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Lightmap compression in Halo 3 Yaohua Hu Bungie. Halo 3’s light probe textures Spherical harmonic coefficients It is large –Size: 1024x1024 (usually)
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15.4 Logs of Products and Quotients OBJ: To expand the logarithm of a product or quotient To simplify a sum or difference of logarithms
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Lightmap compression in Halo 3
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Lightmap compression in Halo 3
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