spread offense playbook for football
DESCRIPTION
Hilton Head Prep Football power pointTRANSCRIPT
HHP Football K I S S
• Spread Formation HHP primary Offense
• Run plays out of shotgun … and out of under center than can be out of both …
• [1st downs and 3rd and short especially]
Comparing shotgun To Under Center• Def Accounts For 4 WR and
1 Back
• Defense Does Not Have To Defend The QB As A Runner
• Defense Can Defend The Box With 6 VS 6
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M SW
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R
E TCC
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F Defense Must Account For Defense Must Account For The QB AS The Second BackThe QB AS The Second Back
Defense Must Account For Defense Must Account For Four WideoutsFour Wideouts
If D Account For 4 Wides, If D Account For 4 Wides, They Are Left With 6 To Defend They Are Left With 6 To Defend 7 In The Box7 In The Box
T G TG
FX Y ZT
QB
THE HUDDLE
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The center calls the huddle before every playWe have 3 different types of the huddles.
Team Huddle = All 11 offensive players meet to get the play, 7-8 yards from LOS
Muddle Huddle = The Lineman, &, SB meet the QB to get the call, 3-4 yards from LOS
No Huddle = All Players hustle to their position and listen for the QB’s Call
T G TG
QB
C
T
T G TG
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X YZ
TQB
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X Y
Z
T G TG
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X YZ
TBQB
POSITIONS SYMBOLS
C
X & Z = Outside Receivers
H & Y = Inside Receivers
T = Tackle
G = Guard
C = Center
QB = Quarterback
TB = Tail Back
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QB Pre Snap Alignment
• QB Aligns at 4.5 - 5 yards from the center
• Feet are slightly staggered with throwing foot slightly in front
• Hands are comfortable, with fingers spread
• QB brings the snap through the third hand
• QB Snaps Eyes to Read
Running Back Alignment
• RB Lines Up __________ QB, With his crotch splitting the OS leg of the guard.
• His eyes are straight ahead
• He is balanced, with his hands on his hips
• If his hands go to his knees, he goes to the bench
• We have some flexibility to his alignment
Running Backs
• Add info here …
“Spread” RECEIVERS FUNDAMENTALS : STANCE
• Stance Basics
• • Inside foot up (85% of your weight)• • Inside leg – Knee should be bent and over the foot• • Outside leg- Straight (do not lock)• • Outside foot – Heel on ground• • Spacing – Feet should be shoulder width• • Torso – Slight lean forward (shoulders over knees)• • Elbows – Tight and ready to hammer back• • Hands – Up and in front to insure proper hammer angle• • Head – Your choice. We must be able to get pre-snap coverage
call and see ball being snapped
II. START and RELEASE• Push through the knee and foot of inside leg. (Your hips will dropslightly to help with power)• Hammer your elbow back. (Your arm should remain in a 90-degreeangle)• Constantly negotiate what release will help provide the best leveragefor blocking or create the best separation for route execution.• We will utilize 3 releases1. Inside Release - Inside release in order to gain a head-upposition versus a defender who plays an inside technique(Cover 3 or 1)2. Outside Release – Outside release in order to gain a head-upposition on a defender who plays an outside technique (Cover 2)3. Speed Release – Release directly at a head-up defender who isplaying soft (Cover 3)
Blocking
BLOCKING• Blocking is 90% effort and 10% technique. (You will not see
the field if you can’t block)• Sell the void when possible• Avoid crossing one foot over another• Sit in the chair (squat stance) during stalk block• Low man wins• Fit your hands inside defender’s frame• Keep elbows right• You must keep you feet under you and moving (do not lunge)
FINAL - “MUSTS”
MUSTS!
• Understand concept of every play so you know where and why you are blocking the defender
• Always run routes 100% regardless if you are play-side or backside
• If the ball touches your hand, it must be caught
• Compete for every ball
• Catch and tuck ball away
• Always be the aggressor!
