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Page 1: Storyboard. Needs Create a electronic tablet that would increase collaboration for learners in primary grades. Create a electronic tablet that can compete

Storyboard

Page 2: Storyboard. Needs Create a electronic tablet that would increase collaboration for learners in primary grades. Create a electronic tablet that can compete

Needs

Create a electronic tablet that would increase collaboration for learners in primary grades.

Create a electronic tablet that can compete with other electronic device.

An inexpensive device that is easy to handle and provide access to information that helps complete assignments.

Page 3: Storyboard. Needs Create a electronic tablet that would increase collaboration for learners in primary grades. Create a electronic tablet that can compete

Needs continued ….Computer simulators provide

hands-on experiments and allowing students the opportunity to observe, manipulate, and investigate phenomena that are normally inaccessible

Reduce barriers for media in the classroom

Alternative learning Provide models for skill

learning Increase content knowledge Games engage the learner

Page 4: Storyboard. Needs Create a electronic tablet that would increase collaboration for learners in primary grades. Create a electronic tablet that can compete

ResearchIt began in the 1960s with Ivan Sutherland of

Stanford University experimented with computer graphics and wrote a software program called SketchPad while working toward his doctoral degree making his computer manipulate engineering drawings.

The first electronic tablet was created in 2000.

It was called “webpad”.

It was introduced by Comdex.

Page 5: Storyboard. Needs Create a electronic tablet that would increase collaboration for learners in primary grades. Create a electronic tablet that can compete

DevelopentThe development by Comdex failed due to

small video screens, awkward keyboard and cost.

Provide an opportunity for innovators to adopt the new equipment.

As stated by Rogers (2003) “adopters serves as their own change agents in diffusing their innovations to others”.

Page 6: Storyboard. Needs Create a electronic tablet that would increase collaboration for learners in primary grades. Create a electronic tablet that can compete

CommercializationThe Electronic mobile devices such as iPads,

and Android tablets are targeted to use for more than a book reader.

It is targeted for education with opportunities to enhance with many educational applications.

School systems have received funding to use in schools to replace the cost of revised textbooks.

Page 7: Storyboard. Needs Create a electronic tablet that would increase collaboration for learners in primary grades. Create a electronic tablet that can compete

Knowledgable Android tablets is “now” innovation for

communication and learning. The ©Apple iPad and iPhone, netbooks, other smart phones, e-readers, and electronic tablets are all mobile devices that are capable of “on the go” learning.

These devices can store and retrieve information.

The ability to access emailCheck online course information.Capture and share real time videos, audio, and

pictures.

Page 8: Storyboard. Needs Create a electronic tablet that would increase collaboration for learners in primary grades. Create a electronic tablet that can compete

Persuasion Researched based evidence supports

motivation for learning.Early adopters Game ware/Software Internet games/softwareLearning goals Interactivity Social connections Curriculum

Page 9: Storyboard. Needs Create a electronic tablet that would increase collaboration for learners in primary grades. Create a electronic tablet that can compete

Decision

Trial software packages online and classroom Instructor practitioners Interviews with vendors and institutions Literacy

Page 10: Storyboard. Needs Create a electronic tablet that would increase collaboration for learners in primary grades. Create a electronic tablet that can compete

Implementation Participating students

Teachers develop curriculum to incorporate mobile technology.

Smart phone used for audio, video, and pictures and collaboration.

Support resources

Page 11: Storyboard. Needs Create a electronic tablet that would increase collaboration for learners in primary grades. Create a electronic tablet that can compete

Confirmation The early adopters who are knowledgeable,

excited and experts at using the electronic tablets.

Administrators, Educators and stakeholders who invest in implementing the tablets in the school and integrating it in the curriculum.

Page 12: Storyboard. Needs Create a electronic tablet that would increase collaboration for learners in primary grades. Create a electronic tablet that can compete

Timeline of Innovation Innovation of Decision Time Frame

Knowledge 1989 Introduction of the GRiD Systems became the first to offer a portable tablet computer called the GriDPad. But in 2001 Bill Gates introduced Windows XP.

Persuasion 2006 The development of other portable tablet devices such as e-readers, to compete in the technology market.

Decision 2006-2010 The social media advances and the education upgrades.

Implementation 2007 – 2011 A rise in the adoption of electronic tablets such as the iPad have increased in recent years.

