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The top documents tagged [evaluation functions]
TOTALVIEW Majdi Baddourah June 4, 2002 NERSC. Objective How to use totalview MPI codes OpenMp Codes
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Game-Playing & Adversarial Search This lecture topic: Game-Playing & Adversarial Search (two lectures) Chapter 5.1-5.5 Next lecture topic: Constraint Satisfaction
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Early Intervention for Children From birth to Age 3 in Pa. Special focus: Children involved in the Child Welfare System Janet Stocco & Janet Stotland Education
216 views
Why Artificial Intelligence is Very Hard Theo Pavlidis Distinguished Professor Emeritus Stony Brook University
[email protected]
214 views
Adversarial Search Chapter 6 Section 1 – 4. Outline Optimal decisions α-β pruning Imperfect, real-time decisions
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Between MDPs and Semi-MDPs: Learning, Planning and Representing Knowledge at Multiple Temporal Scales Richard S. Sutton Doina Precup University of Massachusetts
215 views
Use of Evaluative Information in Foundations: Benchmarking Data Patrizi Associates June 2010
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SE 420 1 This time: Outline Game playing The minimax algorithm Resource limitations alpha-beta pruning Elements of chance
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Game-Playing & Adversarial Search Alpha-Beta Pruning, etc. This lecture topic: Game-Playing & Adversarial Search (Alpha-Beta Pruning, etc.) Read Chapter
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OOMPA Lecture 17 Artificial intelligence and game playing Course evaluation & discussion C++ standard template library
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José Paulo Leal | Ricardo Queirós CRACS & INESC-Porto LA Faculdade de Ciências, Universidade do Porto Rua do Campo Alegre, 1021 4169-007 Porto PORTUGAL
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Days of Caring 2015 Thursday, May 14 & Friday, May 15
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