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June Meeting: Summer and After School Programs 10 June 2015 @HalSpeed @TACSEd

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June Meeting:Summer and After School Programs

10 June 2015

@HalSpeed @TACSEd

2

Thank You Sponsors!

Partners

Agenda

Announcements

Summer and After School Programs

“Pass the Mic”3

CSTA Annual Conference

July 12-14, Hilton DFW Lakes

Statewide CSTA & TACSE networking event Sunday July 12th 4:30-6:00pm

Conference volunteers needed $50 discount on registration

4

Statewide TACSE Meeting

Wednesday, October 14th from 6 – 9 p.m. at Embassy Suites – Houston Downtown

In coordination with Grace Hopper Celebration of Women in Computing in Houston - http://gracehopper.org

Funded by ECEP (Expanding Computing Education Pathways)

5

20

–Steve Jobs

“I think everybody in this country should learn to

program a computer. Learn a computer language.

Because it teaches you how to think.”

@coderdojowlake

https://www.youtube.com/watch?v=k5ciSFjEN1c

CoderdojoCoderDojo is a global movement of free, volunteer-led,

community based programming clubs for young

people. At a Dojo, young people, between 7 and 17,

learn how to code, develop websites, apps, programs,

games and explore technology in an informal and

creative environment.

@coderdojowlake

Key Elements of a Coderdojo

• Independent, volunteer led programming clubs

• Informal and creative environment

• Collaborative, youth centric & fun learning!

• Free, open and inclusive, always

• Self led, project based learning

@coderdojowlake

Where are there Dojos in Austin?

Coderdojo WestlakeJanet Couvillion

[email protected]

@coderdojowlake

BE COOL!

28

WHO WE ARE

Game Worlds is a camp where kids ages 10-18 learn the skills needed to

make their very own video games. At Game Worlds, real-world developers

guide kids through a crash course into how games are made, and help

students bring their vision to life through practical skills such as

programming, design, testing, business, writing, audio engineering, and art.

Students come away with a game they’ve created!

OUR GOAL

Game Worlds was created as a way to create interest in STEAM, using the

partnership of technology and creativity inherent in software development. We

teach skills that help students succeed in their future, including programming,

art, design, audio design, business development, and teamwork. Taking a

students’ existing interest in games and game development, our program

creates an experience that is fun and educational.

We believe that, with the right tools, a child’s mind can change the world, and

we’re ready to teach them how to use those tools.

WHY IT MATTERS

Game development is a great way to create interest in STEM.

Video games are a large part of kids' lives, providing

opportunities not just for entertainment but also socialization,

learning, and novel problem solving. Game development is a

great combination of science, tech, engineering, art, and math.

These fields are more important than ever before, with most

growth industries looking for related skills. Our program

provides an exciting and fresh approach to engage students.

DETAILS

• Our camp lasts one week, Monday thru Friday

• 9:00 AM – 6:00 PM

• Teams are broken up by age and are typically 3-5 students.

• The team works as a group to create a game around the week’s educational themes (Underwater Exploration, Mountain Climbing, Fantastic Voyage Into the Body, etc)

• Each day has a different development focus (Programming, Art, Audio, Design, etc), and starts with a presentation from an experienced Developer

• Daily tutorials that explore different areas of development

• On Friday, the students present their work Game Industry professionals! Parents are encouraged and welcome at the Presentation.

WHAT MAKES GAME WORLDS STAND OUT

• We use industry professionals to reach out to the next generation of developers and engineers

• All staffers at Game Worlds are either professionals in the game development industry, or

university level students pursuing degrees in software related fields

• Our curriculum was created by Game Developers to promote teamwork and novel problem

solving

• Campers receive hands on experience as they create the game’s art, code, audio, and design

WHAT TOOLS DO WE USE

HEAR FROM OUR PARENTS AND STUDENTS“Our family was thoroughly impressed with what Game Worlds was able to accomplish in just one week. The program is very well thought out and exposed the students to an enormous amount of content, software and game development process. This program truly gives the students a very good overview and experience of what it takes to develop and bring a game to market. I was nothing short of utterly impressed. My child was engaged and enthusiastic every day.” Anna, 2014 Parent

“I just wanted to thank you guys for the great experience I had at camp, it was amazing! Game Worlds summer camp has really sparked my interest and talent for art to a whole other level. In the future I want to go to art school, I feel that this experience has given me another reason to become a artist. I already know there are many fields that have to do with art, but I have learned that maybe being a video game designer might be the field I want to go into. with some more practice with technology, I know that Iwill be prepared for that job. I really hope to return to camp next year I had an amazing time, I really liked all of the great people I met there. I hope I see you guys next year!” -Natalia, 2014 Student

