tcea 2016 creating a game design sequence

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Creating a Game Design Sequence Meeting the Texas TEKS D. Michael Ploor Teacher and Author Hillsborough County Public Schools and Goodheart- Willcox Publisher [email protected] Feb 02, 2016 8:00 – 9:00 am Room 17B

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Creating a Game Design SequenceMeeting the Texas TEKSD. Michael PloorTeacher and AuthorHillsborough County Public Schools and Goodheart-Willcox [email protected]

Feb 02, 20168:00 9:00 amRoom 17B

Name: Mike PloorRole: Teacher in Tampa, FL of Video Game Design for High School StudentsStrength: Author of Video Game Design Foundations and Microsoft & Adobe CORE Certification GuidesProject: Industry Certification team for Unity SoftwareWeakness: Take on too many projectsStatus: Night time is funtime in Austin, Texas

Who is this Character?

Thank you for allowing me the time2

http://techland.time.com/2013/12/09/president-obama-celebrities-come-out-to-promote-computer-science/

Character development, symbolism, storyboardsEnvironmental Design, Cultural Symbolism and SemioticsGravity, Force, Friction, Physics and Ballistics

ThemeSocial ScienceScienceEnglishGeometry, Trigonometry, Probability, Fractionsand GraphingMathDigital DesignColor, Contrast, Elements of Art, Principles of DesignOther STEM ElectivePlatform Game Design

SCIENCE EXAMPLEPhysics, Gravity and Friction

MATH EXAMPLEAlgebra, Geometry, Trigonometry

STEM EXAMPLEIntegrated CORE Curriculum Review

STEM Career Academy of Computer Game DesignYearVideo Game CoursesTexas Standards and TEKSIndustry CertificationGrade 9Game Programming and Design 126.38Microsoft Office SpecialistWord, PowerPoint, ExcelAdobe IllustratorGrade 10Web Game Development orDigital Art & Animation 126.48or 126.42Adobe Certified AssociateFlash, Dreamweaver, Photoshop, Grade 113-D Modeling & Animation 126.43Autodesk Certified User for 3DS Max or Maya Grade 12Mobile App DevelopmentAP Computer Science A orAP Comp Science Principles (2016-2017) 126.39 126.32MTA Mobile App DeveloperMTA Game DeveloperCollege Credit for AP Exam credit awarded varies by college

www.g-w.comClick [Products]Select Video Game DesignChoose Video Game Design Foundations

Free Textbook RequestTEKS correlation documentsMeets 100% of the TEKSGame Programming and Design 126.38 Texas Adopted Textbookwww.g-w.com/video-game-design

TEKS by Page Number

Integrate into Other Courses1 YearVideo Game Design FoundationsCreate 12+ Online and PC Games

SemesterIntroduction to Video Game DesignFreeware used to design and program games15 or 20 day Integration Introduction to Video Game Design One game build45 day Integration Introduction to Video Game Design 4 game projects and Capstone build

Other Applications and NEW Products2 YearVideo Game Design CompositionHands-on learning in each game design item

SemesterIntroduction to Video Game DesignFreeware used to design and program games15 or 20 day Integration Introduction to Video Game Design One game build45 day Integration Introduction to Video Game Design 4 game projects and Capstone build

CODING vs PROGRAMMINGProgramming: Input instructions to a computerProgram an alarm on your phone

Coding: Using letters and symbols (syntax) to create a script of instruction for a computer.HTML coding to link a webpageABOUT

Video Game ProgrammingProgram video games without any coding at firstLearn how to make complete games2D Art3D ArtCharacterStoryStrategyUser InterfaceProgrammingSound and much more even coding!

Industry CertificationsMOS (Microsoft Office Specialist)Adobe Certified Associate (Photoshop and Illustrator)Adobe Certified Associate (FLASH and Dreamweaver)Autodesk Certification (3D Studio Max or Maya)Microsoft Technology Associate Game DeveloperMicrosoft Technology Associate App DeveloperUnity 3D (Available Soon)

AP CreditsAP Computer Science Principles (2016-17) www.csprinciples.orgAP Computer Science A

Basic Curriculum DesignStart Simple (foundation skills)Scaffold in Learning(apply foundation skills in different software or project)Build Complexity (combine skills and team projects)

Successfully Motivating Classroom AudienceMake it FUNIntegrate Student InterestBuild from one success to anotherAnimationsCharacter DevelopmentDrawingGamesCreating - - not just doing!Student becomes unteachableStudents become independent

Integrating Office TechnologyPowerPoint Games (Quiz show and Maze)Microsoft Word Asset construction (2D and 3D; Design Documents)Microsoft Excel Games (Crossword ,Tic-Tac-Toe, Battleship)Microsoft Paint or Open Office DrawMicrosoft Clip ArtMicrosoft Sound Editor or AudacityCreate Presentations, Brochures, Letters, Charts using Office products for marketing

MOS Industry Certification

Art Gradients Lighting

Spatial PositioningLighting

Frame by Frame Animation

Slow in Slow OutSquash & Stretch

Key Frame Animation (Tweening)

Basic Game DesignGame Environment (Pieces needed)Rules(Interactivity, Obstacles, etc)Victory Condition(Goal and Reward)

Chapter 3 Maze GameActivity 3-4:Physical Dexterity Puzzle

Objective: Students will be able to construct a simple puzzle game. Students willdemonstrate hyperlink and mouse over game features. Students will use a variety of tools to build games. Students will understand the benefits of a physical dexterity training game.

