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Topic : Survey on Mobile Processors and their Architectures Group Members : Chirag Kothari Ashish Bansal Ashutosh Singh Jaspreet Singh Pawan Kumar

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Page 1: Survey on Mobile Processors

Topic : Survey on Mobile Processors and their Architectures

Group Members :Chirag Kothari Ashish Bansal Ashutosh Singh Jaspreet Singh Pawan Kumar

Page 2: Survey on Mobile Processors

First 2G-digital hand-size mobile telephone

1992 :-Motorola International 3200

Page 3: Survey on Mobile Processors

Further Advancements

Nokia 1011First Ever Mass-Produced GSM Phone

BellSouth/IBM Simon Personal CommunicatorThe IBM Simon was the first PDA/Phone combo.

Motorola StarTACFirst clamshell cellular phone

1992-94 1993 1996

Page 4: Survey on Mobile Processors

First Smartphone SeriesNokia 9000 Communicator

Page 5: Survey on Mobile Processors

What is a Cell Phone ?

Page 6: Survey on Mobile Processors

ARM – What is it?• ARM stands for Advanced RISC Machines• An ARM processor is basically any 16/32bit

microprocessor designed and licensed by ARM Ltd, a microprocessor design company headquartered in England, founded in 1990 by Herman Hauser• A characteristic feature of ARM processors is their

low electric power consumption, which makes them particularly suitable for use in portable devices.• It is one of the most used processors currently on

the market

Page 7: Survey on Mobile Processors

Arm Architectures :Early Architectures :

V1 • Developed at Acorn, Cambridge, UK. Between October 1983

and April 1985.• Fewer than 25,000 transistors.• No multiply or coprocessor instructions.• 26-bit addressing.

V2• 30,000 transistors.• 32-bit multiplier instructions (MUL & MLA).

Page 8: Survey on Mobile Processors

v2a• First ARM with an on-chip cache (ARM3).

V3• 32-bit addressing.• Undefined Instruction and Abort modes (allows virtual

memory).v3M• Signed and unsigned long multiply and multiply-accumulate

instructions: SMULL, SMLAL,UMULL, UMLAL.

Continued …

Page 9: Survey on Mobile Processors

Architecture 4v4 • It is the first architecture to have a full formal definition.• the oldest supported architecture today. It added:• Load/store instructions for signed and unsigned

halfwords and bytes.• LDRH, LDRSH, LDRSB.• System mode – privileged mode using user registers.• 26-bit addressing no longer supported.

v4T added:• Thumb mode.

Page 10: Survey on Mobile Processors

Architecture 5v5T• Superset of ARMv4T.• New instructions: BLX, CLZ and BKPT.

v5TE• New signal processing instructions.• New multiply Instructions for DSP (Digital Signal Processing ) :

SMULxy , SMLAxy , SMULWy , SMLAWy , SMLALxy.• Saturated math support: Q flag

-- QADD, QSUB, QDADD, QDSUB .• New PLD memory pre-load hint instruction.

v5TE• Java acceleration.

Page 11: Survey on Mobile Processors

Architecture 6V6 :• Mixed endian data handling: SETEND, REV, REV16, REVSH.• 60+ new SIMD

instructions: SMUSD, SMUADX, USAD8, USADA8 .• Unaligned data handling.• New multiprocessing instructions: LDREX, STREX.

v6T2 :• Thumb-2 instruction set.

Page 12: Survey on Mobile Processors

Architecture 7v7A , v7R :• Dynamic Compiler Support.• Execution Environment (Thumb-2EE).• VFP v3 (Vector Floating Point).• NEON advanced SIMD (Single Instruction Multiple Data).• Thumb-2 mandated.

v7M :• Minimalist variant for embedded uses.• Thumb-2 only.• Neon Technology is a 64/128 bit hybrid SIMD architecture developed

by ARM to accelerate the performance of multimedia and signal processing applications.

• The NEON architecture provides at least 3x the performance of ARMv5 and 2x the performance of ARMv6 SIMD on a range of media and DSP applications.

