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20 TECHNOLOGY EDUCATION MEDIA ARTS ARCHITECTURE & ENGINEERING Audio Video Design 1 One Semester TEC 111/112 9-10-11-12 Residential Architecture One Year TEC 141/142 9-10-11-12 Audio Video Design 2 One Semester TEC 121/122 9-10-11-12 Web Development 1 One Semester TEC 171/172 9-10-11-12 PLTW Introduction to Engineering Design One Year TEC 151/152 9-10-11-12 Web Development 2 One Semester TEC 281/282 9-10-11-12 Media Arts Design & Development* One Semester TEC 311/312 10-11-12 Game Development 1 One Semester TEC 501/502 9-10-11-12 Game Development 2 One Semester TEC 511/512 9-10-11-12 Print Media 1 One Semester TEC 181/182 9-10-11-12 Print Media 2 One Semester TEC 251/252 9-10-11-12 Commercial Architecture One Year TEC 241/242 10-11-12 PLTW Civil Engineering & Architecture (Honors) One Year TEC 261/262 10-11-12 PLTW Digital Electronics (Honors) One Year TEC 291/292 10-11-12 PLTW Principles of Engineering (Honors) One Year TEC 301/302 10-11-12 PLTW Engineering Design & Development (Honors)* One Year TEC 401/402 11-12 Date modified: 09/11/15 Prerequisite: Introduction to Engineering Design (IED) and Digital Electronics (DE) or Principles of Engineering (POE), although it is suggested that students take all three (IED, DE, and POE) prior to enrolling in Engineering Design & Development. This course can be repeated for additional credit. Prerequisite: Two of the following courses: Print Media 1, Game Development 1, Audio Video Design 1 and Web Development 1 and one of the following cours- es: Print Media 2, Game Development 2, Audio Video Design 2 and Web Development 2 or instructor approval. It is suggested that students get as much experience in a variety of Media Arts courses as possible before enrolling in Media Arts Design and Development. This course can be repeated for additional credit.

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Page 1: TECHNOLOGY EDUCATION · professional digital video and audio editing software and expand their knowledge through advanced use of software and digital video effects. Topics and projects

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TECHNOLOGY EDUCATION

MEDIA ARTS

ARCHITECTURE & ENGINEERING

Audio Video Design 1One SemesterTEC 111/1129-10-11-12

Residential ArchitectureOne Year

TEC 141/1429-10-11-12

Audio Video Design 2One SemesterTEC 121/1229-10-11-12

Web Development 1One SemesterTEC 171/1729-10-11-12

PLTW Introduction to Engineering Design

One YearTEC 151/1529-10-11-12

Web Development 2One SemesterTEC 281/2829-10-11-12

Media Arts Design & Development*

One SemesterTEC 311/312

10-11-12

Game Development 1One SemesterTEC 501/5029-10-11-12

Game Development 2One SemesterTEC 511/5129-10-11-12

Print Media 1One SemesterTEC 181/1829-10-11-12

Print Media 2One SemesterTEC 251/2529-10-11-12

Commercial Architecture

One YearTEC 241/242

10-11-12

PLTW Civil Engineering & Architecture (Honors)

One YearTEC 261/262

10-11-12

PLTW Digital Electronics (Honors)

One YearTEC 291/292

10-11-12

PLTW Principles of Engineering (Honors)

One YearTEC 301/302

10-11-12

PLTW Engineering Design & Development (Honors)*

One YearTEC 401/402

11-12

Date modified: 09/11/15

Prerequisite: Introduction to Engineering Design (IED) and Digital Electronics (DE) or Principles of Engineering (POE), although it is suggested that students take all three (IED, DE, and POE) prior to enrolling in Engineering Design & Development. This course can be repeated for additional credit.

Prerequisite: Two of the following courses: Print Media 1, Game Development 1, Audio Video Design 1 and Web Development 1 and one of the following cours-es: Print Media 2, Game Development 2, Audio Video Design 2 and Web Development 2 or instructor approval.

It is suggested that students get as much experience in a variety of Media Arts courses as possible before enrolling in Media Arts Design and Development. This course can be repeated for additional credit.

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TECHNOLOGY EDUCATION DEPARTMENT

The Technology Education Department provides an opportunity for students to explore the latest technological trends in software and hardware of graphic media, audio video media and technical drawing. Students create practical projects that can enhance their personal and future professional lives.

Audio Video Design 1 (College Prep)GPA Waiver Option TEC111-Semester 1, TEC112-Semester 2 Open to 9-10-11-12 One SemesterPrerequisite: NoneAudio Video Design 1 is an introduction to moviemaking with digital video and audio technologies. The fundamental elements and techniques of cinematography are explored from pre-production (planning and storyboarding) to production (shooting, lighting, sound) to post production (editing, compositing, titles, audio, special effects). Students will use industry professional audio and video editing software to produce video shorts from conception to completion.