Confirmation 2010 – 2011 The confirmation comes with the increase use of Apple ‘s iPad, Samsung’s Galaxy Tab and Motorola Xoom

Page 13: Storyboard. Needs Create a electronic tablet that would increase collaboration for learners in primary grades. Create a electronic tablet that can compete

Adoption of the Bell Curve

Page 14: Storyboard. Needs Create a electronic tablet that would increase collaboration for learners in primary grades. Create a electronic tablet that can compete

S Curve of Diffusion of the Electronic Tablet

Early Adopters

Page 15: Storyboard. Needs Create a electronic tablet that would increase collaboration for learners in primary grades. Create a electronic tablet that can compete

Innovation Diffusion Curve

Page 16: Storyboard. Needs Create a electronic tablet that would increase collaboration for learners in primary grades. Create a electronic tablet that can compete

Early Adopters

-Technology enthusiast -Business community-Doctors-Schools

- Teachers- Students- Special Needs

Page 17: Storyboard. Needs Create a electronic tablet that would increase collaboration for learners in primary grades. Create a electronic tablet that can compete
Page 18: Storyboard. Needs Create a electronic tablet that would increase collaboration for learners in primary grades. Create a electronic tablet that can compete

LaggardsTextbook Companies Laptop and Desk top users who are contentConsumers who purchase at a discount

Page 19: Storyboard. Needs Create a electronic tablet that would increase collaboration for learners in primary grades. Create a electronic tablet that can compete

http://www.youtube.com/watch?NR=1&v=6lT4cobjH7s

Page 20: Storyboard. Needs Create a electronic tablet that would increase collaboration for learners in primary grades. Create a electronic tablet that can compete

Persuasion to Adopt Electronic Tablets

-Technology driven people who are interested in the latest innovation to use.

-Mobility of using applications on the go.

-Price affordable technology

-Productivity is the key to the electronic device. You are able to learn and gather information on the go with all necessary tools (PBS TeacherLine)

-Compatibility with other mobile devices that connect to learn and gather information.

Page 21: Storyboard. Needs Create a electronic tablet that would increase collaboration for learners in primary grades. Create a electronic tablet that can compete

AttributesIt is an effective tool to reach the mass of learners.It is mobile.Allow community and other learners see the

usefulness. Allow everyone access by low cost and availability

in school that will connect users to one another.

Page 22: Storyboard. Needs Create a electronic tablet that would increase collaboration for learners in primary grades. Create a electronic tablet that can compete

Critical Masses“When enough individuals in a system adopt an

invention and it becomes self-sustaining “ (Rogers, 2003)

In 2010 electronic tablets along with e-readers came off the shelves and are now consider popular and not for geeks any more (Boston Consultant Group, 2010)

51% of consumers familiar with electronic devices will purchase a e-reader or tablet. (Boston Consultant Group, 2010)

Page 23: Storyboard. Needs Create a electronic tablet that would increase collaboration for learners in primary grades. Create a electronic tablet that can compete

Decentralized Diffusion

When innovations develops from various sources in the school system a decentralized

diffusion system evolves.

Page 24: Storyboard. Needs Create a electronic tablet that would increase collaboration for learners in primary grades. Create a electronic tablet that can compete

Change AgentsThe key change agents that will influence the

innovation of the android tablets would be stake holders in education system. The educators, media specialists, administrators and IT education developers that have adopted the android tablets in the classroom.

The desire to obtain this new innovation increases. The early adopters have a “sequential interdependence effect on later adopters” (Rogers, 2003).

Page 25: Storyboard. Needs Create a electronic tablet that would increase collaboration for learners in primary grades. Create a electronic tablet that can compete

ReferencesBradley, T. (2011) Nielsen Study: Tablets replacing

laptops and e-readers. PCWorld. Retrieved from http://www.pcworld.com/businesscenter/article/227415/nielsen_study_tablets_replacing_laptops_and_ereaders.html

Fishburne, T. (2007) New product adoption. Retrieved from http://tomfishburne.com/2007/02/new-product-adoption.html

Roger, E. M. (2003) Diffusion of Innovation. Free press, New York City, NY

Whitney, L. (2011) Nielsen: Tablets are hot, but few actually own one. Cnet News. Retrieved from http://news.cnet.com/nielsen-tablets-are-hot-but-few-actually-own-one/8301-17938_105-20064626-1.html

Page 26: Storyboard. Needs Create a electronic tablet that would increase collaboration for learners in primary grades. Create a electronic tablet that can compete

References continuedn.a. , (2011) How will the iPod change education? PBS

Teacherline, 2011 Retrieved from: http://www.pbs.org/teacherline/blog/2010/01/how-will-the-ipad-change-education/

Staff writer, (2011) iPads instead of textbooks in U. S. high schools: will it rule out the textbook culture? International Business Times. Schools and Degrees. 2011 Retrieved from: http://www.ibtimes.com/articles/208555/20110905/ipad-textbooks-u-s-schools.htm

n.a., (2010) E-Readers and tablets are poised to become popular mass-market devices, according to new study. The Boston Consulting Group, Retrieved from: http://www.bcg.com/media/PressReleaseDetails.aspx?id=tcm:12-46750