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    CHAPTER 1

    PROJECT INTRODUCTION

    INTRODUCTION

    Nowadays robot has been widely used in various fields like industries, academic, research

    and development, militaries and others. This chapter defines the robot, the project on

    intelligent spy robot. There are objective and scope of project those give the direction to

    successfully complete this project. The project is to build an intelligent spy robot that has

    capability to display the movement live on LCD, to detect if any obstacle on its path and

    stops there, to detect chunks of metal and is equipped with laser which is replica for a gun .

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    1.1 Robots

    Robots have increasingly being used in industries, especially in manufacturing and

    assembling in major industrialized countries. There are some advantages of using robot, they

    are:

    Reduce labour cost. Improved the work quality. Elimination of dangerous or undesirable jobs. Controlled and faster inventory. Increase precision.

    Robot that are capable to perform complicated motion and have external sensor such as

    vision, tactile or force sensing are required for a more complicated applications such as

    welding, painting, grinding and assembly. This is because these operations resulted in the

    increase of interaction between the robot and its surrounding. A robot by definition is a

    machine that looks like a human being and performs various complex acts, walking and

    talking of a human being. It is also defined as fictional machine whose lack of capacity for

    human emotions is often emphasized. By general convention a robot is a programmable

    machine that imitates the actions or appearance of an intelligent creature such as human.

    From the Robot Institute of America, robot is defined:

    A robot is a programmable multifunctional manipulator designed to move material, part,

    tools or specialized device through variable programmed motion for the performance of a

    variety of tasks.

    British Robot Association (BRA) defines robot as:

    A programmable device with a minimum of four degrees of freedom designed to both

    manipulate and transport parts, tools or specialized manufacturing implements through

    variable programmed motion for the performance of the specific manufacturing task (Al

    Salameh, 2000)

    Robotics is the branch of technology that deals with the design, construction, operation,

    structural disposition, manufacture and application of robots. Robotics is related to software,

    engineering, electronics and mechanics.

    Need of RobotsOften, robots are used to do jobs that could be done by humans. However, there are many

    reasons why robots may be better than humans in performing certain tasks.

    SpeedRobots may be used because they are FASTER than people at carrying out tasks.

    This is because a robot is really a mechanism which is controlled by a computer - and we

    know that computers can do calculations and process data very quickly.

    Hazardous Environment

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    Robots may be used because they can work in places where a human would be in danger.

    For example, robots can be designed to withstand greater amounts of

    heat radiation, chemical fumes

    than humans could.

    Repetitive TasksSometimes robots are not really much faster than humans, but they are good at simply doing

    the same job over and over again. This is easy for a robot, because once the robot has been

    programmed to do a job once, the same program can be run many times to carry out the job

    many times. And the robot will not get bored as a human would.

    EfficiencyEfficiency is all about carrying out tasks without waste. This could mean

    not wasting time

    not wasting materials not wasting energy

    AccuracyAccuracy is all about carrying out tasks very precisely. In a factory manufacturing items,

    each item has to be made identically. When items are being assembled, a robot can position

    parts within fractions of a millimetre.

    AdaptabilityAdaptability is where a certain robot can be used to carry out more than one task. A simple

    example is a robot being used to weld car bodies. If a different car body is to be

    manufactured, the program which controls the robot can be changed. The robot will thencarry out a different series of movements to weld the new car body.

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    1.2 Purpose of the Project

    Intelligent spy robot project has been designed for the spying purpose. There are many spy or

    surveillances camera widely used for home or organization security system. Some of the

    design able to control via computer by using XBEE that have the wide range of transmit and

    receive data. With this device the human will able to control and see the wireless visual

    system via computer from other location.

    In military, the wireless camera has been used as their first line force to survey the enemy

    location from their base. By using this robot, they can save their soldier live because before

    they move to enemy location they already know the enemy situation and percentage to they

    win in the war will be increase. The main objective behind making this robot is to provide

    little or small help to our police department and army. It can be used for SPYING

    PURPOSES to get the confidential details of anybody from remote area without making

    our life in danger. The camera which would be installed can provide the live streaming of

    the places where a human cannot reach (especially during natural calamities like

    earthquakes).

    To accomplish this task we have installed a robot with a camera which can help the

    purpose of spying. Along with the camera we have installed other devices metal detector,

    obstacle sensor and a laser (used as replica for gun).

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    1.3 Objective

    There are four main objectives in this project.

    The first objective of this project is the wireless visual system which is used to human

    monitor the robot vision via mobile. To build the wireless visual system, the wireless camera

    will be applied on the robot and the wireless camera will transmit the visual around the robot

    to the receiver on the LCD.

    The second objective is to build the obstacle sensor that the robot capable to stop moving

    when there are obstacles detected. To build a robot with ability to detect obstacle, the

    obstacle sensor is needed. There are many type of obstacle avoider sensor. The regular

    obstacle avoider sensor used is Infra Red sensor (IR) because it is easy to use and cheap. The

    IR sensor operation is when there are object detected, the light on IR will shoot to the object

    and deflect the light to IR receiver so that the voltage from drop from deflection will be

    analyzed by the microcontroller to response.

    The third objective is to build the metal detector that the robot is capable to detect chunks of

    metal on its path and a buzzer alarm is initiated which detects the presence of chunks of

    metal.

    The last objective is to install a laser on the robot which can be used as a replica of gun to fire

    on the enemy whenever an enemy is seen on the LCD screen.

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    1.4 Literature Review

    Conducting the literature review is done prior to undertaking the project. This will critically

    provide as much information as needed on the technology available and methodologies used

    by other research counterparts around the world on the topic. This chapter provides the

    summary of literature reviews on topics related to spy robot or robot that has capability to

    survey the environment via wireless vision system including robot with obstacle sensor and

    metal detector.

    Mobile Operated Robot

    Conventionally, Wireless-controlled robots use rf circuits, which have the drawbacks of

    limited working range, limited frequency range and the limited control. Use of a mobile

    phone for robotic control can overcome these limitations. It provides the advantage of robust

    control, working range as large as the coverage area of the service provider,

    Although the appearance and the capabilities of robots vary vastly, all robots share the featureof a mechanical, movable structure under some form of control. The Control of robot

    involves three distinct phases: perception, processing and action. Generally, the preceptors

    are sensors mounted on the robot, processing is done by the on-board microcontroller or

    processor, and the task is performed using motors or with some other actuators.

    The robot, is controlled by a mobile phone that makes call to the mobile phone attached to the

    robot in the course of the call, if any button is pressed control corresponding to the button

    pressed is heard at the other end of the call. This tone is called dual tone multi frequency

    tome (DTMF) robot receives this DTMF tone with the help of phone stacked in the robot

    The received tone is processed by the atmega16 microcontroller with the help of DTMF

    decoder MT8870 the decoder decodes the DTMF tone in to its equivalent binary digit and

    this binary number is send to the microcontroller, the microcontroller is pre-programmed to

    take a decision for any give input and outputs its decision to motor drivers in order to drivethe motors for forward or backward motion or a turn.

    The mobile that makes a call to the mobile phone stacked in the robot acts as a remote. So

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    this simple robotic project does not require the construction of receiver and transmitter units.

    DTMF signalling is used for telephone signalling over the line in the voice frequency band to

    the call switching centre. The version of DTMF used for telephone dialling is known as touch

    tone.

    DTMF assigns a specific frequency (consisting of two separate tones) to each key s that it can

    easily be identified by the electronic circuit. The signal generated by the DTMF encoder is

    the direct algebraic submission, in real time of the amplitudes of two sine (cosine) waves of

    different frequencies, i.e., pressing 5 will send a tone made by adding 1336hz and 770hz to

    the other end of the mobile.

    Obstacle Sensing Robot

    Such robots include sensors that require no physical contact with the object being detected.

    They allow a robot to see an obstacle without actually having to come into contact with it.