Page 13: Survey on Mobile Processors

Performance v/s Capability :

Page 14: Survey on Mobile Processors

Features of ARM Family

Page 15: Survey on Mobile Processors

ARM Family ARM Architecture ARM Core Cache(I/D), MMU

MIPS @ MHz

ARM1 ARMv1 ARM1 None -

ARM2ARMv2

ARMV2a

ARM2

ARM250

None

MEMC1a

4 MIPS @ 8 MHz

7 MIPS @ 12 MHz

ARM3 ARMv2a ARM3 4 KB unified 12 MIPS @ 25 MHz

ARM6 ARMv3 ARM60

ARM600

ARM610

None

4 KB unified

4 KB unified

10 MIPS @ 12 MHz

28 MIPS @ 33 MHz

17 MIPS @ 20 MHz

ARM7 ARMv3 ARM700ARM710

ARM710a

8 KB unified8 KB unified8 KB unified

40 MHz40 MHz40 MHz

Page 16: Survey on Mobile Processors

ARM Family ARM Architecture

ARM Core Cache(I/D), MMU MIPS @ MHz

ARM7TDMI ARMv4T ARM7TDMI(-S)

ARM710T

ARM720T

ARM720T

-

8 KB unified

8 KB unified

MPU

15 MIPS @ 16.8 MHz 36 MIPS @

40 MHz60 MIPS @ 59.8 MHz

-

ARM7EJ ARMv5TEJ ARM7EJ-S - -

ARM8 ARMv4 ARM810 8 KB unified , MMU

84 MIPS @ 72 MHz

ARM9TDMI ARMv4T ARM9TDMI

ARM920T

ARM922T

ARM940T

-

16 KB/16 KB, MMU

8 KB/8 KB, MMU

4 KB/4 KB, MPU

200 MIPS @ 180 MHz

Page 17: Survey on Mobile Processors

ARM Family ARM Architecture

ARM Core Cache(I/D), MMU MIPS @ MHz

ARM9E ARMv5TE

ARMv5TEJ

ARMv5TE

ARM946E-S

ARM966E-S

ARM968E-S

ARM926EJ-S

ARM996HS

coupled memories, MPUno cache, TCMs

no cache, TCMs

variable, TCMs, MMU

no caches, TCMs, MPU

-

-

-

220 MIPS @ 200 MHz

-ARM10E ARMv5TE

ARMv5TEJ

ARM1020E

ARM1022E

ARM1026EJ-S

32 KB/32 KB, MMU

16 KB/16 KB, MMU

variable, MMU or MPU

-

-

-

ARM11 ARMv6ARMv6T2ARMv6Z

ARMv6K

ARM1136J(F)-SARM1156T2(F)-SARM1176JZ(F)-S

ARM11 MPCore

variable, MMUvariable, MPU

variable, MMU + TrustZone

variable, MMU

--

965 DMIPS @ 772 MHz

-

Page 18: Survey on Mobile Processors

TIMELINE :• Week 1:-Introduction to Early Mobile phones, Introduction to ARM

architecture, ARM architecture Features• Week 2:-Preference of ARM Processors over other architecture• Week 3 :- The Basic ARM Architecture• Week 4 :-Working of Classical ARM Processors and architecture (1)• Week 5:- Working of Classical ARM Processors and architecture (2)• Week 6:-Working of Embedded ARM Processors and architecture (1)• Week 7:-Working of Embedded ARM Processors and architecture (2)• Week 8-Working of Application ARM Processors and architecture (1)• Week 9-Working of Application ARM Processors and architecture (2)• Week 10:-Challenges for current Mobile Processors• Week 11:-Required features of Microprocessors in accordance with

the need of mobile applications.• Week 12:-Details of processors other than ARM architecture.• Week 13:-Summary of project done.

Page 20: Survey on Mobile Processors

Thank You

Page 21: Survey on Mobile Processors

Survey On Mobile Processors

Today’s Topic : Fastest Mobile Processors And Future

Presented by Group-5

Page 22: Survey on Mobile Processors

Fastest Phones: Rank 1

HTC Velocity 4G Vodafone

Qualcomm MSM8260 SnapdragonCPU Instruction Set : ARMv7 CPU : 1.2-1.5 GHz Dual-core ScorpionGPU : Adreno 220 Wireless Radio Technology : GSM (GPRS, EDGE)More Devices Having Qualcomm MSM8260 Snapdragon :Asus Eee Pad Memo,HTC Amaze 4G,HTC Evo 3D (GSM), HTC Sensation, HTC Sensation XE, Sony Xperia Ion,Sony Xperia S, T-Mobile myTouch 4G Slide,

