. This damage flip receives a -.

Ruthless: This model is immune to Wp duels during its Activation.

Sidir AlchibalBLACK SHEEPHenchman, Living, Rare 1,

5R 6 10 4 6 2

Page 7: Ten_Stat

30mm40mm

AttAck Actions(1) Mrityu Blade (Ml 6 / Rst: Df / Rg: y1): Target suffers 2/3/4 damage.

R Critical Strike: When damaging the target, this attack deals +1 damage for each R in the final Duel Total.

(1) Machine Gun (Sh 6 / Rst: Df / Rg: z12): Target suffers 2/3/5 damage. R Stutter Fire: After damaging, immediately take this Action against a different target. This Action may not declare Triggers.

tActicAl Actions(0) Always There: This model heals 2 damage.

(0) Empty the Magazine (Sh: 5 / TN: 10 / Rg: 12): Target model and all models within p3 of the target model must succeed on a TN 12 Wk duel or suffer 3 damage and gain the Slow Condition.

R Cull the Weak: After succeeding, models which have the Slow Condition before taking the TN 12 Wk duel suffer an additional 2 damage if they fail.

Sid

ir A

lch

iba

l

Page 8: Ten_Stat

11/26/13CgWk HtWpDf WD

Pack Leader: All friendly Hound models in play lose Insignificant while this model is in play. Other friendly Hound models that begin their Activation within a3 of this model gain +1 Wk for the Activation.

Companion: After a friendly model ends its Activation within 6” of this model, this model may Activate immediately, this is a Chain Activation.

Hunting Dog: Friendly models shooting into engagements involving this model never flip a card for this model when randomly determining a target. Friendly Leaders gain a + on Sh attack flips against enemy models engaged with this model.

Evasive: This model is immune to damage caused by p effects.

LunaCOST

4Minion, Totem (L. McCabe)

5 5 6 7 9 1

BEAST, HOUND

Page 9: Ten_Stat

30mm

AttAck Actions(1) Jaws to the Throat (Ml 5 / Rst: Df / Rg: y1): Target suffers 2/3/4 damage. Then, push this model into base contact with the target model.

R Critical Strike: When damaging the target, this attack deals +1 damage for each R in the final duel total.

tActicAl Actions(0) Warning Bark: This model may discard a card. If it does, a friendly model within 3" and LoS gains the Defensive +1 Condition.

Lu

na

Page 10: Ten_Stat

11/26/13CgWk HtWpDf WD

Swagger: At the end of this model's Activation it gains the Defensive +1 Condition if it declared only Walk Actions during its Activation.

Ruthless: This model is Immune to Wp duels during its Activation.

Bravado: When this model declares an Action that will cause a duel, it may add any suit to the final duel total of the Action while it has an Upgrade.

WastrelCOST

4Minion, Living

4 4 6 4 6 2

BLACK SHEEP

Page 11: Ten_Stat

30mm

AttAck Actions(1) Gang Weapons (Ml 5 / Rst: Df / Rg: y1): Target suffers 1/2/3 damage. This Action gains + to the Attack flip.

M "and then he just strolled away...": After resolving, push this model up to 3" in any direction.

(1) Pocket Handgun (Sh 4 / Rst: Df / Rg: z8): Target suffers 1/3/4 damage. This Action gains + to the Attack flip.

M A fiver says I can do it again..: After damaging, this model gains the Focused +1 Condition.

tActicAl Actions(2) Castoffs (Ca 5 / TN: 10) : Target a friendly model within 6". Heal 2 damage on the target, or remove all Upgrades attached to this model and attach them to the target.

R Soulstone Bullet: After resolving, this model may take a Pocket Handgun Attack Action which deals 3/4b/6b damage instead.t Strangemetal Shiv: After resolving, this model may take a Gang Weapons Attack Action. If the Attack deals damage to the target, the target gains the Slow Condition and suffers +1 damage.C Petrified Feather: After resolving, place this model into base contact with a friendly Scheme Marker within 18" and LoS.M Elixir of Life: After resolving, this model heals 3 damage.

Wa

str

el

Page 12: Ten_Stat

11/26/13CgWk HtWpDf WD

Infiltration (House Guard): Crews led by this model may hire up to 4 models with the House Guard Characteristic that are not the Crew's declared Faction.

Harvest Chi: When an enemy model in a6 is killed by a friendly model, this model gains the following Condition for the rest of the game: “Chi +1: This model adds +1 to its Ca, to a maximum of 3 additional Ca.”