Receiver Formation & Plays
• Next Section
• RECEIVER TERMS ROUTES
(0) STOP = 6 YARDS VERTICAL BACK TO 5
(9) GO = VERTICALLY UP THE FIELD, BEST RELEASE
HITCH = ONE YARD STOP
CORNER = 6 YARDS VERTICALLY, CUT OUTSIDE ON A 45' ANGLE FOR 15 TO 18 YARDS
FADE = VERTICALLY UP THE FIELD, STAYING 5 YARDS FROM SIDELINE
(2)SLANT = 6 YARDS VERTICALLY, CUT 45' INSIDE
QUICK SLANT= INSIDE RELEASE AND ATTACK INSIDE SHOULDER OF DEFENDER
ARROW = STRAIGHT TO THE FLAT GAINING GROUND TO 4 YARDS, LOOK OVER INSIDE SHOULDER
(1) OUT = [6 yards)3 STEPS VERTICALLY, THEN BEND OUT FLAT TO THE SIDELINE
STOP N GO= RUN Stop , THEN TURN IT UP FIELD VERTICALLY
SKINNY POST= VERTICALLY ATTACK UP FIELD FOR 12 YARDS, THEN SLIGHT MOVE INSIDE TO NEAR POST
(4) IN ] = VERTICALLY ATTACK FOR 12 YARDS, TO A POST MOVE FOR TWO YARDS, TO ACROSS THE FIELD LOOKING FOR OPEN AREA
STEM = INSIDE RELEASE TO REAR HASH AND ATTACK VERTICALLY UP THE FIELD
WHEEL = OUTSIDE RELEASE LOOKING TO USE THE OUTSIDE RECEIVER AS A PICK THEN INTO A FADE
(6) DIG = ATTACK VERTICALLY FOR 15, PLANT OUTSIDE FOOT AND PUSH BACK TOWARDS QB TO 12
CURL = ATTACK VERTICALLY FOR 12 YARDS AND PLANT OUTSIDE FOOT AND PUSH BACK TOWARDS QB TO 10
(7) POST CORNER= VERTICALLY ATTACK FOR 10 YARDS, TO A POST MOVE FOR TWO YARDS, THEN BREAK 45' TO CORNER
SHALLOW DRAG= INSIDE RELEASE AND RUN ACROSS THE FIELD AT 3 YARDS DEPTH, READ COVERAGE
STEM/CURL= RUN STEM, THEN BREAK IT OFF AT 12 YARDS PLANTING OUTSIDE FOOT AND PUSHING BACK TO THE QB
(8) POST = 12 YARDS VERTICAL RELEASE SLIGHT CUT TO NEAR POST.
Numbered Routes
(0) STOP = 6 YARDS VERTICAL BACK TO 5 (Hitch)
(1) OUT = 6 YARDS VERTICAL 90+ Out --Back to 5
(2) SLANT = 6 YARDS VERTICALLY, CUT 45' INSIDE
(3) OUT = 12 YARDS VERTICAL 90+ OUT BACK TO 10
(4) IN = VERTICALLY ATTACK FOR 12 YARDS, TO A POST MOVE FOR TW0 YARDS, TO ACROSS THE FIELD LOOKING FOR OPEN AREA
(5) Back (Out)= ATTACK VERTICALLY FOR 15, PLANT INSIDE FOOT AND PUSH BACK TOWARDS Outside Away from defender TO 12
(6) DIG = ATTACK VERTICALLY FOR 15, PLANT OUTSIDE FOOT AND PUSH BACK TOWARDS QB TO 12
(7) POST CORNER= VERTICALLY ATTACK FOR 10 YARDS, TO A POST MOVE FOR TWO YARDS, THEN BREAK 45' TO CORNER
(8) POST = 12 YARDS VERTICAL RELEASE SLIGHT CUT TO NEAR POST.
(9) GO = VERTICALLY UP THE FIELD, BEST RELEASE
O StopO Stop
3 Speed Out3 Speed Out
2 Slant2 Slant
4 In Cross4 In Cross
5 Deep Out5 Deep Out6 Curl6 Curl
5 Dig5 Dig
8 Post8 Post7 Post-Corner7 Post-Corner
9 Fade/Go9 Fade/Go
T G TG
H
X Y
SBQB
ALIGNMENTS
O-LINE – Center must line up first, Guards then should align their toes to Centers heels, tackles align toe to toe with the Guards. Outside foot back for OG,s & OT’s. - Their should be 2 ft splits between each lineman and Guards & Tackles are
in 2pt stance.Rec-s - X & Y align on the LOS, X -- 10 yds from the sideline. Y – funky split
- H & Z align front leg on the heel of the Y – 10 yds from sideline, H --split the distance between OT & X Y – funky split
TB - Aligns w/ his heels 5yds from LOS, Splitting - Inside hip of OTQB - Aligns with toes 5yds behind the center, Hands up in Pray position
LOS = Line of Scrimmage
5yds
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Z
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X Y
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TBQB
ACE or Gunn Our Gunn FORMATION – is assumed to the right unless other formation is called or
Signaled
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___ TRIPS Rt or ___ Hell Trips
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X YZ
TB QB
C
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The TRIPS formation is when we Align 3 Rec’s to one side of the formation
The Call (Trips Right) determines which side of the formation we overload!