Samsung Galaxy S II Skyrocket

LG Optimus LTE SU640

Samsung Galaxy S II HD LTE

Samsung Galaxy S Blaze 4G

HTC Velocity 4G

HTC Sensation XE (Sensation XE)

Qualcomm MSM8660 Snapdragon

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CPU - Dual-core 1.5 GHz ScorpionGPU - Adreno 220OS - Android OS, v2.3.4 (Gingerbread)

HTC Amaze 4G

Samsung Galaxy S II LTE

Samsung Galaxy S II T-Mobile (Hercules, SGH-T989)

Qualcomm MSM8260 Snapdragon

Fastest Phones: Rank 1

Page 24: Survey on Mobile Processors

Qualcomm Snapdragon

Snapdragon: family of mobile system on chips(SOCs) by Qualcomm.

First with 1GHz speed. Adopted by HD2(Windows),Nexus one, evo 4G. Qualcomm designed its own CPU Scorpion similar to

the famous ARM Cortex A8 and uses the ARM v7 ISA. Further One more CPU KRAIT that is even faster has

been designed that can reach speeds even greter than 1.5 GHz.

Had an advantage over standard ARM A8 in instruction per clock cycle.

Page 25: Survey on Mobile Processors

Qualcomm Snapdragon Further Qualcomm divided its products into :

S1 S2 S3 S4(latest)

Next generation of snapdragon powers new device such as Desire Z , Thunderbolt , Desire HD using smaller 45nm technology.

Allowed more transistors & performance enhancing tweaks.

Page 26: Survey on Mobile Processors

• On the GPU side of SoC– Used AMD-sourced Adreno 200.

• Outperforms Hummingbird in 3D performance.• Advantage-– Qualcomm combines GPU & cellular antenna to SoC.– Allowing phone design to be more compact and a

much simpler choice then using multiple pieces.

Qualcomm Snapdragon

Page 27: Survey on Mobile Processors

Fastest Phones : Rank 2Samsung Galaxy NoteLaunched: 2011, SeptemberChipset: ExynosCPU: Dual-core 1.4 GHz ARM Cortex-A9GPU: Mali-400MP

Motorola DROID RAZR XT912 Released 2011, November•Super capacitive touchscreen, 16M colors•16 GB storage, 1GB RAM•Android OS, v2.3.5 (Gingerbread)•CPU: Dual-core 1.2 GHz Cortex-A9•GPU: PowerVR SGX540

Page 28: Survey on Mobile Processors

Platform:Android Gingerbread 2.3.4 Chipset: Qualcomm APQ8060 SnapdragonCPU: Dual-core 1.2 GHz ScorpionInternal Memory :1 GB RAM, 16 GB eMMCGPU: Adreno 220

HTC Vivid

Fastest Phones : Rank 3Samsung Galaxy Nexus• OS: Android OS, v4.0 (Ice Cream

Sandwich)• Launched: 2011, October• Chipset: TI OMAP 4460• CPU: Dual-core 1.2 GHz Cortex-A9

Page 29: Survey on Mobile Processors

HTC Raider 4G• Launched:2011, September• OS: Android OS, v2.3.4

(Gingerbread), • upgradable to v4.x• CPU:Dual-core 1.2 GHz

LG Optimus Q2 LU6500 LG Optimus EX SU880

Launched:2011, SeptemberOS: Android OS, v2.3.4 (Gingerbread)Chipset: Nvidia Tegra 2 AP20HCPU: Dual-core 1.2 GHz Cortex-A9

Fastest Phones : Rank 3

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Samsung Galaxy S II 4GLaunched: 2011, JulyOS: Android OS, v2.3 (Gingerbread)Chipset: ExynosCPU: Dual-core 1.2 GHz Cortex-A9

HTC SensationLaunched: 2011, AprilOS: Android OS, v2.3.4 (Gingerbread), upgradable to v4.xChipset: Qualcomm MSM8260 SnapdragonCPU: Dual-core 1.2 GHz ScorpionGPU:

Fastest Phones : Rank 3

Page 31: Survey on Mobile Processors

Samsung I9100 Galaxy S II

Launched: 2011, FebruaryOS: Android OS, v2.3.4 (Gingerbread)Chipset: ExynosCPU: Dual-core 1.2 GHz Cortex-A9GPU: Mali-400MP

Fastest Phones : Rank 3

Page 32: Survey on Mobile Processors

Hummingbird

• Samsung first introduced their Hummingbird SoC inside their Galaxy S lineup.

