student + gamification = engagement?

12
Learnings on Gamebased learning Jochen Kranzer, ovos Online Educa Berlin 2015

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Page 1: Student + Gamification = Engagement?

Learningson Gamebased learning

Jochen Kranzer, ovos Online Educa Berlin 2015

Page 2: Student + Gamification = Engagement?
Page 3: Student + Gamification = Engagement?

drawbacks

expensive production

unflexible extensions and adaptions

fast aging Technology, especially graphics

abstraction layer unnecessary

Transfer unclear

of serious games

Page 4: Student + Gamification = Engagement?

GAMIFICATION

Page 5: Student + Gamification = Engagement?

GAMIFICATION

Page 6: Student + Gamification = Engagement?
Page 7: Student + Gamification = Engagement?

engineering?

Page 8: Student + Gamification = Engagement?
Page 9: Student + Gamification = Engagement?
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Learning Content

nonlinear storytelling

explorative

collaborative

scene based

characters

Dialogs

motivation mechanisms

cross platform

Page 11: Student + Gamification = Engagement?

www.ovosplay.comWintergarden C101

Page 12: Student + Gamification = Engagement?

www.ovos.at

Learning is expierience, the rest is just information.