tales from the floodplain - rules and play deck

Upload: memesmith

Post on 07-Apr-2018

222 views

Category:

Documents


0 download

TRANSCRIPT

  • 8/6/2019 Tales From the Floodplain - Rules and Play Deck

    1/17

    Talesfrom the

    FloodplainA Rude Mechanicalsadventure

    By Matthew Tyler-Jones

    Tomorrow.

    The oil has run out.

    Well, not quite, but it became such an expensiveresource that only national governments can affordit. People made adjustments, they forswore more andmore of the luxuries that they had gotten used to,

    i t ti l t v l t fi t th i t d d

    Introduction

    Welcome to Tales from the Floodplain. This gamewas written during Game Chef 2011, for which thetheme was William Shakespeare. I chose not to beinspired by any of his plots, but rather by the

    j f lf di th t hi h t k

    http://www.jonboden.com/index.html
  • 8/6/2019 Tales From the Floodplain - Rules and Play Deck

    2/17

    i te ati al t avel we t fi st the i p ted g ds j f lf di th t hi h t k

    Part one: Rude Mechanicals

    "Men at some time are ma!ers of"eirfate: $e fault dear Brutus%not in&r!ars, But in&rselve,"at we areunderlings."

    William Shakespeare, Julius Caesar

    This is not a game that uses dice. We are not afterall Fortune's fools. Instead all that may be is in thecards, how it plays out is up to us. To this end, playinvolves a deck of cards: the Play Deck, availableformatted to print on DECAdry business cardpaper, or cut out from any other still card. The PlayDeck is comprised of three sorts of card: Prologue

    Cards, Nature Cards, and Story Cards. Prologueand Nature Cards used used by each player todevelop and define their character as the storyprogresses, the Story Cards describe objects, non-player characters (NPCs), incidents, atmospheresand places, and a subset of the Story Cards helpresolve actions. Some of the Story Cards aremarked with Act and Scene numbers, which will to

    t t d t i h th i t l

    Deck, with the acts in order so that the pilecontaining the last Act (Act 3 in Tales from theFloodplain) on the bottom and Act 2 on the top.

    Finally place any remaining cards from the Act 1pile on the top of everything else and the deck isready for play.

    The order of play

    Players should begin by laying any red and blueNature Cards face up on the table in front of them

    for everyone to see. The GM should ask for anyoneholding Act 1 Scene 1 cards to declare them and putthem into the center of the table to create a loosestory/discard pile. (Remember at this point, ifanyone is holding Act 2 cards, something has gonewrong.)

    From this point on, play continues as in any

    roleplaying game, with players describing theircharacter's actions in reaction to the inceidents andpersonalities revealed in the cards. Players can taketurns around the table, or work collaborativelywhen appropriate.

    A player can pre-empt his/her turn by playing aStory Card at any time, as long as its not marked

    ith A t/S b th t h t t b

  • 8/6/2019 Tales From the Floodplain - Rules and Play Deck

    3/17

    Scene 2 cards in the hand must declare and playthem. When the last scene in the Act is played, theGM will announce Act 2, Scene 1 and so on...

    If the Play Deck runs out before your players havefinished, gather up and shuffle the story/discardpile, and without sorting it, turn it into a new PlayDeck.

    Task resolution

    As there are no dice task resolution is relativelysimple, with a presumption towards success. If aplayer proposes a reasonable action that is easy,then it will succeed, unless the GM has in his or heran appropriate Nature or Prologue card than cantwart the action if it adds to the story. Example: Aplayer might try to steal a kiss from a drunkenNPC, but the GM has a Vain card which says the

    NPC thinks him or herself too good for the player'scharacter.

    More difficult actions require that the player's handincludes a Prologue Card that explains thecharacter's ability to succeed in the task. Again, thetask might be thwarted if the GM chooses to playappropriate Prologue or Nature Cards. The rule of

    th b i th t if th GM l d th th

    parry and counterattack so in this case the playercharacter is winded.

    When Action Cards are discarded, they don't gointo the main story/discard pile, but rather aseparate combat pool. Players replace their Actioncards from the pool generated during the previouscombat, unless there are none, in which case theyare dealt card from the Play Deck. This has theeffect of limiting the duration and ferocity of earlycombats, while ensuring there is plenty of

    "stamina" for any climactic fights later in the play

    Projectile combat may be opposed (if the target isactivly running and dodging) but is more likely tobe unopposed. Whether the shot is easy or difficultwill bedefined by circumstance (range, cover etc.)In the limited resource world ofTales from theFloodplain however, each bullet or arrow is a

    precious card that must be discarded into the mainstory/discard pile when played.