• The Hummingbird uses ARM Cortex-A8 architecture with the ARMv7 instruction set.

• Samsung used 45 nanometer (nm) manufacturing tech, which describes the amount of transistors they can fit onto a single chip.

Page 33: Survey on Mobile Processors

Hummingbird

• While the ARM A8 is the basis of the chip,Samsung made it their own by carrying out a large number of modifications with their partners Intrisity.

• For example: Intrinsity changed the logic design of the standard A8 which helped in reducing the number of operations

• Also, the speed of their design was upto 10% faster than the original ARM technology.

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Performance

• The upcoming Infuse will feature a 1.2 GHz Hummingbird.

• Samsung features another advantage: ARM NEON multimedia extension.

• It had  far better hardware video encoding and decoding, high quality graphics, and better sound processing.

• In Samsung’s unit the PowerVR SGX540 GPU was introduced and outclassed its ARM-based competitors.

Page 35: Survey on Mobile Processors

Performance

• In terms of 3D or anything GPU-intensive, the Snapdragon really could not compete.

• The Intrinsity-branded Hummingbird was also what powered the Apple iPhone 4.

Page 36: Survey on Mobile Processors

CPU Dual-core 1 GHz Cortex-A9GPU ULP GeForce

Rank 4

Motorola MOTO MT870 Motorola Photon 4G MB855

Samsung I9103 Galaxy R

Motorola MOTO XT882

Motorola ATRIX

Motorola ATRIX 4G

LG Optimus 2X

LG Optimus 2X SU660

Page 37: Survey on Mobile Processors

Fastest Phones : Rank 4

Motorola ATRIX 2CPU Dual-core 1 GHz Cortex-A9GPU PowerVR SGX540

Apple iPhone 4CPU 1 GHz Cortex-A8GPU PowerVR SGX535

Page 38: Survey on Mobile Processors

LG Optimus 3D P920CPU Dual-core 1 GHz Cortex-A9GPU PowerVR SGX540

Dell VenueCPU 1 GHz ScorpionGPU Adreno 200

Fastest Phones : Rank 4

Page 39: Survey on Mobile Processors

Cortex A9

• The Cortex-A9 processor is a high-performance, low-power, ARM macrocell with an L1 cache subsystem that provides full virtual memory capabilities.

• It implements the ARMv7 architecture and runs 32-bit ARM instructions,16-bit and 32-bit Thumb instructions.

• It also supports 8-bit Java bytecodes in Jazelle state.

Page 40: Survey on Mobile Processors

Key Features

• Speculative, Superscalar execution pipeline giving 2.50DMIPS/Mhz/core .

• Neon SIMD instruction set extension performing up to 16 operations per instruction (optional).

• High performance VFPv3 floating point unit doubling the performance of previous ARM FPUs

Page 41: Survey on Mobile Processors

Key Features

• Thumb-2 instruction set encoding.• Trustzone security extensions. • Jazelle DBX support for Java execution.• Program trace macrocell and coresight design

kit for unobtrusive tracing of instruction execution.

• L2 cache controller (0-4 MB).

Page 42: Survey on Mobile Processors

Cortex A9 MPCore

• The ARM Cortex-A9 MPCore is a 32-bit multicore processor providing up to 4 cache coherent Cortex-A9 cores, each implementing the ARM.

• There are only two recent ARM architectures that have multicore support: the ARM11 and the ARM Cortex A9.

• The A8 doesn't come in a multicore variant

Page 43: Survey on Mobile Processors

Cortex A9 MPcore

Page 44: Survey on Mobile Processors

Implementations

• Several SoC devices implement the Cortex-A9 core including:

Altera SoC FPGA TRIDENT Microsystems Texas Instruments OMAP4 Processors ST-Ericsson Nova A9500 Sony play station Vita Xilinx Extensible Processing platform

Page 45: Survey on Mobile Processors

Fastest Mobile SoC: Nvidia Tegra

Tegra-1:- Just short of Disaster

Page 46: Survey on Mobile Processors

Block Diagram of Tegra-2

Page 47: Survey on Mobile Processors

Performance Comparison

Page 48: Survey on Mobile Processors

PerformanceProcessor Support upto 12MP sensors,auto white balance, auto focus and general video

processing on either a still picture or a video stream.