The Y and H make the adjustments. The I/S Rec to the call side widens to the 2nd Position, closer to the O/S Rec. The B/S Rec moves to the call side I/S Rec position or # H, Closer to the OT. The O/S Rec is the Z or X and is Called # 3
EXAMPLE: Hell Trips --- H goes in motion to CALL
#3#2#1
T G TGH
XY
Z
TBQB
___ Trips Left or ___ Yo Trips
Pistol is when we MOTION to Trips
The Call (Pistol Left) determines which side of the formation we will motion too!
The Y and S make the adjustments. The I/S Rec to the Call Side (left) adjusts his alignment closer to the OT or # 3 position. The backside I/S Rec (away from the call) is the MOTION Rec and becomes # 2. Motion begins on QB’s 1st sound.
EXAMPLE: Gunn Yo Trips Left Y goes in motion to CALL
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#1#2#3
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H
X Y
ZTB
QB
Trips Right OPEN
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T G TGH
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QB
Trips Right EMPTY
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SB
TB = goes in Motions to the call side or Open position
Basic Passing Game
add new plays here
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90 Series Example 090 Go “slide left protection”
X = (0) Stop Y = (9) Go Z = (0) Stop H = Go (word GO) TB = CHECK DOWN –Right DE
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QBTB
E N ET
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ZY H
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90 Series 999 Go “slide Left protection”
X = (9) Go (to Fade) Y =(9) GO (split DB’s) Z = Go (to Fade) H = GO (split DB’s) TB = CHECK – left DE
C G TGT
QB TB
E N ET
WM
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HX
GUN - 90 Series [90] 000 stop “slide right protection”
X = (0) STOP Y = (0) Stop Z = (0) Stop H = Stop (Word Stop) TB = Swing
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90 Series [92] Example 222 Flat “slide left protection”
X = (2) Slant Y = (2) Slant Z = (2) Slant H = Flat (word Flat) TB = CHECK DOWN –Right DE
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QBTB
E N ET
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CS C
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X
GATOR
X = (8) Post Y = (0) Stop Z = (9) Go (Fade) H = Flat (word Flat) TB = CHECK DOWN Swing Right
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QB TB
E N ET
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Seminole
X = (9) Go Fade Y = (4) IN Z = (8) Post H = Stop TB = Swing Left
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TB
E N ET
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“I” Bingo
X = (6) Short 6 Y = (4) IN Z = (6) Short 6 H = Check “Swing RT” TB = Swing Left
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QB
TB
E N ET
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“I” Bongo
X = (6) Short 6 Y = (Block) Z = (6) Short 6 H = Check “Swing RT” TB = Loop - Settle
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QBTB
E N ET
WM
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CS
C
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ZY
HX
T Screen Left
X = (9) Go Fade Y = (8) Skinny Post Z = (9) Post H = GO TB = Screen to Left
B G TGT
QBTB
E N ET
WM
S
CS
C
F
Z
Y
HX
Trips “ Z Y or H Screen ” Uncovered
X = (0) Stop Go Y = Block Z = (0) Stop H = Block) TB = CHECK DOWN –Right DE
Older Stuff Don’t Print
Comparing The Gun 2 To Pro “I”• Def Accounts For 3 WR and
2 Backs
• Defense Does Not Have To Defend The QB As A Runner
• Defense Can Defend The Box With 8 Men
YZ
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F Defense Must Account For Defense Must Account For The QB AS The Third BackThe QB AS The Third Back
Defense Must Account For Defense Must Account For Three ReceiversThree Receivers
The Defense Must Defend The Defense Must Defend Three Backs With Six or Seven Three Backs With Six or Seven PlayersPlayers
To Get 8 in the box, D must To Get 8 in the box, D must play man play man
SPREAD RECIEVERSStance BasicsWIDE RECEIVER FUNDAMENTALSI. STANCE• Inside foot up (85% of your weight)• Inside leg – Knee should be bent and over the foot• Outside leg- Straight (do not lock)• Outside foot – Heel on ground• Spacing – Feet should be shoulder width• Torso – Slight lean forward (shoulders over knees)• Elbows – Tight and ready to hammer back• Hands – Up and in front to insure proper hammer angle• Head – Your choice. We must be able to get pre-snap coverage call and see ball being snapped