system programming system software, pp.1-20
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System Programming System Software, pp.1-20. Chia-Hui Chang, Assistant Professor Dept. of Computer Science & Information Engineering National Central University, Taiwan. Introduction. Definition System software consists of a variety of programs that support the operation of a computer - PowerPoint PPT PresentationTRANSCRIPT
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System ProgrammingSystem Software, pp.1-20.
Chia-Hui Chang, Assistant Professor
Dept. of Computer Science & Information EngineeringNational Central University, Taiwan
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Introduction
Definition» System software consists of a variety of programs that support
the operation of a computer» One characteristic in which most system software differ from
application software is machine dependency Example:
» e.g. when you took the first programming course– text editor, compiler, loader or linker, debugger
» e.g. when you wrote assembler language– assembler, macro processor
» e.g. you control all of these processes by interacting with the operation system
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System Software vs. Machine Architecture
One characteristic in which most system software differ from application software is machine dependency» e.g. assembler translate mnemonic instructions into machine code» e.g. compilers must generate machine language code» e.g. operating systems are directly concerned with the
management of nearly all of the resources of a computing system There are some aspects of system software that do not directly
depend upon the type of computing system » e.g. general design and logic of an assembler» e.g. code optimization techniques
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The Simplified Instructional Computer (SIC)
SIC is a hypothetical computer that includes the hardware features most often found on real machines
Two versions of SIC» standard model» XE version
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SIC Machine Architecture (1/4)
Memory» 8-bit bytes» 3 consecutive bytes form a word » 215 bytes in the computer memory
RegistersMnemonic Number Special use
A 0 Accumulator; used for arithmetic operationsX 1 Index register; used for addressingL 2 Linkage register; JSUB
PC 8 Program counterSW 9 Status word, including CC
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SIC Machine Architecture (2/4)
Data Formats» Integers are stored as 24-bit binary numbers; 2’s
complement representation is used for negative values» No floating-point hardware
Instruction Formats
Addressing Modes
opcode (8) address (15)x
Mode Indication Target address calculationDirect x=0 TA=addressIndexed x=1 TA=address+(X)
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SIC Machine Architecture (3/4) Instruction Set
» load and store: LDA, LDX, STA, STX, etc.» integer arithmetic operations: ADD, SUB, MUL, DIV, etc.
– All arithmetic operations involve register A and a word in memory, with the result being left in the register
» comparison: COMP– COMP compares the value in register A with a word in memory,
this instruction sets a condition code CC to indicate the result» conditional jump instructions: JLT, JEQ, JGT
– these instructions test the setting of CC and jump accordingly» subroutine linkage: JSUB, RSUB
– JSUB jumps to the subroutine, placing the return address in register L– RSUB returns by jumping to the address contained in register L
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SIC Machine Architecture (4/4)
Input and Output» Input and output are performed by transferring 1 byte at a
time to or from the rightmost 8 bits of register A» The Test Device (TD) instruction tests whether the
addressed device is ready to send or receive a byte of data» Read Data (RD)» Write Data (WD)
SIC Programming Examples (Fig 1.2)
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SIC Programming Examples Data movement
» No memory-memory move instruction» 3-byte word: LDA, STA, LDL, STL, LDX, STX» 1-byte: LDCH, STCH» Storage definition
– WORD, RESW– BYTE, RESB
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SIC Programming Examples (Cont.)
Arithmetic» Arithmetic operations are performed using register A, with the result
being left in register A Looping (TIX)
» (X)=(X)+1» compare with operand» set CC
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SIC/XE Machine Architecture (1/4)
Memory» 220 bytes in the computer memory
More Registers
Mnemonic Number Special useB 3 Base register; used for addressingS 4 General working registerT 5 General working registerF 6 Floating-point acumulator (48bits)
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SIC/XE Machine Architecture (2/4)
Data Formats» Floating-point data type: frac*2(exp-1024)
– frac: 0~1– exp: 0~2047
Instruction Formats» larger memory -> extend addressing capacity
exponent (11) fraction (36)s
Format 1op(8)
Format 2op(8) r1(4) r2(4)
Format 3 e=0op(6) n I x b p e disp(12)
Format 4 e=1op(6) n I x b p e address (20)
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SIC/XE Machine Architecture (3/4)
Addressing Modes
» How the target address is used?
» Note: Indexing cannot be used with immediate or indirect addressing modes
Mode Indication Target address calculationBase relative b=1, p=0 TA=(B)+disp (0<=disp<=4095)Program-counter b=0, p=1 TA=(PC)+disp (-2048<=disp<=2047) relativeDirect b=0, p=0 TA=disp (format 3) or address (format 4)Indexed x=1 TA=TA+(X)
Mode Indication operand valueimmediate addressing i=1, n=0 TAindirect addressing i=0, n=1 (TA)
simple addressing i=0, n=0 SIC instruction (all end with 00)i=1, n=1 SIC/XE instruction
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SIC/XE Machine Architecture (4/4)
Instruction Set» new registers: LDB, STB, etc.» floating-point arithmetic: ADDF, SUBF, MULF, DIVF» register move: RMO» register-register arithmetic: ADDR, SUBR, MULR, DIVR» supervisor call: SVC
– generates an interrupt for OS (Chap 6) Input/Output
» SIO, TIO, HIO: start, test, halt the operation of I/O device (Chap 6)
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SIC/XE Programming Example
data movement» immediate addressing for SIC/XE
arithmetic Looping (TIXR)
» (X)=(X)+1» compare with register specified» set CC
SIC Programming Example (Fig 1.3)
SIC Programming Example (Fig 1.4)
SIC Programming Example (Fig 1.5)
SIC Programming Example (Fig 1.6)