“The Game Worlds camp was amazing. Not only for educational purposes, but for my son to feel a part of a team. To enjoy the lectures and the topics. The instructors/teachers worked closely with him, and he felt like he could relate to them, and they respected him. It was a week of pure joy and knowledge. My son and I are very happy and look forward to other camps and opportunities provided.” -Erin, 2014 Parent

“My son has always loved video games, and at the end of a one week camp he was able to work as part of a team of 5 students and design and create an awesome playable game! Couldn’t recommend it highly enough – I just wish they had an adult version.“ -Andy, 2014 Parent

“This camp was amazing in more ways than you know. Not only was the week itself awesome, but it gave something for us to look forward to all summer, which was huge! And he’s now looking forward to next summer already.” -Justin, 2014 Parent

CONTACT INFO

• Address: 13166 Humphrey, Austin, Texas 78729

• Phone: 512.870.7916

• Email: [email protected]

• www.gameworldscamp.com

38

Powering Discoveries that Change the World

Education & Outreach

Texas Advanced Computing Center

Mariel Robles

[email protected]

www.tacc.utexas.edu

Wednesday, June 10, 15

Texas Advanced Computing Center

(TACC)

TACC’s mission is to enable discoveries that

advance science and society through the

application of advanced computing

technologies.

UT Austin:

Why do researchers need HPC?

• Too large to experiment

– Planets, stars

• Too small to experiment

– Medicine, drugs

• Too expensive to experiment

– Crash tests for cars and planes

(…or takes place too fast or too

slow…is too dangerous, etc.)

Stampede

TACC provides visualization

resources and services to a national

user community

Education & Outreach

Mission: To inspire and

encourage participation across

all groups in Science,

Technology, Engineering, and

Mathematics (STEM) education

programs and careers, and

increase understanding,

awareness and advocacy for

students and the general public

about the importance of STEM.

STEM Pipeline: Programing Priorities

Fill

Sustain

Advocate

Community Outreach

Create

Collaborate

Compute

Student Research Opportunities

• ICERT Research Experience for

Undergraduates (REU)

• Science & Technology Affiliates for Research

(STAR) Scholars Program

Coming Soon…

• Expansion of K-12 programs (RGV) student

programs and teacher PD

• Community outreach- parents & adult

learners

• Curriculum

• New partnerships

http://www.tacc.utexas.edu

53

Camp Mabry2200 W. 35th St., Bldg. 31Austin, TX

By exposing youth to the technological environments and positive role models

found on military bases and installations, we will provide 25 hours of exemplary

instruction using a common core curriculum that meets or exceeds State and National

Standards. We will nurture a winning network of collaborators and build mutual

loyalty

STEM Outreach Program

Texas STARBASE Goals1. Raise student interest and increase student knowledge in the STEM fields.2. Demonstrate the relevancy and use of STEM in today’s workplace and encourage

students to pursue these fields as their life’s work.3. Teach problem solving and goal setting skills that build confidence and foster

success in the STEM content fields.4. Develop teamwork skills and provide real world activities to practice these skills.5. Stress the importance of staying in school and life-long learning. 6. Provide teachers with classroom demonstrations of practical activities to maintain

students' interest in the STEM fields.7. Establish and promote a long-lasting, positive impression of service members as

part of the local community.

Hands-on & Real World Experiences

Texas STARBASE Accomplishments• First program of its kind in Texas.• Earned recognition at both local and national levels.• Recipient of the U. S. Coast Guard Commandant’s National Partnership in Education Award • Second place national winner as the National Guard Adjutant General’s Minuteman Mike Youth

Program Award. • NASA’s International Space Station Team and school district auditors have recognized Texas

STARBASE as a highly effective educational outreach program committed to educational excellence and the personal development of youth.

• Accepted invitations and made presentations at:• The NORAD Commander’s Conference Spouse Program• The National Interagency Counterdrug Institute• The National Guard Association of Texas Conference• The Texas Federal Women’s Program Annual Meeting,• The Texas Business and Education Conference.