Tegra 2 has an ARM7 processor that is

used for chip management.

It handles dataflow, power management

and other similar tasks.

Page 49: Survey on Mobile Processors

Performance

GPU in Tegra 2 has same architecture as Tegra 1.Just Difference is:-• Improved efficiency.• More Memory Bandwidth.• Higher clock rate.

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Comparison!!!

Page 51: Survey on Mobile Processors

What to Expect in 2012 ? The Answer is “Quad-Core Phones”

o One of the big mobile buzzwords of 2011 was “Dual-Core”.

o Dual-Core processors became the standard for high-end smartphones, starting with the LG Optimus 2X .

o In 2012, however, it is all about quad-core. o But other than having double the cores of this

year’s smart phones, what do quad-cores mean for the smart phones of 2012?

Page 52: Survey on Mobile Processors

The State of Multicore Processorso Nvidia :

• Was the first to bring dual-core processing to mobile with the LG Optimus 2X, which debuted at the beginning of 2011 with the Tegra 2 chip.

• Is blazing the multicore trail again with the release of the Asus Eee Pad Transformer Prime TF201 tablet which is also the first device with 1.3 GHz Tegra 3 quad cores .

For now, it’s the only quad-core device on the market. The Transformer earned high praise for its stunning

graphics and zippy performance.• Future :

It has said that Nvidia is working with a number of device makers on Tegra 3-powered phones, but can’t reveal who they are due to nondisclosure agreements. Quad-core phones are “on track”, however, for 2012.

• The rumored HTC Edge will supposedly be the world’s first quad-core smartphone, running the Tegra 3 chip. Mobile news site “PocketNow” was first to claims to have exclusive images as well as a spec sheet.

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o Qualcomm : • Stated that its quad-core Snapdragon chip, the APQ064, will join its

S4 line of products. • Based on ARM architecture, the S4 chips will run at clock speeds

upto 2.5GHz. • Qualcomm’s Vice President of Product Management Raj Talluri,

confirmed that the first phones with quad-core Snapdragon chips will ship in 2012.

o TI (Texas Instruments ):• Unlike Nvidia and Qualcomm, chipset manufacturer TI isn’t putting

a number on its OMAP processor. Rather than calling them dual-core or quad-core, TI refers to them as “Multicore”.

• Latest system-on-a-chip is the OMAP 5 by TI. • The company didn’t give any exact benchmarks, but maintains that

the OMAP 5 produces speeds competitive with Nvidia’s quad-core processor.

The State of Multicore Processors

Raj Talluri

Page 54: Survey on Mobile Processors

o Samsung:• Its phones and tablets have used both Snapdragon and Tegra

chipsets, but the manufacturer’s semiconductor division is hard at work on the next generation of its own Exynos line of systems-on-a-chip.

• The next one, the Exynos 5250, isn’t quad-core, however; it is a dual-core ARM Cortex-A15 processor.

• Like TI, Samsung seems to be confident that the Exynos 5250 can produce benchmarks and performance competitive with a quad-core processor.

The State of Multicore Processors

Page 55: Survey on Mobile Processors

o According to Nvidia : • quad-core processors improve performance during multitasking as well as the performance

of multithreaded applications.• quad-core processor will bring to your phone a level of performance comparable to that of a

desktop computer.• Nick Stam (Director of technical marketing at Nvidia) : “People are going to consider their phones as their primary computer” “Phones with a quad-core processor are really full computers that can replace

many functions of laptops or desktop computers. It is a level of performance that truly does rival a desktop processor.”

o According to Qualcomm :• It expects users will see the power of quad-core in the multitasking speed. The speed in

which you switch between open applications will be much faster than that of a dual-core phone.

• Gaming, of course, is the popular example. Quad-core processors support multithreaded applications, meaning an app that runs multiple processes at once, like a game. Therefore, Gameplay on a phone that can support these simultaneous processes is much more fluid and snappier with higher-quality graphics.

• Imaging softwares can stitch together multiple photos much faster than a single or dual-core phone.