    This can prevent possible entanglement, allow for better obstacle avoidance (over touch-

    feedback methods), and possibly allow software to distinguish between obstacles of different

    shapes and sizes. There are several methods used to allow a sensor to detect obstacles from a

    distance.

    Infrared Light Based Sensor

    Another very popular method uses projected light waves, usually infrared, to detect obstacles.

    This system projects a pulse of light and looks for the reflection. Properties of the reflected

    light are analyzed to determine characteristics about the object detected. Light has the

    advantages of travelling extremely fast, allowing for fast sensor response time, highresolution, and less error to account for. Light from this type of sensor is often formed into a

    narrow beam or many times a laser is used. This provides good resolution over large

    distances.

    IR Proximity Sensor with two emitters IR Ranging Sensor

    Hardware

    Camera: Omni vision OV9655 1.3 megapixel 160x128 to 1280x102 resolution

    Range: 100m indoors, 1000m line-of-site

    Sensors: IR Light based sensors, metal sensors.

    Drive: Tank-style treads with differential drive via four precision DC gearmotors (100:1 gear

    reduction)

    Speed: 20cm - 40cm per second (approx 1 foot/sec or .5 mile/hour)

    Chassis: Machined Aluminium

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    Dimensions: 120mm long x 100mm wide x 80mm tall (5" x 4" x 3")

    Power: 7.2V 2AH Li-poly battery pack - 4+ hours per charge

    Tools: Drill machine, Mallet, screw driver, sniper, Iron, solder wire, soldering paste(flux),

    glue gun,

    Software

    Keil micro visionfor writing C- code for the robot.

    SPI-PGMsoftware for transferring the hex files to Microcontroller

    Spy robot is the robot that has ability to spy and to survey the environment or situation at

    certain place using wireless camera. The visual gathering from the spy robot can be recorded

    and viewed by human directly. This project will build a spy robot that has ability to detect

    obstacle and stop moving. Others this project will build a robot with wireless visual system

    that the user can observe and control the situation via computer and mobile.

    For the conclusion to build an intelligent spy robot and to obtain the objective of this project

    the following component needed:

    i. Wireless camera to the human able to monitor surrounding using computerii. IR sensor to robot able to detect obstacle.iii.DC Motor for the robot to move.iv. Metal Detector to detect chunks of metal.

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    CHAPTER 2

    PROJECT METHODOLOGY

    Methodology

    A proper planning is needed to ensure this project is completed on time and follow the

    objective. The developing process of The Intelligent Spy Robot involves in design of the

    main controller circuit includes the electronics and motorization, hardware and

    simulations and etc. Therefore, this chapter discusses the methods and materials

    employed in the design and fabrication of the project, as well as its manner of operation.

    Basically, this project is an interdisciplinary field that ranges in scope from the design

    of mechanical, electrical components and software development

    2.1.0 Mechanical PartTo build the intelligent spy robot, several specifications need to apply, for the robot has

    the capability as the spy robot. The intelligent spy robot must have the wheel for the

    robot to move and twin motor needed to move the wheel. The obstacle sensor need to

    place in front of the robot to the robot has capability to detect obstacle beside it. This

    project using the metal detector to the robot stop moving when there is metal detected.

    The metal detector must be place at the place that easily to detect metal like at the top of

    the robot.

    The last mechanical part is the wireless visual system or wireless camera. The wirelesscamera needs to be placed at the top of the robot and there are need mechanism for the

    camera to has capability to turn up and down for the robot able to survey the

    surrounding environment.

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    2.2 FUNDAMENTAL OF ROBOTICS2.2.1 Base: - For base we use chassis, chassis can be of wood or steel. All components

    are fitted on these chassis.

    Different types of chassis are:-

    ->Micro robot chassis

    ->4WD chassis

    ->Pololu chassis

    ->Battle kit chassis

    2.2.2 Actuator:- Actuators allow movement and convert commands into actions. There

    are 3 main types of actuators: electric, hydraulic and pneumatic.

    Electric ActuatorsElectric actuators are simply electro-mechanical devices which allow movement through theuse of electrically controlled systems of gears. Some common types are stepper motors,

    solenoids and an electric motor. Electric motors are the most common form of actuator.

    Hydraulic ActuatorsHydraulic actuators allow a robot to move by the use of fluids moving under pressure through

    a series of valves by the use of pumps. The hydraulic fluids bussed would normally consist of

    oils which are reasonably non-compressible. They are used where a lot of power is needed to

    move things. These would commonly be industrial robots possibly used on a car assembly

    line.

    Pneumatic ActuatorsPneumatic actuators use compressed gas to force the movement of pistons through the use of

    pumps and valves and so allow movement of the robotic part. Pneumatic actuators work on

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    the same principles as hydraulic actuators using a series of valves, pumps and pistons to

    generate movement in the robot. Grippers usually use compressed gas because electrics are

    too dangerous and hydraulics can become too messy if they were to leak.

    2.2.3 Motor :- We require 6v to 12 v DC motor for driving the spy robot.WheelsThe wheels connected to geared motors are shown below.

    The basic purpose of wheels connected to geared motors is to convert the rotational torque of

    shaft (which moves due to the rotation of gears), to linear motion for the robot. Positioning

    and alignment of wheels is necessary for the smooth motion of robot. Also, they are to be

    fixed on the shaft in such a manner that they rotate only on the movement of shaft and unlikecaster are not free to rotate as such.

    Wheels are the most important part for any robot for its linear motion and so knowledge

    about their proper use is necessary for any person related to the field.

    Gear Mechanism in MotorsA gear is a component within a transmission device that transmits rotational torque by

    applying a force to the teeth of another gear or device. A gear is different from a pulley in

    that a gear is a round wheel that has linkages ("teeth" or "cogs") that mesh with other gear

    teeth, allowing force to be fully transferred without slippage. Depending on their construction

    and arrangement, geared devices can transmit forces at different speeds, torques, or in a

    different direction, from the power source.The most common situation is for a gear to mesh with another gear, but a gear can mesh with

    any device having compatible teeth, such as linear moving racks.

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    The gear's most important feature is that gears of unequal sizes (diameters) can be combined

    to produce a mechanical advantage, so that the rotational speed and torque of the second gear

    are different from those of the first. In the context of a particular machine, the term "gear"

    also refers to one particular arrangement of gears among other arrangements (such as "first

    gear"). Such arrangements are often given as a ratio, using the number of teeth or gear

    diameter as units.

    Mechanical advantage:

    Intermeshing gears in motion

    The interlocking of the teeth in a pair of meshing gears means that their circumferences

    necessarily move at the same rate of linear motion (e.g. meters per second, or feet per

    minute). Since rotational speed (e.g. measured in revolutions per second, revolutions per

    minute, or radians per second) is proportional to a wheel's circumferential speed divided by

    its radius, we see that the larger the radius of a gear, the slower will be its rotational speed,

    when meshed with a gear of given size and speed. The same conclusion can also be reached

    by a different analytical process: counting teeth. Since the teeth of two meshing gears are

    locked in a one to one correspondence, when all of the teeth of the smaller gear have passed

    the point where the gears meeti.e., when the smaller gear has made one revolution -- not all

    of the teeth of the larger gear will have passed that point -- the larger gear will have made less

    than one revolution. The smaller gear makes more revolutions in a given period of time; it

    turns faster. The speed ratio is simply the reciprocal ratio of the numbers of teeth on the twogears.

    (Speed A * Number of teeth A) = (Speed B * Number of teeth B)

    This ratio is known as the gear ratio.

    The torque ratio can be determined by considering the force that a tooth of one gear exerts on

    a tooth of the other gear. Consider two teeth in contact at a point on the line joining the shaft

    axes of the two gears. In general, the force will have both a radial and a tangential

    component. The radial component can be ignored: it merely causes a sideways push on the

    shaft and does not contribute to turning. The tangential component causes turning. The torque

    is equal to the tangential component of the force into radius. Thus we see that the larger gear

    experiences greater torque; the smaller gear less. The torque ratio is equal to the ratio of the

    radii. This is exactly the inverse of the case with the velocity ratio. Higher torque implieslower velocity and vice versa. The fact that the torque ratio is the inverse of the velocity ratio

    could also be inferred from the law of conservation of energy. Here we have been neglecting

    the effect of friction on the torque ratio. The velocity ratio is truly given by the tooth or size

    ratio, but friction will cause the torque ratio to be actually somewhat less than the inverse of

    the velocity ratio.