Audio Video Design 2 (College Prep)GPA Waiver Option TEC121-Semester 1, TEC122-Semester 2 Open to 9-10-11-12 One SemesterPrerequisite: Audio Video Design 1Audio Video Design 2 will allow students to continue working with professional digital video and audio editing software and expand their knowledge through advanced use of software and digital video effects. Topics and projects will focus on sound creation, green screen editing, picture in picture effects, multicamera filming/editing and 3D-like effects through complex digital video production software. Students who complete this course will have the opportunity to receive articulated credit from Triton College.

PLTW Introduction to Engineering Design (College Prep)GPA Waiver OptionTEC151-Semester 1, TEC152-Semester 2 Open to 9-10-11-12 Full YearPrerequisite: NoneIntroduction to Engineering Design is a full-year course is available to all students. In this course, students use 3D solid modeling design software to help them design solutions to solve proposed problems. Students will learn how to document their work and communicate solutions to peers and members of the professional community. The major focus of the IED course is to expose students to the design process, research and analysis, teamwork, communication methods, global and human impacts, engineering standards, and technical documentation. Students may receive college credit and/or advanced standing for successful completion of this course and a cumulative exam.

Residential Architecture (College Prep)GPA Waiver OptionTEC141 - Semester 1, TEC142 - Semester 2Grade: 9, 10, 11, 12 Full YearPrerequisite: NoneResidential Architecture is an entry-level architecture course that provides students with the opportunity to develop architectural design, planning and drawings skills. This course is designed to introduce students to the concepts, theories and practices of the professional architect. Students will use architectural software that

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is used by professional architects to develop skills in residential design including: renderings, floor plans, site plans, elevations, and section drawings. In addition, students learn about documenting their project, solving problems, and communicating their solutions to their peers and members of the professional community of architecture.

PLTW Digital Electronics (Honors)TEC291-Semester 1, TEC292-Semester 2 Open to 10-11-12 Full YearPrerequisite: Introduction to Engineering Design or Residential Architecture, Introduction to Technical Drawing, Engineering CAD, Advanced Architecture, Advanced Engineering, Advanced CAD 1, Architecture CADThe Digitial Electronics course is designed to expose students to engineering design and troubleshooting techniques that are used in the electronics field. Computer simulation software is used to design and test digital circuitry prior to actually constructing them in order to see if the circuits work. The projects are traditional, such as those found in watches, digital cameras, and calculators to combinational logic using SSI chips to small subsystem implementation in programmable devices, such as small robots, in which you will learn how machines "think." You will also learn a systematic approach that engineers use to design the electronics that is used every day. Students may receive college credit and/or advanced standing for successful completion of this course and a cumulative exam.

PLTW Civil Engineering & Architecture (Honors)TEC261-Semester 1, TEC262-Semester 2 Open to 10-11-12 Full YearPrerequisite: Introduction to Engineering Design or Residential Architecture, Introduction to Technical Drawing, Engineering CAD, Advanced Architecture, Advanced Engineering, Advanced CAD 1, Architecture CADThe major focus of this course is completing long-term projects that involve the design and development of residential and commerical properties and structures. The course provides students the freedom to develop the property as a simulation or to model the experiences that civil engineers and architects face. Students work in teams, exploring hands-on activities and projects to learn the characteristics of civil engineering and architecture. In addition, students use 3D design software to help them design solutions to solve major course projects. Students learn about documenting their project, solving problems, and communicating their solutions to their peers and members of the professional community of civil engineering and architecture. Students may receive college credit and/or advanced standing for successful completion of this course and a cumulative exam.

Commercial Architecture (College Prep)GPA Waiver OptionTEC241-Semester 1, TEC242-Semester 2 Open to 10-11-12 Full YearPrerequisite: Civil Engineering & Architecture or Residential Architecture, Advanced CAD 1, Advanced ArchitectureCommercial Architecture is recommended for students interested in pursuing a career in architecture, construction, project management, interior design, or landscape design. CA provides students with an opportunity to extend their knowledge of planning and drawing procedures used in the development and preparation of construction plans for a commercial building. Students follow the architectural

design process to find a suitable site for construction, prepare client analysis, sketch concepts ideas, design detail, assembly and installation documents, calculate strengths of materials, construct a mass or mock-up model and create suitable presentations in the form of renderings or multimedia.

PLTW Principals of Engineering (Honors)TEC301-Semester 1, TEC302-Semester 2 Open to 10-11-12 Full YearPrerequisite: PLTW Introduction to Engineering and DesignIn this course students are introduced to major concepts they would expect to find in college engineering courses. Topics include, mechanisms, energy, statics, materials, and kinematics. They develop problem-solving skills and apply their knowledge of research and design to create solutions to various challenges, document their work and communicate solutions. Student projects include: using solar power to supply energy for a fictional town, creating a bridge, creating a robotic recycling sorter, and creating a mechanically powered vehicle.