Reliquary: When another friendly Ancestor model within a8 is killed or sacrificed, this model may attach any upgrade with the Ancestor restriction that was attached to the model. This model may ignore all the usual restrictions for attaching Upgrades while attaching Upgrades with Actions or Abilities.

Yan LoCACHE

4Master, LivingANCESTOR

5 7 12 4 6 2

Page 13: Ten_Stat

30mm

AttAck Actions(1) Spirit Barrage (Ca 5C / TN: 12 / Rst: Df / Rg: y1 or z12): Target suffers 2/3/4 damage.

C Revitalize: After killing target or dealing severe damage, this model gains the following Condition for the rest of the game: “Chi +1: This model adds +1 to its Ca, to a maximum of 3 additional Ca.”

tActicAl Actions(1) Rebuild Corpus (Ca 5C / TN 16Ct / Rg: 6): Discard an upgrade with the Ancestor restriction to summon an Ancestor model noted in the discarded Upgrade's restriction into base contact with target Corpse Marker. Then, discard the target Corpse marker.

(1) Transcendence: This model may lower its Chi Condition value by any amount, to a minimum of 0. For each point of Chi lowered, one friendly Undead model in p8 gains the Spirit characteristic and the following Condition for the rest of the Turn: "Armor +2: Reduce all damage suffered by this model by +2, to a minimum of 1."

(0) Ascendance: This model may lower its Chi Condition value by the cost of any non-Avatar Upgrade with the restriction Yan Lo to attach that Upgrade.

(0) Focus Chi: This model may discard a card to gain the following Condition until the end of the game: “Chi +1: This model adds +1 to its Ca, to a maximum of 3 additional Ca.”

Ya

n L

o

Page 14: Ten_Stat

11/26/13CgWk HtWpDf WD

Companion: After a friendly model ends its Activation within 6” of this model, this model may Activate immediately, this is a Chain Activation.

Insignificant: This model may not take Interact Actions.

Incorporeal: This model ignores, and is ignored by, other models and terrain during any movement or push. Reduce all damage this model suffers from Sh and Ml Attack Actions by half.

Soul PorterCOST

2Peon, Totem (Yan Lo)

4 5 3 4 6 2

SPIRIT

Page 15: Ten_Stat

30mm

AttAck Actions(1) Bladed Staff (Ml 3 / Rst: Df / Rg: y3): Target suffers 1/2/3 damage.

tActicAl Actions(1) Empower Ancestor: Target friendly Ancestor within 8" may push up to its Wk in any direction. This Action may not target the same model twice during a single Activation.

So

ul

Po

rte

r

Page 16: Ten_Stat

11/26/13CgWk HtWpDf WD

Manipulative 12: If this model has not yet Activated this Turn, when an enemy model targets this model with an Attack Action, the enemy model must pass a TN 12 Wp duel or the Action immediately fails.

Innocence: When this model Activates, it may move all Conditions from itself to a friendly Ancestor within 6" and LoS.

Incorporeal: This model ignores, and is ignored by, other models and terrain during any movement or push. Reduce all damage this model suffers from Sh and Ml Attack Actions by half.

Chiaki the NieceCOST

5Enforcer, Living, Rare 1

4 5 7 5 7 2

ANCESTOR

Page 17: Ten_Stat

30mm

AttAck Actions(1) Sacred Knife (Ca 4 / Rst: Df / Rg: y1): Target suffers 1/2/3 damage.

(0) The Calling (Ca 5 / Rst: Wp / Rg: 10): Target model gains the following Condition until the start of this model's next Activation, or until this model is removed from play: "Insignificant: This model may not take Interact Actions."

t Memory in Song: After succeeding against an enemy model, this model gains the following Condition for the rest of the game: “Chi +1: This model adds +1 to its Ca, to a maximum of 3 additional Ca.”

tActicAl Actions(1) Memories Past (Ca 5 / TN: 12): Until the end of the Turn, friendly models within a8 of this model treat their printed Living characteristic as the Undead characteristic, and their printed Undead characteristic as the Living characteristic.

R The Cleansing Death: After succeeding, one model currently changing a characteristic from this Action removes all Conditions or heals 2 damage.

(1) Purity (Ca 5 / TN: 12 / Rg: p6): All enemy models must succeed on a TN 14 Wp duel or be pushed 4" away from this model.