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    DC MOTORS-These motors run on DC. Here, in our case, the motors used are brushed DC electric motor. A

    brushed DC motor is an internally commutated electric motor designed to be run from a DC

    power source.

    Simple two-pole DC motor-

    DC Motor Rotation

    When the coil is powered, a

    magnetic field is generated

    around the armature. The left

    side of the armature is pushed

    away from the left magnet and

    drawn toward the right,

    causing rotation.

    The armature continues to

    rotate.

    When the armature becomes

    horizontally aligned, the

    commutator reverses the

    direction of current through

    the coil, reversing the

    magnetic field. The process

    then repeats.

    2.2.4 Driving cicuit:-Physical motion of some form helps differentiate a robot from a

    computer. It would be nice if a motor could be attached directly to a chip that

    controlled the movement. But, most chips can't pass enough current or voltage to spin a

    motor. Also, motors tend to be electrically noisy (spikes) and can slam power back into

    the control lines when the motor direction or speed is changed.Specialized circuits (motor drivers) have been developed to supply motors with power and to

    isolate the other ICs from electrical problems. These circuits can be designed such that they

    can be completely separate boards, reusable from project to project.A very popular circuit for driving DC motors (ordinary or gearhead) is called an H-bridge.

    It's called that because it looks like the capital letter 'H' when viewed on a discrete schematic.

    The great ability of an H-bridge circuit is that the motor can be driven forward or backward at

    any speed, optionally using a completely independent power source.

    An H-bridge design can be really simple for prototyping or really extravagant for added

    protection and isolation. An H-bridge can be implemented with various kinds of components

    (commonbipolar transistors,FET transistors, MOSFET transistors,power MOSFETs,or

    evenchips).

    2.2.5 Interfacing circuit:- We have use two interfacing circuits for spy robot, camera

    interfacing circuit and DTMF interfacing cicuit .

    http://www.robotroom.com/BipolarHBridge.htmlhttp://www.robotroom.com/BipolarHBridge.htmlhttp://www.robotroom.com/BipolarHBridge.htmlhttp://www.robotroom.com/Jet.htmlhttp://www.robotroom.com/Jet.htmlhttp://www.robotroom.com/Jet.htmlhttp://www.robotroom.com/Joystick2.htmlhttp://www.robotroom.com/Joystick2.htmlhttp://www.robotroom.com/Joystick2.htmlhttp://www.robotroom.com/Joystick2.htmlhttp://www.robotroom.com/Jet.htmlhttp://www.robotroom.com/BipolarHBridge.html
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    CHAPTER 3

    DTMF (Dual Tone Multiple Frequency)

    3.1 DTMF Is Dual Tone Multi-FrequencyTones

    These are the tones that you hear when you press keys on a telephone keypad. The reason forusing this standard is that you can buy a single, very accurate IC (usually used in answering

    machines and the like) that takes care of all the filtering, amplifying and interpreting

    necessary to determine which key was pressed. And because it's just an analog audio signal

    that is being exchanged, it can use a number of ordinary, low-cost transmitter/receiver pairs

    for sending that audio signal.

    The design of the circuit for decoding DTMF tones is pretty straightforward. The CM8870 IC

    interprets the tones as a 4-bit digital signal. Then microcontroller checks for the decoded

    digital signal and compare it with the program installed it. After decoding it will make motors

    operational through H-BRIDGE (controls clockwise and anticlockwise motion of motor

    shaft)

    DTMF (dual-tone multi-frequency) signals

    REQUEN 1209 1209 13361336 1477 1477 1633 1633

    697 697 1 1 2 2 3 3 A A

    770 770 4 4 5 5 6 6 B B

    852 852 7 7 8 8 99 9 CCC

    941 941 * * 0 0 # # D D

    When all put together, It will send the DTMF tones over an old 900MHz cordless phone,

    providing a range of several hundred feet. Because of the modular nature of this system, in

    the future I could swap out the cordless phone for a newer one, or a pair of FRS radios, or

    some other transmitter/receiver pair. It doesn't really matter.

    So then based on which key is pressed, the robot will be able to interpret the tone such to turnon motors and move about.

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    3.2 Theory of OperationSo what are these tones?

    In DTMF there are 16 distinct tones. Each tone is the sum of two frequencies: one from a low

    and one from a high frequency group.There are four different frequencies in each group.

    Your phone only uses 12 of the possible 16 tones. If you look at your phone, there are only 4

    rows (R1, R2, R3 and R4) and 3 columns (C1, C2 and C3). The rows and columns selectfrequencies from the low and high frequency group respectively. The exact value of the

    frequencies are listed in Table 3 below:

    TABLE 3: DTMF Row/Column FrequenciesLOW-FREQUENCIES

    ROW # FREQUENCY (HZ)

    R1: ROW 0 697

    R2: ROW 1 770

    R3: ROW 2 852

    R4: ROW 3 941

    HIGH-FREQUENCIES

    COL # FREQUENCY (HZ)C1: COL 0 1209

    C2: COL 1 1336

    C3: COL 2 1477

    C4: COL 3 1633

    C4 not used in phones

    Thus to decipher what tone frequency is associated with a particular key, look at your phone

    again. Each key is specified by its row and column locations. For example the "2" key is row

    0 (R1) and column 1 (C2). Thus using the above table, "2" has a frequency of 770 + 1336 =

    2106 Hz The "9" is row 2 (R3) and column 2 (C3) and has a frequency of 852 + 1477 = 2329

    Hz.

    The following graph is a captured screen from an oscilloscope. It is a plot of the tone

    frequency for the "1" key:

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    You can see that the DTMF generated signal is very distinct and clear. The horizontal axis is

    in samples. The frequency of the tone is about 1900 Hz - close to the 1906 Hz predicted by

    Table 3 (697+1209).

    3.3 DTMF Components:

    OMPONENTS QUANTITY

    LED 6

    RESISTORS 7-1K,3-11K,1-10K=11

    DTMF DECODER IC8870

    1

    CRYSTAL OSCILATOR 1

    CERAMIC CAPACITOR 4

    5 PIN CONNECTOR 1

    2 PIN CONNECTOR 1

    3.4 DTMF DecoderThe M-8870 is a full DTMF Receiver that integrates both bandsplit filter and decoder

    functions into a single 18-pin DIP or SOIC package. Manufactured using CMOS process

    technology, the M-8870 offers low power consumption (35 mW max) and precise data

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    handling. Its filter section uses switched capacitor technology for both the high and low

    group filters and for dial tone rejection. Its decoder uses digital counting techniques to detect

    and decode all 16 DTMF tone pairs into a 4-bit code. External component count is minimized

    by provision of an on-chip differential input amplifier, clock generator, and latched tri-state

    interface bus. Minimal external components required include a low-cost 3.579545 MHz

    colour burst crystal, a timing resistor, and a timing capacitor.The M-8870-02 provides a power-down option which, when enabled, drops consumption

    to less than 0.5 mW. The M-8870-02 can also inhibit the decoding of fourth column digits

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    3.5 Pin Diagram of MT8870

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    CHAPTER 4

    H Bridge DC Motor Driver

    4.1 Circuit Diagram

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    4.2 How do we make a motor turn?

    You take a battery; hook the positive side to one side of your DC motor. Then you connect

    the negative side of the battery to the other motor lead. The motor spins forward. If you swap

    the battery leads the motor spins in reverse.

    Ok, that's basic. Now lets say you want a Micro Controller Unit (MCU) to control the motor,how would you do it? Well, for starters you get a device that would act like a solid state

    switch, a transistor, and hook it up the motor.

