storyboard design exemplar
TRANSCRIPT
Music & ICT: Computer games and Composition Storyboard Design Name of the game: __________________________________________________ Your name & form:___________________________________
Level & notes Stage Narrative description
Level 1 Level changes when ball has been hit ten times. Then another ball appears. After ten more hits another. Need level signs. Maybe background changes with each level.
B = ball P = paddle Stop = end game Ball: moves around stage. Bounces off walls And bounces off paddle making a sound. Bounce is -‐20 to +20 degree randomised. Paddle: bounces ball. Moves left and right with mouse. When hit red: Stop game. Put game over sign up. Make sound. When hit walls: Bounce same as paddle. Different sound. Objective: keep hitting the ball for as long as you can. Level up after ten hits.
stop
P
B