tap into the world of comics

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This presentation offers strategies on how to use comics in the classroom.

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Page 1: Tap Into The World Of Comics
Page 2: Tap Into The World Of Comics

http://www.slideshare.net/shend5/tap-into-the-world-of-comics-2comic-version

See Tap into the World of Comics #2: Comic Version

•New uses for comics have been added•Online Comics used•Games used to create comics•List of resources at the end of the presentation•Character Creators used

Page 3: Tap Into The World Of Comics

Comics have always been associated with fun and creativity. With the help of many online applications and resources, there are many ways to tap into the excitement of comics to help engage students in learning.

The comic making process itself offers many learning opportunities and with the incorporation of content delivery, comics can provide an effective tool for teaching and learning.

The next slide outlines some possible learning outcomes from making comics.

Page 4: Tap Into The World Of Comics

Comics

Literacy Skills

Design Elements

Creativity

Decision Making

Sequencing

Storytelling

Problem Solving

Create a setting for

a story

Develop Computer

Skills

Develop Characters

Page 5: Tap Into The World Of Comics

Here are some online comic creators you may wish to use. They range in creativity levels, graphics availability and age suitability. You will have to decide which site is best suited for your students and the proposed activity.

Page 8: Tap Into The World Of Comics
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Students can learn new processes and skills by creating an

instruction manual.

This could be used for activities which involve building, safety,

cooking, science, craft making and any other practical activity.

Students might use their own images for the comic or use a

comic creator and give the directions using dialogue.

Page 10: Tap Into The World Of Comics

http://www.howtoons.com/

This site provides many comics which provide instructions.

Page 11: Tap Into The World Of Comics

Computer Games contain some of the most spectacular graphics

available, so why not utilise this resource.

Students could do screen captures of scenes from their games and

create a comic strip. This could be done using software or online

applications.

For some inspiration here are some great sites based on games. These

sites do require registration.

They allow you to design your own comic book using images provided.

You can print, save, email and embed the finished results.

Page 12: Tap Into The World Of Comics

http://www.mashon.com/spore/

Page 13: Tap Into The World Of Comics

This site is simple to use with drag and drop functions and it

provides excellent graphics

Page 14: Tap Into The World Of Comics
Page 15: Tap Into The World Of Comics

http://www.mmorpg.com/comics.cfm

This is another application based on games. It offers a different range of graphics.

Page 16: Tap Into The World Of Comics

For students to create their own game comic, they need to use sites which offer the option to add images. Such as:

http://chogger.com/create

http://www.mashon.com/spore/

http://comiqs.com/editor/

Or use software to create your own comic.

Page 17: Tap Into The World Of Comics

Students can combine images with text in a comic strip using information from a research task.

There are many comic creators which may have images which relate to the research task or students can add their own.

Page 18: Tap Into The World Of Comics

Students can create a comic based on an interview between two people.

The teacher can provide the questions which one of the characters will ask and the students have to research the answers for the other character.

Students could create their own questions on a subject and ask another student to find the answers.

Page 19: Tap Into The World Of Comics

Engage students’ interest in stories by asking them to convert a novel, poem or play into comic form. They could keep to the setting of the story or add a modern twist to it.

Students could choose classic tales or contemporary novels.

A great example is creating a comic based on a Shakespeare play or using a Shakespearean phrase as a starting point.

This format could also be used to deliver a book report.

Here is an examples to inspire you and your students:

Page 20: Tap Into The World Of Comics

This site offers Shakespearean Classics as Graphic Novels.

There are free teacher resource downloads and previews.

It offers Shakespearean script or plain English versions.

Page 21: Tap Into The World Of Comics

Here is another example of using

Shakespeare inspired comics.

Page 22: Tap Into The World Of Comics

Creating comics is a great method to help students learn how to develop a story.

It allows them to create a sequence, explore storylines and understand the use of characters, settings and dialogue.

You might choose a theme to work from and select a comic creator which works around a theme, such as:

http://www.creaza.com/

http://www.bbc.co.uk/doctorwho/comicmaker/create/

Page 23: Tap Into The World Of Comics

Here are some examples of Web Comics also referred to as Graphic Novels.

They are comics which can be read online and in some cases can be downloaded.

Page 25: Tap Into The World Of Comics

Students can respond to a Current Affairs item by creating a comic or explore social and political issues.

Page 26: Tap Into The World Of Comics

Due to the dialogue aspect of comics, they are perfect for learning languages.

Characters can speak to each using a different language.

Students can also add aspects of the cultural traditions from the country.

Comic books in other languages are also useful, allowing students to develop their reading skills.

Page 27: Tap Into The World Of Comics

Comics are a great tool for students to use when reflecting on a task.

It could be represented as an interview or the characters can

discuss the unit of work they just did and give their opinion

on how they did and what they learnt.

Student might use a comic to reflect on

A school excursion or camp.

Page 28: Tap Into The World Of Comics

As an activity at the beginning of the school year, students can make a comic which provides information about them.

It could be set in their favourite place and reflect on an event in their life or simply give information about their interests and hobbies.

These could be printed to create a class comic book.

Page 29: Tap Into The World Of Comics

Comic creators can provide a great tool to help create a story board for a film or activity.

Comics provide sequence placement and offer inspiration.

Good sites to use are:

http://www.readwritethink.org/materials/comic/index.html

http://myths.e2bn.org/story_creator/

Page 30: Tap Into The World Of Comics

Students can use comics in comprehension exercises.

Use comic books or webcomics already mentioned.

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Check for understanding by allowing

students to revise new knowledge.

This can be done by asking students to

create a comic using the new content

they have learnt.

The teacher could also use comics to

deliver content. This provides the

combination of visual information with

text.

Page 33: Tap Into The World Of Comics

Students can learn new words by applying them in the correct context in a comic.

A good activity is to provide 5 words

which must be used in a comic.

Page 34: Tap Into The World Of Comics

Comics can be used to give directions.

This can be used by teachers or students.

Try creating a scavenger hunt using a comic strip to deliver the clues.

Page 35: Tap Into The World Of Comics

Students can use the lyrics from their favourite song and adapt into a comic strip.

This will allow students to understand the use of symbolic images and develop their ability to interpret.

Page 36: Tap Into The World Of Comics

Students can extend their knowledge of a poem by interpreting it into visual form using a comic.

Ballads, in particular, can be very successful in this task.

Students could deliver their own poems using a comic creator.

Page 37: Tap Into The World Of Comics

Students can explore events from history and adapt them into comic form.

This can be done using relevant images and making their own comic or using a comic creator which offers graphics which are needed, such as http://www.creaza.com/

Page 38: Tap Into The World Of Comics

Comics are a great way to create

interest to a boring page.

Teachers can use comics to add

interest to worksheets, hand

outs, professional development

activities, add to a virtual

classroom or deliver content

using comics.

Page 39: Tap Into The World Of Comics

Students can learn about internet safety and demonstrate their knowledge by creating a comic exploring internet safety rules.

Here are some examples which are also great teaching tools.

(PDF Download)

Page 40: Tap Into The World Of Comics

Why not take advantage of the great graphics available in many of the online comic creators and use them to create designs.

Such as:

Design a - Poster

- Title Page

- Invitation

- Magazine Cover

- Title for a Slideshow Presentation

http://superherosquad.marvel.com/create_your_own_comicThis example was created using