    NOTE:If you connect up these relay circuits, remember to put a diode across the coil of the

    relay. This will keep the spike voltage (back EMF), coming out of the coil of the relay, from

    getting into the MCU and damaging it. The anode, which is the arrow side of the diode,

    should connect to ground. The bar, which is the Cathode side of the diode, should connect to

    the coil where the MCU connects to the relay

    If you connect this circuit to a small hobby motor you can control the motor with a processor

    (MCU, etc.) Applying a logical one, (+12 Volts in our example) to point A causes the motor

    to turn forward. Applying a logical zero, (ground) causes the motor to stop turning (to coast

    and stop).

    Hook the motor up in this fashion and the circuit turns the motor in reverse when you apply a

    logical one (+12Volts) to point B. Apply a logical zero, which is usually a ground, causes the

    motor to stop spinning.

    If you hook up these circuits you can only get the motor to stop or turn in one direction,

    forward for the first circuit or reverse for the second circuit.

    4.3 Motor Speed

    You can also pulse the motor control line, (A or B) on and off. This powers the motor in short

    burst and gets varying degrees of torque, which usually translates into variable motor speed.

    But if you want to be able to control the motor in both forward and reverse with a processor,

    you will need more circuitry. You will need an H-Bridge. Notice the "H"-looking

    configuration in the next graphic. Relays configured in this fashion make an H-Bridge. The

    "high side drivers" are the relays that control the positive voltage to the motor. This is calledsourcing current.

    The "low side drivers" are the relays that control the negative voltage to sink current to the

    motor. "Sinking current" is the term for connecting the circuit to the negative side of the

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    power supply, which is usually ground.

    So, you turn on the upper left and lower right circuits, and power flows through the motor

    forward, i.e.: 1 to A, 0 to B, 0 to C, and 1 to D.

    Then for reverse you turn on the upper right and lower left circuits and power flows through

    the motor in reverse, i.e.: 0 to A, 1 to B, 1 to C, and 0 to D.

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    4.4 Semiconductor H-Bridges

    We can better control our motor by using transistors or Field Effect Transistors (FETs).

    Most of what we have discussed about the relays H-Bridge is true of these circuits. You don't

    need diodes that were across the relay coils now. You should use diodes across your

    transistors though. See the following diagram showing how they are connected.

    These solid state circuits provide power and ground connections to the motor, as did the relay

    circuits. The high side drivers need to be current "sources" which is what PNP transistors and

    P-channel FETs are good at. The low side drivers need to be current "sinks" which is what

    NPN transistors and N-channel FETs are good at.

    If you turn on the two upper circuits, the motor resists turning, so you effectively have a

    breaking mechanism. The same is true if you turn on both of the lower circuits. This is

    because the motor is a generator and when it turns it generates a voltage. If the terminals of

    the motor are connected (shorted), then the voltage generated counteracts the motors freedom

    to turn. It is as if you are applying a similar but opposite voltage to the one generated by the

    motor being turned. Vis--vis, it acts like a brake.

    To be nice to your transistors, you should add diodes to catch the back voltage that is

    generated by the motor's coil when the power is switched on and off. This fly back voltage

    can be many times higher than the supply voltage.

    Transistors, being a semiconductor device, will have some resistance, which causes them to

    get hot when conducting much current. This is called not being able to sink or source very

    much power, i.e.: Not able to provide much current from ground or from plus voltage.

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    Mosfets are much more efficient, they can provide much more current and not get as hot.

    They usually have the flyback diodes built in so you don't need the diodes anymore. This

    helps guard against flyback voltage frying your MCU.

    To use Mosfets in an H-Bridge, you need P-Channel Mosfets on top because they can

    "source" power, and N-Channel Mosfets on the bottom because then can "sink" power. N-

    Channel Mosfets are much cheaper than P-Channel Mosfets, but N-Channel Mosfets used tosource power require about 7 volts more than the supply voltage, to turn on. As a result, some

    people manage to use N-Channel Mosfets, on top of the H-Bridge, by using cleaver circuits

    to overcome the breakdown voltage.

    It is important that the four quadrants of the H-Bridgecircuits be turned on and off properly.

    When there is a path between the positive and ground side of the H-Bridge, other than

    through the motor, a condition exists called "shoot through". This is basically a direct short of

    the power supply and can cause semiconductors to become ballistic, in circuits with large

    currents flowing. There are H-bridge chips available that are much easier, and safer, to use

    than designing your own H-Bridge circuit.

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    4.5 Functions of individual Parts

    1. PC 817 Opto-coupler-Its function is isolation of the voltage levels of the DC motor and the micro-controller.

    The micro-controller works on 5 volts but the DC motor works on 12 volts. As these

    two are different voltage levels, there is a need of isolation and the four-legged PC817 device is used here.

    2. BC 557 Transistors-The function of BC 557 transistors is to perform the EX-OR operation in the module.

    This leads to the fact that the DC motor will work either on 10 or 01 logic levels

    coming from the micro-controller to the input signal position in the H-Bridge module.

    So, the DC motor is saved from damage. This is because if 00 or 11 are supplied tothe motors, they will be shorted as explained i the theory about H-Bridges.

    3. TIP 112 and TIP 127-There are 8 transistors connected in the H-Bridge module other than BC 557. Of

    them, 4 are TIP 112 and 4 are TIP 127. The former are NPN transistors and the latter

    are PNP transistors. They make up in total 4 Darlington Pairs.

    A Darlington Pair is a circuit consisting of transistors which is responsible for current

    amplification. Eventually, this current is supplied to the DC motors to make them run.

    4. Diodes-There are 8 diodes used here. Their number is 1N4007 and of 1 ampere current rating.

    They are used to prevent back e.m.f. This back e.m.f can cause damage to the DC

    motor.

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    4.6 Assembly And Testing:1. The individual components were taken as written in the previous pages.

    2. Firstly, the octo-couplers were soldered o to the P.C.B.

    3. Next, in the spaces above them, the connectors for connections to the Micro-controller unit

    module were soldered. These were two five-pin connectors.

    4. Then came the turn of resistors and next the diodes. These were done before the transistorselse it would be difficult for the small legs to be soldered in a congested place.

    5. With the soldering of transistors BC557, TIP 112 and TIP 127, this module was complete

    and ready to be used for the robot.

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    CHAPTER 5

    SENSOR

    Sensor is a device that when exposed to a physical phenomenon (temperature,

    displacement, force and others) produces a proportional output signal (electrical,

    mechanical, magnetic and others). The term transducer is often used synonymously

    with sensors. Ideally, a sensor is a device that response to a change in the physical

    phenomenon. On other hand, a transducer is a device that converts one form of energy

    into another form of energy. Sensors are transducer when they sense one form of energy

    input and output in the different form of energy. For example, a thermocouple response

    to a temperature changes (thermal energy) and outputs a proportional change in

    electromotive force (electrical energy).

    This project uses IR sensors that function as an obstacle avoider when there are

    obstacles detected.

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    5.1 IR SENSOR

    Infra-red (IR) sensor use the concept of reflection of light to function. It consists of two

    devices, which called as receiver (Rx) and transmitter (Tx). Transmitter transmits the

    IR packet to an object while receiver receives the packet sent after the light reflected

    from the object.

    We used 556 IC for generating a baudrate as the receiver which is being used in this

    project is a photo transistor not a photo diode . Photo diode has a feature to work on a

    frequency of 38 khz or we can say that it only receives the signal of 38 khz.

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    5.2 Metal Sensor

    METAL SENSOR use the concept of reflection of magnetic pulses to function. It

    consists of two devices, which called as receiver (Rx) and transmitter (Tx). Transmitter

    transmits the magnetic pulses to an object while receiver receives the magnetic pulses

    sent after the pulses reflected from the object. If the receiver receives the pulses then

    buzzer get activated. Here transmitter and receiver both are solenoids of 6v and 12v . 6v

    is transmitter and 12 v receiver.

