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The top documents tagged [api opengl]
Tomas Mőller © 2000 Speeding up your game The scene graph Culling techniques Level-of-detail rendering (LODs) Collision detection Resources and pointers
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Tomas Mőller © 2000 Speed-up Techniques for Real-Time Rendering or “What makes your real-time video game fly” Tomas Möller Chalmers University of Technology,
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Graphics api
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OpenGL Tutorial Jason Lawrence COS426 Precept Notes 2/16/04
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Introduction to OpenGL M. Ramanathan STTP CAD 2011Introduction to OpenGL
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