The More the Cores, the Better?

Page 56: Survey on Mobile Processors

Battery Life: What’s at Stake?

o Shortened battery life is the thorn in the side of smartphone innovation. Smartphone batteries can’t seem to hold up as processors get more powerful and networks become faster.

o But Nvidia says that quad-core processors are actually easier on battery life than single or dual-core chips.

o With the Tegra 3 :• The processes are distributed across the multiple cores, and therefore a

quad-core phone consumes less power than a dual-core phone.• Have a fifth “companion core” that is built using a special lower-power-

silicon process. This companion core handles tasks at a lower frequency for active standby mode, music playback, and video playback.

o Qualcomm’s quad-core chips will be able to run simultaneously at different clock frequencies and at different voltages.

Page 57: Survey on Mobile Processors

Main References :

• www.phonegg.com/fastest-phones• www.theandroidphones.com• www.symbian-freak.com• www.pcworld.com• www.india-mobilewatch.blogspot.in• www.aceslab.org

Page 58: Survey on Mobile Processors

Thank You

Page 59: Survey on Mobile Processors

Today’s Topic: Fastest Graphics Processing Units (GPU)

Survey On Mobile Phone Processors

Page 60: Survey on Mobile Processors

What is a GPU?

• A Graphics Processing Unit is a co-processor that takes on graphical calculations and transformations so that the main CPU does not have to be burdened by them.

• The use of a GPU can greatly increase the performance of a device, especially when used for tasks such as 3D gaming.

• A GPU can be a stand-alone chip or, as is more often the case, integrated into a complete chip design that includes one or more CPU cores.

Page 61: Survey on Mobile Processors

Need of GPU ??

Page 62: Survey on Mobile Processors

Fastest GPU–Now : ARM Mali-400 MP

• World’s 1st embedded multi-core GPU with 4 cores

• Configurable L2 cache tuned for maximum throughput of size 256 KiB

• Multi-core scaling transparent to software developers

• API’s : OpenVG 1.1, OpenGL ES 2.0 / 1.1

• Devices :Win Accord, SmartQ T10 , Samsung Galaxy S II

• Chipsets : Samsung Exynos 4210, 4212, 4412 , AML logic 8726-M, 8726-MX

Page 63: Survey on Mobile Processors

Mali-400 in 1080p at 60fps

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High-quality Game Content : Mali-400

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More in ARM Mali GPUS - Now• Mali-300

– High Definition (HD) user interfaces

– Integrated 8KB L2 cache– Chipsets : Spreadtrum

SC8810, SC6820• Mali-200

– World’s most licensed OpenGL ES 2.0 core

– 1st OpenGL ES 2.0 conformant GPU at 1080p

– No Cache– Chipsets : Telechips TCC8803,

TCC8902 , STMicroelectronic SPEAr1340

Page 66: Survey on Mobile Processors

Mali GPUS - Future• Mali-T604

– Innovative GPU architecture• Tri-pipe –for performance and flexibility

– Up to 5x Mali-400 MP performance– Scalable up to 4 cores– L-2 cache size : 256 KiB– Anti Aliasing– Dynamic power management– OS support : Linux, Android, Windows

Phone OS.– Chipsets : Samsung Exynos 5250

Page 67: Survey on Mobile Processors

• Mali-T658– Midgard architecture– 3D graphics– Multi core with 8 cores – 2 L2 caches : size

256KiB– Upto 10X graphic

performance compared to Mali-400 MP

ARM Mali GPUS - Future

Page 68: Survey on Mobile Processors

Nvidia Tegra-2 GeForce GPU

Page 69: Survey on Mobile Processors

For Game DevelopersGeForce GPU Architecture:-• The Tegra 2 system-on-a-chip (SoC)

features an ultra-low power (ULP) GeForce GPU .

• An Architecture similar to that of desktop GeForce GPUs.

• Reduces power consumption.• Increases Graphics Quality.

Page 70: Survey on Mobile Processors

Features…

• The mobile GeForce GPU processing pipeline is similar to the one defined by the OpenGL 2.0 specifications.

• Has unique optimizations that enable it to deliver performance of a pipelined GPU architecture while keeping the mobile power requirements in mind.

• It included eight cores (four pixel shader cores and four vertex shader cores).