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    CHAPTER 6

    MICROCONTROLLER6.1AT89S52 Microcontroller:6.1.1 Description:

    The AT89S52 is a low-power, high-performance CMOS 8-bit microcontroller with 8K bytes

    of in-system programmable Flash memory. The device is manufactured using Atmels high-

    density non-volatile memory technology and is compatible with the industry-standard 80C51

    instruction set and pin-out. The on-chip Flash allows the program memory to be

    reprogrammed in-system or by a conventional non-volatile memory programmer. By

    combining a versatile 8-bit CPU with in-system programmable Flash on a monolithic chip,

    the Atmel AT89S52 is a powerful microcontroller which provides a highly-flexible and cost-

    effective solution to many embedded control applications. The AT89S52 provides the

    following standard features: 8K bytes of Flash, 256 bytes of RAM, 32 I/O lines, Watchdog

    timer, two data pointers, three 16-bit timer/counters, a six-vector two-level interrupt

    architecture, a full duplex serial port, on-chip oscillator, and clock circuitry. In addition, the

    AT89S52 is designed with static logic for operation down to zero frequency and supports two

    software selectable power saving modes. The Idle Mode stops the CPU while allowing the

    RAM, timer/counters, serial port, and interrupt system to continue functioning. The Power-

    down mode saves the RAM con-tents but freezes the oscillator, disabling all other chip

    functions until the next interrupt or hardware reset.

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    6.1.2 Pin Configuration:

    AT

    MEL

    89

    S5

    2

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    6.1.3 Circuit Diagram Of AT89S52

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    6.1.4 Pin Description

    1) VCC - Supply voltage.

    2) GND - Ground.

    3) Port 0 - Port 0 is an 8-bit open drain bidirectional I/O port. As an output port,each pin can sink eight TTL inputs. When 1s are written to port 0 pins, the pins

    can be used as high-impedance inputs. Port 0 can also be configured to be the

    multiplexed low-order address/data bus during accesses to external program and

    data memory. In this mode, P0 has internal pull-ups. Port 0 also receives the

    code bytes during Flash programming and outputs the code bytes during

    program verification. External pull-ups are required during program

    verification.

    4) Port 1 - Port 1 is an 8-bit bidirectional I/O port with internal pull-ups. The Port 1output buffers can sink/source four TTL inputs. When 1s are written to Port 1

    pins, they are pulled high by the internal pull-ups and can be used as inputs. Asinputs, Port 1 pins that are externally being pulled low will source current (IIL)

    because of the internal pull-ups. In addition, P1.0 and P1.1 can be configured to

    be the timer/counter 2 external count input (P1.0/T2) and the timer/counter 2

    trigger input (P1.1/T2EX), respectively, as shown in the following table. Port 1

    also receives the low-order address bytes during Flash programming and

    verification.

    5) Port 2 - Port 2 is an 8-bit bidirectional I/O port with internal pull-ups. The Port 2 output buffers can sink/source four TTL inputs. When 1s arewritten to Port 2 pins, they are pulled high by the internal pull-ups and can be

    used as inputs. As inputs, Port 2 pins that are externally being pulled low will

    source current (IIL) because of the internal pull-ups. Port 2 emits the high-order

    address byte during fetches from external program memory and during accesses

    to external data memory that uses 16-bit addresses (MOVX @ DPTR). In this

    application, Port 2 uses strong internal pull-ups when emitting 1s. During

    accesses to external data memory that use 8-bit addresses (MOVX @ RI), Port 2

    emits the contents of the P2 Special Function Register. Port 2 also receives the

    high-order address bits and some control signals during Flash programming and

    verification.

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    6) Port 3 - This does not need any pull-up resistors since it already haspull-up resistors internally. Although port 3 is configured as an output port upon

    reset, this is not the way it is most commonly used.Port 3 has the additional function of providing signals.This can be seen from the

    next table.

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    PORT 3 Table of functions

    7) RST - Reset input. A high on this pin for two machine cycles while the oscillator is

    running resets the device. This pin drives high for 98 oscillator periods after the

    Watchdog times out. The DISRTO bit in SFR AUXR (address 8EH) can be used to

    disable this feature. In the default state of bit DISRTO, the RESET HIGH out feature

    is enabled.

    8) ALE/PROG - Address Latch Enable (ALE) is an output pulse for latching the low

    byte of the address during accesses to external memory. This pin is also the program

    pulse input (PROG) during Flash programming. In normal operation, ALE is emitted

    at a constant rate of 1/6 the oscillator frequency and may be used for external timing

    or clocking purposes. Note, however, that one ALE pulse is skipped during eachaccess to external data memory. If desired, ALE operation can be disabled by setting

    bit 0 of SFR location 8EH. With the bit set, ALE is active only during a MOVX or

    MOVC instruction. Otherwise, the pin is weakly pulled high. Setting the ALE-disable

    bit has no effect if the microcontroller is in external execution mode.

    9) PSEN - Program Store Enable (PSEN) is the read strobe to external program memory.

    When the AT89S52 is executing code from external program memory, PSEN is

    activated twice each machine cycle, except that two PSEN activations are skipped

    during each access to external data memory.

    10) EA/VPP - External Access Enable. EA must be strapped to GND in order to enable

    the device to fetch code from external program memory locations starting at 0000H

    up to FFFFH. Note, however, that if lock bit 1 is programmed, EA will be internally

    latched on reset. EA should be strapped to VCC for internal program executions. This

    pin also receives the 12-volt programming enable voltage (VPP) during Flash

    programming.

    11) XTAL1 - Input to the inverting oscillator amplifier and input to the internal clock

    operating circuit.

    12) XTAL2 - Output from the inverting oscillator amplifier.

    Function of other parts:

    1.7805 Voltage Regulator IC -As clear from its name, the function of voltage regulator 7805 is , basically to regulate

    the voltage. By this, we mean to ensure a constant supply at a level of 5 volts compared

    to ground. This is essential as the Micro-controller works on voltage levels 5V and

    ground.

    2. Capacitors (10 F) -The capacitor (10 F) connected at the left side is for reset of the circuit and the one atthe right side is to smoothen the output load.

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    3. Electrolytic Capacitors (1000 F) and DiodesThese form the bridge rectifier circuit for the micro-controller unit module. This circuit

    is responsible for fact that the robot will run on both ac and dc. In case of dc, the

    rectifier circuit will not come into account but in case of ac, the circuit will convert the

    ac into dc. This is essential as the micro-controller runs on dc.

    4.10 k sipThis 10 k sip is a register network. Its function is to give active-low on Port P0. So, what

    happens is that all the 8 pins of P0 have 5 volts on them and so are disabled. Only when

    they are made 0 do the pins become enabled.

    5. Crystal (11.0592 MHz)This is a Quartz crystal. Its function is to provide for the pins XTAL1 and XTAL2. The

    crystal provides for the internal operating clock and also is the input to the invertingoscillating amplifiers in the internal structure of the AT89S52 micro-controller.

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    6.2 Assembly and Testing:-

    i) The P.C.B and the individual components were taken.ii) The micro-controller casing was fixed first. This is necessary, as if the micro-

    controller is directly soldered, its functioning will be hampered and it would bedifficult to solder the very small pieces of the micro-controller chip.iii) Then the 1000F Electrolytic Capacitor was soldered along with thediodes to make the Bridge Rectifier circuit.iv) The IC 7805 voltage regulator is then soldered on to the P.C.B.v) After that, the 10F capacitors are soldered on to the P.C.B.vi) Then the crystal and other remaining components followed.vii) The Micro-controller unit module was prepared and ready to use.

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    CHAPTER 7

    PROGRAMMING AND FLOW CHART

    7.1 KEIL SOFTWAREThe version of the C programming language used for the microcontroller environment is not

    very different than standard C when working on mathematical operations, or organizing your

    code. The main difference is all about the limitations of the processor of the 89S52

    microcontroller as compared to modern computers.

    From the C program to the machine language

    The C source code is very high level language, meaning that it is far from being at the base

    level of the machine language that can be executed by a processor. This machine language is

    basically just zero's and one's and is written in Hexadecimal format, that why they are calledHEX files.

