sprint passing concepts schemes, reads, footwork and mechanics for success in roll passing game
TRANSCRIPT
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Sprint Passing Concepts
Schemes, reads, footwork and mechanics for success in roll passing
game.
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Scheme
Our sprint passes are intended to attack one sideline of the field with vertical routes at different depths are used to attack and playside the dog and corner.
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Scheme
That Means:• QB will sprint toward one side of the formation
with the goal of getting outside the tackle.• The QB should become a running threat as well
as a passing threat in sprint passes.• WR routes must be run to create the spacing
that is needed to pressure a defense.• Line protections will reach to the side of the
play.
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Footwork / Coaching Points
• Shotgun– 3 step roll + sprint– “Turn the corner” and
attack• Footwork Shown– Start like Roll– Come downhill– Close shoulders to the
target– Present a running threat
L R
R
L
R
L R
L
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Footwork / Coaching Points
• Under Center– 5 step roll + sprint– “Turn the corner”
• Footwork shown– Make sure to close
your shoulders to the target
– Attack the defense
L R
R
LR
LR
L
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Pre-Snap Read
• Assess coverage. – What is the safeties job?– What is the corners job?
• How does this combination stress his responsibilities?
– What is the dog’s job?• What throwing lanes might he take away? Where will the space
be?
• Blitzes? – Think through where you will go with the ball if a backer
leaves an area.• Don’t over think it. Attack.
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Post-Snap Reads
• Progression Read– Almost identical to the Roll passes. • Low / High / Inside: Read the corner low to high then
inside to crossers.• High / Low / Inside: Read the corner low to high then
inside to crossers.
– For example: Sidelines (9 / 4 / 2q)• Read the 9 route down the sidelines. If the corner
doesn’t go back on the first step, throw the 9 rt. If he does run with the 9, come down to the underneath routes 4 and 2q routes.
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Playside Routes
When a play is called (ex. Sidelines Rt), all the receivers on the playside (ex. Rt) execute the numbers on the card (ex. 9 / 4 / 2q)
9
2q
4
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Backside Routes
All receivers on the backside of the call (left in this example) carry out the predetermined backside routes. Those are: 7c / 3c
7c3c
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Post-Snap Reads
• Progression Read (cont.)– These reads are set up to happen in a natural line
of site and are timed with the drop• The QB should never be looking left, right, left or look
left throw right.• Always right to left / left to right and high to low / low
to high or a combination of the two (See example on next slide)
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Progression Read Example:
Note: This read is outside in or right to left
2nd Read
1st Read
3rd Read
4th Read
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Plays
• There are three base plays in the Roll portion of our offense.
• Roll Plays:– Sidelines– Spacing– Wheel
• Player Routes– Similar to the quick plays, players are assigned routes that
change if they are the #1, #2, or #3 receiver. – Backside routes are always 7c / 3c / 1d regardless of the play
called to the playside