• They also implemented a unique and proprietary Anisotropic Filtering (AF) algorithm for improved texture quality (up to 16x AF).

Page 71: Survey on Mobile Processors

Geforce GPU Architecture

Page 72: Survey on Mobile Processors

Difference in using Anistropic Filtering

Page 73: Survey on Mobile Processors

Additional Special Features• Early-Z support to filter out non-visible pixels.• Integrated Pixel Shader and Blend Unit for programming flexibility and

higher performance.• Pixel Cache, Texture cache, Vertex, and Attribute Caches to reduce

memory transactions.• Unique 5x Coverage Sampling Anti-aliasing (CSAA) technique that

achieves higher image quality at lower memory bandwidth.• Advanced Anisotropic Filtering (AF) for high detail textures.• A custom Memory Controller developed in-house that improves GPU

performance and reduces power consumption.• Numerous Power Management features for ultra low power

consumptions.• Tegra 2 is well equipped to handle hardware accelerated, touch-based

user interfaces when the Android OS adopts GPU-based UI rendering.

Page 74: Survey on Mobile Processors

• Usually slower than PowerVR SGX Series 5.• But in several Game Scenarios it is found that GeForce GPU

is 25-50% faster than PowerVR series 5.• Hardware accelerated Adobe Flash:-NVIDIA worked closely

with Adobe to offload the Flash processing from the CPU core and do nearly all the rendering on the GPU core.

• This reduces the amount of power consumed and greatly increases the overall performance because the CPU is freed up to handle other tasks.

• In the popular Flash benchmark GUIMark2, NVIDIA found that hardware accelerated Flash improved performance 2x to 3x over competing devices that use the CPU to process Flash content.

Page 75: Survey on Mobile Processors

Comparison!!

Page 76: Survey on Mobile Processors

Phones using GeForce GPU

HTC One X Motorola Photon 4G Samsung Captivate Glide

And Many More….

Page 77: Survey on Mobile Processors

Nvidia GoForce GPU’s

GPU’s Gadgets

GoForce 4500 Gizmondo

GoForce 4800 SonyEricson W900i, Motorola Razr V3x

GoForce 5500 Samsung SGH-P910, Modeo HTC Foreseer

Page 78: Survey on Mobile Processors

GOFORCE 5500

•Launched by Nvidia•Multimedia Graphic Processor•Decode Video and Audio Formats•Supports H.264•24-bit 64-voice Sound processor

Page 79: Survey on Mobile Processors

Features

True, Fluid Digital TV Console-Class 3D Gaming

High-Fidelty Surround Sound

Sharp, Vivid Photos Less Battery Usage

Page 80: Survey on Mobile Processors

True, Fluid Digital TV

• The industry’s first handheld GPU to playback H.264, WMV9 and MPEG-4 video upto D1 resolution at 30 frames per second (fps).

• Compatible with major mobile TV standards including DVB-H, ISDB-T and DMBnetworks

Page 81: Survey on Mobile Processors

Console-Class 3D Gaming

• Experience console class games, like Quake III Arena, at unrivalled speeds on ahandheld device.

• 3X the performance of the previous generation 2.

Page 82: Survey on Mobile Processors

High-Fidelty Surround Sound

• The industry?s first handheld surround sound processor to deliver an immersive audioexperience in the palm of your hand.

• Crossfade and multistream technologies help to prevent annoying breaks betweensongs and music cut out when the ringtone is activated.

Page 83: Survey on Mobile Processors

Sharp, Vivid Photos• Rapid multi-shot capabilities so you never miss

that photo.• Support for up to 10 megapixel resolution.

Page 84: Survey on Mobile Processors

GPU Details

• Core Speed – 270MHz• Architecture – NV34B• Memory – 256 MB• Memory Bus – 128(64X2) bits• Memory Type – DDR• Open GL – 1.5• Resolution – 2048X1536

Page 85: Survey on Mobile Processors

PowerVR• Develops hardware and software for 2D and

3D rendering, and for video encoding, decoding, associated image processing.

• With introduction of OpenGL and Direct3D small players like PowerVR were pushed from market.

• It responded by developing a series of designs that could be incorporated into system-on-a-chip architectures suitable for handheld device use. E.g. Smartphones, palmtops etc.