    Nature Cards

    "Oh!$at y&c&ld turn y&r eye

    d ' f k df

  • 8/6/2019 Tales From the Floodplain - Rules and Play Deck

    4/17

    As you are using two cards, they will have twicethe effect, but once used you must discard bothcards back into the story/discard pile.

    You can also use a Nature card when you don'twant to discard a Prologue Card (see below).

    Prologue Cards

    "And one man in his time plays many parts" -William Shakespeare, The Tempest

    The green Prologue cards replace the skills, assets,traits etc of other RPGs. As described previouslythey can be played to improve your chances ofsuccess in any given action. When you play one(ormore), describe (for example) how the situationyou face is informed by a past experience and use itto modify an action, then discard it into the story/

    discard pile.

    If it feels right for your character, you may chooseto retain some Prologue Cards, and make them partof your charcter's archetype (example, the Tough,Military, Marksman). Every time you play aPrologue Card you want to keep, hand a NatureCard of your choice to another player. They must

    k it d h th i ht t l it t i t t

    The suggested location is a fictional village calledBradwell, in the Peak District in the North ofEngland. But you can set it anywhere you like.

    Act 1

    The first fleeting encounter is designed to set up theworld, and our character's place in it. The hardlydriven motorway has become a pedestrianwalkway, but by chance the players see aprocession of government cars flash by. The don't

    stop. The government is so distant from the affairsto ordinary people that these cars might as well bechariots of the gods.

    We meet the Gypsy band, Rex Fitzwilliam it'sleader, and his pretty, self-assured daughter Angel.Now the infrastructure of transport has collapsed,and communities have become more insular and

    self-sufficient, Gypsies have become defacto Kingsof trade. If our players play their cards right, theircharacters could accompany or follow the Gypsiesto the village.

    Act 2

    In the village we meet a hostile reception. Gypsies

    ti l f t d b t t t t d E il

  • 8/6/2019 Tales From the Floodplain - Rules and Play Deck

    5/17

    The situation

    The village is effectively ruled by Canon Davies.

    Ironically, just as the Government has become adistant god, so the Church has become the effectivegovernment. Boys aged five and over are takenway from their families and brought up in adisused factory, (an eighteenth century watermill inthe next valley, if you retain the Bradwell setting)which has become a sort of monastery, or perhapsmore properly a sort of Christian madrasah. The

    water wheel now generates a modicum ofelectricity. The students devote their time to Biblestudies, and enforcing Canon Davies' strictmorality. In this respect they are a little like AfganiTaliban, today. Canon Davies also has a moreprosaic power. He has a hoard of fertiliser, withwhich he can "bless" the villager's crops, just aslong as they behave like good Christians.

    But one of the women has a secret. When her childwas born, a boy called Ben, she couldn't stand thethought that he would one day be taken away. Soshe faked a still birth, and managed to keep hisexistence a secret as he grew. With her cottage onthe outskirts of the village she managed to allowthe boy some freedom, and he grew up knowing it

    i t t t i th bi t f hid

    Post Script

    This was only meant to be a one-off tale. But my

    play testers enjoyed themselves enough to askabout Character Progression. So, we said a playercould keep as many Prologue cards as they haveNature cards remaining. A new set of Story Cardswould be required, but players could retain theobjects they had collected. We also discussedcreating a few more Prologue Cards which wouldbe based on the Cards each player had retained,

    allowing characters to cascade their previousexperiences, into more specialist skills andknowledge.

  • 8/6/2019 Tales From the Floodplain - Rules and Play Deck

    6/17

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    A preci!sbulet

    #eGovernmentCavalcade

    #e sweet

    perfume ofpetrol,like a loverspa$ing k%s

    #e

    Motorway

    An&l

    A preci!sbulet A preci!sbulet A preci!sbulet A preci!sbulet

    A preci!sbulet A ragged girl of twenty-onesits laughing in the sun

    and were the figures of her fun

    Jon Boden Beating the Bounds

    Bullets are hard to make, and easy to

    waste in the time of the Floods.

    Hoard this and use it wisely.

    Bullets are hard to make, and easy to

    waste in the time of the Floods.

    Hoard this and use it wisely.

    Bullets are hard to make, and easy to

    waste in the time of the Floods.