PLTW Engineering Design & Development (Honors)TEC401-Semester 1, TEC402-Semester 2 Open to 11-12 Full YearPrerequisite: PLTW Digital Electronics or PLTW Principals of EngineeringThis capstone course allows students to design a solution to a technical problem of their choosing. They have the chance to eliminate one of the “Don’t you hate it when…” statements of the world. This is an engineering research course in which students will work in teams to research, design, test, and construct a solution to an open ended engineering problem. The product development lifecycle and a design process are used to guide and help the team to reach a solution to the problem. The team presents and defends their solution to a panel of outside reviewers at the conclusion of the course. The EDD course allows students to apply all the skills and knowledge learned in previous Project Lead The Way courses. The use of 3D design software helps students design solutions to the problem their team has chosen. This course also engages students in time management and teamwork skills, a valuable asset to students in the future.

Web Development 1 (College Prep)GPA Waiver Option TEC171-Semester 1, TEC172-Semester 2Open to 9-10-11-12 One SemesterPrerequisite: NoneWeb Development 1 is an introductory experience in website design using project based coursework. Students will develop the technical and creative skills needed to plan, create, and publish interactive web pages. Instruction will include the creation and manipulation of text, graphics, animations, and interactive content through the use of HTML, CSS, JavaScript, Photoshop, Dreamweaver, and Flash.

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Web Development 2 (College Prep)GPA Waiver Option TEC281-Semester 1, TEC282-Semester 2Open to 9-10-11-12 One SemesterPrerequisite: Web Development 1Students will continue their studies from Web Development 1 by applying modern web development techniques to create highly responsive web 2.0 sites that maximize user experience. Students will take advantage of the jQuery framework to manipulate web content and create sophisticated transitions and effects. New Internet technologies will be explored such as app writing and epublishing. Students will design and develop mobile apps that take advantage of mobile device technology such as the accelerometer, GPS, SMS, and camera functions.

Game Development 1 (College Prep) GPA Waiver OptionTEC501-Semester 1, TEC502-Semester 2Open to 9-10-11-12 One Semester Prerequisite: NoneThis course introduces students to fundamental principals of game design and 2D computer animation using software that allows for interactivity through web browsers and mobile platforms. Students will learn vector imaging and animation techniques to design and develop characters, props, levels, and user interfact. Object-oriented programming will be introduced through a user-friendly block-snapping interface to develop game logic and build interactive environments. Students will develop a 2D game from conception to completion ready for release on iOS, Android, or the World Wide Web.

Game Development 2 (College Prep) GPA Waiver OptionTEC511-Semester 1, TEC512-Semester 2Open to 9-10-11-12 One Semester Prerequisite: Game Development 1This course will expand upon the principles of animation and gaming learned in Game Development 1 and will introduce students to the principles of three-dimensional modeling and animation for game development. Students will us 3D modeling software to create character animation and 3D environments for video games. Topics will include lowpoly modeling, rigging, animating, lighting, camera angles, and texturing. Through the use of a game engine, students will implement controls, physics, collision detection, sound, animation, and memory management. Students will develop a 3D game from conception to completion ready for release on desktop computers and the World Wide Web.

Print Media 1 (College Prep) GPA Waiver OptionTEC181-Semester 1, TEC182-Semester 2Open to 9-10-11-12 One Semester Prerequisite: NonePrint Media 1 is an entry level course where students will be introduced to the basics of graphic design including digital image capture, digital illustration, and page layout using Adobe Photoshop, Illustrator, and InDesign. Students will learn to design for digital printing technologies and operate professional printing equipment . Each students will design and produce t-shirts, decals, notepads, posters, packaging products , a 3d printed item, and students will print on 3D items.

Print Media 2 (College Prep)GPA Waiver OptionTEC251-Semester 1, TEC252-Semester 2Open to 9-10-11-12 One SemesterPrerequisite: Print Media 1Print Media 2 will expand upon the topics of graphic design and print production. Students will use professional graphic design software and print production equipment in a project based learning environment where they will able to think critically, problem-solve and collaborate within the context of graphic communications. Students will design and produce a variety of custom printed media.

Media Arts Design & DevelopmentGPA Waiver OptionTEC311-Semester 1, TEC312-Semester 2Open to 10-11-12 One SemesterPrerequisite: Audio and Video Design 2, Web Development 2, Game Development 2, or Print Media 2This capstone course is an intensive course that allows students the opportunity to create portfolio material in their particular area of specialization (audio/video design, web development, game development, or print media). Upon submission and approval of a project, students will research, plan, design, and produce or publish original work that includes advanced techniques outside of or beyond the scope of current course offerings. Students collaborate with fellow students as well as industry professionals to create the finished product. This course requires students to create their own deadlines and communicate progress. The end result of the class will be at least two original works: one to be entered in a student competition and one for a community client. It is suggested that students take as many courses from the Media Arts course offerings before taking Media Arts Design and Development. This course may be repeated and also taken as an Independent Study.

*It is suggested that students take at least two of the following courses:

Print Media 1 Game Development 1 Audio Video Design 1 Web Development 1

and at least one of the following courses:

Print Media 2 Game Development 2 Audio Video Design 2 Web Development 2