Page 86: Survey on Mobile Processors

PowerVR SeriesFollowing chipsets were introduced under PowerVR series:• Series 1 (Micro)• Series 2 (Micro)• Series 3 (STMicro)• Series 4 (STMicro)• MBX• Series 5 (SGX)• Series 5XT(SGXMP)• Series 6 (Rogue)

Page 87: Survey on Mobile Processors

These are some phones which use PowerVR SGX 540.

Samsung Facinate

Samsung Captivate

Samsung Nexus S

Samsung Galaxy S

Page 88: Survey on Mobile Processors

Features of SGX Series 5

• Most comprehensive IP core family in industry.• Shader driven-Tile bases deffered architecture

(TBDR).• Fully programmable GPU using unique USSE

architecture.• Supports all industries standard mobile and

desktop graphics API and OS.• Fully backward compatible with PowerVR MBX

Page 89: Survey on Mobile Processors

Benefits of SGX Series 5• Low risk solution for all embedded graphics

applications.• Shader-based architecture enables near photo

realistic image quality.• Lowest power consumption and silicon

footprint.• Low host CPU and memory system bandwidth

load.• Enables 2D, 3D and general purpose (GP-GPU)

processing in a single core.

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Supported APIs and OS

APIs• OpenGL ES 2.0• OpenVG 1.1• OpenCL 1.1• OpenWFOS support• Symbian,android and linux

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Adreno Graphics Processing Units

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• All the phones from HTC, Samsung, LG that have Qualcomm Snapdragon processors include the integrated, custom-built Adreno GPU.

• The power of the Adreno GPU allows developers to bring console and PC quality 3D games to mobile devices.

• Qualcomm's Adreno graphics solution helps put the power in your hands, allowing you to make the most of your 2D and 3D games across wide array of devices from high-end smartphones and tablets to feature phones.

Adreno Graphics Processing Units

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• Optimized for faster frame rates, smoother rendering and longer battery life.

• Designed for everything from 3D rendering to high-end effects, Adreno GPUs deliver the graphics power needed for the next generation of games and user experiences

• Adreno has many versions : Adreno 130, Adreno 200, Adreno 205, Adreno 220.

Adreno Graphics Processing Units

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Adreno 130 GPU• Included in certain Snapdragon S1 chipsets, the Adreno

130 GPU features complete hardware support for 3D graphics and the APIs needed to deliver industry leading games and engaging UIs on feature phones.

• Fixed function graphics pipeline.• Enables concurrent CPU, DSP, graphics, and MDP.• Supported APIs: OpenGL ES 1.1 OpenVG 1.1 EGL 1.3 Direct3D Mobile

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Adreno 200 GPU

• Available in certain Snapdragon S1 chipsets, the Adreno 200 GPU features a flexible, unified shader architecture that allocates only the units necessary for enhanced processing.

• First OpenGL ES 2.0 graphics processing unit with programmable Function Pipeline

• Concurrent CPU, DSP, graphics, and MDP• Streaming textures that can combine video, camera, SVG

and other image surfaces with 3D graphics• Awailable in S1 chipsets like QSD8x50 with 1GHz CPU and MSM7x27 with 600MHz A11

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Adreno 200 GPU• Supported APIs: OpenGL ES 2.0 OpenVG 1.1 EGL 1.3 DirectDraw Direct3D Mobile

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Adreno 205 GPU• Available in the Snapdragon S2 chipset, the Adreno 205

GPU features dedicated 2D OpenVG graphics hardware, 3D hardware for faster, smoother and more efficient 2D rendering, greatly enhanced 2D plus 3D concurrency – all while providing lower power utilization.

• More than twice the graphics performance of the Adreno 200 GPU

• Streaming textures that can combine video, camera, SVG and other image surfaces with 3D graphics

• Supported APIs(extra): GDI SVGT 1.2

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Adreno 220 GPU

• Available in the Snapdragon S3 chipset, the Adreno 220 GPU features an enhanced level of 3D graphics performance, allowing for high-end, immersive gaming experiences previously limited to PCs and game consoles.

• More than five times the graphics performance of the Adreno 200 GPU

• Concurrent CPU, DSP, graphics, and MDP• Streaming textures that can combine video, camera, SVG

and other image surfaces with 3D graphics• Supported APIs: (Same as Adreno 200)

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HTC Nexus One HTC myTouch 4G

Nokia Lumia 800