Texas STARBASE Austin Population AY14-15

• Students Served: 770• Districts Served: 4• Schools Served 20• Classes Held 28

• Females/Males: 446/324 (58%)• Hispanic/Not: 319/451 (41%)• High Needs: 671 (87%)• ELL: 234 (21%)

Central Texas Schools Served in AY 14-15

Del Valle ISDCreedmor ElementaryDel Valle ElementaryHillcrest ElementaryHornsby-Dunlap ElementaryPopham ElementarySmith Elementary

Austin ISDNorman ElementaryDavis ElementarySunset Valley Elementary

Hutto ISDNadine Johnson ElementaryHutto Elementary

Private SchoolsOur Savior Lutheran SchoolRedeemer Lutheran SchoolSt. Austin Catholic SchoolSt. Francis SchoolSt. Ignatius Martyr Catholic SchoolSt. Paul Lutheran SchoolSt. Theresa Catholic SchoolThe Girl’s School of AustinWhole Life Learning Center

2015 Curriculum Schedule9:00 Day 1 Day 2 Day 3 Day 4 Day 5

9:05

Mangagement

Technology A: Innovations

Nanotechnology: Miniscule

Matters

Engineering B: 3-D

Computer Aided Design

Submersible

Technology B: Navigation &

Mapping

Chemistry C: Atmospheric

Properties Fluid

Investigations

9:10

9:15

9:20

Technology B: Navigation

& Mapping Top Secret

Mission

9:25

9:30

9:35Math A: Number and

Number Relationships

Figure That!

9:40

9:45

9:50

9:55

Engineering A: Engineering

Design Process Operation

Bridge Quest

Technology A: Innovations

Introduction to Robotics

10:00

10:05Chemistry Sciences B:

Physical & Chemical

Changes

Engineering B: 3-D

Computer Aided Design

Logo Tag

10:10

10:15

10:20

Engineering B: 3-D

Computer Aided Design

DOD Satellite and

Rendering

10:25

Chemistry Sciences B:

Physical & Chemical

Changes Warm Ups - Cool

Downs

Technology A: Innovations

Innovations Robotics

Challenge

10:30

10:35

10:40

10:45

10:50

10:55

11:00

11:05

STEM B: STEM Careers

Personal Investigations

11:10

11:15

11:20

11:25

Math B: Measurement

Basic Measurement: Liquid

Volume

STEM B: STEM Careers

Personal InvestigationsLunch Lunch

11:30

Lunch

11:35

11:40

11:45

Lunch

STEM A: Speaker Video STEM A: Speaker Video11:50

11:55

Lunch

Math D: Data Analysis POP

Goes the Fizz

Physics A: Newton's 3

Laws of Motion Rocketry

Engineering A:

Engineering Design

Process12:00

12:05

Physics A: Newton's 3

Laws of Motion Eggbert

12:10 Chemistry Sciences C:

Fluid Investigations

Math B: Measurement:

Mass12:15

12:20

Chemistry A: Building

Blocks of Matter Creating

and Building Molecular

Models

Physics B: Fluid

Mechanics and

Aerodynamics Bernoulli's

Principle

Physics A: Newton's 3

Laws of Motion: Straw

Rockets

12:25

12:30

12:35

12:40

12:45

12:50

12:55

13:00 Math B: Measurement:

Length13:05

Engineering B: 3-D

Computer Aided Design

Lab Module

Chemistry Sciences A:

Building Blocks of Matter

Chromatography

13:10Math D: Data Analysis

Rocket Launch13:15

13:20

Math C: Geometry Circuit

Board

13:25

STEM Careers A: STEM

Careers on Military

Facilities

13:30

Management: Graduation

13:35

13:40

13:45

13:50

13:55

14:00

Academy Hours

Physics A & B 3.42

Chemistry Sciences A, B, & C 4.5

Technology A & B 3.75

Engineering A & B 5.66

Mathematics Operations & Applications A, B, C, & D 3

STEM Careers A & B 1.67

Management, Breaks, Lunch, and Graduation 3

TOTALS 25

STEM Activities

Newton’s Laws – Straw Rocket Launch Del Valle Elementary

Helicopter Flight SimulationHillcrest Elementary

Operation Bridge QuestHornsby-Dunlap Elementary

Counter Drug Soldiers Visit Popham Elementary

Lego Robotics ChallengeRedeemer Lutheran School

and Our Savior

Newton’s Laws of Motion – EggbertDel Valle Elementary

Activity Legend Math: Number and Number Relationships - Figure That! Math: Geometry - Circuit Board Math: Data Analysis - POP Goes the Fizz Math: Measurement: Volume, Mass, Length and Data Analysis STEM: Careers - Personal Investigations

Standard Type

Process Standard

Supporting Standard

Readiness Standard

Physics SCI MATH TECH SS SCI MATH TECH SS SCI MATH TECH SS SCI MATH TECH SS SCI MATH TECH SS

Chemistry Sciences A, B, & C 1(F) 2(F) 1( C) 1(A) 1(D) 3(B) 1(A) 1( C) 3(B) 3(D) 3(K) 23(D)