    Hoard this and use it wisely.

    Bullets are hard to make, and easy to

    waste in the time of the Floods.

    Hoard this and use it wisely.

    Bullets are hard to make, and easy to

    waste in the time of the Floods.

    Hoard this and use it wisely.

    Bullets are hard to make, and easy to

    waste in the time of the Floods.

    Hoard this and use it wisely.

    Lying on the motorway this morning, i

    thought I heard a distant thunder

    roaring

    Jon Boden Days Gone By

    And what were they doing, thosepeople from the government, burning

    sacrificial gasoline to keep the dogs at

    bay?

    Jon Boden Days Gone By

    Act 1 Scene 1 Act 1 Scene 1 Act 1 Scene 1

  • 8/6/2019 Tales From the Floodplain - Rules and Play Deck

    7/17

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    #e oldfactory

    And'rain%coming do(

    Out beyond)

    e by-pas

    ,overgro(wi)weeds

    #e GypsieRex

    Fi,wil

    iam

    #eB!nd-one D%tantfigureon)e m!ntain Preci

    !sseeds

    Wild DogsThe leader of the gypsy band. He

    has a daughter called Angel.

    This is one of the marks that define

    the boundary of the parish.

    PLAY THIS CARD NOW!

    We had no food for ourselves, let

    alone our pets, so we let them

    go, and they survived, hunted,

    multiplied, and now we fear them.

    With no fuel for transport, thesetravelers have reverted to their

    ponies and caravans and become

    vital, if distrusted, traders.

    forming silver ribbons on thesodden ground. People say you

    can see blood in the puddles, blood

    in the puddles, but I only see the

    rain.

    Jon Boden Has Been Cavalry

    Act 1 Scene 2 Act 1 Scene 2

    And all that I can think about,is woodsmoke in the valley,kisses in the fall-out shelter anddancing in the factory,that closed so long ago

    Jon Boden Days Gone By

    Act 1 Scene 2

    Take the seeds out to the garden

    Sow them in the Soil

    Split the wood we gather

    Happy when we toil

    Jon Boden We do what we can

    Wild DogsPLAY THIS CARD NOW!We had no food for ourselves, letalone our pets, so we let them

    go, and they survived, hunted,

    multiplied, and now we fear them.

  • 8/6/2019 Tales From the Floodplain - Rules and Play Deck

    8/17

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    #e blind-orytelerCanon

    DavieSarah Jame

    #eB!nd-one Aho-ilerece tion

    A hoardof sugar

    Sarah James is a widow of the

    village who, it is said, lost her babyson shortly after his birth. Though

    she is a willing worker in the

    community, at home she keeps

    herself to herself

    This is one of the marks that define

    the boundary of the parish.

    The preacher is there for this

    childrenHe will drive the dogs from the

    wasteland

    He remembers things weve forgotten

    He will lead us to bread and water

    Jon Boden

    Penny for the Preacher

    Act 2 Scene 2 Act 2 Scene 3

    Act 1 Scene 2

    Sealed tight and hidden away,

    which sweet toothed idiot thought

    sugar was the thing to hoard?

    #e

    ChurchH!se

    Act 2 Scene 1

    Abraham

    Bro(

    Abraham Brown is a harmless idiot

    man in his forties. He works hardwhen told what to do and is always

    happily wh istling.

    Act 2 Scene 1

    Ahab Smi)Pause a while by Nine Elms ReachFor Ahab Smith to make his speech

    Fuel the hatred, stoke the fear

    Same as he does every year

    Jon Boden

    Beating the Bounds

    Act 2 Scene 1 Act 2 Scene 1

    The news was on the Chu rch House

    door, and all over the valley.

    A storm cloud brewing in the East

    and wild fire in the cities

    Jon Boden

    Dancing in the Factory

    Where have

    al'y!ng mengone?This old mans stories tell of a time

    of plenty, long ago. When peopletravelled well beyond the parish

    boundaries, even to far off lands. He

    will also tell stories of sadness and

    loss, in time of the floods.

  • 8/6/2019 Tales From the Floodplain - Rules and Play Deck

    9/17

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Ben,Sarah Jame

    only son

    Fe$

    il%er

    An oldandempty

    p%tolA Knife

    Sarah faked her babys deathbecause she couldnt bear to lose

    him. She has kept him hidden all

    these years, until his hormones

    made him reckless.