M Face in the Crowd: After resolving, this model is treated as having not Activated for the purposes of the Manipulative Ability until the end of the Turn.

Ch

iak

i Th

e N

iece

Page 18: Ten_Stat

11/26/13CgWk HtWpDf WD

Armor +2: Reduce all damage suffered by this model by +2, to a minimum of 1.

Df (RM) Riposte: After an Ml Attack fails against this model, this model deals damage 3/4/6 to the Attacker. This damage flip receives a -.

Melee Expert: This model gains 1 additional AP which may only be used to take Ml Actions.

Ruthless: This model is Immune to Wp duels during its Activation.

Izamu The ArmorCOST

10Enforcer, Undead, Rare 1

4M 5 8 4 6 3

ANCESTOR, SPIRIT

Page 19: Ten_Stat

50mm

AttAck Actions(1) Dadao (Ml 6 / Rst: Df / Rg: y3): Target suffers 3/4/6 damage. This attack's damage flip gains +. This Attack flip gains +2 Ml and + when taken as a disengaging strike.

M Katanaka's Will: This Attack Action ignores Incorporeal.t War Eternal: When damaging, if this model cheats the damage flip, it draws 1 card after damage is resolved.

tActicAl Actions(1) Reform (Ca 5 / TN: 12): This model heals 1/2/3 damage.

Iza

mu

Th

e A

rm

or

Page 20: Ten_Stat

11/26/13CgWk HtWpDf WD

Hard to Wound +2: Damage flips against this model suffer --.

Feudal Ties: Crews that hire this model may hire up to 4 Punk Zombie or Ashigaru models that are not the Crew's declared Faction.

Daimyo: Friendly minion models within a6 gain + to the Attack flip of y Attack Actions.

Bloated Stench: Enemy models which deal

damage to this model with a y Attack suffer 1 damage after resolving the current Action.

Toshiro The DaimyoHenchman, Undead, Rare 1

5 6 8 4 6 2

ANCESTOR

COST

9Cache

4

Page 21: Ten_Stat

40mm

AttAck Actions(1) Katana (Ml 6 / Rst: Df / Rg: y2): Target suffers 2/4/5 damage. This Action gains + to the Attack flip.

t War Eternal: When damaging, if this model cheats the damage flip, it draws 1 card after damage is resolved.

(1) War Fan (Ml 6 / Rst: Df / Rg: y1): Target suffers 1/2/3 damage and gains the Slow Condition.

M Next Target: After damaging, push this model up to 4" in any direction.

tActicAl Actions(0) The Daimyo's Price (Ca 5 / TN: 12): Discard a Corpse Marker within 6" and LoS of this model to gain the Focused +1 and Defensive +1 Conditions.

Tosh

iro

th

e D

aim

yo

Page 22: Ten_Stat

11/26/13CgWk HtWpDf WD

Mass of Viscera: Attack and Damage flips against this model suffer -.

Flight: This model is immune to falling damage and may ignore any terrain or models while moving.

Wicked: This model’s disengaging strikes deal damage.

Terrifying (All) 12: Enemy models must pass a TN 12 Horror Duel if they end a Walk action within this model’s engagement range or target this model with an action.

Yin the PenangalanCOST

9Enforcer, Undead, Rare 1

5 6 8 4 6 2

ANCESTOR, HORROR

Page 23: Ten_Stat

40mm

AttAck Actions(1) Entrails (Ml 5 / Rst: Df / Rg: y2): Target suffers 2/3/4 damage.

t Can't Look Away: After damaging, target gains the Slow Condition.C Blood Poison: After damaging, target gains the Poison +2 Condition.

(1) The Fear Behind the Eyes (Ca 6 / Rst: Wp / Rg: 8): Target model suffers 2 damage and gains the following Condition until the end of the Turn: "No Escape: This model may not take Walk or Charge Actions."

(0) Gnawing Fear (Ca 6 / Rst: Wp / Rg: 8): Target gains the following Condition until the start of this model's next Activation, or until this model is removed from play: "Gnawing Fears +1: This model suffers - on all Ca and Wp duels."

Yin

th

e P

ena

ng

ala

n

Page 24: Ten_Stat

11/26/13CgWk HtWpDf WD

Companion: After a friendly model ends its Activation within 6” of this model, this model may Activate immediately, this is a Chain Activation.

Expert Defense: While this model has the Defensive Condition, it gains +1 Df.

