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The top documents tagged [modelview matrix]
OpenGL Help Session
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CS 4731: Computer Graphics Lecture 9: Introduction to 3D Modeling Emmanuel Agu
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Cg Kevin Bjorke GDC 2003. NVIDIA CONFIDENTIAL A Whole New World with Cg Graphics Program Written in Cg “C” for Graphics Compiled & Optimized Low Level,
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Programmable Pipelines. 2 Objectives Introduce programmable pipelines Vertex shaders Fragment shaders Introduce shading languages Needed to describe
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Particle Systems (Motion Machines of 2D Objects with Textures) Matthew K. Bowles Advanced Computer Graphics Spring 2004
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Space Partitioning
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Project 5 Lamp Shader Fri, Nov 7, 2003 Due Mon, Nov 17, 2003
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