    Canon Davies keeps secure in the

    Church House, a hoard of Nitrate

    Fertiliser, which which he blesses

    the Parishs crops.

    Act 3 Scene 2Act 3 Scene 1

    #e Ap.l

    QueenAcross the bypass, in the elm and

    ash woods, is a shrine. a goddess

    made of the litter of years past, that

    looks, to all that know her, like

    Angel, the gypsys daughter.

    Act 2 Scene 3

    #ePreachersMen

    Armed with sticks and knives, the

    Preachers Men keep order in the

    Parish

    Act 3 Scene 2

    #e

    summoningBoys over the age of four arenot allowed to stay with theirmothers, but are taken by the

    Preachers Men, for a good

    Cristian education, and to

    serve the community

    A Stick

    A KeyA KevlarJacket

  • 8/6/2019 Tales From the Floodplain - Rules and Play Deck

    10/17

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    A St.

    ke

    Action Action Action Action Action

    Action Action Action Action Action

    A feint A Block A MoveA St.ke

    You may play up to two actioncards in a round, unless your

    injuries preclude it. Actions can

    be modified by other story cards,

    as well as prologue and nature

    cards. Discard into the action

    pool once played.

    You may play up to two actioncards in a round, unless your

    injuries preclude it. Actions can

    be modified by other story cards,

    as well as prologue and nature

    cards. Discard into the action

    pool once played.

    You may play up to two actioncards in a round, unless your

    injuries preclude it. Actions can

    be modified by other story cards,

    as well as prologue and nature

    cards. Discard into the action

    pool once played.

    You may play up to two actioncards in a round, unless your

    injuries preclude it. Actions can

    be modified by other story cards,

    as well as prologue and nature

    cards. Discard into the action

    pool once played.

    You may play up to two actioncards in a round, unless your

    injuries preclude it. Actions can

    be modified by other story cards,

    as well as prologue and nature

    cards. Discard into the action

    pool once played.

    You may play up to two action

    cards in a round, unless your

    injuries preclude it. Actions canbe modified by other story cards,

    as well as prologue and nature

    cards. Discard into the action

    pool once played.

    You may play up to two action

    cards in a round, unless your

    injuries preclude it. Actions canbe modified by other story cards,

    as well as prologue and nature

    cards. Discard into the action

    pool once played.

    You may play up to two action

    cards in a round, unless your

    injuries preclude it. Actions canbe modified by other story cards,

    as well as prologue and nature

    cards. Discard into the action

    pool once played.

    You may play up to two action

    cards in a round, unless your

    injuries preclude it. Actions canbe modified by other story cards,

    as well as prologue and nature

    cards. Discard into the action

    pool once played.

    You may play up to two action

    cards in a round, unless your

    injuries preclude it. Actions canbe modified by other story cards,

    as well as prologue and nature

    cards. Discard into the action

    pool once played.

    A St.

    ke A St .

    ke A St .

    ke A St .

    ke

    A St.ke

  • 8/6/2019 Tales From the Floodplain - Rules and Play Deck

    11/17

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    Story

    A feint A Block A MoveA HoldA St.

    ke

    Action Action Action Action Action

    Action Action Action Action Action

    A feint A Block A MoveA BiteA St.ke

    You may play up to two actioncards in a round, unless your

    injuries preclude it. Actions can

    be modified by other story cards,

    as well as prologue and nature

    cards. Discard into the action

    pool once played.

    You may play up to two actioncards in a round, unless your

    injuries preclude it. Actions can

    be modified by other story cards,

    as well as prologue and nature

    cards. Discard into the action

    pool once played.

    You may play up to two actioncards in a round, unless your

    injuries preclude it. Actions can

    be modified by other story cards,

    as well as prologue and nature

    cards. Discard into the action

    pool once played.

    You may play up to two actioncards in a round, unless your

    injuries preclude it. Actions can

    be modified by other story cards,

    as well as prologue and nature

    cards. Discard into the action

    pool once played.

    You may play up to two actioncards in a round, unless your

    injuries preclude it. Actions can

    be modified by other story cards,

    as well as prologue and nature

    cards. Discard into the action

    pool once played.

    You may play up to two action

    cards in a round, unless your

    injuries preclude it. Actions canbe modified by other story cards,

    as well as prologue and nature

    cards. Discard into the action

    pool once played.

    You may play up to two action

    cards in a round, unless your

    injuries preclude it. Actions canbe modified by other story cards,

    as well as prologue and nature

    cards. Discard into the action

    pool once played.