Df (t) Bend As The Willow: After resolving, this model gains the Defensive +1 Condition.

Cost

6Minion, Living, MercenaryLAST-BLOSSOM

5 5 6 5 6 2

Ten Thunders Brother

Page 25: Ten_Stat

30mm

AttAck Actions(1) The Ten Weapons of Wxu-Sju (Ml 5 / Rst: Df / Rg: y2): Target suffers 1/3/5 damage.

R Crushing Strike: While damaging, the damage flip gains + for each R in the final duel total.M Trip: After damaging, place the target in base contact with this model. The target gains the Slow Condition.

tActicAl Actions(0) Martial Artistry (Ca 5 / TN: 10): This Action must declare a trigger if able.

t Crab Style: After succeeding, this model gains the following Condition for the rest of the Turn: "Armor +1: Reduce all damage suffered by this model by +1, to a minimum of 1."M Cobra Style: After succeeding, this model gains the following Condition for the rest of the Turn: "Strike from the Reeds: Increase the Rg of this model's Ml Actions to 4."R Strike From the Heavens: After succeeding, this model may immediately make a 1 AP Ml Action.

Ten

Th

un

der

s B

ro

ther

Page 26: Ten_Stat

11/26/13CgWk HtWpDf WD

Black Blood: All models without Black Blood within p1 suffer 1 damage when this model suffers damage.

Hard to Kill: While this model has 2 or more Wd remaining when it suffers damage, it may not be reduced to below 1 Wd.

Armor +1: Reduce all damage suffered by this model by +1, to a minimum of 1.

Ruthless: This model is immune to Wp duels during its Activation.

Cost

8Enforcer, Living, Rare 1NEPHILIM, DARKENED, MIMIC

4 5 9 5 6 3

Mr Graves

Page 27: Ten_Stat

40mm

AttAck Actions(1) Fence Post (Ml 6M / Rst: Df / Rg: y2): Target suffers 3/4/6 damage.

R Crushing Strike: While damaging, the damage flip gains + for each R in the final duel total.M Your Fight Is With Me: After succeeding, a friendly Mr. Tannen within LoS gains the following Condition until the end of the Turn: "Harmless: This model does not count as having Activated for the Manipulative Ability."

(1) Show Ya the Door (Ml 6 / Rst: Df / Rg: y2): Push target up to 6" in any direction, then push this model into base contact with the target. This model may only target a friendly model with this Action once per Turn.

R And Stay Out!: After succeeding, take a Fence Post Attack Action against the target.

tActicAl Actions(0) Keeping the Peace (Ca 5 / TN: 10M): Until the start of this model's next Activation, enemy models in a6 which declare a Charge must pass a TN 13 Wp duel before performing the Charge or the Action fails.

Mr

Gr

av

es

Page 28: Ten_Stat

11/26/13CgWk HtWpDf WD

Manipulative 13: If this model has not yet activated this turn, when an enemy model targets this model with an action, the enemy model must pass a TN 13 Wp duel or the action immediately fails.

Cooler: Enemy models within a6 must discard a card before Cheating Fate, or they may not Cheat Fate.

Unimpeded: This model ignores penalties for Severe terrain when moving.

Cost

6Enforcer, Living, Rare 1WOE, DARKENED, MIMIC

5 6 6 4 - 2

Mr Tannen

Page 29: Ten_Stat

30mm

AttAck Actions(1) Pocket Knife (Ml 4 / Rst: Df / Rg: y1): Target suffers 1/3/4 damage.

(1) Bore to Tears (Ca 6M / Rst: Wp / Rg: 10): Target model suffers 1/2/3 damage and gains the following Condition until the end of its next Activation: "Bored: This model suffers -2 Wk and -2 Cg."

MM Yawn: After succeeding, the target gains the following Condition until the end of the Turn: "Dampened: This model may not use Soulstones."M This One is Yours...: After succeeding, a friendly Mr. Graves within LoS of the target may push up to 5" towards the target.

tActicAl Actions(0) Leave it to Luck (Ca 6M / TN: 13): Until the end of the Turn, models in a6 treat any M cards which they flip or play as having +2 value, and any t cards which they flip or play as having -2 value.

(1) So, What Brings You To These Parts...: This model gains the following Condition until the end of the Turn: "Chatty: Enemy models within a6 may not take interact Actions."