    There are several types

    of HEX files; we are

    going to produce

    machine code in the

    INTEL HEX-80 format,

    since this is the output

    of the KEIL IDE that

    we are going to use.

    Figure 2.1.A shows that

    to convert a C program

    to machine language, it

    takes several steps

    depending on the tool

    you are using, however,

    the main idea is to

    produce a HEX file at

    the end. This HEX file

    will be then used by the

    'burner' to write everybyte of data at the

    appropriate place in the

    EEPROM of the 89S52.

    figure 2.1.A

    Variables and constants

    VariablesOne of the most basic concepts of programming is to handle variables. knowing the exact

    type and size of a variable is a very important issue for microcontroller programmers,

    because the RAM is usually limited is size. There are two main design considerations to be

    taken in account when choosing the variables types: the occupied space in ram and theprocessing speed. Logically, a variable that occupies a big number of registers in RAM will

    be more slowly processed than a small variable that fits on a single register.

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    For you to chose the right variable type for each one of your applications, you will have to

    refer to the following table:

    Data Type Bits Bytes Value RangeBit 1 -- 0 to 1

    signed char 8 1 -128 to +127unsigned

    char

    8 1 0 to 255

    signed int 16 2 -32768 to +32767

    unsigned int 16 2 0 to 65535

    signed long 32 4 -2147483648 to 2147483647

    unsigned

    long

    32 4 0 to 4294967295

    float 32 4 1.175494E-38 to 3.402823E+38

    This table shows the number of bits and bytes occupied by each types of variables, notingthat each byte will fit into a register. You will notice that most variables can be either 'signed'

    or unsigned 'unsigned', and the major difference between the tow types is the range, but both

    will occupy the same exact space in memory.

    The names of the variables shown in the table are the same that are going to be used in the

    program for variables declarations. Note that in C programming language, any variable have

    to be declared to be used. Declaring a variable, will attribute a specific location in the RAM

    or FLASH memory to that variable. The size of that location will depend on the type of the

    variable that have been declared.

    To understand the difference between those types, consider the following example sourcecode where we start by declaring three 'unsigned char' variables, and one 'signed char' and

    then perform some simple operations:

    unsigned char a,b,c;

    signed char d;

    a = 100;

    b = 200;

    c = a - b;

    d = a - b;

    In that program the values of 'c' will be equal to '155'! and not '-100' as you though, because

    the variable 'c' is an unsigned type, and when a the value to be stored in a variable is bigger

    than the maximum value range of this variable, it overflows and rolls back to the other limit.

    Back to our example, the program is trying to store '-100' in 'c', but since 'c' is unsigned, its

    range of values is from '0 to 255' so, trying to store a value below zero, will cause the the

    variable to overflow, and the compiler will subtract the '-100' from the other limit plus 1,

    from '255 + 1' giving '156'. We add 1 to the range because the overflow and roll back

    operation from 0 to 255 counts for the subtraction of one bit. On the other hand, the value of

    'd' will be equal to '-100' as expected, because it is a 'signed' variable. Generally, we try to

    avoid storing value that are out of range, because sometime, even if the compiler doesn't halton that error, the results can be sometimes totally un-expected.

    Note that in the C programming language, any code line is ended with a semicolon ';', except

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    for the lines ending with brackets '{' '}'.

    Like in any programming language, the concept of a variables 'array' can also be used for

    microcontrollers programming. an array is like a table or a group of variables of the same

    type, each one can be called by a specific number, for example an array can be declared this

    way:

    char display[10];

    this will create a group of 10 variables. Each one of them is accessible by its number,

    example:

    display[0] = 100;

    display[3] = 60;

    display[1] = display[0] - display[3];

    where 'display[1]' will be equal to '40'. Note that 'display' contains 10 different variables,numbered from 0 to 9. In that previous example, according to the variable declaration, there

    is not such variable location as 'display[10]', and using it will cause an error in the compiler.

    ConstantsSometimes, you want to store a very large amount of constant values, that wouldn't fit in the

    RAM or simply would take too much space. you can store this DATA in the FLASH memory

    reserved for the code, but it wont be editable, once the program is burned on your chip. The

    advantage of this technique is that it can be used to store a huge amount of variables, noting

    that the FLASH memory of the 89S52 is 8K bytes, 32 times bigger than the RAM memory. It

    is, however, your responsibility to distribute this memory between your program and your

    DATA.

    To specify that a variable is to be stored in the FLASH memory, we use exactly the same

    variable types names but we add the prefix 'code' before it. Example:

    code unsigned char message[500];

    This line would cause this huge array to be stored in the FLASH memory. This can be

    interesting for displaying messages on an LCD screen.

    To access the pins and the ports through programming, there are a number of pre-definedvariables (defined in the header file, as you shall see later) that dramatically simplifies that

    task. There are 4 ports, Port 0 to Port 3, each one of them can be accessed using the char

    variables P0, P1, P2 and P3 respectively. In those char types variables, each one of the 8 bits

    represents a pin on the port. Additionally, you can access a single pin of a port using the bit

    type variables PX_0 to PX_7, where X takes a value between 0 and 3, depending on the port

    being accessed. For example P1_3 is the pin number 3 of port 1.

    You can also define your own names, using the '#define' directive. Note that this is compiler

    directive, meaning that the compiler will use this directive to read and understand the code,

    but it is not a statement or command that can be translated to machine language. For example,

    you could define the following:

    #define LED1 P1_0

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    With the definition above, the compiler will replace every occurrence of LED1 by P1_0. This

    makes your code much more easier to read, especially when the new names you give make

    more sense.

    You could also define a numeric constant value like this:

    #define led_on_time 184

    Then, each time you write led on time, it will be replaced by 184. Note that this is not a

    variable and accordingly, you cannot write something like:

    led_on_time = 100;//That's wrong, you cannot change a constant's value in code.

    The utility of using defined constants, appears when you want to adjust some delays in your

    code, or some constant variables that are re-used many times within the code: With a

    predefined constant, you only change it's value once, and it's applied to the whole code. that's

    for sure apart from the fact that a word like led on time is much more comprehensive thansimply '184'!

    Along this tutorial you will see how port names, and special function registers are used

    exactly as variables, to control input/output operations and other features of the

    microcontroller like timers, counters and interrupts.

    Mathematical & logic operations

    Now that you know how to declare variables, it is time to know how to handle them in your

    program using mathematical and logic operations.

    Mathematical operations:The most basic concept about mathematical operations in programming languages, is the '='

    operator which is used to store the content of the expression at its right, into the variable at its

    left. For example the following code will store the value of 'b' into 'a' :

    a = b;

    And subsequently, the following expression in totally invalid:

    5 = b;

    Since 5 in a constant, trying to store the content of 'b' in it will cause an error.

    You can then perform all kind of mathematical operations, using the operators '+','-','*' and '/'.

