tag organizer training meeting 2012. introductions and logic game

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TAG Organizer Training Meeting 2012

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Page 1: TAG Organizer Training Meeting 2012. Introductions and Logic Game

TAG Organizer Training Meeting2012

Page 2: TAG Organizer Training Meeting 2012. Introductions and Logic Game

Introductions and Logic Game

Page 3: TAG Organizer Training Meeting 2012. Introductions and Logic Game

Purpose of this Meeting

Introduce you to Tapestry Workshops– Assumptions– Goals– Methods– Materials– Content

Develop a draft agenda for your Tapestry workshopCreate a timeline for organizing your workshopPlan for next steps

Page 4: TAG Organizer Training Meeting 2012. Introductions and Logic Game

What is a Tapestry Workshop?

Professional development for high school CS teachers– Focused on promoting diversity

Three day summer workshop– 25-30 participants

Page 5: TAG Organizer Training Meeting 2012. Introductions and Logic Game

Assumptions of Tapestry Workshops

Teachers are experts on– Teaching in high school– Introductory computer science concepts– Their local conditions

Researchers can offer teachers– Cutting edge content for examples and assignments– Evidence-based advice on methods and gender diversity in CS

Teachers can offer teachers– Field-tested content and methods– Peer support

Page 6: TAG Organizer Training Meeting 2012. Introductions and Logic Game

Goals of Tapestry Workshops

Attract more and diverse students to CS– NOT a special environment for girls– Reform the existing special environment for certain boys

Enhance pedagogyDevelop a path to college computing majors

Page 7: TAG Organizer Training Meeting 2012. Introductions and Logic Game

Methods of Tapestry Workshops

InteractiveHands-onTreat teachers as honored guestsPromote community

– House teachers together on-campus

Take advantage of the location – Let it speak for itself; don’t hype your institution

Stipends to support teacher participantsProvide high-quality information and materials Form relationships between HS CS teachers and computing faculty

Page 8: TAG Organizer Training Meeting 2012. Introductions and Logic Game

Tapestry Workshop Content

Each day– Diversity– Special CS topic– Pedagogy– Share successful practices

For each topic– Teachers discuss and plan how they will apply it

Page 9: TAG Organizer Training Meeting 2012. Introductions and Logic Game

Materials for Tapestry Workshops

Page 10: TAG Organizer Training Meeting 2012. Introductions and Logic Game

More Materials for Tapestry Workshops

See CSTA.ACM.org for a complete list of free resources

Page 11: TAG Organizer Training Meeting 2012. Introductions and Logic Game

HOW DOES THIS OVERVIEW FIT WITH YOUR HOPES AND

EXPECTATIONS?

Page 12: TAG Organizer Training Meeting 2012. Introductions and Logic Game

AGENDA TEMPLATE

Page 13: TAG Organizer Training Meeting 2012. Introductions and Logic Game

Day 1

Welcome Keynote focusing on the future of computing educationIcebreakingTalking about diversity and computingSpecial topic in CS, generate ideas about examples,

assignmentsCS Unplugged or other active

learning strategy

Page 14: TAG Organizer Training Meeting 2012. Introductions and Logic Game

Day 2

Promising practicesRethinking CS1Creative lessons with broad appealRecruiting for diversity, including student storiesSpecial topic in CS

Page 15: TAG Organizer Training Meeting 2012. Introductions and Logic Game

Day 3

Promising practiceSpecial topic in CSPair programming or other collaborative learningBrainstorming next stepsAssess the workshop

Page 16: TAG Organizer Training Meeting 2012. Introductions and Logic Game

DRAFT YOUR OWN AGENDA

Speakers should provide evidence of effectivenessInteractive!Promote CSTA for on-going supportHighlight your location, but don’t be a homer

Page 17: TAG Organizer Training Meeting 2012. Introductions and Logic Game

SAMPLE CONTENT

As we work through the day,pencil in your agenda worksheet