tammy manganello, svp - games for windows

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  • Tammy Manganello, SVP - Games for Windows
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  • Reimagining Classic Games Casual, Social & Mobile games 10+ years 3 offices worldwide Long time partnership with Microsoft About Me
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  • Reimagining Classic Games Familiar rules Known mechanics Huge fan base Around forever
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  • Reimagining Classic Games Quick Intuitive Sharable/Social High expectations Keyboard Touch Mouse Play Anywhere
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  • Reimagining Classic Games Redesign Solitaire, Minesweeper and Mahjongg for Windows 8
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  • Re-imagining Classic Games From Flash/.Net to Windows 8 (Whats a XAML?) Building components & engines Moving targets and unknowns Support and excitement
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  • Reimagining Classic Games Whats sacred? Brainstorms, surveys and target demos Iteration and play testing Engagement and retention
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  • Reimagining Classic Games Cult classic Mouse vs. Touch Ripe for refresh Expand the demo New Idea: Adventure Mode
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  • Reimagining Classic Games Simplicity Do your research Dont break whats not broken Iteration and play testing! Polish
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  • Embracing Windows 8 Richard McKinney Halfbrick Studios CTO
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  • Why are we so excited about Windows 8? 2012 Halfbrick Studios Pty Ltd.
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  • Why would you want your own engine? 2012 Halfbrick Studios Pty Ltd.
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  • Overview of own engine, Mortar: 2012 Halfbrick Studios Pty Ltd 15+ Platforms supported. Whats a few more? Android Bada Coin op-arcade Flash HTML 5 iOS Linux OS X Symbian^3 Smart TVs Windows Desktop (XP/Win7) Primary Development Platform. Windows 8 (Windows Store apps) Windows Phone Xbox 360 Several more! We want to be everywhere!
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  • How does it all fit together? 2012 Halfbrick Studios Pty Ltd.
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  • How does it all fit together 2012 Halfbrick Studios Pty Ltd.
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  • That cant be all! 2012 Halfbrick Studios Pty Ltd.
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  • 31 What if I dont have the resources to make my own engine? 2012 Halfbrick Studios Pty Ltd.
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  • What if I have an iOS or Android app and want Win8 support? 2012 Halfbrick Studios Pty Ltd.
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  • WinRT APIs 2012 Halfbrick Studios Pty Ltd.
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  • What happened to the Win32 Api? 2012 Halfbrick Studios Pty Ltd.
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  • General Async Development: 2012 Halfbrick Studios Pty Ltd.
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  • 36 Graphics programming: 2012 Halfbrick Studios Pty Ltd.
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  • Our first steps: 2012 Halfbrick Studios Pty Ltd.
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  • Starting today: 2012 Halfbrick Studios Pty Ltd.
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  • Richard McKinney Halfbrick Studios 2012 Halfbrick Studios Pty Ltd.
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  • A new platform story Randy Spong Field Engineer, Unity Technologies
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  • (we really did do the hard stuff so you dont have to)
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