    You can also use brackets '( )' when needed. Example:

    a =(5*b)+((a/b)*(a+b));

    If you include 'math.h' header file, you will be able to use more advanced functions in your

    equations like Sin, Cos and Tan trigonometric functions, absolute values and logarithmic

    calculations like in the following example:

    a =(c*cos(b))+sin(b);

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    To be able to successfully use those functions in your programs, you have to know the type of

    variables that those functions take as parameter and return as a result. For example a Cosine

    function takes an angle in radians whose value is a float number between -65535 and 65535

    and it will return a float value as a result. You can usually know those data types from the

    'math.h' file itself, for example, the cosine function, like all the others is declared in the top of

    the math header file, and you can read the line:

    extern float cos (float val);

    from this line you can deduce that the 'cos' function returns a float data type, and takes as a

    parameter a float too. (the parameter is always between brackets.). Using the same technique,

    you can easily know how to deal with the rest of the functions of the math header file. the

    following table shows a short description of those functions:

    Function Descriptionchar cabs (char val); Return an the absolute value of a charvariable.

    int abs (int val); Return an the absolute value of a intvariable.

    long labs (long val); Return an the absolute value of a longvariable.

    float fabs (float val); Return an the absolute value of afloatvariable.

    float sqrt (float val); Returns the square root of a float variable.

    float exp (float val); Returns the value of the Euler number 'e' to the power of val

    float log (float val); Returns the natural logarithm of val

    float log10 (float val); Returns the common logarithm of val

    float sin (float val); A set of standard trigonometric functions. They all take angles

    measured in radians whose value have to be between -65535 and

    65535.

    float cos (float val);

    float tan (float val);float asin (float val);

    float acos (float val);

    float atan (float val);

    float sinh (float val);

    float cosh (float val);

    float tanh (float val);

    float atan2 (float y, float

    x);

    This function calculates the arc tan of the ratio y / x, using the signs

    of both x and y to determine the quadrant of the angle and return a

    number ranging from -pi to pi.

    float ceil (float val); Calculates the smallest integer that is bigger than val. Example:

    ceil(4.3) = 5.

    float floor (float val); Calculates the largest integer that is smaller than val. Example:

    ceil(4.8) = 4.

    float fmod (float x, float

    y);

    Returns the remainder of x / y. For example: fmod(15.0,4.0) = 3.

    float pow (float x, float

    y);

    Returns x to the power y.

    Logical operations:You can also perform logic operations with variables, like AND, OR and NOT operations,

    using the following operators:Operator Description! NOT (bit level) Example: P1_0 = !P1_0;

    ~ NOT (byte level) Example: P1 = ~P1;

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    & AND

    | OR

    Note that those logic operation are performed on the bit level of the registers. To understand

    the effect of such operation on registers, it's easier to look at the bits of a variable (which is

    composed of one or more register). For example, a NOT operation will invert all the bit of aregister. Those logic operators can be used in many ways to merge different bits of different

    registers together.

    For example, consider the variable 'P1', which is of type 'char', and hence stored in an 8-bit

    register. Actually P1 is an SFR, whose 8 bits represents the 8 I/O pins of Port 1. It is required

    in that example to clear the 4 lower bits of that register without changing the state of the 4

    other which may be used by other equipment. This can be done using logical operators

    according to the following code:

    P1 = P1 & 0xF0; (Adding '0x' before a number indicates that it is a hexadecimal one)

    Here, the value of P1 is ANDed with the variable 0xF0, which in the binary base is

    '11110000'. Recalling the two following relations:

    1 AND X = X

    0 AND X = 0

    (where 'X' can be any binary value)

    You can deduce that the 4 higher bits of P1 will remain unchanged, while the 4 lower bits

    will be cleared to 0.

    By the way, note that you could also perform the same operation using a decimal variable

    instead of a hexadecimal one, for example, the following code will have exactly the same

    effect than the previous one (because 240 = F0 in HEX):

    P1 = P1 & 240;

    A similar types of operations that can be performed on a port, is to to set some of its bits to 1

    without affecting the others. For example, to set the first and last bit of P1, without affecting

    the other, the following source code can be used:

    P1 = P1 | 0x81;

    Here, P1 is ORed with the value 0x81, which is '10000001' in binary. Recalling the two

    following relations:

    1 OR X = 1

    0 OR X = X

    (where 'X' can be any binary value)

    You can deduce that the first and last pins of P1 will be turned on, without affecting the state

    of the other pins of port 1. Those are just a few example of the manipulations that can be

    done to registers using logical operators. Logic operators can also be used to define veryspecific conditions, as you shall see in the next section.

    The last types of logic operation studied in this tutorial is the shifting. It can be useful the

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    == Equal to

    Smaller than, bigger than.

    = Smaller than or equal to, bigger than or equal to.

    != Not equal to

    The 'If' code block can get a little more sophisticated by introducing the 'else' and 'else if'statement. Observe the following example source code:

    if (expression_1) {

    ...

    code block 1

    ...

    }else if(expression_2) {

    ...

    code block 2

    ...

    }else if(expression_3) {...

    code block 3

    ...

    }else{

    ...

    code block 4

    ...

    }

    Here, There are four different code blocks, only one shall be executed if and only if the

    corresponding condition is true. The last code block will only be executed if none of the

    previous expression is valid. Note that you can have as many 'else if' blocks as you need, each

    one with its corresponding condition, BUT you can only have one 'else' block, which is

    completely logical. However you can chose not to have and 'else' block at all if you want.

    There are some other alternatives to the 'if...else' code block, that can provide faster execution

    speeds, but also have some limitations and restrictions like the 'Select...case' code block. For

    now, it is enough to understand the 'if...else' code block, whose performance is quite fair and

    have a wide range of applications.

    Another very important tool in the programming languages is the loop. In C language like inmany others, loops are usually restricted to certain number of loops like in the 'for' code block

    or restricted to a certain condition like the 'while' block.

    Let's start with the 'for' code block, which is a highly controllable and configurable loop.

    consider the following example source code:

    for(i=0;i

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    The code will keep looping as long as the condition 'i

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    A very common use of functions without return value is to create delays in a software,

    consider the following function:

    delay(unsigned int y){

    unsigned int i;

    for(i=0;i

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    All C programs have this common organization scheme, sometimes it's followed, sometimes

    it's not, however, it is imperative for this category of programming that this organization

    scheme be followed in order to be able to develop your applications successfully. Any

    application can be divided into the following parts, noting that is should be written in this

    order:

    a. Headers Includes and constants definitionsIn this part, header files (.h) are included into your source code. those headers files can be

    system headers to declare the name of SFRs, to define new constants, or to include

    mathematical functions like trigonometric functions, root square calculations or numbers

    approximations. Header files can also contain your own functions that would be shared by

    various programs.

    b. Variables declarationsMore precisely, this part is dedicated to 'Global Variables' declarations. Variables declared in

    this place can be used anywhere in the code. Usually in microcontroller programs, variablesare declared as global variables instead of local variables, unless your are running short of

    RAM memory and want to save some space, so we use local variables, whose values will be

    lost each time you switch from a function to another. To summarize, global variables as

    easier to use and implement than local variables, but they consume more memory space.

    c. functions' bodyHere you group all your functions. Those functions can be simple ones that can be called

    from another place in your program, as they can be called from an 'interrupt vector'. In other

    words, the sub-programs to be executed when an interrupt occurs is also written in this place.

    d. InitializationThe particularity of this part is that it is executed only one time when the microcontroller was

    just subjected to a 'RESET' or when power is just switched ON, then the processor continue

    executing the rest of the program but never executes this part again. This particularity makes

    it the perfect place in a program to initialize the values of some constants, or to define the

    mode of operation of the timers, counters, interrupts, and other features of the

    microcontroller.

    e. Infinite loopAn infinite loop in a microcontroller program is what is going to keep it alive, because a

    processor have to be allays running for the system to function, exactly like a heart have to bealways beating for a person to live. Usually this part is the core of any program, and its from

    here that all the other functions are called and executed.

    Simple C program for 89S52

    Here is a very simple but complete example program to blink a LED. Actually it is the source

    code of the example project that we are going to construct in the next part of the tutorial, but

    for now it is important to concentrate on the programming to summarize the notions

    discussed above.

    #include #include

    delay(unsigned int y){

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    unsigned int i;

    for(i=0;i

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    You will prompted to chose a name for your new project, Create a separate folder where all

    the files of your project will be stored, chose a name and click save. The following window

    will appear, where you will be asked to select a device for Target 'Target 1':

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    From the list at the left, seek for the brand name ATMEL, then under ATMEL, select

    AT89S52. You will notice that a brief description of the device appears on the right. Leave

    the two upper check boxes unchecked and click OK. The AT89S52 will be called your

    'Target device', which is the final destination of your source code. You will be asked whether

    to 'copy standard 8051 startup code' click No.

    click File, New, and something similar to the following window should appear. The box

    named 'Text1' is where your code should be written later.