Technology 1(G) 6(B) 7(A) 2(A) 1( E) 3(D) 2(A) 1(D) 3(D) 26(B)

Engineering 2( C) 8(A) 2(B) 1(F) 4(B) 2(B) 1( E) 4(B)

Mathematics 9(A) 8(B) 2( C) 1(G) 2( C) 1(F)

STEM 2(D) 2( C) 2(D) 1(G)

2( E) 3(K) 2( E) 2( C)

All Activities

2(F) 7(A) 2(F) 3(K)

2(G) 9(A) 2(G) 4(H)

3(A) 3(A) 7(A)

3(D) 4(A) 9(A)

SCI MATH TECH SS 4(A) 6(A)

1(A) 1(A) 1( C) 6(A) 4(B) 6(D)

2(A) 1(B) 1(A) 23(D) 5(D)

2(B) 1( C) 1(D) 26(A) 6(D)

2( C) 1(D) 2(A) 26(B)

2(D) 1( E) 2(F)

Physics: Fluid Mechanics and Aerodynamics - Bernoulli's Principle Physics: Newton's 3 Laws of Motion - Straw Rockets Physics: Newton's 3 Laws of Motion - EggbertEngineering: Engineering Design Process - Operation Bridge

Quest & EggbertEngineering: 3-D Computer Aided Design - Lab Module,

Submersible & Logo TagEngineering: 3-D Computer Aided Design Rendering - DOD

Satellite

2( E) 1(F) 3(B)

2(F) 1(G) 3(D)

2(G) 2( C) 4(B)

3(A) 3(A) 5(A) SCI MATH TECH SS SCI MATH TECH SS SCI MATH TECH SS SCI MATH TECH SS SCI MATH TECH SS SCI MATH TECH SS

3(D) 3(J) 6(B) 2(B) 4(H) 1( C) 23(D) 1(A) 7(A) 2(A) 1(A) 4(B) 23(D) 1(A) 1(B) 1(A) 26(A) 8(A) 1(A) 23(D) 8(A) 1(A)

4(A) 3(K) 2( C) 26(A) 2(A) 9(A) 2(B) 1(B) 26(A) 2(B) 1( C) 3(B) 26(B) 1(D) 2(A)

4(B) 3(L) 2(D) 2(B) 2(D) 1( C) 26(B) 2(D) 1(F) 3(D) 2(A) 3(D)

5(A) 4(H) 2(F) 2( C) 2(F) 3(A) 2(F) 1(G) 2(F) 5(A)

5( C) 7(A) 3(D) 2(D) 3(A) 9(A) 3(A) 3(A) 3(D)

5(D) 8(A) 6(D) 2( E) 6(D) 4(B) 3(K) 6(B)

6(A) 8(B) 2(F) 5(A) 9(A) 5(A)

6(B) 8( C) 2(G)

6(D) 9(A) 3(A)

4(A)

6(A)

6(D)

Chemistry: Building Blocks of Matter - Molecular Models Chemistry: Physical & Chemical Changes Chemistry: Building Blocks of Matter - Chromatography Chemistry: Fluid Investigations Technology: Nanotechnology - Miniscule Matters Technology: Navigation & Mapping - Top Secret Mission Technology: Innovations - Robotics Challenge

SCI MATH TECH SS SCI MATH TECH SS SCI MATH TECH SS SCI MATH TECH SS SCI MATH TECH SS SCI MATH TECH SS SCI MATH TECH SS

5(A) 1(A) 1(A) 26(A) 2(D) 26(B) 2(B) 1( E) 2(A) 23(D) 8(A) 6(A) 2(A) 1(A) 2(F) 23(D)

2(A) 1(D) 2(F) 2( C) 2( C) 2( C) 26(A) 8(B) 2( E) 1(B) 3(D) 26(B)

2(B) 1( E) 2(A) 2(D) 3(K) 2(F) 8( C) 3(A) 3(A) 4(B)

2( C) 1(F) 2(B) 2(F) 9(A) 3(A) 3(J)

2(D) 3(A) 2( E) 3(A) 3(D) 3(K)

2(F) 9(A) 2(F) 5(A) 5(A) 3(L)

2(G) 3(A)

4(A) 3(D)

4(B) 5(A)

5(A) 5( C)

5(D)

2015 Impacted TEKS

Quotes

On the way home he couldn’t stay quiet.