    You may play up to two action

    cards in a round, unless your

    injuries preclude it. Actions canbe modified by other story cards,

    as well as prologue and nature

    cards. Discard into the action

    pool once played.

    You may play up to two action

    cards in a round, unless your

    injuries preclude it. Actions canbe modified by other story cards,

    as well as prologue and nature

    cards. Discard into the action

    pool once played.

    You may play up to two action

    cards in a round, unless your

    injuries preclude it. Actions canbe modified by other story cards,

    as well as prologue and nature

    cards. Discard into the action

    pool once played.

  • 8/6/2019 Tales From the Floodplain - Rules and Play Deck

    12/17

    Cowardly

    C!ra&!sCowardlyRa/

    Ra/ Apa)etic

    TemperateApa)eticSelf-indul&nt

    Self-indul&nt

    Mean

    ener!sMean

    Humble

    Ambiti!sHumbleVain

    Vain Complacent

    Patient ComplacentAngry

    Angry

    GenerVulgar

    Vulgar

  • 8/6/2019 Tales From the Floodplain - Rules and Play Deck

    13/17

    Unasuming

    Tru)ulUnasumingBoa-ful

    Boa- ful

    Wi0yCoarseAnnoying

    Annoying

    Cantanker!s

    .endly Cantanker!s

    Shy

    ModetShyShameles

    Shamele s

    Righte!s SpitefulEnvi!s

    Envi!s

    F.enObsequi!s

    Obsequi!s

  • 8/6/2019 Tales From the Floodplain - Rules and Play Deck

    14/17

    Prologue

    Prologue

    Prologue

    Prologue

    Prologue

    Prologue

    Prologue

    Prologue

    Prologue

    Prologue

    Prologue

    Prologue

    Prologue

    Prologue

    Prologue

    Prologue

    Prologue

    Prologue

    Prologue

    Prologue

    Ambidextrous

    Ambidextrous

    Animalhusbandary

    Animalhusbandary

    Knife fighter

    Knifefighter

    Marksman

    Marksman

    Fletcher

    Fletcher

    Green thumb

    Greenthumb

    Make do andmend

    Makedoandmend

    Fake ID

    FakeID

    Attractive

    Attractive

    Insignificant

    Insignificant

  • 8/6/2019 Tales From the Floodplain - Rules and Play Deck

    15/17

    Prologue

    Prologue

    Prologue

    Prologue

    Prologue

    Prologue

    Prologue

    Prologue

    Prologue

    Prologue

    Prologue

    Prologue

    Prologue

    Prologue

    Prologue

    Prologue

    Prologue

    Prologue

    Prologue

    Prologue

    Soldier

    Soldier

    Hairs on theback of your neck

    Hairsonthebackofyourneck

    Builder

    Builder

    Prisoner

    Prisoner

    Mechanic

    Mechanic

    Intruder

    Intruder

    Policeman

    Policeman

    Faithful

    Faithful

    Aware

    Aware

    Contacts

    Contacts

  • 8/6/2019 Tales From the Floodplain - Rules and Play Deck

    16/17

    Prologue

    Prologue

    Prologue

    Prologue

    Prologue

    Prologue

    Prologue

    Prologue

    Prologue

    Prologue

    Prologue

    Prologue

    Prologue

    Prologue

    Prologue

    Prologue

    Prologue

    Prologue

    Prologue

    Prologue

    Smells a rat

    Smellsarat

    Excellenthearing

    Excellenthearing

    Eagle eyes

    Eagleeyes

    Athlete

    Athlete

    Chemist

    Chemist

    Tough

    Tough

    Refined palette

    Refinedpalette

    Numerate

    Numerate

    Hunter

    Hunter

    Medic

    Medic

  • 8/6/2019 Tales From the Floodplain - Rules and Play Deck

    17/17

    Prologue

    Prologue

    Prologue

    Prologue

    Prologue

    Prologue

    Prologue

    Prologue

    Prologue

    Prologue

    Prologue

    Prologue

    Prologue

    Prologue

    Prologue

    Prologue

    Prologue

    Prologue

    Prologue

    Prologue

    User

    User

    HigherEducation

    HigherEducation

    Sure footed

    Surefooted

    Calm

    Calm

    Reputation

    Reputation

    Rider Lightningreflexes

    Lightningreflexes

    Electrician

    Electrician

    Bodger

    Bodger

    Lawyer

    Lawyer Rider