Mr

Ta

nn

en

Page 30: Ten_Stat

11/26/13CgWk HtWpDf WD

Shadow EffigyCOST

5

Accomplice: After this model ends its Activation a friendly model within 6" may Activate immediately as a Chain Activation.

Hard to Kill: While this model has 2 or more Wd remaining when it suffers damage, it may not be reduced to below 1 Wd.

Armor +1: Reduce all damage suffered by this model by +1, to a minimum of 1.

6 5 4 5 6 1

Minion, Construct, Rare 1PUPPET, EFFIGY

Page 31: Ten_Stat

30mm

Sh

ado

wy

Eff

igy

AttAck Actions(1) Precision Blade (Ml 7 / Rst: Df / y1): Target suffers 1/1/1 damage.

tActicAl Actions(0) Remember the Mission: Target friendly Minion suffers 2 damage and gains the Reactivate Condition. Sacrifice this model.

(0) Blend in Shadows: Target friendly Leader within 8" and LoS gains the following Condition until the end of the Turn: "Into Shadow: After an enemy Attack Action fails against this model, push this model up to 4" in any direction."

Page 32: Ten_Stat

11/26/13CgWk HtWpDf WD

KomainuCOST

5Minion, LivingBEAST, HOUSE GUARD

4 5 6 5 6 2

Hard to Kill: While this model has 2 or more Wd remaining when it suffers damage, it may not be reduced to below 1 Wd.

Armor +1: Reduce all damage suffered by this model by +1, to a minimum of 1.

Guard: This model gains +t Ml while within 3" of one or more Ancestor models.

Page 33: Ten_Stat

30mm

Ko

ma

inu

AttAck Actions(1) Gaping Jaws (Ml 5 / Rst: Df / Rg: y2): Target suffers 2/3/4 damage.

t Grab On: After damaging, target gains the Slow Condition. End this model's Activation.

tActicAl Actions(1) Spirit Essence: This model may heal an amount of damage equal to the Chi Condition Value of target friendly model within 3" and LoS.

(0) Guard the Temple: This model may discard a card to gain the following Condition until it Activates or takes a Charge Action: "Attack Intruder: After an enemy model within range and LoS performs an Sh Action, this model may immediately Charge the enemy model."

Page 34: Ten_Stat

11/26/13CgWk HtWpDf WD

Brutal: When this model succeeds with an Ml Action, the target gains one of the following Conditions of this model’s choice: Poison +1, Burning +1, or Slow.

Master of the Wandering River Style: Friendly

models within a3 removing the Focus Condition add 1 to their duel totals for the remainder of the Action.

Calm Air Thunderous Voice: Once per turn during this model’s Activation, it may lower its Focus Condition by 1 to take a (1) Interact Action.

Laugh Off: This model may not be moved or pushed by enemy model’s Abilities or Actions.

Sensei YuHenchman, Living, Rare 1

6 6 10 7 - 2

COST

9Cache

4

Page 35: Ten_Stat

30mm

AttAck Actions

(1) Airburst (Ca 6t / TN: 12t / Rst: Df / Rg: 10): Push target model up to 5” in any direction.

t Winded: After resolving, this model gains the Focus +1 Condition.

(1) Hurricane Punch (Ml 6t / Rst: Df / Rg: y1): Target model suffers 2/3/4 damage. Models may not declare Df triggers against this action.

t Winded: After resolving, this model gains the Focus +1 Condition.

tActicAl Actions(0) Disciple: This model may discard one card to immediately take a (0) Action belonging to a friendly Leader in play.

Sen

sei Y

u

Page 36: Ten_Stat

11/26/13CgWk HtWpDf WD

Knowing the Wind and Stone: Friendly models within a6 may take the Focus Action as a (0) Action and may take the (1) Defensive Stance Action as a (0) Action.

Flow Like Water: This model is immune to damage caused by Conditions, and may choose not to lower the value of the Focused, Poison, and Burning Conditions during the Upkeep step.

Powerful Chi: At the start of the turn, after Initiative is flipped, this model may take a (0) Action or have a Peasant within 6” immediately take a (1) Interact Action, ignoring Insignificant.

Hard to Kill: While this model has 2 or more Wd remaining when it suffers damage, it may not be reduced to below 1 Wd.

ShenlongCACHE

2MasterTYRANT

5 5 12 6 6 2

Page 37: Ten_Stat

30mm

AttAck Actions

(1) Block Chi (Ml 6 / Rst: Df / Rg: y2): Target suffers 2/3/4 damage.t Chakra Point: After succeeding, the target gains the following Condition until the end of the Turn: "Blocked: This model may not use Soulstones."M Pressure Point: After succeeding, the target gains the following Condition until the end of the Turn: "Stunned: This model may not take (0) Actions."