He would tell me everything that happened that day. He loved it! When I visited for

lunch I noticed that the kids were engaged and enthusiastic. I could tell the program was successful! He asked if he could do it next summer. It was fantastic! - Norberto

Flores II LTC USARMY (Parent)

“STARBASE supports the enthusiasm I would love to see in my students. It

makes them want to learn more and to show-off their scientific understanding. Students can express scientific concepts

in a more enthusiastic way after this experience. It makes all areas of STEM

worthy for the students.” – Candace Fox, Govalle Elementary (Teacher)

“STARBASE taught me that setting goals is important

because you know that you tried hard, even if you failed.”

–Superman, Hutto Elementary (Student)

“What I learned about myself through STARBASE was that I like learning at school, and having fun while learning is OK.” –Stoodles, Norman Elementary (Student)

“My thoughts about todays mission: I loved today because I

felt like a real problem solver and I loved Eggbert because I like to

design things.” –Cyrstal, Del Valle Elementary (Student)

QUESTIONS?Contact:

Patrick M. YonnoneDirector, Texas STARBASE Austin2200 W. 35th Street, Building 31Austin, Texas 78703

Phone: (512)[email protected]

64

79

A Google program for computer science clubs

Erin Cannon, Google EngEDU

Google Proprietary

Google Proprietary

About CS First

Google Proprietary

Google Proprietary

Google Proprietary

Club SessionsAbout CS First

Themed clubs, such as game

design, art, and fashion, attract

students with varied interests.

Each club theme contains 10

hours of content across 8

sessions. Different themed clubs

can run back-to-back throughout

the year.

Google Proprietary

Club ParticipantsAbout CS First

Host

The teacher in the computer lab

(~1 per club)

Guru (optional)

Volunteers who lead the club

(~2 per club)

Club Member

Students (~20 per club)

Google Proprietary

Google Proprietary

VolunteersAbout CS First

Our gurus are...

Role models from the

community.

Additional adults investing time

in students.

People who work in industry

mentoring.

Google Proprietary

Google Proprietary

Club Structure

Google Proprietary

Google Proprietary

Opening Discussion and ReviewClub Structure

"Who can raise their hand

and tell me what we did last

time in CS First?"

Google Proprietary

Showcase a ProjectClub Structure

Google Proprietary

Gurus showcase a project from

the last club session.

Google Proprietary

Work TimeClub Structure

Google Proprietary

Club members watch

videos and build their

project for the day.

Gurus answer questions

and engage with

individual students.

Sample video

Google Proprietary

Volunteers and Teachers Interact with IndividualsClub Structure

"Wow, that’s cool! How did

you make your sprite move

like that?"

Google Proprietary

Exit Tickets and Shout OutClub Structure

“Shoutout to Ms. Heather,

thanks for supporting

my idea!”

Google Proprietary

Closing DiscussionClub Structure

"What was challenging

about today? How did

you work through

that challenge? "

Google Proprietary

Program Stats

Google Proprietary

Google Proprietary

NumbersProgram Stats

2900+ clubs

44,000+ students

2800+ volunteers

and teachers

70% female and/or

minority students

in 2013-2014 AY

pilot programs

(1400 students)

as of 05/12/15

Google Proprietary

Google Proprietary

DataProgram Stats

agreed with “I like

programming.”

agreed with “I can

create things with

computer science.”

agreed with “If I get

stuck on a computer

science problem, I

know how I might

fix it.”

indicated that they

would participate in

another CS First club

or something similar

92%+21%+36%+21%

In April 2014, we surveyed 397 students participating in CS First, 64% of which were female or

from other underrepresented groups. After just 7 days of CS First...

“This is one of the most

organized after school

programs that we have

ever been a part of.

There was no extra

stress or work on the

teachers hosting the

program.”

Teacher Host

Google Proprietary

“I got so excited

because they told me I

could bring my folder

home in the end of the

course and never stop

programing.’”

CS First Student

Google Proprietary

Google Proprietary

Starting a Club

Google Proprietary

Google Proprietary

What You NeedStarting a Club

Computer Lab

with internet

Teacher Host

to supervise/run the club

Students

to participate in the club

Google Proprietary

What We ProvideStarting a Club

Passport and Badges

for each student

G+ Community Board

for students to post shout-

outs

Club Plans & Solution

Sheets

to help you run your club

Google Proprietary

What We ProvideStarting a Club

Marketing Flyer

for advertising your club

to your students

Contingency Plans

in case technology fails

Certificates

for students who

complete your club

Headphones

if you need them

Contact: [email protected]

Visit: cs-first.com

Start a club today: cs-first.com/start-club

“Pass the Mic”

103

Thank you for attending!Next meeting Wednesday 8 July

104