Situation: The Really, Really Cool Game Company needs to create a few puzzlegames to teach users how to correctly use a stylus (digital pen) on a handheldorganizer. Your team will create a prototype sample puzzle to test the concept of ahand-eye coordination training game.Each team member will create a different maze concept.

Play the Game on the next slide

START

Click START to begin.Follow the maze to get the cheese.Avoid touching the red or the cats.

START

Please Try Again

RestartQuit

Winner !

RestartQuit

More Examples

Battleship (Excel) Array Programming (Excel) Vector Drawing (PPT)

Principles of 3DStart Simple (Foundation Skill)PowerPointExtrusionX, Y, Z axisTextures (image and colors)GroupingPoly Count

Crop coin image to edge.Change line color to match coin.Rotate to 3D.

MOS Certifications

Student names cannot be displayed due to privacyrequirements

Start on MondayMicrosoft Office Specialist (MOS)3 to 4 hours of activitiesExplores content and covers essentials

New! Office 2013 Practice Test included* * Word, PowerPoint, Excel and Access

Test on FridayBased on 50 min class timeWordPowerPointExcelAccessOutlook

Start Week 1 MondayAdobe Certified Associate (ACA)8 to 12 hours of activities and readingExplores content and covers essentialsLesson Review Questions are the review for the exam

Test end of Week 2PhotoshopDreamweaverFlashIllustrator*InDesign** Coming Soon

Clickteam SoftwareFREE to schools (The Games Factory 2 and MMF2)Object oriented programmingRapid Game DevelopmentFoundation for Visual Basic or C++Simple interfaceStep by step directionsBuilds as an executable fileBuild games as HTML 5, Android, iPhone, Xbox, etc.Post to your school websitewww.clickteam.com

Build a game in less than 5 minutes

GameSamplesYear 1

Play all of these game samples at g-wlearning.com

Select the Video Game DesignOption

Click on each book to see Full Site.

Click to open each chapter to find these games and more

PivotFreewareAnimation basicsSimulate a 3D environment in a 2D planeSearch for pivot stickfigure animator

Pivot SoftwareFree downloadStudent example with depth3D Animation with BlenderAnimation Basics

Pivot

BlenderFreewareNew User Interface3D modeling and animationBuilt in Game EnginePython scripting language availablewww.blender.org

3D Graphics Rendering and Animation

3D Graphics with Lip Sync

Engine 001Visual programming modulesEasy to useRapid designRPGStory / Dialog / Creative WritingAction GamesArtificial Intelligence

Visual Basic ProgrammingFreewareEasy to learn and useUse Visual Pinball to create game quickly

UNITY 3D2D and 3D game environmentsSchool version available with Unity 5Freeware version (students use at home only)Free tutorials with 3D models and art includedTeaches programmingTeaches physicsProfessional gradeNew Industry Certification Available Soon!

Assets includedVideo tutorialsEducational Curriculum Coming Soon!

Use to recruit students

Download and Play games from your schools website

Social MediaStudents post games on social mediaStudents market games on social mediaStudents beta test using social mediaStudents build portfolioCan extend to crowd funding sites

Video Game Design Curriculum

InsanityInsanity: doing the same thing over and over again and expecting different results.

Read more: http://www.brainyquote.com/quotes/quotes/a/alberteins133991.html#ixzz1KgH3jq4T

Do not dumb down.Make the learning process simpler and more effectiveReverse engineer from desired outcomeScaffold learning to achieve objectives

Integrated STEM

BEST Practices

Daily Bellwork to give students daily reading review and application of concepts/terms

Integrated Reading Strategies

Anticipation Guides to give Purpose for Reading

Think About It Activities to apply reading

Pre-Test and Post-TestMobile Device or Online

Step by Step Directions

Integrated Cooperative Strategies

Team Roles

Structure

Directions

Understanding

Learning Objective Defined

Educational Objectives with Real World Situations

Real Job Roles

Free Help Card

If you already know what you are doing,you are not learning anything.Eliminate IDK. Replace with I still need to learn how to do this.Teachable Moments are created.

Learning Enhanced with Error Inclusion DirectionsUnlike other curriculum, I find value in errors. Without putting errors in the directions, students never learn how to problem solve for the solutions. That is why common errors are left in place, tested and then explained how to fix. Next time the students encounters a similar error, they will have tools to fix the problem and not rely on you to help.

Common CoreIntegrated

CTSO Event Prepand Portfolio Building

Download: ****Download available until Feb 5th****

Fusion 2.5 Windowshttps://www.dropbox.com/s/qxtkdplum7jcu6a/cf25setup_FETC_TCEA.zip?dl=0

TCEA Exclusive License Version with Android exporter included

Expires 5/1/2016

Mike Ploor Email: [email protected]

Drag and drop scene design

Click and select programming matrix

www.g-w.com/video-game-design