(1) Burn Like Fire (Ca 6 / TN: 10 / Rst: Wp / Rg: 6): Target enemy model suffers 1/2/3 damage. If the target has a Condition, this model may choose to gain that Condition.

tActicAl Actions(0) Mastery: Choose two of the following:

Wind: This model gains Focused +1.Stone: This model gains Defensive +1.Fire: This model gains Burning +1.Water: This model gains Poison +1.

(0) Words on the River: Remove the Poison or Burning Condition from this model to draw a number of cards equal to the value of the Condition removed, up to a maximum of 3. Then, discard that many cards.

Sh

enlo

ng

Page 38: Ten_Stat

11/26/13CgWk HtWpDf WD

Laborers: This Crew may hire up to 2 of this model.

Devoted: If this model is killed by an enemy Attack Action, this Crew’s controller adds 1 soulstone to its cache.

Insignificant: This model may not take Interact Actions.

Witness A Miracle: If this model takes a (1) Interact Action outside of its Activation, summon a Peasant into base contact with this model.

PeasantCost

3Peon, Living, Totem (Shenlong), Rare 2

4 5 4 4 6 2

Page 39: Ten_Stat

30mm

AttAck Actions

(1) Broom (Ml 4 / Rst: Df / Rg: y1): Target suffers 1/1/2 damage and is pushed 1” away from this model.

tActicAl Actions(1) Provide for the Temple (Ca 5 / TN: 10 / Rg: 1): This Action can only be taken once per Turn. Target friendly model gains one of the following:

Wind: This model gains Focused +1.Stone: This model gains Defensive +1.Fire: This model gains Burning +1.Water: This model gains Poison +1.

(2) Sacrifice for Shenlong: Sacrifice this model. A friendly Shenlong may immediately take a (0) Action.

Pea

san

t

Page 40: Ten_Stat

11/26/13CgWk HtWpDf WD

In His Cups: This model is immune to damage caused by the Poison Condition and does not reduce the Poison Condition during the Upkeep Step.

Following the River’s Path: If this model fails a duel, it gains the Poison +1 Condition.

Sway: This model gains a bonus to its Df equal to the value of its Poison Condition, to a maximum of +3.

Cost

5Minion, LivingTRI-CHI

3 5 6 5 - 2

Fermented River Monk

Page 41: Ten_Stat

30mm

AttAck Actions

(1) Fermented Fist (Ml 5C / Rst: Df or Wp / Rg: y1): Target suffers 1/2/3 damage and gains the Poison +1 Condition.

C Drunk Strength: After succeeding, this model may lower its Poison Condition value by any amount, to a minimum of 0. For each point of Poison lowered, the target suffers 1 damage, up to a maximum of 4.

tActicAl Actions(0) Ready for Another Round: If this model has the Poison +4 Condition or greater, it loses the Poison Condition and gains the Reactivate Condition.

(0) Have a Sip: This model suffers 1 damage to gain the Poison +1 Condition.

Fer

men

ted

Riv

er M

on

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Reading the Wind: The first time this model takes the Focus Action during its Activation it gains an additional Focused +1 Condition.

Seering Flames Booming Voice: When this model succeeds with a disengaging strike, its target gains the Burning +2 Condition.

Ruthless: This model is immune to Wp duels during its Activation.

Cost

6Minion, Living, Rare 3

6 5 5 5 - 2

Monk of High River

Page 43: Ten_Stat

30mm

AttAck Actions

(1) Over the Flames (Ml 6t / Rst: Df / Rg: y1): Target suffers 1/2/3 damage.t Ignite: After damaging, the target gains the Burning +1 Condition for each t in the final duel total.

Rt Killing Blow: After damaging a target with the Burning Condition, the target is killed unless it discards one card or one soulstone.

tActicAl Actions(1) Call Unto the Flame: Discard up to 4 cards. This model performs a (1) AP Ml Attack Action for each card discarded in this way.

(0) Wander the Earth: Push this model up to 2" in any direction.

Mo

nk

of

Hig

h R

iver

Page 44: Ten_Stat

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Hard to Kill: While this model has 2 or more Wd remaining when it suffers damage, it may not be reduced to below 1 Wd.

