teaching technologies education
TRANSCRIPT
a) Define topics into sections b) Students assigned to master one section c) Students mastering the same section become experts d) Return to 'home' groups e) Together use each experts understanding
JigsawsCooperative Learning Models
a) Presentation to the class b) Study group/teams c) Quiz d) Development Score e) Award group
Student Teams Achievement Division (STAD)
Cooperative Learning Models
Does not give up Tries several strategies Seeks several solutions
Checklist for 'persistence'
Cooperative Learning Models
The Investigation stage does not investigate the
problem to better understand it
Common Unit Problems
There is no demonstration of the iterative nature of the
design cycle, using what was learnt from evaluation to
inform further investigation, generation and production
Common Unit Problems
There is no opportunity for students to be creative and design their own solutions
Common Unit Problems
Evaluation is little more than reflection, with no criteria or
possibility of failure
Common Unit Problems
Project is the teachers, with students following directions to support the creative ideas
of the teacher
Common Unit Problems
Design Process Creating a product, environment or service
• investigating the problem • generating possible designs • producing a solution • evaluating the solution • collaborating on and managing this
process