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    Now you have to click 'File, Save as' and chose a file name for your source code ending with

    the letter '.c'. You can name is 'code.c' for example, and click save. Then you have to add this

    file to your project work space at the left as shown in the following screen shot:

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    After right-clicking on 'source group 1', click on 'Add files to group...', then you will be

    prompted to browse the file to add to 'source group 1', chose the file that you just saved,

    eventually 'code.c' and add it to the source group. You will notice that the file is added to the

    project tree at the left.

    In some versions of this software you have to turn ON manually the option to generate HEXfiles. make sure it is turned ON, by right-clicking on target 1, Options for target 'target 1',

    then under the 'output' tab, by checking the box 'generate HEX file'. This step is very

    important as the HEX file is the compiled output of your project that is going to be

    transferred to the microcontroller.

    You can then start to write the source code in the window titled 'code.c' then before testing

    your source code, you have to compile your source code, and correct eventual syntax errors.

    In KEIL IDE, this step is called 'rebuild all targets' and has this icon: .

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    You can use the output window to track eventual syntax errors, but also to check the FLASH

    memory occupied by the program (code = 49) as well as the registers occupied in the RAM

    (data = 9). If after rebuilding the targets, the 'output window' shows that there is0 error, then

    you are ready to test the performance of your code. In keil, like in most development

    environment, this step is called Debugging, and has this icon:. After clicking on the debug

    icon, you will notice that some part of the user interface will change, some new icons willappear, like the run icon circled in the following figure:

    Figure: 2.8.f

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    You can click on the 'Run' icon and the execution of the program will start. In our example,

    you can see the behavior of the pin 0 or port one, but clicking on 'peripherals, I/O ports, Port

    1'. You can always stop the execution of the program by clicking on the stop button () and

    you can simulate a reset by clicking on the 'reset' button .

    You can also control the execution of the program using the following icons: which allowsyou to follow the execution step by step. Then, when you're finished with the debugging, you

    can always return to the programming interface by clicking again on the debug button ().

    There are many other features to discover in the KEIL IDE. You will easily discover them in

    first couple hours of practice, and the more important of them will be presented along the rest

    of this tutorial.

    7.2 Project Programming

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    MOTOR CONTROL LOGICCONTROL LOGIC

    TERMINALS

    MOTION P3.0 P3.1 P3.2 P3.3

    Forward 0 1 0 1

    Reverse 1 0 1 0

    Left 1 0 0 1

    Right 0 1 1 0

    Stop 1 1 1 1

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    7.3 SPI-PGM

    SPIPGM is a interfacing software between microcontroller programmer and pc.

    How to install the software

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    1. Open the contents of the CD. The following window will appear in front of you.

    . Double click on SpiPgm37.

    3. Extract all the files to the desired location (say c:\). Preferably make a shortcut icon on

    the desktop for SpiPgm

    1. The installation should be complete if all the instructions were followed correctly.1 How to burn the Microcontroller1. Double click on the icon for SpiPgm. And the following window will appear in front of

    you.

    2.

    Now select the device AT89S52.

    3. Now click on Erase to erase the contents of microcontroller.

    4. Now click on Open File and select the desiredprogram.

    5. Now click on Program to burn the microcontroller.

    6. Your program should now run if all steps were followed correctly and your program is

    also correct.

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    CHAPTER 8

    CAMERA INTERFACING

    In this project, wireless camera was applied to survey the surrounding. The wireless

    camera has transmitter and receiver that able it to transmit image and sound data

    wirelessly.

    CAMERA RECEIVER

    USB VIDEO GRABBER

    Above figure show the USB video grabber that use to view image by using computer.

    This device has build in driver and Ulead VideoStudio SE DVD software that useful to

    view the image and table below show the wireless camera specification.

    Image Pickup Device 1/3 1/4 Inch CMOS TV System PAL/CCIR NTSC/EIA Scan Frequency PAL/CCIR: 50Hz NTSC/EIA: 60Hz Definition 380 TV Lines Min Illumination 3LUX Output Power 50mW 200mW Transmitter Range 100M Power Supply DC +9~12V

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    60

    CHAPTER 9

    FINAL ASSEMBLING AND TROUBLE SHOOTING

    1. The micro-controller unit module was fixed on the body using screws and nuts.

    2. The H-Bridge module was fixed on to the topof the body using screws and nuts.3. The motors extra edges were cut away and holes were drilled on its one arm to be attached

    to body.

    4. Using screws and hexagonal nuts, the motors were attached to the body in proper

    alignment.

    5. The sensor were attached at the front side and when any obstacle comes infront of it ,

    robot stops .

    6. Wheels were fixed on to the shafts of motors using glue and Caster was attached in the

    front using its nut.

    8. The micro-controller AT89S52 was taken and program was burned in it using SPI-PGM37

    software.

    9. The Metal sensor is attached at the front side. The signal which receiver were gettingwas of low voltage, so to increase the voltage we use the integrator .

    10. During the fixing of motors, gears of one motor were damaged due to which the robots

    movement was being hampered. This motor had to be replaced.

    11. Also, the sensors position was difficult to adjust as it was touching the ground so we

    placed it on the wooden sheet.

    12. The robot was successfully assembled and made operational. The procedure took about

    10 weeks.

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    61

    CHAPTER 10

    RESULT AND DISCUSSION

    The SPY Robot was successfully assembled and after burning the program in the

    AT89S52, all components were working properly and we could see live video

    on laptop and movement of robot could be controlled by mobile.The result

    is

    based on the objective of the project. They are to build the robot that able to sense

    obstacle when the robot detect the obstacle in front of it and to build a robot that able

    to stop moving when there is metal a detected.

    DISCUSSION

    This robot is intelligent spy robot that in this robot there are many circuit attach to each

    other like motor driver, IR sensor, metal detector and PIC main board. All board have

    its connection to show that it related to each other for example IR sensor use to detect

    object in front of it and after the object detected, it send signal to comparator to convert

    the signal to digital. Then the digital signal logic 1 at 3-5 Volts will receive by main

    board that consist PIC to execute the signal. After the signal is executed, the signal is

    send to motor driver where motor driver will receive the signal of DC motor directionand DC motor speed.

    DC motor is like execute device where when the sensor sense object , it will send to PIC

    and PIC send the signal to those motors to operate. Speed control is most important

    part in programming to control motor because speed control will cause the robot to

    avoid collision into the object because there are inertia when the robot moving. The

    robot will not able to stop on time if the speed is high

    CHAPTER 11FUTURE PROSPECTS

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    62

    1 . To reduce the size of unit we can use smd.

    2. Replacement of transmitter with low power transmitter & receiver with highly sensitive

    receiver to reduce the power consumption

    3 . The range can be increased.

    Additional modules can be added to this application any time. It can be modified in future to

    add more features. Provisions have been made to upgrade the software.

    As all the resources used to develop this application were easily available, this application

    has a cost benefit ratio of more than one. This makes this application of great use in future.

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    REFRENCES1. 8051 book written by MAZIDI2. http://en.wikipedia.org/wiki/acuator3. http://en.wikipedia.org/wiki/Brushed_DC_electric_motor4. www.DatasheetCatalog.com5. MicroElectronika. C Compiler for Microchip PIC Microcontrollers .Micro C usersmanual.6. . http://www.surveyor.com/SRV_info.html. Last Updated -27 April 2009 15:15 GMT7. http://www.microdigitaled.com/8051/Software/keil_tutorial.pdf

    http://en.wikipedia.org/wiki/Brushed_DC_electric_motorhttp://en.wikipedia.org/wiki/Brushed_DC_electric_motorhttp://www.datasheetcatalog.com/http://www.datasheetcatalog.com/http://www.microdigitaled.com/8051/Software/keil_tutorial.pdfhttp://www.microdigitaled.com/8051/Software/keil_tutorial.pdfhttp://www.microdigitaled.com/8051/Software/keil_tutorial.pdfhttp://www.datasheetcatalog.com/http://en.wikipedia.org/wiki/Brushed_DC_electric_motor