Bullet Proof +3: Reduce all damage suffered by this model from Sh Actions by +3, to a minimum of 1.

Relentless: This model is Immune to Horror Duels.

Cost

8Enforcer, Living, Rare 1

6 6 7 5 7 2

The Lone Swordsman

Page 45: Ten_Stat

30mm

AttAck Actions

(1) My Father's Sword (Ml 6 / Rst: Df / Rg: y2): Target suffers 2/3/6 damage.t The Perfect Cut: This Attack ignores Armor, Hard to Wound, Hard to Kill, and Incorporeal.

R Karmic Strike: Damage from this Attack may not be prevented using Soulstones.

tActicAl Actions(0) You Shall Not See Another Sunrise: Discard two cards to gain the Reactivate Condition. Name an enemy Enforcer, Henchman, or Master which is in play. If this model does not kill the named model, sacrifice this model at the end of the Turn.

(0) Wander the Earth: Push this model up to 2" in any direction.

The

Lo

ne

Sw

or

dsm

an

Page 46: Ten_Stat

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The Winds of Fortune: Friendly models within a10 heal 2 damage when they attach an Upgrade.

The Howling Thunder: Friendly Leader models within a6 add +C to all final duel totals.

Insignificant: This model may not take Interact Actions.

Cost

3Peon, Living, TotemONI

6 4 5 6 6 1

Kamaitachi

Page 47: Ten_Stat

30mm

AttAck Actions(1) Razor-Edged Talons (Ml 5M / Rst: Df / Rg: y1): Target suffers 1/3/4 damage.

MM Flay: The damage flip resulting from this Attack may be cheated if it suffers one or more -.

(1) Katanaka's Flame (Ca 5 / Rst: Df / Rg: 6): Discard up to three cards. Target model gains Burning +1 for each card discarded.

tActicAl Actions(0) At the Crossroads: Push target friendly model within 6" and LoS up to its Wk in any direction.

Ka

ma

ita

chi

Page 48: Ten_Stat

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Flight: This model is immune to falling damage and may ignore any terrain or models while moving.

The Shooting Star: At the start of this model's Activation, it may be placed into base contact with target friendly Scheme Marker within 5".

Regeneration +1: When this model Activates, it heals +1 damage.

Cost

4Minion, LivingONI

4 4 5 5 6 2

Tengu

Page 49: Ten_Stat

30mm

AttAck Actions(1) Razor-Edged Talons (Ml 5M / Rst: Df / Rg: y1): Target suffers 1/3/4 damage.

MM Flay: The damage flip resulting from this Attack may be cheated if it suffers one or more -.Mt Katanaka's Mark: After dealing moderate or severe damage, place a Scheme Marker in base contact with this model.

tActicAl Actions(1) A Song of Night and Day (Ca 5 / TN: 11 / Rg: 6): Target model gains the following Condition until the end of the Turn: "Regeneration +1: When this model Activates, it heals +1 damage."

t Nightfall: After succeeding, take this Action again. It may not declare Triggers.

(0) Cleanse the Earth: Discard up to two cards to discard one Scheme Marker within p3 for each card discarded.

Ten

gu

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Hard to Kill: While this model has 2 or more Wd remaining when it suffers damage, it may not be reduced to below 1 Wd.

From the Shadows: This model may be deployed anywhere on the board that is at least 6” away from the enemy Deployment Zone. This model may not take Interact Actions on the first turn.

Loyalty Unto Death: If a friendly Leader within LoS is killed or sacrificed, this model gains the Reactivate Condition.

Cost

7Minion, LivingLAST-BLOSSOM

6 6 6 5 7 2

Ansatsu Sha

Page 51: Ten_Stat

30mm

AttAck Actions(1) Katana (Ml 5 / Rst: Df / Rg: y2): Target suffers 2/4/5 damage. This Action gains + to the Attack flip.

(1) Clockwork Rifle (Sh 6C / Rst: Df / Rg: z18): Target suffers 2/3/5 damage. This Attack Action receives +. When this Attack Action gains the benefits of the Focus Condition, increase its range to z36.

CC Assassination: After damaging, immediately kill the target unless it discards two cards or two Soulstones.R Critical Strike: When damaging the target, this attack deals +1 damage for each R in the final duel total.

(0) Poison Dart (Sh 6C / Rst: Df / Rg: z6): Target model gains the Slow Condition.

An

sats

u S

ha