tacticology 2

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Close, but didn't do enough to make the tournament: Adaptive Alpha Assaulter Battle Rhythm Buy-In Capabilities/Capabilities-Driven Clandestine COIN Commando Various Continuums Covert Things "Designed by a Navy SEAL" De-Conlict (Can one de-conflict kinetically?) Direct Action “Double-Tap” Downrange Dynamic "Eating Soup with a Knife" Executive Protection Effects-Based Extreme (also, "Xtreme"); Things done with "Extreme Prejudice" Force Multiplier Game Changers "Graveyard of Empires" Gunfighter Hard Style High-Risk Human Terrain "Infidel" Paraphernalia Jack of All Trades Kit(- Up) Matrix (Multi-)Modal Network-Centric . Nextgen/Fifth Gen Non-Concur (Non-)Linear . Oakley M Frames Organic Paramilitary Polymer "Proven Methods" Quagmire (metaphorical, not literal) Recon/Recce Red Zone Shadow Shooter Stealth Surgical Tango Task/Tasker/Tasking Shooter Stuff Done at "The Speed of Life" Stoplight Chart Things Wrapped in Paracord "Three Block War" Three-Dimensional 360° Warrior Athlete Zombies.

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Page 1: Tacticology 2

Close, but didn't do enough to make the tournament: Adaptive Alpha Assaulter Battle Rhythm Buy-In Capabilities/Capabilities-Driven Clandestine COIN Commando Various Continuums Covert Things "Designed by a Navy SEAL" De-Conlict (Can one de-conflict kinetically?) Direct Action “Double-Tap” Downrange Dynamic "Eating Soup with a Knife" Executive Protection Effects-Based Extreme (also, "Xtreme"); Things done with "Extreme Prejudice" Force Multiplier Game Changers "Graveyard of Empires" Gunfighter Hard Style High-Risk Human Terrain "Infidel" Paraphernalia Jack of All Trades Kit(-Up) Matrix (Multi-)Modal Network-Centric . Nextgen/Fifth Gen Non-Concur (Non-)Linear . Oakley M Frames Organic Paramilitary Polymer "Proven Methods" Quagmire (metaphorical, not literal) Recon/Recce Red Zone Shadow Shooter Stealth Surgical Tango Task/Tasker/Tasking Shooter

Stuff Done at "The Speed of Life" Stoplight Chart Things Wrapped in Paracord "Three Block War" Three-Dimensional 360° Warrior Athlete Zombies.